Clean up stuff

This commit is contained in:
Ottatop 2024-03-04 19:16:10 -06:00
parent 2a25ab2319
commit c96b01f733
18 changed files with 176 additions and 150 deletions

View file

@ -725,7 +725,7 @@ impl tag_service_server::TagService for TagService {
let Some(tag) = tag_id.tag(state) else { return };
let Some(output) = tag.output(state) else { return };
output.with_state(|state| {
output.with_state_mut(|state| {
for op_tag in state.tags.iter_mut() {
op_tag.set_active(false);
}
@ -792,7 +792,7 @@ impl tag_service_server::TagService for TagService {
.outputs()
.find(|output| output.name() == output_name.0)
{
output.with_state(|state| {
output.with_state_mut(|state| {
state.tags.extend(new_tags.clone());
tracing::debug!("tags added, are now {:?}", state.tags);
});
@ -800,7 +800,7 @@ impl tag_service_server::TagService for TagService {
for tag in new_tags {
for window in state.windows.iter() {
window.with_state(|state| {
window.with_state_mut(|state| {
for win_tag in state.tags.iter_mut() {
if win_tag.id() == tag.id() {
*win_tag = tag.clone();
@ -826,7 +826,7 @@ impl tag_service_server::TagService for TagService {
for output in state.space.outputs().cloned().collect::<Vec<_>>() {
// TODO: seriously, convert state.tags into a hashset
output.with_state(|state| {
output.with_state_mut(|state| {
for tag_to_remove in tags_to_remove.iter() {
state.tags.retain(|tag| tag != tag_to_remove);
}
@ -1061,8 +1061,7 @@ impl output_service_server::OutputService for OutputService {
let y = output.as_ref().map(|output| output.current_location().y);
let focused = state
.output_focus_stack
.current_focus()
.focused_output()
.and_then(|foc_op| output.as_ref().map(|op| op == foc_op));
let tag_ids = output
@ -1176,7 +1175,7 @@ impl window_service_server::WindowService for WindowService {
let rect = Rectangle::from_loc_and_size(window_loc, window_size);
// window.change_geometry(rect);
window.with_state(|state| {
window.with_state_mut(|state| {
use crate::window::window_state::FloatingOrTiled;
state.floating_or_tiled = match state.floating_or_tiled {
FloatingOrTiled::Floating(_) => FloatingOrTiled::Floating(rect),
@ -1374,7 +1373,7 @@ impl window_service_server::WindowService for WindowService {
match set_or_toggle {
SetOrToggle::Set => {
window.set_activate(true);
output.with_state(|state| state.focus_stack.set_focus(window.clone()));
output.with_state_mut(|state| state.focus_stack.set_focus(window.clone()));
state.output_focus_stack.set_focus(output.clone());
if let Some(keyboard) = state.seat.get_keyboard() {
keyboard.set_focus(
@ -1385,24 +1384,22 @@ impl window_service_server::WindowService for WindowService {
}
}
SetOrToggle::Unset => {
if output.with_state(|state| state.focus_stack.current_focus() == Some(&window))
{
output.with_state(|state| state.focus_stack.unset_focus());
if state.focused_window(&output) == Some(window) {
output.with_state_mut(|state| state.focus_stack.unset_focus());
if let Some(keyboard) = state.seat.get_keyboard() {
keyboard.set_focus(state, None, SERIAL_COUNTER.next_serial());
}
}
}
SetOrToggle::Toggle => {
if output.with_state(|state| state.focus_stack.current_focus() == Some(&window))
{
output.with_state(|state| state.focus_stack.unset_focus());
if state.focused_window(&output).as_ref() == Some(&window) {
output.with_state_mut(|state| state.focus_stack.unset_focus());
if let Some(keyboard) = state.seat.get_keyboard() {
keyboard.set_focus(state, None, SERIAL_COUNTER.next_serial());
}
} else {
window.set_activate(true);
output.with_state(|state| state.focus_stack.set_focus(window.clone()));
output.with_state_mut(|state| state.focus_stack.set_focus(window.clone()));
state.output_focus_stack.set_focus(output.clone());
if let Some(keyboard) = state.seat.get_keyboard() {
keyboard.set_focus(
@ -1449,7 +1446,7 @@ impl window_service_server::WindowService for WindowService {
run_unary_no_response(&self.sender, move |state| {
let Some(window) = window_id.window(state) else { return };
let Some(tag) = tag_id.tag(state) else { return };
window.with_state(|state| {
window.with_state_mut(|state| {
state.tags = vec![tag.clone()];
});
let Some(output) = tag.output(state) else { return };
@ -1486,14 +1483,14 @@ impl window_service_server::WindowService for WindowService {
// TODO: turn state.tags into a hashset
match set_or_toggle {
SetOrToggle::Set => window.with_state(|state| {
SetOrToggle::Set => window.with_state_mut(|state| {
state.tags.retain(|tg| tg != &tag);
state.tags.push(tag.clone());
}),
SetOrToggle::Unset => window.with_state(|state| {
SetOrToggle::Unset => window.with_state_mut(|state| {
state.tags.retain(|tg| tg != &tag);
}),
SetOrToggle::Toggle => window.with_state(|state| {
SetOrToggle::Toggle => window.with_state_mut(|state| {
if !state.tags.contains(&tag) {
state.tags.push(tag.clone());
} else {
@ -1684,8 +1681,7 @@ impl window_service_server::WindowService for WindowService {
let focused = window.as_ref().and_then(|win| {
state
.output_focus_stack
.current_focus()
.focused_output()
.and_then(|output| state.focused_window(output))
.map(|foc_win| win == &foc_win)
});

View file

@ -972,7 +972,7 @@ impl State {
output.change_current_state(None, None, None, Some(*loc));
self.space.map_output(&output, *loc);
output.with_state(|state| state.tags = tags.clone());
output.with_state_mut(|state| state.tags = tags.clone());
} else {
self.signal_state.output_connect.signal(|buffer| {
buffer.push_back(OutputConnectResponse {

View file

@ -318,7 +318,7 @@ impl State {
// Send frames to the cursor surface so it updates correctly
if let CursorImageStatus::Surface(surf) = &self.cursor_status {
if let Some(op) = self.output_focus_stack.current_focus() {
if let Some(op) = self.focused_output() {
send_frames_surface_tree(surf, op, time, Some(Duration::ZERO), |_, _| None);
}
}

View file

@ -299,7 +299,7 @@ impl State {
debug!("Clearing tags");
for output in self.space.outputs() {
output.with_state(|state| state.tags.clear());
output.with_state_mut(|state| state.tags.clear());
}
TagId::reset();

View file

@ -11,33 +11,23 @@ pub mod keyboard;
pub mod pointer;
impl State {
/// Get the currently focused window on `output`
/// that isn't an override redirect window, if any.
/// Get the currently focused window on `output`.
///
/// This returns the topmost window on the keyboard focus stack that is on an active tag.
pub fn focused_window(&self, output: &Output) -> Option<WindowElement> {
// TODO: see if the below is necessary
// output.with_state(|state| state.focus_stack.stack.retain(|win| win.alive()));
let windows = output.with_state(|state| {
output.with_state(|state| {
state
.focus_stack
.stack
.iter()
.rev()
.filter(|win| {
let win_tags = win.with_state(|state| state.tags.clone());
let output_tags = state.focused_tags().cloned().collect::<Vec<_>>();
win_tags
.iter()
.any(|win_tag| output_tags.iter().any(|op_tag| win_tag == op_tag))
})
.filter(|win| win.is_on_active_tag())
.find(|win| !win.is_x11_override_redirect())
.cloned()
.collect::<Vec<_>>()
});
windows
.into_iter()
.find(|win| !win.is_x11_override_redirect())
})
}
/// Update the keyboard focus.
@ -64,41 +54,51 @@ impl State {
self.space.raise_element(win, false);
}
}
/// Get the currently focused output, or the first mapped output if there is none, or None.
pub fn focused_output(&self) -> Option<&Output> {
self.output_focus_stack
.stack
.last()
.or_else(|| self.space.outputs().next())
}
}
/// A vector of windows, with the last one being the one in focus and the first
/// being the one at the bottom of the focus stack.
#[derive(Debug)]
pub struct FocusStack<T> {
pub stack: Vec<T>,
#[derive(Debug, Clone, Default)]
pub struct OutputFocusStack {
stack: Vec<Output>,
}
impl OutputFocusStack {
// Set the new focused output.
pub fn set_focus(&mut self, output: Output) {
self.stack.retain(|op| op != &output);
self.stack.push(output);
}
}
/// A stack of windows, with the top one being the one in focus.
#[derive(Debug, Default)]
pub struct WindowKeyboardFocusStack {
pub stack: Vec<WindowElement>,
focused: bool,
}
impl<T> Default for FocusStack<T> {
fn default() -> Self {
Self {
stack: Default::default(),
focused: Default::default(),
}
}
}
impl<T: PartialEq> FocusStack<T> {
/// Set `focus` to be focused.
impl WindowKeyboardFocusStack {
/// Set `window` to be focused.
///
/// If it's already in the stack, it will be removed then pushed.
/// If it isn't, it will just be pushed.
pub fn set_focus(&mut self, focus: T) {
self.stack.retain(|foc| foc != &focus);
self.stack.push(focus);
pub fn set_focus(&mut self, window: WindowElement) {
self.stack.retain(|win| win != &window);
self.stack.push(window);
self.focused = true;
}
/// Unset the focus by marking this stack as unfocused.
///
/// This will cause [`Self::current_focus`] to return `None`.
pub fn unset_focus(&mut self) {
self.focused = false;
}
pub fn current_focus(&self) -> Option<&T> {
self.focused.then(|| self.stack.last())?
}
}

View file

@ -131,7 +131,7 @@ impl PointerGrab<State> for MoveSurfaceGrab {
.expect("window wasn't mapped")
.size;
self.window.with_state(|state| {
self.window.with_state_mut(|state| {
if state.floating_or_tiled.is_floating() {
state.floating_or_tiled =
FloatingOrTiled::Floating(Rectangle::from_loc_and_size(new_loc, size));

View file

@ -64,7 +64,7 @@ impl ResizeSurfaceGrab {
initial_window_rect: Rectangle<i32, Logical>,
button_used: u32,
) -> Option<Self> {
window.wl_surface()?.with_state(|state| {
window.wl_surface()?.with_state_mut(|state| {
state.resize_state = ResizeSurfaceState::Resizing {
edges,
initial_window_rect,
@ -215,7 +215,7 @@ impl PointerGrab<State> for ResizeSurfaceGrab {
toplevel.send_pending_configure();
toplevel.wl_surface().with_state(|state| {
toplevel.wl_surface().with_state_mut(|state| {
// TODO: validate resize state
state.resize_state = ResizeSurfaceState::WaitingForLastCommit {
edges: self.edges,
@ -228,7 +228,7 @@ impl PointerGrab<State> for ResizeSurfaceGrab {
return;
}
let Some(surface) = surface.wl_surface() else { return };
surface.with_state(|state| {
surface.with_state_mut(|state| {
state.resize_state = ResizeSurfaceState::WaitingForLastCommit {
edges: self.edges,
initial_window_rect: self.initial_window_rect,
@ -363,7 +363,7 @@ pub fn handle_commit(state: &mut State, surface: &WlSurface) -> Option<()> {
let mut window_loc = state.space.element_location(&window)?;
let geometry = window.geometry();
let new_loc: Point<Option<i32>, Logical> = surface.with_state(|state| {
let new_loc: Point<Option<i32>, Logical> = surface.with_state_mut(|state| {
state
.resize_state
.commit()
@ -406,7 +406,7 @@ pub fn handle_commit(state: &mut State, surface: &WlSurface) -> Option<()> {
.expect("called element_geometry on unmapped window")
.size;
window.with_state(|state| {
window.with_state_mut(|state| {
if state.floating_or_tiled.is_floating() {
state.floating_or_tiled =
FloatingOrTiled::Floating(Rectangle::from_loc_and_size(window_loc, size));

View file

@ -120,7 +120,7 @@ impl CompositorHandler for State {
if !compositor::is_sync_subsurface(surface) {
if let Some(window) = self.window_for_surface(&root) {
window.on_commit();
if let Some(loc) = window.with_state(|state| state.target_loc.take()) {
if let Some(loc) = window.with_state_mut(|state| state.target_loc.take()) {
self.space.map_element(window.clone(), loc, false);
}
}
@ -145,21 +145,21 @@ impl CompositorHandler for State {
self.windows.push(new_window.clone());
self.z_index_stack.set_focus(new_window.clone());
if let (Some(output), _) | (None, Some(output)) = (
self.output_focus_stack.current_focus(),
self.space.outputs().next(),
) {
if let Some(output) = self.focused_output() {
tracing::debug!("Placing toplevel");
new_window.place_on_output(output);
output.with_state(|state| state.focus_stack.set_focus(new_window.clone()));
output.with_state_mut(|state| state.focus_stack.set_focus(new_window.clone()));
}
// FIXME: I'm mapping way offscreen here then sending a frame to prevent a window from
// | mapping with its default geometry then immediately resizing
// | because I don't set a target geometry before the initial configure.
self.space
.map_element(new_window.clone(), (1000000, 0), true);
self.apply_window_rules(&new_window);
if let Some(focused_output) = self.output_focus_stack.current_focus().cloned() {
if let Some(focused_output) = self.focused_output().cloned() {
self.update_windows(&focused_output);
new_window.send_frame(
&focused_output,

View file

@ -63,7 +63,7 @@ impl XdgShellHandler for State {
});
for output in self.space.outputs() {
output.with_state(|state| {
output.with_state_mut(|state| {
state.focus_stack.stack.retain(|window| {
window
.wl_surface()
@ -103,9 +103,7 @@ impl XdgShellHandler for State {
fn new_popup(&mut self, surface: PopupSurface, mut positioner: PositionerState) {
tracing::debug!(?positioner.constraint_adjustment, ?positioner.gravity);
let output_rect = self
.output_focus_stack
.current_focus()
.or_else(|| self.space.outputs().next())
.focused_output()
.and_then(|op| self.space.output_geometry(op));
/// Horizontal direction

View file

@ -51,15 +51,13 @@ impl XwmHandler for State {
.expect("called element_bbox on an unmapped window");
let output_size = self
.output_focus_stack
.current_focus()
.focused_output()
.and_then(|op| self.space.output_geometry(op))
.map(|geo| geo.size)
.unwrap_or((2, 2).into());
let output_loc = self
.output_focus_stack
.current_focus()
.focused_output()
.map(|op| op.current_location())
.unwrap_or((0, 0).into());
@ -87,15 +85,12 @@ impl XwmHandler for State {
.expect("failed to configure x11 window");
// TODO: ssd
if let (Some(output), _) | (None, Some(output)) = (
self.output_focus_stack.current_focus(),
self.space.outputs().next(),
) {
if let Some(output) = self.focused_output() {
window.place_on_output(output);
}
if should_float(surface) {
window.with_state(|state| {
window.with_state_mut(|state| {
state.floating_or_tiled = FloatingOrTiled::Floating(bbox);
});
}
@ -107,7 +102,7 @@ impl XwmHandler for State {
self.apply_window_rules(&window);
if let Some(output) = window.output(self) {
output.with_state(|state| state.focus_stack.set_focus(window.clone()));
output.with_state_mut(|state| state.focus_stack.set_focus(window.clone()));
self.update_windows(&output);
}
@ -136,14 +131,11 @@ impl XwmHandler for State {
self.windows.push(window.clone());
self.z_index_stack.set_focus(window.clone());
if let (Some(output), _) | (None, Some(output)) = (
self.output_focus_stack.current_focus(),
self.space.outputs().next(),
) {
if let Some(output) = self.focused_output() {
window.place_on_output(output);
// FIXME: setting focus here may possibly muck things up
// | or maybe they won't idk
output.with_state(|state| state.focus_stack.set_focus(window.clone()))
output.with_state_mut(|state| state.focus_stack.set_focus(window.clone()))
}
self.space.map_element(window, loc, true);
@ -151,7 +143,7 @@ impl XwmHandler for State {
fn unmapped_window(&mut self, _xwm: XwmId, surface: X11Surface) {
for output in self.space.outputs() {
output.with_state(|state| {
output.with_state_mut(|state| {
state.focus_stack.stack.retain(|win| {
win.wl_surface()
.is_some_and(|surf| Some(surf) != surface.wl_surface())
@ -206,7 +198,7 @@ impl XwmHandler for State {
fn destroyed_window(&mut self, _xwm: XwmId, surface: X11Surface) {
for output in self.space.outputs() {
output.with_state(|state| {
output.with_state_mut(|state| {
state.focus_stack.stack.retain(|win| {
win.wl_surface()
.is_some_and(|surf| Some(surf) != surface.wl_surface())

View file

@ -218,7 +218,7 @@ impl State {
.space
.elements()
.rev()
.filter(|win| win.is_on_active_tag(self.space.outputs()))
.filter(|win| win.is_on_active_tag())
.find_map(|win| {
let loc = self
.space
@ -378,7 +378,7 @@ impl State {
self.space.raise_element(&window, true);
self.z_index_stack.set_focus(window.clone());
if let Some(output) = window.output(self) {
output.with_state(|state| state.focus_stack.set_focus(window.clone()));
output.with_state_mut(|state| state.focus_stack.set_focus(window.clone()));
}
}
@ -395,8 +395,8 @@ impl State {
}
}
} else {
if let Some(focused_op) = self.output_focus_stack.current_focus() {
focused_op.with_state(|state| {
if let Some(focused_op) = self.focused_output() {
focused_op.with_state_mut(|state| {
state.focus_stack.unset_focus();
for window in state.focus_stack.stack.iter() {
window.set_activate(false);
@ -572,7 +572,7 @@ impl State {
pointer.frame(self);
if let Some(output) = self.output_focus_stack.current_focus().cloned() {
if let Some(output) = self.focused_output().cloned() {
self.schedule_render(&output);
}
}

View file

@ -130,14 +130,14 @@ impl State {
if pending {
pending_wins.push((win.clone(), toplevel.send_configure()))
} else {
let loc = win.with_state(|state| state.target_loc.take());
let loc = win.with_state_mut(|state| state.target_loc.take());
if let Some(loc) = loc {
non_pending_wins.push((loc, win.clone()));
}
}
}
WindowSurface::X11(_) => {
let loc = win.with_state(|state| state.target_loc.take());
let loc = win.with_state_mut(|state| state.target_loc.take());
if let Some(loc) = loc {
self.space.map_element(win.clone(), loc, false);
}

View file

@ -5,10 +5,9 @@ use std::cell::RefCell;
use smithay::output::Output;
use crate::{
focus::FocusStack,
focus::WindowKeyboardFocusStack,
state::{State, WithState},
tag::Tag,
window::WindowElement,
};
/// A unique identifier for an output.
@ -33,13 +32,24 @@ impl OutputName {
#[derive(Default, Debug)]
pub struct OutputState {
pub tags: Vec<Tag>,
pub focus_stack: FocusStack<WindowElement>,
pub focus_stack: WindowKeyboardFocusStack,
}
impl WithState for Output {
type State = OutputState;
fn with_state<F, T>(&self, func: F) -> T
where
F: FnOnce(&Self::State) -> T,
{
let state = self
.user_data()
.get_or_insert(RefCell::<Self::State>::default);
func(&state.borrow())
}
fn with_state_mut<F, T>(&self, func: F) -> T
where
F: FnOnce(&mut Self::State) -> T,
{

View file

@ -147,9 +147,7 @@ where
let elements = windows
.iter()
.rev() // rev because I treat the focus stack backwards vs how the renderer orders it
.filter(|win| {
win.is_on_active_tag(space.outputs())
})
.filter(|win| win.is_on_active_tag())
.map(|win| {
// subtract win.geometry().loc to align decorations correctly
let loc = (space.element_location(win).unwrap_or((0, 0).into()) - win.geometry().loc - output.current_location())
@ -162,7 +160,9 @@ where
(win.render_elements::<WaylandSurfaceRenderElement<R>>(renderer, loc, scale, 1.0), elem_geo)
}).flat_map(|(elems, rect)| {
// elems.into_iter().map(OutputRenderElements::from).collect::<Vec<_>>()
// We're cropping everything down to its expected size to stop any sussy windows that
// don't want to cooperate. Unfortunately this also truncates shadows and other
// external decorations.
match rect {
Some(rect) => {
elems.into_iter().filter_map(|elem| {

View file

@ -1,14 +1,18 @@
// SPDX-License-Identifier: GPL-3.0-or-later
use crate::{
api::signal::SignalState, backend::Backend, config::Config, cursor::Cursor, focus::FocusStack,
grab::resize_grab::ResizeSurfaceState, window::WindowElement,
api::signal::SignalState,
backend::Backend,
config::Config,
cursor::Cursor,
focus::{OutputFocusStack, WindowKeyboardFocusStack},
grab::resize_grab::ResizeSurfaceState,
window::WindowElement,
};
use anyhow::Context;
use smithay::{
desktop::{PopupManager, Space},
input::{keyboard::XkbConfig, pointer::CursorImageStatus, Seat, SeatState},
output::Output,
reexports::{
calloop::{generic::Generic, Interest, LoopHandle, LoopSignal, Mode, PostAction},
wayland_server::{
@ -72,8 +76,8 @@ pub struct State {
/// The state of key and mousebinds along with libinput settings
pub input_state: InputState,
pub output_focus_stack: FocusStack<Output>,
pub z_index_stack: FocusStack<WindowElement>,
pub output_focus_stack: OutputFocusStack,
pub z_index_stack: WindowKeyboardFocusStack,
pub popup_manager: PopupManager,
@ -250,8 +254,8 @@ impl State {
input_state: InputState::new(),
output_focus_stack: FocusStack::default(),
z_index_stack: FocusStack::default(),
output_focus_stack: OutputFocusStack::default(),
z_index_stack: WindowKeyboardFocusStack::default(),
config: Config::new(no_config, config_dir),
@ -331,8 +335,16 @@ pub trait WithState {
/// Access data map state.
///
/// RefCell Safety: This function will panic if called within itself.
/// RefCell Safety: This function will panic if called within [`with_state_mut`][Self::with_state_mut].
fn with_state<F, T>(&self, func: F) -> T
where
F: FnOnce(&Self::State) -> T;
/// Access data map state mutably.
///
/// RefCell Safety: This function will panic if called within itself or
/// [`with_state`][Self::with_state].
fn with_state_mut<F, T>(&self, func: F) -> T
where
F: FnOnce(&mut Self::State) -> T;
}
@ -346,6 +358,19 @@ impl WithState for WlSurface {
type State = WlSurfaceState;
fn with_state<F, T>(&self, func: F) -> T
where
F: FnOnce(&Self::State) -> T,
{
compositor::with_states(self, |states| {
let state = states
.data_map
.get_or_insert(RefCell::<Self::State>::default);
func(&state.borrow())
})
}
fn with_state_mut<F, T>(&self, func: F) -> T
where
F: FnOnce(&mut Self::State) -> T,
{

View file

@ -49,7 +49,6 @@ impl WindowElement {
});
}
WindowSurface::X11(surface) => {
// TODO: maybe move this check elsewhere idk
if !surface.is_override_redirect() {
surface
.configure(new_geo)
@ -57,11 +56,12 @@ impl WindowElement {
}
}
}
self.with_state(|state| {
self.with_state_mut(|state| {
state.target_loc = Some(new_geo.loc);
});
}
/// Get this window's class (app id in Wayland but hey old habits die hard).
pub fn class(&self) -> Option<String> {
match self.0.underlying_surface() {
WindowSurface::Wayland(toplevel) => {
@ -80,6 +80,7 @@ impl WindowElement {
}
}
/// Get this window's title.
pub fn title(&self) -> Option<String> {
match self.0.underlying_surface() {
WindowSurface::Wayland(toplevel) => {
@ -109,26 +110,16 @@ impl WindowElement {
/// Returns whether or not this window has an active tag.
///
/// RefCell Safety: This uses RefCells on both `self` and everything in `outputs`.
pub fn is_on_active_tag<'a>(&self, outputs: impl IntoIterator<Item = &'a Output>) -> bool {
let tags = outputs
.into_iter()
.flat_map(|op| op.with_state(|state| state.focused_tags().cloned().collect::<Vec<_>>()))
.collect::<Vec<_>>();
self.with_state(|state| {
state
.tags
.iter()
.any(|tag| tags.iter().any(|tag2| tag == tag2))
})
/// RefCell Safety: This calls `with_state` on `self`.
pub fn is_on_active_tag(&self) -> bool {
self.with_state(|state| state.tags.iter().any(|tag| tag.active()))
}
/// Place this window on the given output, giving it the output's focused tags.
///
/// RefCell Safety: Uses refcells on both the window and the output.
/// RefCell Safety: Uses `with_state_mut` on the window and `with_state` on the output
pub fn place_on_output(&self, output: &Output) {
self.with_state(|state| {
self.with_state_mut(|state| {
state.tags = output.with_state(|state| {
let output_tags = state.focused_tags().cloned().collect::<Vec<_>>();
if !output_tags.is_empty() {
@ -197,6 +188,17 @@ impl WithState for WindowElement {
type State = WindowElementState;
fn with_state<F, T>(&self, func: F) -> T
where
F: FnOnce(&Self::State) -> T,
{
let state = self
.user_data()
.get_or_insert(|| RefCell::new(WindowElementState::new()));
func(&state.borrow())
}
fn with_state_mut<F, T>(&self, func: F) -> T
where
F: FnOnce(&mut Self::State) -> T,
{
@ -222,6 +224,9 @@ impl State {
.cloned()
}
/// `window_for_surface` but for windows that haven't commited a buffer yet.
///
/// Currently only used in `ensure_initial_configure` in [`handlers`][crate::handlers].
pub fn new_window_for_surface(&self, surface: &WlSurface) -> Option<WindowElement> {
self.new_windows
.iter()

View file

@ -189,7 +189,7 @@ impl State {
let tags = output
.with_state(|state| state.focused_tags().cloned().collect::<Vec<_>>());
window.with_state(|state| state.tags = tags.clone());
window.with_state_mut(|state| state.tags = tags.clone());
}
}
@ -199,7 +199,7 @@ impl State {
.filter_map(|tag_id| tag_id.tag(self))
.collect::<Vec<_>>();
window.with_state(|state| state.tags = tags.clone());
window.with_state_mut(|state| state.tags = tags.clone());
}
if let Some(floating_or_tiled) = floating_or_tiled {
@ -218,7 +218,7 @@ impl State {
}
if let Some(fs_or_max) = fullscreen_or_maximized {
window.with_state(|state| state.fullscreen_or_maximized = *fs_or_max);
window.with_state_mut(|state| state.fullscreen_or_maximized = *fs_or_max);
}
if let Some((w, h)) = size {
@ -229,7 +229,7 @@ impl State {
match window.with_state(|state| state.floating_or_tiled) {
window_state::FloatingOrTiled::Floating(mut rect) => {
rect.size = (u32::from(*w) as i32, u32::from(*h) as i32).into();
window.with_state(|state| {
window.with_state_mut(|state| {
state.floating_or_tiled =
window_state::FloatingOrTiled::Floating(rect)
});
@ -238,7 +238,7 @@ impl State {
if let Some(rect) = rect.as_mut() {
rect.size = (u32::from(*w) as i32, u32::from(*h) as i32).into();
}
window.with_state(|state| {
window.with_state_mut(|state| {
state.floating_or_tiled = window_state::FloatingOrTiled::Tiled(rect)
});
}
@ -249,7 +249,7 @@ impl State {
match window.with_state(|state| state.floating_or_tiled) {
window_state::FloatingOrTiled::Floating(mut rect) => {
rect.loc = (*loc).into();
window.with_state(|state| {
window.with_state_mut(|state| {
state.floating_or_tiled =
window_state::FloatingOrTiled::Floating(rect)
});
@ -263,7 +263,7 @@ impl State {
Rectangle::from_loc_and_size(Point::from(*loc), size)
});
window.with_state(|state| {
window.with_state_mut(|state| {
state.floating_or_tiled =
window_state::FloatingOrTiled::Tiled(Some(rect))
});

View file

@ -54,7 +54,7 @@ impl WindowElement {
pub fn toggle_floating(&self) {
match self.with_state(|state| state.floating_or_tiled) {
FloatingOrTiled::Floating(current_rect) => {
self.with_state(|state| {
self.with_state_mut(|state| {
state.floating_or_tiled = FloatingOrTiled::Tiled(Some(current_rect))
});
self.set_tiled_states();
@ -62,7 +62,7 @@ impl WindowElement {
FloatingOrTiled::Tiled(prev_rect) => {
let prev_rect = prev_rect.unwrap_or_else(|| self.geometry());
self.with_state(|state| {
self.with_state_mut(|state| {
state.floating_or_tiled = FloatingOrTiled::Floating(prev_rect);
});
@ -77,7 +77,7 @@ impl WindowElement {
pub fn toggle_fullscreen(&self) {
match self.with_state(|state| state.fullscreen_or_maximized) {
FullscreenOrMaximized::Neither | FullscreenOrMaximized::Maximized => {
self.with_state(|state| {
self.with_state_mut(|state| {
state.fullscreen_or_maximized = FullscreenOrMaximized::Fullscreen;
});
@ -105,7 +105,7 @@ impl WindowElement {
}
}
FullscreenOrMaximized::Fullscreen => {
self.with_state(|state| {
self.with_state_mut(|state| {
state.fullscreen_or_maximized = FullscreenOrMaximized::Neither;
});
@ -124,7 +124,7 @@ impl WindowElement {
pub fn toggle_maximized(&self) {
match self.with_state(|state| state.fullscreen_or_maximized) {
FullscreenOrMaximized::Neither | FullscreenOrMaximized::Fullscreen => {
self.with_state(|state| {
self.with_state_mut(|state| {
state.fullscreen_or_maximized = FullscreenOrMaximized::Maximized;
});
@ -152,7 +152,7 @@ impl WindowElement {
}
}
FullscreenOrMaximized::Maximized => {
self.with_state(|state| {
self.with_state_mut(|state| {
state.fullscreen_or_maximized = FullscreenOrMaximized::Neither;
});