Fiddle with stuff

This commit is contained in:
Seaotatop 2023-07-04 15:20:41 -05:00
parent d813d429bf
commit 824595637b
5 changed files with 17 additions and 8 deletions

View file

@ -99,6 +99,8 @@ function pinnacle.setup(config_func)
local msg_len_bytes, err_msg, err_num = read_exact(socket_fd, 4)
assert(msg_len_bytes)
-- TODO: break here if error in read_exact
---@type integer
local msg_len = string.unpack("=I4", msg_len_bytes)

View file

@ -17,6 +17,7 @@ impl FocusState {
Default::default()
}
// TODO: how does this work with unmapped windows?
/// Get the currently focused window. If there is none, the previous focus is returned.
pub fn current_focus(&mut self) -> Option<Window> {
while let Some(window) = self.focus_stack.last() {

View file

@ -96,6 +96,8 @@ impl<B: Backend> CompositorHandler for State<B> {
}
fn commit(&mut self, surface: &WlSurface) {
tracing::debug!("commit");
utils::on_commit_buffer_handler::<Self>(surface);
if !compositor::is_sync_subsurface(surface) {
@ -147,7 +149,7 @@ fn ensure_initial_configure<B: Backend>(surface: &WlSurface, state: &mut State<B
// println!("initial_configure_sent is {}", initial_configure_sent);
if !initial_configure_sent {
tracing::info!("Initial configure");
tracing::debug!("Initial configure");
window.toplevel().send_configure();
}
return;
@ -257,7 +259,7 @@ impl<B: Backend> XdgShellHandler for State<B> {
let windows: Vec<Window> = self.space.elements().cloned().collect();
self.loop_handle.insert_idle(|data| {
tracing::info!("Layout master_stack");
tracing::debug!("Layout master_stack");
Layout::master_stack(&mut data.state, windows, crate::layout::Direction::Left);
});
}
@ -389,11 +391,13 @@ impl<B: Backend> XdgShellHandler for State<B> {
// | mapping the element in commit, this means that the window won't reappear on a tag
// | change. The code below is a workaround until I can figure it out.
if !self.space.elements().any(|win| win == &window) {
tracing::debug!("remapping window");
WindowState::with_state(&window, |state| {
if let WindowResizeState::WaitingForCommit(new_loc) = state.resize_state {
self.space.map_element(window.clone(), new_loc, false);
state.resize_state = WindowResizeState::Idle;
tracing::debug!("remapping window");
let win = window.clone();
self.loop_handle.insert_idle(move |data| {
data.state.space.map_element(win, new_loc, false);
});
}
});
}

View file

@ -263,10 +263,8 @@ impl<B: Backend> State<B> {
move_mode = false;
}
}
FilterResult::Forward
} else {
FilterResult::Forward
}
FilterResult::Forward
},
);

View file

@ -49,6 +49,7 @@ impl Layout {
window.toplevel().with_pending_state(|tl_state| {
tl_state.size = Some(state.space.output_geometry(output).unwrap().size);
tracing::debug!("only size is {:?}", tl_state.size);
});
let initial_configure_sent =
@ -83,6 +84,7 @@ impl Layout {
let mut size = state.space.output_geometry(output).unwrap().size;
size.w /= 2;
tl_state.size = Some(size);
tracing::debug!("first size is {:?}", tl_state.size);
});
let initial_configure_sent =
@ -97,6 +99,7 @@ impl Layout {
});
if initial_configure_sent {
WindowState::with_state(first_window, |state| {
tracing::debug!("sending resize state");
state.resize_state = WindowResizeState::WaitingForAck(
first_window.toplevel().send_configure(),
output.current_location(),
@ -122,6 +125,7 @@ impl Layout {
// | this is set too low.
new_size.h = new_size.h.clamp(40, i32::MAX);
state.size = Some(new_size);
tracing::debug!("size is {:?}", state.size);
});
let mut new_loc = output.current_location();