mame/bgfx/effects
2016-05-27 14:45:41 +02:00
..
blurs bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian] 2016-04-25 02:12:59 +02:00
default bgfx: Add data-driven render target clearing [Ryan Holtz] 2016-04-14 17:22:24 +02:00
eagle bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian] 2016-04-25 02:12:59 +02:00
hlsl Fix up bgfx NTSC shader, nw 2016-04-29 06:58:20 +02:00
hqx bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian] 2016-04-25 02:12:59 +02:00
misc Checkpoint 1, nw 2016-04-21 15:48:29 +02:00
pillarbox_left_horizontal Fix crash when using pillarbox shaders, nw 2016-05-27 14:45:41 +02:00
pillarbox_left_vertical Fix crash when using pillarbox shaders, nw 2016-05-27 14:45:41 +02:00
pillarbox_right_horizontal Fix crash when using pillarbox shaders, nw 2016-05-27 14:45:41 +02:00
pillarbox_right_vertical Fix crash when using pillarbox shaders, nw 2016-05-27 14:45:41 +02:00
unfiltered bgfx: Add data-driven render target clearing [Ryan Holtz] 2016-04-14 17:22:24 +02:00
warp bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian] 2016-04-25 02:12:59 +02:00
xbr bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian] 2016-04-25 02:12:59 +02:00
gui_add.json Cleanup in the bgfx aisle, nw 2016-03-25 18:44:46 +01:00
gui_blend.json Cleanup in the bgfx aisle, nw 2016-03-25 18:44:46 +01:00
gui_multiply.json Cleanup in the bgfx aisle, nw 2016-03-25 18:44:46 +01:00
gui_opaque.json Cleanup in the bgfx aisle, nw 2016-03-25 18:44:46 +01:00
LICENSE Polishing up BGFX shader system, nw 2016-03-18 03:21:34 +01:00
README.md Update text (nw) 2016-03-24 08:20:18 +01:00
screen_add.json Cleanup in the bgfx aisle, nw 2016-03-25 18:44:46 +01:00
screen_blend.json Cleanup in the bgfx aisle, nw 2016-03-25 18:44:46 +01:00
screen_multiply.json Cleanup in the bgfx aisle, nw 2016-03-25 18:44:46 +01:00
screen_opaque.json Cleanup in the bgfx aisle, nw 2016-03-25 18:44:46 +01:00

BGFX shader effects

Cointains definitions for BGFX shader effects

Licensed under The BSD 3-Clause License by Ryan Holtz and MAME Development Team