.. |
blurs
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bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian]
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2016-04-25 02:12:59 +02:00 |
default
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bgfx: Add data-driven render target clearing [Ryan Holtz]
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2016-04-14 17:22:24 +02:00 |
eagle
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bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian]
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2016-04-25 02:12:59 +02:00 |
hlsl
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Fix up bgfx NTSC shader, nw
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2016-04-29 06:58:20 +02:00 |
hqx
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bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian]
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2016-04-25 02:12:59 +02:00 |
misc
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Checkpoint 1, nw
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2016-04-21 15:48:29 +02:00 |
pillarbox_left_horizontal
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Fix crash when using pillarbox shaders, nw
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2016-05-27 14:45:41 +02:00 |
pillarbox_left_vertical
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Fix crash when using pillarbox shaders, nw
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2016-05-27 14:45:41 +02:00 |
pillarbox_right_horizontal
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Fix crash when using pillarbox shaders, nw
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2016-05-27 14:45:41 +02:00 |
pillarbox_right_vertical
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Fix crash when using pillarbox shaders, nw
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2016-05-27 14:45:41 +02:00 |
unfiltered
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bgfx: Add data-driven render target clearing [Ryan Holtz]
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2016-04-14 17:22:24 +02:00 |
warp
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bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian]
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2016-04-25 02:12:59 +02:00 |
xbr
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bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian]
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2016-04-25 02:12:59 +02:00 |
gui_add.json
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Cleanup in the bgfx aisle, nw
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2016-03-25 18:44:46 +01:00 |
gui_blend.json
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Cleanup in the bgfx aisle, nw
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2016-03-25 18:44:46 +01:00 |
gui_multiply.json
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Cleanup in the bgfx aisle, nw
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2016-03-25 18:44:46 +01:00 |
gui_opaque.json
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Cleanup in the bgfx aisle, nw
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2016-03-25 18:44:46 +01:00 |
LICENSE
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Polishing up BGFX shader system, nw
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2016-03-18 03:21:34 +01:00 |
README.md
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Update text (nw)
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2016-03-24 08:20:18 +01:00 |
screen_add.json
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Cleanup in the bgfx aisle, nw
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2016-03-25 18:44:46 +01:00 |
screen_blend.json
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Cleanup in the bgfx aisle, nw
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2016-03-25 18:44:46 +01:00 |
screen_multiply.json
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Cleanup in the bgfx aisle, nw
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2016-03-25 18:44:46 +01:00 |
screen_opaque.json
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Cleanup in the bgfx aisle, nw
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2016-03-25 18:44:46 +01:00 |