mame/ini/presets
Westley M. Martinez 2b95c8e50b Change cached texture format to floating point.
hlsl/phosphor.fx: Remove hacks

	ini/presets/raster.ini, ini/presets/vector-mono.ini,
ini/presets/vector.ini: Tweak presets

	src/osd/modules/render/d3d/d3dcomm.h,
src/osd/modules/render/d3d/d3dhlsl.cpp,
src/osd/modules/render/drawd3d.cpp: Change cache texture format to
floating point for precise for phosphor and ghosting shaders.
2017-01-04 17:44:46 -08:00
..
gameboy.ini Add LCD ghosting shader for Direct3D 2017-01-02 15:42:33 -08:00
gba.ini Add LCD ghosting shader for Direct3D 2017-01-02 15:42:33 -08:00
lcd-matrix.ini Add LCD ghosting shader for Direct3D 2017-01-02 15:42:33 -08:00
lcd.ini Add LCD ghosting shader for Direct3D 2017-01-02 15:42:33 -08:00
raster.ini Change cached texture format to floating point. 2017-01-04 17:44:46 -08:00
vector-mono.ini Change cached texture format to floating point. 2017-01-04 17:44:46 -08:00
vector.ini Change cached texture format to floating point. 2017-01-04 17:44:46 -08:00