Commit graph

81158 commits

Author SHA1 Message Date
Robbbert
70d0b89edc taito.cpp,rowamet.cpp: WIP. Added code for mrblkz80. Improved sound for some votrax games. 2021-11-26 03:13:19 +11:00
AJR
3ef2082c5f Add CPU16 and HDD device skeletons for Conner CFP1080S 2021-11-25 09:58:50 -05:00
shattered
53fb43963c
Minor changes to various drivers (#8880)
* Minor changes to various drivers (todo, comments, text strings).
* ec1847: Moved to pc.cpp, it's a generic OEM clone.
* Use proper name for serial/parallel ports card in ec1840 and ec1841.
* superga2: Moved to arcade section, updated emulation status.
2021-11-25 23:57:33 +11:00
0kmg
c9959e4516
nes.xml: Added 4 ROMs Of Unusual Size. (#8874)
New working software list additions
-----------------------------------
A Winner is You [anonymous]
Bully Boy 500 in 1 [anonymous]
Pocket Games 150 in 1 (Mario boot screen) [anonymous]

New NOT_WORKING software list additions
---------------------------------------
400 in 1 Real Game [taizou]
2021-11-25 07:29:59 -05:00
Angelo Salese
7d1b8e2326
naomi.cpp: add jp title to fotns 2021-11-25 12:16:38 +01:00
Angelo Salese
a713403507
aica.cpp: remove code smell on LP flag read 2021-11-25 12:12:02 +01:00
arbee
c58e4b2a3e nscsi: modified CDROM_APPLE to ID as an Apple CDSC and pass MacOS security checks. Fixes Github issues #8877 and #8813. [R. Belmont]
a2scsi: switched CD-ROM from generic to Apple CDSC, fixes long timeout when no disc is inserted. [R. Belmont]
2021-11-24 22:10:15 -05:00
MooglyGuy
d71a3d7743
-arm7: Fixed TLB Flush behavior. Fixes Github issue #8856. [Ryan Holtz] (#8876)
Co-authored-by: MooglyGuy <mog@home>
2021-11-24 19:24:02 -05:00
Steven Coomber
d2667d035d
c64_cass.xml: Added 27 entries (#8852)
* c64_cass.xml: Added 27 entries. Promoted H.E.R.O. to working status (refer to MT #08138).  The c1541 slot device needs to be removed prior to loading.  Added 'usage' field to clarify this requirement.  Applied the same 'usage' field to game Hacker although game advises the user if you attempt to load the game with the c1541 still connected.

New working software list additions
---------------------------------------
Hacker (Proein Soft Line) [C64 Ultimate Tape Archive V2.0]
HardBall! (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
HardBall (Compulogical S.A.) [C64 Ultimate Tape Archive V2.0]
Harvey Smith Showjumper (Software Projects) [C64 Ultimate Tape Archive V2.0]
Head Over Heels (Ocean) [C64 Ultimate Tape Archive V2.0]
Heartland (Odin Computer Graphics) [C64 Ultimate Tape Archive V2.0]
Hero Quest (Gremlin Graphics) [C64 Ultimate Tape Archive V2.0]
Herobotix (Prism Leisure) [C64 Ultimate Tape Archive V2.0]
High Frontier (Activision) [C64 Ultimate Tape Archive V2.0]
Hits! Vol 1 (Micropool) [C64 Ultimate Tape Archive V2.0]
The Hobbit (Melbourne House) [C64 Ultimate Tape Archive V2.0]
Hopping Mad (Elite Systems) [C64 Ultimate Tape Archive V2.0]
Hostages (Infogrames) [C64 Ultimate Tape Archive V2.0]
Hot Wheels (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
Hot Shot (Prism Leisure) [C64 Ultimate Tape Archive V2.0]
The House Mix (Gremlin Graphics) [C64 Ultimate Tape Archive V2.0]
Howard the Duck (Activision) [C64 Ultimate Tape Archive V2.0]
Human Killing Machine (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
The Hunt for Red October (Grandslam) [C64 Ultimate Tape Archive V2.0]
Hunter's Moon (Thalamus) [C64 Ultimate Tape Archive V2.0]
Hyper Sports (Imagine) [C64 Ultimate Tape Archive V2.0]

New NOT_WORKING software list additions
---------------------------------------
H.E.R.O. (Activision) [C64 Ultimate Tape Archive V2.0]
Hawkeye (Thalamus) [C64 Ultimate Tape Archive V2.0]
Highlander (Ocean) [C64 Ultimate Tape Archive V2.0]
Highway Ecounter (Gremlin Graphics) [C64 Ultimate Tape Archive V2.0]
The Hobbit (Melbourne House, alt) [C64 Ultimate Tape Archive V2.0]
Hunchback: The Adventure (Ocean) [C64 Ultimate Tape Archive V2.0]
2021-11-24 19:14:53 -05:00
David Haywood
a437dd14d1
Softlist cleanups (mostly Spectrum) (#8683) 2021-11-24 19:05:41 -05:00
hap
ca7dc528ae New working clones
------------------
Designer Mach III Master 2265 (set 1) [Berger]
2021-11-24 23:18:45 +01:00
algestam
79d9414fb1
New working clone (#8875)
-----------------
Space Flight [algestam, Milan Galcik]
2021-11-24 23:15:16 +01:00
Vas Crabb
c378ea0870 A little more refactoring, and Coverity fixes:
* emu/ioport.h: Marked PORT_RESET deprecated.
* emu/rendlay.cpp: Removed old dot matrix components.
* emu/rendlay.cpp: Added warning message for reel components.
* Changed a few more fruit machines to eliminate reel components; also
  made the reel lamps simpler and more efficient in these layouts.
* emu, frontend: Fixed various errors reported by Coverity, one of which
  actaully breaks stuff.
2021-11-25 01:55:53 +11:00
ClawGrip
4e74563abb
snowbros.cpp: Redumped "u78.bin" from "3in1semia", it was good afterall (#8873) 2021-11-24 15:50:28 +01:00
hap
44b0be43ce sparc: eat_cycles is inaccurate (eg. icount=1, eat_cycles(3), icount=0) 2021-11-24 14:07:18 +01:00
sjy525
12ca3f66a4
Correct Ridge Racer V Arcade Battle year [sjy96525] (#8858)
Ridge Racer V Arcade Battle titlescreen says 2000 and released in November 2000.
2021-11-24 13:29:06 +01:00
algestam
766eed87c2
New working clone (#8872)
-----------------
Night Burglars [algestam, Milan Galcik]
2021-11-24 13:19:14 +01:00
hap
40bd191db4 sparc: revert prev commit, manual clearly says nope 2021-11-24 12:56:45 +01:00
hap
eb7996ee5a sparc: assume that sparclite waitstate page check is per cs 2021-11-24 12:19:39 +01:00
Ivan Vangelista
bbc35b4f29 sparc.cpp: save_item takes care of arrays 2021-11-24 10:14:09 +01:00
Ivan Vangelista
4142f59bf0 taito_f2.cpp: swapped the US Majestic 12 set, so that they are in more logical order. 2021-11-24 08:23:39 +01:00
Ivan Vangelista
903ced0a4d New working clones
------------------
Fighting Layer (US, FTL3/VER.A) [CoolMod]
2021-11-24 08:03:19 +01:00
hap
63f8d3da21 saitek_osa: added sparc module emulation [Ryan Holtz, hap] 2021-11-24 02:36:24 +01:00
hap
4518f0eade sparc: added initial support for SPARClite [Ryan Holtz] 2021-11-23 23:46:32 +01:00
algestam
497b9a3126
New working clone (#8871)
-----------------
Frogling [algestam, Milan Galcik]
2021-11-23 21:21:03 +01:00
Vas Crabb
2d4a0e6ab6 MAME 0.238
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Merged MAME 0.238 release branch into master.
2021-11-24 06:54:41 +11:00
Vas Crabb
fb21b78904 Bump version to 0.238 2021-11-24 05:07:01 +11:00
Vas Crabb
2cc297a47c frontend: Fixed another case where the system selection menu could get confused when changing filters. 2021-11-24 04:59:33 +11:00
sjy525
ea4e0ce68f
namcos22: add some system22 game versions to title [sjy96525] (#8869) 2021-11-23 10:07:08 +01:00
Ivan Vangelista
fb54d2d729 - balsente.cpp: correct cd12.18a.romcd12 ROM name and reference for Grudge Match 00.91 proto [Brian Troha]
- expro2.cpp: doc update – adds known Comad PCB numbers to various sets [Brian Troha]

- galspnbl.cpp: Adds some PCB info in header and corrects clock of 68000 based on OSC [Brian Troha]

- segac2.cpp: doc update – adds Sega game ID# for Columns 2 (Japan) [Brian Troha]
2021-11-23 06:35:40 +01:00
Ivan Vangelista
4dd2eb532b New working clones
------------------
Majestic Twelve - The Space Invaders Part IV (US) [Arcadecomponents.com]
2021-11-23 06:28:46 +01:00
Vas Crabb
5668590fcb -frontend: Fixed crashes switching between favourites and other filters.
* Also made the system and software selection menus a bit less eager to
  reselect the first item.

-docs: Bumped documentation version to 0.238.
2021-11-23 11:19:29 +11:00
algestam
b84bd8c6ae
New working clone (#8867)
* New working clone
-----------------
Kot-rybolov [algestam, Milan Galcik]
2021-11-22 23:02:26 +01:00
Ivan Vangelista
3ca4c4e34c New working clones
------------------
The Lord of King (bootleg, protected) [Siftware]
2021-11-22 19:06:00 +01:00
David Haywood
22fd521abc
CG-1V/GAE1 video/audio fixes (#8859)
* CG-1V/GAE1 video/audio fixes
- support y scroll in rowscroll mode
- prevent shadow sprites from corrupting previously drawn shadow sprites
- fix cases of samples not being played where the 2nd chunk addresses are written first
- remove old hack to work around ancient MAME number of colour limits

* Misc Gaelco improvements
 - fixed thoop, squash priorities
 - added IRQ acks
 - set Maniac Square prototype to 1992, and de-cloned it.  I'm told this was an earlier project that was redone from scratch for the released game
 - demoted Thunder Hoop to NOT WORKING due to the stage 4 crash
2021-11-22 08:02:24 -05:00
fulivi
73b6d39404
hp_taco: added support for writing hp9825-format tapes (#8860) 2021-11-22 08:00:36 -05:00
sjy525
8417bda8e2
ZR107 Tilemap Position Fixes [sjy96525] (#8864) 2021-11-22 07:59:16 -05:00
Barry Rodewald
8077a9e633 fmtowns: disable FMR backwards compatibility text rendering, fixes display regression 2021-11-22 23:41:44 +11:00
Barry Rodewald
25cd0cdb7c fmtowns: disable FMR backwards compatibility text rendering, fixes display regression 2021-11-23 01:26:20 +13:00
Robbbert
3b38df138d plat2: Added outputs. Split zira into a derived class. 2021-11-22 04:03:43 +11:00
Michael Zapf
7977da24a7 geneve: Added option for new boot EPROM 2021-11-21 17:14:34 +01:00
AJR
c31b1e650b Revert "stupid git"
This reverts commit 4dc7a77807.
2021-11-21 11:06:09 -05:00
AJR
a992566a1d render.cpp: Use simple_list instead of std::list for containers; remove old remnants of "internal" debugger 2021-11-21 11:05:00 -05:00
AJR
8c345c3cb3 screen.cpp: Fix old editing errors in comments 2021-11-21 11:03:27 -05:00
AJR
3137478c09 Merge branch 'stupid_git' 2021-11-21 11:00:29 -05:00
AJR
4dc7a77807 stupid git 2021-11-21 11:00:25 -05:00
Vas Crabb
246ba1f482 Merge cleanup from MAME 0.238 release branch to avoid conflicts later. 2021-11-22 02:59:06 +11:00
Vas Crabb
046d63d01d Minor cleanup:
* machine/wd_fdc.cpp: Code style consistency fixes.
* language/Greek: Removed obsolete messages.
2021-11-22 02:57:12 +11:00
Michael Zapf
b4109bea07 ti99/geneve: Added WHTech SCSI adapter card 2021-11-21 16:38:45 +01:00
Vas Crabb
5e7b0cfc20 sgi_mips.xml: Removed a stray quote. 2021-11-22 01:41:34 +11:00