David Haywood
a700b32e2b
Merge pull request #250 from system11b/S11bells
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S11bells - correct Bells & Whistles viewable area
2015-07-08 08:43:04 +01:00
David Haywood
37ed7c9a1f
Merge pull request #251 from mamesick/master
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Fix for MAMETESTERS bug #05981
2015-07-08 08:42:29 +01:00
mamesick
32aa3af890
Fix for MAMETESTERS bug #05981
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Discussed this commit with Haze directly. If we cannot get rid of the draw_sprites
hack we use, at least we should make it working correctly, not to be the cause of bugs.
Fixed the mentioned bug and priorities in all other games that uses same drawing routine.
2015-07-08 07:03:03 +02:00
Lord-Nightmare
dfdb226849
fix note for gigaman2 set (n/w)
2015-07-07 22:49:29 -04:00
angelosa
6d47b6b63c
Added transfer size clear for DMAs, used by Chaos Seed in SS (still randomly crashes tho), nw
2015-07-08 02:14:37 +02:00
angelosa
d7541fe44c
Merge branch 'master' of https://github.com/mamedev/mame
2015-07-08 01:03:30 +02:00
angelosa
7fae92816c
Added bread-and-butter DMA CH 0 for SH7032, used by Casio Loopy for RAM fill.
2015-07-08 01:03:17 +02:00
couriersud
78917506f2
Document progress on congo bongo. Gorilla sound now works. Performance
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up from 30% to 170%. Use
./nltool -c run -f nl_examples/congoBongo.c -t 2
to test.
Minor enhancements and bugfixes.
[Couriersud]
2015-07-08 00:37:59 +02:00
angelosa
b58f781202
Merge branch 'master' of https://github.com/mamedev/mame
2015-07-08 00:05:03 +02:00
angelosa
9651bab283
Added SH-2A flavour, which is SH-2 + SH7021 used by Casio Loopy.
2015-07-08 00:04:48 +02:00
hap
a88324eba1
added wake up on K input
2015-07-07 23:47:14 +02:00
system11b
13d34579ce
Also simplified TMNT calculation in line with Bells & Whistles.
2015-07-07 22:45:29 +01:00
system11b
8f336b2d3a
Corrected screen size for Bells & Whistles as per bug 05594
2015-07-07 22:37:14 +01:00
angelosa
feb09026c6
Bulk replace, nw
2015-07-07 23:06:49 +02:00
angelosa
c43cc5d258
Merge branch 'master' of https://github.com/mamedev/mame
2015-07-07 22:50:54 +02:00
angelosa
40d00d467d
Fixed accessing to internal map, might need another parameter for address cache "masking" (i.e. SH-1 uses address bit 27 for cache), nw
2015-07-07 22:50:47 +02:00
angelosa
ad346d1cc7
Fixed number of address lines for SH-1
2015-07-07 22:35:28 +02:00
angelosa
f7cd2d14ca
Fixed SH-1 internal mem map, nw
2015-07-07 22:29:10 +02:00
hap
2579497d2b
nw
2015-07-07 21:56:45 +02:00
hap
5c036e0998
added internal timer
2015-07-07 21:49:49 +02:00
angelosa
37950bd90f
First step in converting SH-2 to have separate internal devices. Fixed SH-1 num of address bits, removed extra read / write memory checks, added cache data array to main SH-2.
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(out-of-whatsnew) If anything regresses please let me know.
2015-07-07 20:52:24 +02:00
angelosa
9debe72975
Fix compile
2015-07-07 20:01:29 +02:00
angelosa
3336c1815e
Minor mod, nw
2015-07-07 19:27:27 +02:00
angelosa
2f9d79fed1
I'm sick of seeing MCFG_SCREEN_VBLANK_TIME ...
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... It's an AIDS-inducting blantant hack, and it roots from 199x original MAME design.
(in pull request just because it needs compiling and testing)
2015-07-07 19:24:57 +02:00
angelosa
5942386e5e
Added a bunch of doxygen style comments in screen.h, regarding MCFG_SCREEN_* functions
2015-07-07 18:10:36 +02:00
David Haywood
75da7dd07f
Merge pull request #248 from mamesick/master
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Fix for MAMETESTERS bug #04877
2015-07-07 15:59:39 +01:00
Curt Coder
8bf401543d
c128_flop.xml: Added Paperback Writer 128, Term Paper Writer, The Great War, and Your Personal Financial Planner 128 disk images. [Curt Coder]
2015-07-07 14:55:03 +03:00
mamesick
67ff4beb5b
Fix for MAMETESTERS bug #04877
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There's no need to keep that visible area wrong value now that the offsets are fixed.
If this change was made for the offsets bug, now can go away. If not, I don't see a valid reason to keep it,
since it's the cause of the bug.
2015-07-07 13:16:34 +02:00
briantro
eb986ec50f
new Sunset Riders Clone
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New Clone Added
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Sunset Riders (4 Players ver JAD) [Fraspe]
2015-07-06 20:23:12 -05:00
angelosa
0b54574115
Merge branch 'master' of https://github.com/mamedev/mame
2015-07-07 00:45:45 +02:00
angelosa
6ab10fbcd3
Video registers are waaaay outside of the supposed range.
2015-07-07 00:45:26 +02:00
hap
ac08f7c460
skeleton added
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Game & Watch: Mickey & Donald
2015-07-07 00:30:21 +02:00
David Haywood
43c5e1a6dd
improve sprite colours in aquastge (nw)
2015-07-06 23:22:55 +01:00
Stiletto
a81988d8b5
(nw) Firepower PCB P/N thx to Alex
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(nw) Firepower PCB P/N thx to Alex
2015-07-06 17:13:11 -04:00
angelosa
e3babf8351
Some work towards Aqua Stage, looks like both SH-2/SH-1 shared RAMs addresses can be modified somehow. It currently asks for attendant if out of service mode (which is probably the purpose of the extra input field I suppose). (nw)
2015-07-06 23:00:10 +02:00
David Haywood
92775ea014
Merge pull request #247 from felipesanches/fix_AVR8_EIJMP_instruction
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fix the implementation of the AVR8 EIJMP instruction
2015-07-06 17:15:53 +01:00
David Haywood
d4ff9f2d3c
Merge pull request #246 from mamesick/master
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Fix for MAMETESTERS bug #00317 , #04405
2015-07-06 17:15:48 +01:00
Ivan Vangelista
b13814ac44
vicdual.c: enabled save state support (nw)
2015-07-06 17:26:31 +02:00
Ivan Vangelista
99eebe40b3
seta.c: completed dipswitches for keroppi from the manual. Thanks to Diet Go Go Fan for pointing it out (nw)
2015-07-06 17:09:03 +02:00
Felipe Corrêa da Silva Sanches
ee29c230f5
fix the implementation of the AVR8 EIJMP instruction
2015-07-06 10:01:14 -03:00
mamesick
055dd0cf48
Fix for MAMETESTERS bug #00317 , #04405
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Adjusted offsets in seta.c video hardware file. The mentioned bugs in commit title are fixed, probably others too. No time to test all games in normal and flip screen mode, also detect a 1 pixel bug is often really difficult with screen flipped. The vast majority of games have been tested with service mode test grid and are ok. Curiously these changes don't fix #04877 which seems to be another kind of issue: offsets values are right but the whole screen is shifted 8 pixels to the right.
2015-07-06 14:01:55 +02:00
Dirk Best
4124faf73c
c1pmf: updated to use new floppy
2015-07-06 11:23:38 +02:00
David Haywood
f32f4e5ba0
Merge pull request #237 from system11b/S11crimfght
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Corrected viewable display as per bug 05973
2015-07-06 10:23:10 +01:00
David Haywood
d0e97a8d6d
Merge pull request #243 from felipesanches/rambo
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New non-working driver: Metamáquina 2 desktop 3d printer
2015-07-06 10:23:01 +01:00
David Haywood
9e3aebc92e
Merge pull request #245 from mamesick/master
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Fix for MAMETESTERS bug #05959
2015-07-06 10:22:26 +01:00
David Haywood
b92fbe3f54
Merge pull request #242 from system11b/S11jumping
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Added 'jumpingi' / correct date
2015-07-06 10:22:13 +01:00
mamesick
a5a580b16b
Fix for MAMETESTERS bug #05959
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This simple line change fixes the missing sound bug in KYROS and SSTINGRY (which was not reported in the bug). There's no more need to doubling audio CPU interrupts per frame after the conversion of the driver to the usage of scanline timers.
Sorry for opened and closed this request multiple times, I'm learning how to GIT works just now. Thanks.
2015-07-06 08:11:06 +02:00
Lord-Nightmare
995ece306b
Add missing pals as NO_DUMP for TNZS old and new style PCBs (n/w)
2015-07-06 01:41:13 -04:00
cracyc
66d5c94a12
m20: notes (nw)
2015-07-05 21:52:22 -05:00
Felipe Corrêa da Silva Sanches
a43fac75ee
New non-working driver: Metamáquina 2 desktop 3d printer (This also provides an implementation of the AVR8 EIJMP instruction)
2015-07-05 19:47:37 -03:00