(nw) sol20.xml: fixed some spelling mistakes.

This commit is contained in:
Robbbert 2020-04-22 22:18:03 +10:00
parent 0db691efe2
commit 2371d51139

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@ -7,7 +7,7 @@ license:CC0
<softwarelist name="sol20_cass" description="PTC SOL-20 cassettes">
<!--
These programs were .svt (Solace Virtual Tape) files, currently only partially supported in MESS emulator and therefore marked as unsupported.
These programs were .svt (Solace Virtual Tape) files, currently only partially supported in Mame emulator and therefore marked as unsupported.
Downloaded from http://www.sol20.org (Note: .svt files: pilot, space and strategy, for which exist recreated .wav version, were rejected.)
-->
@ -131,8 +131,8 @@ Owner's Manual at http://primepuzzle.com/tc/tiny_c_docs_8080_PDP11.zip
<!--
These programs were downloaded as ASCII text format files (.bs5, .ecb, .ent) and using MESS emu text paste option recreated into .wav tape files.
NOTE: ALL RECREATED FILES HAVE BEEN TESTED TO WORK FINE WITH MESS EMULATOR ... THE COMPATIBILITY WITH A REAL SOL-20 SYSTEM IS UNKNOWN/UNTESTED!
These programs were downloaded as ASCII text format files (.bs5, .ecb, .ent) and using Mame emu text paste option recreated into .wav tape files.
NOTE: ALL RECREATED FILES HAVE BEEN TESTED TO WORK FINE WITH MAME EMULATOR ... THE COMPATIBILITY WITH A REAL SOL-20 SYSTEM IS UNKNOWN/UNTESTED!
http://www.sol20.org/programs.html (Note: On the same link exist manuals for most programs, and some are necessary in order to know how to use.)
-->
@ -438,7 +438,7 @@ Music System by Software Technology Corp., a division of Processor Technology
In SOLOS monitor "XEQ MUSIC" to load/autorun or "GET MUSIC" and then "EXEC 0".
HOW TO USE THE MUSIC SYSTEM - see manual p.22
THE MUSIC SYSTEM CIRCUIT BOARD - see manual p.3 (schematic p.7) (Note: Seems Solance emu support it but MESS dont!?)
THE MUSIC SYSTEM CIRCUIT BOARD - see manual p.3 (schematic p.7)
User Manual at http://www.sol20.org/manuals/music.pdf
-->
@ -504,7 +504,7 @@ User Manual at http://www.sol20.org/manuals/img/pilot-img.pdf
Space Games from Creative Computing Software
ASTER 3000 0901 ;asteroids; not to be confused with arcade game
LUNAR C 3C20 1FFC (Ext BASIC) ;lunar lander (Note: a problem with keyboard not responding in MESS emu!)
LUNAR C 3C20 1FFC (Ext BASIC) ;lunar lander (Note: a problem with keyboard not responding in Mame emu!)
STRWR C 3C20 144D (Ext BASIC) ;star wars
ROMLN C 3C20 13F4 (Ext BASIC) ;romulan
@ -629,7 +629,7 @@ Various games written by Ray White
In SOLOS monitor "XEQ name" to load/autorun or "GET name" and then "EXEC 0".
Note: If in some of games a screen starts blinking, then in MESS select in "Deep Swithches" Cursor Type "Solid"!
Note: If in some games the screen starts blinking, then in Mame select in "Dip Switches" Cursor Type "Solid".
-->
<software name="various1">
<description>Various games written by Ray White</description>
@ -698,7 +698,7 @@ Standalone software of various origins
In SOLOS monitor "XEQ name" to load/autorun or "GET name" and then "EXEC 0".
Note: If in some of games a screen starts blinking, then in MESS emu select in "Deep Swithches" Cursor Type "Solid"!
Note: If in some games the screen starts blinking, then in Mame select in "Dip Switches" Cursor Type "Solid".
Note for #5: Moves are entered using decimal coordinates, using this grid:
@ -820,7 +820,7 @@ How to load BASIC/5 programs:
Note that BASIC/5 assumes your computer has 8KB of memory. If you need to work with programs larger than that,
you must give a command "SET M=49000" (or whateer you want the top of memory to be) before running the program.
Note if you using basic5_48K.wav instead od basic5_orig.wav, there is no need for this.
Note if you using basic5_48K.wav instead of basic5_orig.wav, there is no need for this.
-->
<software name="bs5_coll">
<description>Collection of selected BASIC/5 programs</description>