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(nw) sol20.xml: fixed some spelling mistakes.
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1 changed files with 8 additions and 8 deletions
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@ -7,7 +7,7 @@ license:CC0
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<softwarelist name="sol20_cass" description="PTC SOL-20 cassettes">
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<!--
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These programs were .svt (Solace Virtual Tape) files, currently only partially supported in MESS emulator and therefore marked as unsupported.
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These programs were .svt (Solace Virtual Tape) files, currently only partially supported in Mame emulator and therefore marked as unsupported.
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Downloaded from http://www.sol20.org (Note: .svt files: pilot, space and strategy, for which exist recreated .wav version, were rejected.)
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-->
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@ -131,8 +131,8 @@ Owner's Manual at http://primepuzzle.com/tc/tiny_c_docs_8080_PDP11.zip
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<!--
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These programs were downloaded as ASCII text format files (.bs5, .ecb, .ent) and using MESS emu text paste option recreated into .wav tape files.
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NOTE: ALL RECREATED FILES HAVE BEEN TESTED TO WORK FINE WITH MESS EMULATOR ... THE COMPATIBILITY WITH A REAL SOL-20 SYSTEM IS UNKNOWN/UNTESTED!
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These programs were downloaded as ASCII text format files (.bs5, .ecb, .ent) and using Mame emu text paste option recreated into .wav tape files.
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NOTE: ALL RECREATED FILES HAVE BEEN TESTED TO WORK FINE WITH MAME EMULATOR ... THE COMPATIBILITY WITH A REAL SOL-20 SYSTEM IS UNKNOWN/UNTESTED!
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http://www.sol20.org/programs.html (Note: On the same link exist manuals for most programs, and some are necessary in order to know how to use.)
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-->
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@ -438,7 +438,7 @@ Music System by Software Technology Corp., a division of Processor Technology
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In SOLOS monitor "XEQ MUSIC" to load/autorun or "GET MUSIC" and then "EXEC 0".
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HOW TO USE THE MUSIC SYSTEM - see manual p.22
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THE MUSIC SYSTEM CIRCUIT BOARD - see manual p.3 (schematic p.7) (Note: Seems Solance emu support it but MESS dont!?)
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THE MUSIC SYSTEM CIRCUIT BOARD - see manual p.3 (schematic p.7)
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User Manual at http://www.sol20.org/manuals/music.pdf
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-->
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@ -504,7 +504,7 @@ User Manual at http://www.sol20.org/manuals/img/pilot-img.pdf
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Space Games from Creative Computing Software
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ASTER 3000 0901 ;asteroids; not to be confused with arcade game
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LUNAR C 3C20 1FFC (Ext BASIC) ;lunar lander (Note: a problem with keyboard not responding in MESS emu!)
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LUNAR C 3C20 1FFC (Ext BASIC) ;lunar lander (Note: a problem with keyboard not responding in Mame emu!)
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STRWR C 3C20 144D (Ext BASIC) ;star wars
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ROMLN C 3C20 13F4 (Ext BASIC) ;romulan
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@ -629,7 +629,7 @@ Various games written by Ray White
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In SOLOS monitor "XEQ name" to load/autorun or "GET name" and then "EXEC 0".
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Note: If in some of games a screen starts blinking, then in MESS select in "Deep Swithches" Cursor Type "Solid"!
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Note: If in some games the screen starts blinking, then in Mame select in "Dip Switches" Cursor Type "Solid".
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-->
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<software name="various1">
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<description>Various games written by Ray White</description>
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@ -698,7 +698,7 @@ Standalone software of various origins
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In SOLOS monitor "XEQ name" to load/autorun or "GET name" and then "EXEC 0".
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Note: If in some of games a screen starts blinking, then in MESS emu select in "Deep Swithches" Cursor Type "Solid"!
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Note: If in some games the screen starts blinking, then in Mame select in "Dip Switches" Cursor Type "Solid".
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Note for #5: Moves are entered using decimal coordinates, using this grid:
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@ -820,7 +820,7 @@ How to load BASIC/5 programs:
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Note that BASIC/5 assumes your computer has 8KB of memory. If you need to work with programs larger than that,
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you must give a command "SET M=49000" (or whateer you want the top of memory to be) before running the program.
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Note if you using basic5_48K.wav instead od basic5_orig.wav, there is no need for this.
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Note if you using basic5_48K.wav instead of basic5_orig.wav, there is no need for this.
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-->
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<software name="bs5_coll">
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<description>Collection of selected BASIC/5 programs</description>
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