diff --git a/hash/sol20_cass.xml b/hash/sol20_cass.xml index ba33ea26713..2a03eda7aec 100644 --- a/hash/sol20_cass.xml +++ b/hash/sol20_cass.xml @@ -7,7 +7,7 @@ license:CC0 @@ -131,8 +131,8 @@ Owner's Manual at http://primepuzzle.com/tc/tiny_c_docs_8080_PDP11.zip @@ -438,7 +438,7 @@ Music System by Software Technology Corp., a division of Processor Technology In SOLOS monitor "XEQ MUSIC" to load/autorun or "GET MUSIC" and then "EXEC 0". HOW TO USE THE MUSIC SYSTEM - see manual p.22 -THE MUSIC SYSTEM CIRCUIT BOARD - see manual p.3 (schematic p.7) (Note: Seems Solance emu support it but MESS dont!?) +THE MUSIC SYSTEM CIRCUIT BOARD - see manual p.3 (schematic p.7) User Manual at http://www.sol20.org/manuals/music.pdf --> @@ -504,7 +504,7 @@ User Manual at http://www.sol20.org/manuals/img/pilot-img.pdf Space Games from Creative Computing Software ASTER 3000 0901 ;asteroids; not to be confused with arcade game - LUNAR C 3C20 1FFC (Ext BASIC) ;lunar lander (Note: a problem with keyboard not responding in MESS emu!) + LUNAR C 3C20 1FFC (Ext BASIC) ;lunar lander (Note: a problem with keyboard not responding in Mame emu!) STRWR C 3C20 144D (Ext BASIC) ;star wars ROMLN C 3C20 13F4 (Ext BASIC) ;romulan @@ -629,7 +629,7 @@ Various games written by Ray White In SOLOS monitor "XEQ name" to load/autorun or "GET name" and then "EXEC 0". -Note: If in some of games a screen starts blinking, then in MESS select in "Deep Swithches" Cursor Type "Solid"! +Note: If in some games the screen starts blinking, then in Mame select in "Dip Switches" Cursor Type "Solid". --> Various games written by Ray White @@ -698,7 +698,7 @@ Standalone software of various origins In SOLOS monitor "XEQ name" to load/autorun or "GET name" and then "EXEC 0". -Note: If in some of games a screen starts blinking, then in MESS emu select in "Deep Swithches" Cursor Type "Solid"! +Note: If in some games the screen starts blinking, then in Mame select in "Dip Switches" Cursor Type "Solid". Note for #5: Moves are entered using decimal coordinates, using this grid: @@ -820,7 +820,7 @@ How to load BASIC/5 programs: Note that BASIC/5 assumes your computer has 8KB of memory. If you need to work with programs larger than that, you must give a command "SET M=49000" (or whateer you want the top of memory to be) before running the program. -Note if you using basic5_48K.wav instead od basic5_orig.wav, there is no need for this. +Note if you using basic5_48K.wav instead of basic5_orig.wav, there is no need for this. --> Collection of selected BASIC/5 programs