Leonardo Zide
e68ce05b57
Moved mesh flags to the mesh class.
2019-07-21 08:56:37 -07:00
Leonardo Zide
e45fe81ace
Array cleanup.
2019-05-27 16:39:51 -07:00
Leonardo Zide
3070d25663
Support exporting flexible parts. Fixes #157 .
2019-05-26 11:08:47 -07:00
Leonardo Zide
602dfeb8b6
Fixed /w4 warnings.
2019-05-18 11:33:27 -07:00
Leonardo Zide
b31d33fd67
Don't show hidden pieces in submodels.
2019-03-12 19:51:04 -07:00
Leonardo Zide
752ae54788
Fixed interface draw location in active submodels.
2018-04-07 17:17:32 -07:00
Leonardo Zide
718b31a2bd
Fixed selection tinting when editing submodels.
2018-04-07 11:45:00 -07:00
Leonardo Zide
b30ffd1b59
Initial implementation of in place submodel editing.
2018-03-29 10:20:36 -07:00
Leonardo Zide
51bbdb9b97
Added option to remove key frames from selected objects.
2018-02-24 12:47:19 -08:00
Leonardo Zide
35eb41217a
Fixed first key frame being overwritten when loading a file. Fixes #191 .
2018-02-24 11:44:56 -08:00
Leonardo Zide
9c503eb7a4
Fixed moving the pivot point of rotated pieces. Fixes #179 .
2018-01-22 17:14:38 -08:00
Leonardo Zide
7ca156b3a7
Added commands for moving the camera relative to its current orientation.
2018-01-15 11:35:15 -08:00
Leonardo Zide
636e013455
Removed lcint types.
2017-12-02 12:22:04 -08:00
leozide
f2560c18e0
Fixed parts being considered hidden in some cases. Fixes #108 .
2017-08-25 16:17:22 -07:00
Leonardo Zide
82528a2c7a
Don't uppercase part names when saving.
2017-07-27 09:21:55 -07:00
leozide
5de0644c7b
Save positions with 4 digits and rotations with 6.
2017-07-26 17:34:25 -07:00
Leonardo Zide
94eb5b8ae2
Store library pieces in a map.
2017-07-23 19:35:18 -07:00
Leonardo Zide
5cd85a1584
Preserve case of part names in files.
2017-07-22 20:54:33 -07:00
Alistair Buxton
2de2e2c187
Highlight parts added in the current step.
2017-06-20 07:47:31 -07:00
Johannes Sixt
2448a47071
Fortify against random control points in imported files.
...
It can happen (accidentally or maliciously) that control points are
imported from a file for pieces that cannot be synthesized. In such a case,
a click on the control point indicator leads to a NULL pointer access.
Insert checks so that the click is effectively ignored.
2017-04-15 16:41:32 +02:00
leozide
f7d61f33ce
Updated code to use nullptr and override.
2017-04-13 17:26:40 -07:00
leozide
35050efe3a
Compiler feature test.
2017-04-13 17:07:29 -07:00
Leonardo Zide
c34810c084
Static analysis fixes.
2017-04-02 17:15:09 -07:00
Leonardo Zide
b9726a2a99
Reorganized scene and context classes.
2017-04-01 16:53:54 -07:00
Leonardo Zide
49a88e1ab4
Fixed synth parts adding the wrong mesh to the scene when in a submodel. Fixes #42 .
2017-03-26 18:28:31 -07:00
Leonardo Zide
155fa7cdc2
Removed redundant glBlendFunc calls.
2017-03-25 00:03:17 -07:00
Leonardo Zide
c85f0f7eea
Disable normals for unlit passes.
2017-03-24 09:34:53 -07:00
Leonardo Zide
f99a093c7a
Draw edge lines unlit.
2017-03-22 23:35:02 -07:00
Leonardo Zide
50b9ab1984
Faster mesh sorting.
2017-03-19 22:59:55 -07:00
Leonardo Zide
acd5a485f0
Added a decal material to fix the texmap extension.
2017-03-12 13:51:14 -07:00
leozide
cf65201095
Added Duplicate Piece action.
2017-03-08 15:49:57 -08:00
leozide
7e3f572b8e
Added shaders for each material/lighting combination.
2017-02-28 15:20:34 -08:00
Leonardo Zide
3d1efcabec
Added room in the meshes for normals.
2017-02-18 11:12:35 -08:00
Leonardo Zide
8c318cbdf1
Multithreaded piece loading.
2017-01-22 19:28:05 -08:00
Leonardo Zide
dcfccd8eeb
Rewrote how loose model files are loaded.
2016-11-25 17:12:19 -08:00
leo
f24b0923bb
Crash fix.
2016-05-08 20:19:23 +00:00
leo
d5ccd6289f
Include cleanup.
2016-05-02 19:13:54 +00:00
leo
a0db9ce210
Added synth support for shock absorbers.
2016-05-01 00:20:37 +00:00
leo
1902dff957
Made control points translucent.
2016-03-12 00:38:02 +00:00
leo
52c97dd81a
Added flexible axle support.
2016-03-04 03:18:23 +00:00
leo
b5233f714c
Added options to add and remove control points.
2016-03-03 00:04:49 +00:00
leo
1cd4a8cee0
Added support for flexible technic ribbed hoses.
2016-02-29 20:13:54 +00:00
leo
510d190483
Support dynamic piece meshes.
2016-02-19 17:53:54 +00:00
leo
932053b803
Fixed loading pivots.
2015-12-17 00:41:10 +00:00
leo
d7febf9a7f
Save pivot point.
2015-12-16 22:36:42 +00:00
leo
02551e6d21
Fixed basic pivot rotation.
2015-12-16 00:28:40 +00:00
leo
dfc94a42e5
Rotate pivot points.
2015-12-15 01:57:22 +00:00
leo
a035bf7ed1
Move pivot point with the mouse.
2015-12-14 18:01:17 +00:00
leo
5e543c43a7
Initial work for control points in pieces.
2015-12-11 01:46:30 +00:00
leo
0ec6269972
Don't release and reload meshes when using undo.
2015-11-16 02:41:16 +00:00