Commit graph

103 commits

Author SHA1 Message Date
Leonardo Zide
14e5e7d126 Connect train tracks when inserting with the keyboard. 2024-11-23 18:03:54 -08:00
Leonardo Zide
aae75b36fe Removed lcArray from control points. 2024-05-12 12:45:15 -07:00
Leonardo Zide
34941219f5 Added support for multi edit piece id and color. 2024-03-02 17:37:46 -08:00
Leonardo Zide
39bdb1aa0a Added multi state support to colors. 2024-02-19 14:54:45 -08:00
Leonardo Zide
db24fab6d7 Support changing multiple bool properties at the same time. 2024-02-19 12:32:19 -08:00
Leonardo Zide
a42d86394c Support toggling key frames. 2024-01-21 12:53:18 -08:00
Leonardo Zide
4785caac2a Added key frame widgets. 2024-01-14 17:41:01 -08:00
Leonardo Zide
086be790d0 Removed Get/SetValue. 2023-12-28 10:27:00 -08:00
Leonardo Zide
e4f4df4376 Use lcObjectProperty in Piece. 2023-12-28 10:21:52 -08:00
Leonardo Zide
a27694a594 Support dragging light targets to rotate. 2023-09-23 18:38:03 -07:00
Leonardo Zide
5d558b38bb Warning fix. 2021-11-13 17:52:29 -08:00
Johannes Sixt
31855d508f Permit an enormous number of control points. 2021-10-31 16:09:03 +01:00
Johannes Sixt
ba2cc70de8 Implement a piece's focused section as a simple index, not a bit mask.
It does not make sense to have a "focus" on more than one thing. Keep the
most recently focused section of a piece as a single index rather than a
bit mask. This removes a lot of implementation burden.
2021-10-31 15:51:58 +01:00
Johannes Sixt
b301b59f8f Implement GetSectionPosition() with computed, not enumerated indices.
This aligns the function with others, such as GetRotationCenter().
2021-10-31 15:50:57 +01:00
Johannes Sixt
d7ed7aaef4 Hold selection state in a separate variable, and treat all sections equal.
Notice that the selection state of individual piece sections are stored,
but never queried: the result of neither version of IsSelected() depends
on the section whose state is selected. Do not hold the state of
individual sections.

There is a theoretical change in behavior: Before, when a particular
section was unselected with SetSelected(Section, false), the focus state
of only the requested section was removed; now we remove the complete
focus. This change has no practical relevance, because there is no
user interface that can unselect individual piece sections.
2021-10-31 15:50:57 +01:00
Johannes Sixt
f81f949dc6 Hold states "hidden" and "pivot point valid" in separate variables.
In this way, the accesses are more natural than bit manipulations.
2021-10-31 15:50:57 +01:00
Leonardo Zide
00f3f0588f Cleanup. 2021-01-16 18:27:39 -08:00
Leonardo Zide
cb710206b7 Moved key functions into a separate class. 2021-01-05 11:26:01 -08:00
Leonardo Zide
499e648673 Use individual bounding boxes for zoom extents. 2020-12-31 10:22:12 -08:00
Leonardo Zide
2d7aba8895 Use QString for object names. 2020-12-13 16:27:21 -08:00
Leonardo Zide
60a0f9190d Widget merging. 2020-12-05 11:02:10 -08:00
Leonardo Zide
2390feb88f Deleted unsafe default operations. 2020-05-03 15:39:39 -07:00
Leonardo Zide
70da56bb05 More accurate bounding box calculation for submodels. 2020-04-11 11:04:27 -07:00
Johannes Sixt
ca73f3e3ad
Synthesis of Technic Universal Joints (#456)
* Split synth info initialzation by type.

We are going to remove the type enumeration and use a class hierarchy
instead. This preparation will then be helpful.

* Make Add...Parts() overrides of a virtual AddPart() function.

Since we have a class hierarchy for the different synthesized pieces, we
can now turn a case distinction into a virtual function call.

* Move initialization based on type to derived class constructors.

Move initialization of end transformations of flexible parts into
class lcSynthInfoCurved.

* Make GetDefaultControlPoints() virtual with overrides.

* Remove obsolete enum lcSynthType.

We have replaced its purpose by derived classes by now.

* Initialize shock absorbers' spring part ID early.

This removes the awkward early return that is needed in the if-else
cascade.

* Split lcSynthInfo into derived classes for curved and straight pieces.

* Only curved parts have varying sections, start, middle, and end properties.

Move the properties from the base class to the derived class that needs
them.

* Use derived classes to mark synthesized objects of different kinds.

We will extend the derived classes in the upcoming commits.

* PieceInfo is only needed to synthesize some hoses and shock absorbers.

* Initialize edge part IDs of flexible hoses early.

This removes another case distinction in AddParts().

* Verify the number of control points loaded from a model file.

* Synthesize Technic universal joints.

The direction of one end can be changed so that it points to the control
point.

* Technic universal joints need only the position of the control point.

* Synthesize legacy universal joints.
2020-03-30 12:17:08 -07:00
Leonardo Zide
7275c4256d Added const qualifiers. 2020-03-22 20:18:52 -07:00
Leonardo Zide
7c9773f228 Fixed override and virtual function qualifiers. 2020-03-22 15:44:41 -07:00
Leonardo Zide
ade7334fa1 Support up to 10 control points and prevent the user from adding more. 2020-03-22 11:12:15 -07:00
Leonardo Zide
cbf534fcdf Added option to fade previous steps. 2020-01-01 17:06:17 -08:00
Leonardo Zide
bd25c7f31a Sort translucent meshes per section. 2019-11-22 16:47:58 -08:00
Gerd Wachsmuth
516ddcbf7e Fix two issues with pivot points (#382)
- ResetPivotPoint() now truely resets the pivot point (and not only
invalidating it).
- The copy constructor of lcPiece now also copies the state of the pivot
point. Thus, duplicating pieces also duplicates the pivot points.
2019-08-20 14:52:29 -07:00
Leonardo Zide
e45fe81ace Array cleanup. 2019-05-27 16:39:51 -07:00
Leonardo Zide
3070d25663 Support exporting flexible parts. Fixes #157. 2019-05-26 11:08:47 -07:00
Leonardo Zide
b31d33fd67 Don't show hidden pieces in submodels. 2019-03-12 19:51:04 -07:00
Leonardo Zide
752ae54788 Fixed interface draw location in active submodels. 2018-04-07 17:17:32 -07:00
Leonardo Zide
718b31a2bd Fixed selection tinting when editing submodels. 2018-04-07 11:45:00 -07:00
Leonardo Zide
b30ffd1b59 Initial implementation of in place submodel editing. 2018-03-29 10:20:36 -07:00
Leonardo Zide
51bbdb9b97 Added option to remove key frames from selected objects. 2018-02-24 12:47:19 -08:00
Leonardo Zide
7ca156b3a7 Added commands for moving the camera relative to its current orientation. 2018-01-15 11:35:15 -08:00
Leonardo Zide
636e013455 Removed lcint types. 2017-12-02 12:22:04 -08:00
Leonardo Zide
94eb5b8ae2 Store library pieces in a map. 2017-07-23 19:35:18 -07:00
Leonardo Zide
5cd85a1584 Preserve case of part names in files. 2017-07-22 20:54:33 -07:00
leozide
c924b90955 Converted include guards to pragma once. 2017-07-19 14:20:32 -07:00
Alistair Buxton
2de2e2c187 Highlight parts added in the current step. 2017-06-20 07:47:31 -07:00
leozide
0381a0c74f Static analysis fixes. 2017-04-20 17:53:42 -07:00
leozide
f7d61f33ce Updated code to use nullptr and override. 2017-04-13 17:26:40 -07:00
leozide
35050efe3a Compiler feature test. 2017-04-13 17:07:29 -07:00
Leonardo Zide
49a88e1ab4 Fixed synth parts adding the wrong mesh to the scene when in a submodel. Fixes #42. 2017-03-26 18:28:31 -07:00
Leonardo Zide
9b933b6c57 Fixed comments in saved files being moved in some cases. Fixes #35, #36. 2017-03-18 17:42:34 -07:00
leozide
cf65201095 Added Duplicate Piece action. 2017-03-08 15:49:57 -08:00
Leonardo Zide
8c318cbdf1 Multithreaded piece loading. 2017-01-22 19:28:05 -08:00