Leonardo Zide
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cb710206b7
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Moved key functions into a separate class.
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2021-01-05 11:26:01 -08:00 |
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Leonardo Zide
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2d7aba8895
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Use QString for object names.
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2020-12-13 16:27:21 -08:00 |
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Leonardo Zide
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2390feb88f
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Deleted unsafe default operations.
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2020-05-03 15:39:39 -07:00 |
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Leonardo Zide
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7c9773f228
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Fixed override and virtual function qualifiers.
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2020-03-22 15:44:41 -07:00 |
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Leonardo Zide
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752ae54788
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Fixed interface draw location in active submodels.
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2018-04-07 17:17:32 -07:00 |
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Leonardo Zide
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51bbdb9b97
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Added option to remove key frames from selected objects.
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2018-02-24 12:47:19 -08:00 |
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Leonardo Zide
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7ca156b3a7
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Added commands for moving the camera relative to its current orientation.
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2018-01-15 11:35:15 -08:00 |
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Leonardo Zide
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58219c946c
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Fixed compiler warnings.
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2017-12-12 22:17:14 -08:00 |
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Leonardo Zide
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636e013455
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Removed lcint types.
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2017-12-02 12:22:04 -08:00 |
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leozide
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c924b90955
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Converted include guards to pragma once.
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2017-07-19 14:20:32 -07:00 |
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leozide
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0381a0c74f
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Static analysis fixes.
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2017-04-20 17:53:42 -07:00 |
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leozide
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f7d61f33ce
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Updated code to use nullptr and override.
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2017-04-13 17:26:40 -07:00 |
|
leo
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d5ccd6289f
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Include cleanup.
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2016-05-02 19:13:54 +00:00 |
|
leo
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a0db9ce210
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Added synth support for shock absorbers.
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2016-05-01 00:20:37 +00:00 |
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leo
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510d190483
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Support dynamic piece meshes.
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2016-02-19 17:53:54 +00:00 |
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leo
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7f7a93e015
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Added shader support.
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2015-05-16 23:04:35 +00:00 |
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leo
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d59dfe9444
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Rewrote camera and light drawing.
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2015-04-19 01:10:01 +00:00 |
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leo
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af37e7008d
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Removed support for naming pieces in a model.
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2015-01-15 02:21:10 +00:00 |
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leo
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28a030dd9a
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Fixed camera and light drawing.
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2014-11-24 00:43:13 +00:00 |
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leo
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a63743c73f
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Reorganized drawing functions.
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2014-11-23 23:48:56 +00:00 |
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leo
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848224bf3b
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Reorganized group functions.
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2014-11-10 00:06:11 +00:00 |
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leo
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4e44915e49
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Removed binary file save.
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2014-09-14 00:45:45 +00:00 |
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leo
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05cafd4055
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Use QTextStream for saving files.
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2014-09-05 00:24:28 +00:00 |
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leo
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9454ebb929
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Removed JSON exporter.
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2014-09-04 14:27:37 +00:00 |
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leo
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661fa68011
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Changed the LDraw exporter to include more features in extensions.
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2014-09-02 03:44:51 +00:00 |
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leo
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4c0c815682
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Moved keys to separate arrays.
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2014-08-31 00:53:12 +00:00 |
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leo
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9a37302456
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Added JSON export.
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2014-08-29 23:52:42 +00:00 |
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leo
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b9d2229132
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Removed old object class names.
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2014-08-07 15:22:33 +00:00 |
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leo
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109ec00f5f
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Support more than 255 steps.
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2014-07-06 06:04:09 +00:00 |
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leo
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98541ed1f2
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Improved moving rotated parts.
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2014-06-22 17:39:15 +00:00 |
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leo
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d162acdf52
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Moved mouse handling from project to view.
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2014-05-17 23:03:05 +00:00 |
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leo
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49729dc52a
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Renamed object classes.
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2014-05-01 18:42:11 +00:00 |
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leo
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d2d96489ac
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Fixed inconsistent behavior where sometimes parts that are not visible would remain selected and be modified.
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2014-05-01 14:55:12 +00:00 |
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leo
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c435eae17b
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Added graphics context class.
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2014-04-14 03:20:16 +00:00 |
|
leo
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0459b9f38b
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Moved lights from linked list to array.
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2014-04-08 22:34:50 +00:00 |
|
leo
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0cf0f497e9
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Removed calls to GL matrix stack.
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2014-02-16 07:23:55 +00:00 |
|
leo
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213c53813c
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Removed animation code.
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2014-01-30 03:13:34 +00:00 |
|
leo
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210a352d33
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Removed some immediate mode rendering.
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2012-09-09 23:42:57 +00:00 |
|
leo
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4da5f06d9a
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Camera cleanup.
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2012-08-23 18:47:37 +00:00 |
|
leo
|
9be1948d4d
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Bounding box cleanup.
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2012-08-16 23:50:40 +00:00 |
|
leo
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1d72f82c9b
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Hardcoded number of planes in frustum intersection code to 6.
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2012-07-03 22:56:05 +00:00 |
|
leo
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0596ad829f
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Removed old matrix class functions.
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2012-06-07 00:08:59 +00:00 |
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leo
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1f9a1761c0
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Copied 0.75 branch as the new trunk.
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2011-09-07 21:06:51 +00:00 |
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