Leonardo Zide
b2ffa02b75
Fixed POV render issues with synth parts. Fixes #820 .
2022-07-16 10:32:28 -07:00
Trevor SANDY
2abaa5d297
Remove current project call from Preview::SetCurrentPiece
2022-07-06 17:45:55 +02:00
Trevor SANDY
90d4feffe9
Unofficial project part
2022-07-06 16:25:37 +02:00
Leonardo Zide
23a93b4afb
Added Qt version check.
2022-06-05 11:22:44 -07:00
Alfonso Ruzafa
ebc89c2774
localize untranslated strings
2022-05-16 21:36:52 +02:00
Leonardo Zide
d2f22773e3
Added support for trackpad pan gesture.
2022-05-07 18:46:26 -07:00
Leonardo Zide
cdc730b5f7
Fixed pixel offset when drawing the background. Fixes #792 .
2022-04-19 18:14:44 -03:00
Leonardo Zide
275423b512
Fixed gradient background tiles.
2022-04-19 18:06:11 -03:00
Leonardo Zide
d4a081d4b8
Fixed submodels not being added to instructions.
2022-03-13 16:46:14 -07:00
Leonardo Zide
b2d0d9d94b
Added option to print from the instructions dialog.
2022-02-13 16:00:08 -08:00
Leonardo Zide
f24317e997
gcc fix.
2022-01-09 12:54:45 -08:00
Leonardo Zide
6ca5c160f1
Place new pieces relative to the side of the piece under the mouse.
2021-12-24 15:42:37 -08:00
Leonardo Zide
2d315d2ba2
Scan submodels when dragging a new piece into the model.
2021-12-23 17:27:38 -08:00
Leonardo Zide
4c97a4d514
Weight vertex normals based on the angle of each face. Fixes #683 .
2021-12-23 12:15:33 -08:00
Leonardo Zide
c10804d31b
Simplified manipulator rotation math.
2021-12-11 15:52:38 -08:00
Leonardo Zide
a5207573bf
Customizable object colors.
2021-11-24 15:20:08 -08:00
Leonardo Zide
94a5a5dc52
Moved blend to context.
2021-11-22 16:18:09 -08:00
Leonardo Zide
89c0b58592
Moved depth test to context.
2021-11-22 16:01:45 -08:00
Leonardo Zide
408dc6ff97
Moved texture upload to context.
2021-11-21 18:25:17 -08:00
Leonardo Zide
a9ab7c0c64
Removed GL calls in texfont.
2021-11-21 12:16:19 -08:00
Leonardo Zide
36dbcec238
Fixed macOS OpenGL deprecation warnings.
2021-11-20 19:56:52 -08:00
Leonardo Zide
30a911dad2
Update lc_colors.h
2021-11-17 19:06:18 -08:00
Leonardo Zide
2a24933fa8
Scoped enums.
2021-11-14 19:10:16 -08:00
Leonardo Zide
7d884e6b5f
Static analysis fixes.
2021-11-14 18:34:24 -08:00
Leonardo Zide
5d558b38bb
Warning fix.
2021-11-13 17:52:29 -08:00
Leonardo Zide
7c3968d785
Merge pull request #746 from j6t/unlimited-synth-ctrl-points
...
Almost unlimited control points in synthesized pieces
2021-11-06 10:44:18 -07:00
Johannes Sixt
31855d508f
Permit an enormous number of control points.
2021-10-31 16:09:03 +01:00
Johannes Sixt
ba2cc70de8
Implement a piece's focused section as a simple index, not a bit mask.
...
It does not make sense to have a "focus" on more than one thing. Keep the
most recently focused section of a piece as a single index rather than a
bit mask. This removes a lot of implementation burden.
2021-10-31 15:51:58 +01:00
Johannes Sixt
b301b59f8f
Implement GetSectionPosition() with computed, not enumerated indices.
...
This aligns the function with others, such as GetRotationCenter().
2021-10-31 15:50:57 +01:00
Johannes Sixt
d7ed7aaef4
Hold selection state in a separate variable, and treat all sections equal.
...
Notice that the selection state of individual piece sections are stored,
but never queried: the result of neither version of IsSelected() depends
on the section whose state is selected. Do not hold the state of
individual sections.
There is a theoretical change in behavior: Before, when a particular
section was unselected with SetSelected(Section, false), the focus state
of only the requested section was removed; now we remove the complete
focus. This change has no practical relevance, because there is no
user interface that can unselect individual piece sections.
2021-10-31 15:50:57 +01:00
Johannes Sixt
f81f949dc6
Hold states "hidden" and "pivot point valid" in separate variables.
...
In this way, the accesses are more natural than bit manipulations.
2021-10-31 15:50:57 +01:00
Leonardo Zide
c47eb30d90
Fixed menus in fullscreen mode on Windows. Fixes #739 .
...
https://doc.qt.io/qt-5/windows-issues.html#fullscreen-opengl-based-windows
2021-10-17 17:16:10 -07:00
Leonardo Zide
4b9ecf4227
Slow down mouse wheel zoom when the shift key is down.
2021-10-02 17:40:21 -07:00
Leonardo Zide
d56e389ee4
Qt 5.4 fixes.
2021-07-05 17:07:24 -07:00
Leonardo Zide
e0b77b17bd
Qt6 fixes.
2021-07-05 17:00:41 -07:00
Leonardo Zide
5decefcb73
Crash fix.
2021-06-27 12:44:05 -07:00
Leonardo Zide
5e3ca0e781
Fixed loading textures from cached pieces.
2021-06-27 12:42:53 -07:00
Leonardo Zide
a9971b0b1a
Fixed rendering issues with missing textures.
2021-06-27 12:13:54 -07:00
Leonardo Zide
bad9bd5069
Fixed wrong texture mesh indices. Fixes #727 .
2021-06-26 14:01:02 -07:00
Leonardo Zide
8dcc1bb970
Warning fix. Fixes #725 .
2021-06-26 13:27:17 -07:00
Leonardo Zide
c236ea02bb
Moved view manipulator to a separate class.
2021-06-20 11:40:16 -07:00
Leonardo Zide
bd12ad5842
Small cleanup.
2021-06-13 16:24:12 -07:00
Leonardo Zide
0fa195b334
Array cleanup.
2021-06-13 15:41:57 -07:00
Leonardo Zide
7162639295
Calculate texcoords at the end of the file load. Fixes #641 .
2021-06-13 15:35:40 -07:00
Leonardo Zide
bf7a382dcc
Store texture projection as part of the section while loading meshes.
2021-06-12 19:29:13 -07:00
Leonardo Zide
d84d8f1f3c
Fixed lcArray::Add() not default initializing.
2021-06-12 19:23:12 -07:00
Leonardo Zide
ee5c551bc8
Refactored duplicate code.
2021-06-06 10:51:34 -07:00
Leonardo Zide
613bc91c4d
Moved texture stack from function parameter to member variable.
2021-06-05 17:44:20 -07:00
Leonardo Zide
aa0106eedb
Updated version.
2021-06-05 16:41:42 -07:00
Leonardo Zide
1e3f256cf2
Fix for Qt 5.4. Fixes #721 .
2021-06-05 11:20:46 -07:00