leo
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4c0c815682
|
Moved keys to separate arrays.
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2014-08-31 00:53:12 +00:00 |
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leo
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9a37302456
|
Added JSON export.
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2014-08-29 23:52:42 +00:00 |
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leo
|
b9d2229132
|
Removed old object class names.
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2014-08-07 15:22:33 +00:00 |
|
leo
|
109ec00f5f
|
Support more than 255 steps.
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2014-07-06 06:04:09 +00:00 |
|
leo
|
98541ed1f2
|
Improved moving rotated parts.
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2014-06-22 17:39:15 +00:00 |
|
leo
|
d162acdf52
|
Moved mouse handling from project to view.
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2014-05-17 23:03:05 +00:00 |
|
leo
|
49729dc52a
|
Renamed object classes.
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2014-05-01 18:42:11 +00:00 |
|
leo
|
d2d96489ac
|
Fixed inconsistent behavior where sometimes parts that are not visible would remain selected and be modified.
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2014-05-01 14:55:12 +00:00 |
|
leo
|
c435eae17b
|
Added graphics context class.
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2014-04-14 03:20:16 +00:00 |
|
leo
|
0459b9f38b
|
Moved lights from linked list to array.
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2014-04-08 22:34:50 +00:00 |
|
leo
|
0cf0f497e9
|
Removed calls to GL matrix stack.
|
2014-02-16 07:23:55 +00:00 |
|
leo
|
213c53813c
|
Removed animation code.
|
2014-01-30 03:13:34 +00:00 |
|
leo
|
210a352d33
|
Removed some immediate mode rendering.
|
2012-09-09 23:42:57 +00:00 |
|
leo
|
4da5f06d9a
|
Camera cleanup.
|
2012-08-23 18:47:37 +00:00 |
|
leo
|
9be1948d4d
|
Bounding box cleanup.
|
2012-08-16 23:50:40 +00:00 |
|
leo
|
1d72f82c9b
|
Hardcoded number of planes in frustum intersection code to 6.
|
2012-07-03 22:56:05 +00:00 |
|
leo
|
0596ad829f
|
Removed old matrix class functions.
|
2012-06-07 00:08:59 +00:00 |
|
leo
|
1f9a1761c0
|
Copied 0.75 branch as the new trunk.
|
2011-09-07 21:06:51 +00:00 |
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