Commit graph

45 commits

Author SHA1 Message Date
Trevor SANDY
415354bfe8 Blender lights - merge spot light and directional lights 2023-08-11 05:39:36 +02:00
Trevor SANDY
07a268ed32 Blender lights - lcLight 2023-08-11 05:39:36 +02:00
Leonardo Zide
cb710206b7 Moved key functions into a separate class. 2021-01-05 11:26:01 -08:00
Leonardo Zide
2d7aba8895 Use QString for object names. 2020-12-13 16:27:21 -08:00
Leonardo Zide
2390feb88f Deleted unsafe default operations. 2020-05-03 15:39:39 -07:00
Leonardo Zide
7c9773f228 Fixed override and virtual function qualifiers. 2020-03-22 15:44:41 -07:00
Leonardo Zide
752ae54788 Fixed interface draw location in active submodels. 2018-04-07 17:17:32 -07:00
Leonardo Zide
51bbdb9b97 Added option to remove key frames from selected objects. 2018-02-24 12:47:19 -08:00
Leonardo Zide
7ca156b3a7 Added commands for moving the camera relative to its current orientation. 2018-01-15 11:35:15 -08:00
Leonardo Zide
58219c946c Fixed compiler warnings. 2017-12-12 22:17:14 -08:00
Leonardo Zide
636e013455 Removed lcint types. 2017-12-02 12:22:04 -08:00
leozide
c924b90955 Converted include guards to pragma once. 2017-07-19 14:20:32 -07:00
leozide
0381a0c74f Static analysis fixes. 2017-04-20 17:53:42 -07:00
leozide
f7d61f33ce Updated code to use nullptr and override. 2017-04-13 17:26:40 -07:00
leo
d5ccd6289f Include cleanup. 2016-05-02 19:13:54 +00:00
leo
a0db9ce210 Added synth support for shock absorbers. 2016-05-01 00:20:37 +00:00
leo
510d190483 Support dynamic piece meshes. 2016-02-19 17:53:54 +00:00
leo
7f7a93e015 Added shader support. 2015-05-16 23:04:35 +00:00
leo
d59dfe9444 Rewrote camera and light drawing. 2015-04-19 01:10:01 +00:00
leo
af37e7008d Removed support for naming pieces in a model. 2015-01-15 02:21:10 +00:00
leo
28a030dd9a Fixed camera and light drawing. 2014-11-24 00:43:13 +00:00
leo
a63743c73f Reorganized drawing functions. 2014-11-23 23:48:56 +00:00
leo
848224bf3b Reorganized group functions. 2014-11-10 00:06:11 +00:00
leo
4e44915e49 Removed binary file save. 2014-09-14 00:45:45 +00:00
leo
05cafd4055 Use QTextStream for saving files. 2014-09-05 00:24:28 +00:00
leo
9454ebb929 Removed JSON exporter. 2014-09-04 14:27:37 +00:00
leo
661fa68011 Changed the LDraw exporter to include more features in extensions. 2014-09-02 03:44:51 +00:00
leo
4c0c815682 Moved keys to separate arrays. 2014-08-31 00:53:12 +00:00
leo
9a37302456 Added JSON export. 2014-08-29 23:52:42 +00:00
leo
b9d2229132 Removed old object class names. 2014-08-07 15:22:33 +00:00
leo
109ec00f5f Support more than 255 steps. 2014-07-06 06:04:09 +00:00
leo
98541ed1f2 Improved moving rotated parts. 2014-06-22 17:39:15 +00:00
leo
d162acdf52 Moved mouse handling from project to view. 2014-05-17 23:03:05 +00:00
leo
49729dc52a Renamed object classes. 2014-05-01 18:42:11 +00:00
leo
d2d96489ac Fixed inconsistent behavior where sometimes parts that are not visible would remain selected and be modified. 2014-05-01 14:55:12 +00:00
leo
c435eae17b Added graphics context class. 2014-04-14 03:20:16 +00:00
leo
0459b9f38b Moved lights from linked list to array. 2014-04-08 22:34:50 +00:00
leo
0cf0f497e9 Removed calls to GL matrix stack. 2014-02-16 07:23:55 +00:00
leo
213c53813c Removed animation code. 2014-01-30 03:13:34 +00:00
leo
210a352d33 Removed some immediate mode rendering. 2012-09-09 23:42:57 +00:00
leo
4da5f06d9a Camera cleanup. 2012-08-23 18:47:37 +00:00
leo
9be1948d4d Bounding box cleanup. 2012-08-16 23:50:40 +00:00
leo
1d72f82c9b Hardcoded number of planes in frustum intersection code to 6. 2012-07-03 22:56:05 +00:00
leo
0596ad829f Removed old matrix class functions. 2012-06-07 00:08:59 +00:00
leo
1f9a1761c0 Copied 0.75 branch as the new trunk. 2011-09-07 21:06:51 +00:00