Leonardo Zide
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2de32b91af
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Adjust home viewpoint. Closes #143.
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2017-12-09 16:35:00 -08:00 |
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Leonardo Zide
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636e013455
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Removed lcint types.
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2017-12-02 12:22:04 -08:00 |
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Leonardo Zide
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51afa3acde
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Merged TiledRender into the View class.
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2017-08-05 12:02:45 -07:00 |
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Alistair Buxton
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82204944ab
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When copying the camera position, also copy the ortho state.
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2017-06-21 18:51:43 +01:00 |
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leozide
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7daf13b51e
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Fixed loading camera positions. Fixes #50.
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2017-06-19 14:08:54 -07:00 |
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leozide
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f7d61f33ce
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Updated code to use nullptr and override.
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2017-04-13 17:26:40 -07:00 |
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Leonardo Zide
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8990d04782
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Increased default far plane. Fixes #40.
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2017-03-28 22:51:28 -07:00 |
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Leonardo Zide
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c85f0f7eea
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Disable normals for unlit passes.
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2017-03-24 09:34:53 -07:00 |
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Leonardo Zide
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acd5a485f0
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Added a decal material to fix the texmap extension.
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2017-03-12 13:51:14 -07:00 |
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leozide
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7e3f572b8e
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Added shaders for each material/lighting combination.
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2017-02-28 15:20:34 -08:00 |
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Leonardo Zide
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3d1efcabec
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Added room in the meshes for normals.
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2017-02-18 11:12:35 -08:00 |
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Leonardo Zide
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0f2e808477
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Fixed printing.
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2017-02-11 09:46:21 -08:00 |
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leo
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4a4c3ff02c
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Fixed compiler error with libc 2.23.
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2016-08-10 22:29:59 +00:00 |
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leo
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d5ccd6289f
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Include cleanup.
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2016-05-02 19:13:54 +00:00 |
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leo
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510d190483
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Support dynamic piece meshes.
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2016-02-19 17:53:54 +00:00 |
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leo
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5e543c43a7
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Initial work for control points in pieces.
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2015-12-11 01:46:30 +00:00 |
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leo
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7f7a93e015
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Added shader support.
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2015-05-16 23:04:35 +00:00 |
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leo
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7170c1d0ee
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GL extensions cleanup.
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2015-05-09 19:54:29 +00:00 |
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leo
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77e103264d
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Set colors through the context.
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2015-05-04 00:51:41 +00:00 |
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leo
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d59dfe9444
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Rewrote camera and light drawing.
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2015-04-19 01:10:01 +00:00 |
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leo
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01e67cbd88
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Fixed camera up vector drawing.
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2015-03-23 00:37:12 +00:00 |
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leo
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a7da5aa79f
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Fixed case where the view matrix was being changed directly.
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2015-02-28 07:10:51 +00:00 |
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leo
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e4eb0e65d7
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Fixed zoom extents and region on ortho cameras.
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2015-02-15 02:24:08 +00:00 |
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leo
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141696ec8c
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Changed how zoom extents work.
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2015-02-14 20:47:50 +00:00 |
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leo
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853f28c6c3
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Changed pan tool to have the mouse follow the objects on the screen.
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2015-02-08 21:05:50 +00:00 |
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leo
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7b52f7ba40
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Matched mouse wheel speed with previous versions.
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2015-02-07 07:16:15 +00:00 |
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leo
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3d79dbd8cc
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Fixed crash trying to update simple cameras.
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2015-01-17 01:47:36 +00:00 |
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leo
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88e935ccd8
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Fixed reset cameras option.
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2015-01-16 02:07:31 +00:00 |
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leo
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0aae5d339f
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Fixed mouse selection of submodels.
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2014-12-26 15:44:46 +00:00 |
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leo
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d4ab2e9f90
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More cleanup.
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2014-11-29 02:55:58 +00:00 |
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leo
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28a030dd9a
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Fixed camera and light drawing.
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2014-11-24 00:43:13 +00:00 |
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leo
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a63743c73f
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Reorganized drawing functions.
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2014-11-23 23:48:56 +00:00 |
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leo
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848224bf3b
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Reorganized group functions.
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2014-11-10 00:06:11 +00:00 |
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leo
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477cf69977
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Reorganized zoom functions.
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2014-11-08 01:05:17 +00:00 |
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leo
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6315ff0b55
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Support saving groups recursively.
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2014-09-13 06:48:51 +00:00 |
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leo
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6b5db8aff9
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Updated save file format.
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2014-09-08 19:42:20 +00:00 |
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leo
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05cafd4055
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Use QTextStream for saving files.
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2014-09-05 00:24:28 +00:00 |
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leo
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9454ebb929
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Removed JSON exporter.
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2014-09-04 14:27:37 +00:00 |
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leo
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c4bc70fd35
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Use text stream for parsing.
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2014-09-03 14:34:53 +00:00 |
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leo
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661fa68011
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Changed the LDraw exporter to include more features in extensions.
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2014-09-02 03:44:51 +00:00 |
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leo
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4c0c815682
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Moved keys to separate arrays.
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2014-08-31 00:53:12 +00:00 |
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leo
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07e6fce3ce
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Use LDraw units internally.
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2014-08-30 19:48:36 +00:00 |
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leo
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9a37302456
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Added JSON export.
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2014-08-29 23:52:42 +00:00 |
|
leo
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b9d2229132
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Removed old object class names.
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2014-08-07 15:22:33 +00:00 |
|
leo
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109ec00f5f
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Support more than 255 steps.
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2014-07-06 06:04:09 +00:00 |
|
leo
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98541ed1f2
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Improved moving rotated parts.
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2014-06-22 17:39:15 +00:00 |
|
leo
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64fab2886e
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Fixed moving rotated pieces.
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2014-06-16 17:04:50 +00:00 |
|
leo
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d162acdf52
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Moved mouse handling from project to view.
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2014-05-17 23:03:05 +00:00 |
|
leo
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df90611f77
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Merged projection and view classes.
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2014-05-03 06:08:52 +00:00 |
|
leo
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e0d4f03cbc
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Moved projection selection to camera.
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2014-05-03 01:22:24 +00:00 |
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