Commit graph

77 commits

Author SHA1 Message Date
Leonardo Zide
080a418e1b Renamed shadowless to cast shadow. 2023-09-02 10:40:52 -07:00
Leonardo Zide
7d289f2cfe Made light type editable. 2023-09-01 20:46:29 -07:00
Leonardo Zide
9d60160f6a Consolidated light color properties. 2023-08-27 11:17:07 -07:00
Leonardo Zide
5f3eb69ae7 Added up vector to area lights. 2023-08-26 19:43:08 -07:00
Leonardo Zide
3942156acf New light gizmos. 2023-08-26 12:41:16 -07:00
Trevor SANDY
8bfbe7dcd8 Save POVRay area light target for subsequent import 2023-08-19 11:51:22 +02:00
Trevor SANDY
8cfadc804d Made light type/shape immutable. 2023-08-13 15:50:00 +02:00
Trevor SANDY
201d7e870c POVRay lights - lcLight 2023-08-11 05:39:36 +02:00
Trevor SANDY
415354bfe8 Blender lights - merge spot light and directional lights 2023-08-11 05:39:36 +02:00
Trevor SANDY
07a268ed32 Blender lights - lcLight 2023-08-11 05:39:36 +02:00
Leonardo Zide
6ca5c160f1 Place new pieces relative to the side of the piece under the mouse. 2021-12-24 15:42:37 -08:00
Leonardo Zide
a5207573bf Customizable object colors. 2021-11-24 15:20:08 -08:00
Leonardo Zide
2a24933fa8 Scoped enums. 2021-11-14 19:10:16 -08:00
Leonardo Zide
7d884e6b5f Static analysis fixes. 2021-11-14 18:34:24 -08:00
Leonardo Zide
d56e389ee4 Qt 5.4 fixes. 2021-07-05 17:07:24 -07:00
Leonardo Zide
e0b77b17bd Qt6 fixes. 2021-07-05 17:00:41 -07:00
Leonardo Zide
b70fab3059 Require Qt5. 2021-01-08 10:35:52 -08:00
Leonardo Zide
cb710206b7 Moved key functions into a separate class. 2021-01-05 11:26:01 -08:00
Leonardo Zide
581c4ce523 Compile fix. 2020-12-13 17:14:33 -08:00
Leonardo Zide
fd92710cf8 Compile fix. 2020-12-13 17:05:27 -08:00
Leonardo Zide
2d7aba8895 Use QString for object names. 2020-12-13 16:27:21 -08:00
Leonardo Zide
5a76f4c870 Scoped enums. 2020-04-18 19:45:21 -07:00
Leonardo Zide
90f1336a48 Scoped enums and constexpr. 2020-03-22 13:44:20 -07:00
Leonardo Zide
2f102c2274 Array cleanup. 2019-03-28 17:59:58 -07:00
Leonardo Zide
752ae54788 Fixed interface draw location in active submodels. 2018-04-07 17:17:32 -07:00
Leonardo Zide
51bbdb9b97 Added option to remove key frames from selected objects. 2018-02-24 12:47:19 -08:00
Leonardo Zide
7ca156b3a7 Added commands for moving the camera relative to its current orientation. 2018-01-15 11:35:15 -08:00
Leonardo Zide
636e013455 Removed lcint types. 2017-12-02 12:22:04 -08:00
Leonardo Zide
82a4afb7a9 OpenGL ES cleanup. 2017-04-26 22:24:54 -07:00
leozide
f7d61f33ce Updated code to use nullptr and override. 2017-04-13 17:26:40 -07:00
Leonardo Zide
57b8732ed6 Context state cleanup. 2017-03-25 12:29:28 -07:00
Leonardo Zide
c85f0f7eea Disable normals for unlit passes. 2017-03-24 09:34:53 -07:00
Leonardo Zide
acd5a485f0 Added a decal material to fix the texmap extension. 2017-03-12 13:51:14 -07:00
leozide
7e3f572b8e Added shaders for each material/lighting combination. 2017-02-28 15:20:34 -08:00
Leonardo Zide
3d1efcabec Added room in the meshes for normals. 2017-02-18 11:12:35 -08:00
Leonardo Zide
6b3869ce90 Fixes for iOS. 2017-02-11 12:41:00 -08:00
leo
d5ccd6289f Include cleanup. 2016-05-02 19:13:54 +00:00
leo
510d190483 Support dynamic piece meshes. 2016-02-19 17:53:54 +00:00
leo
55e7cd4bab Warning fixes for VS 2015. 2016-02-16 23:11:52 +00:00
leo
5e543c43a7 Initial work for control points in pieces. 2015-12-11 01:46:30 +00:00
leo
7f7a93e015 Added shader support. 2015-05-16 23:04:35 +00:00
leo
77e103264d Set colors through the context. 2015-05-04 00:51:41 +00:00
leo
d59dfe9444 Rewrote camera and light drawing. 2015-04-19 01:10:01 +00:00
leo
0aae5d339f Fixed mouse selection of submodels. 2014-12-26 15:44:46 +00:00
leo
b3d8fafeb4 Fixed copy and paste. 2014-12-15 23:55:17 +00:00
leo
d4ab2e9f90 More cleanup. 2014-11-29 02:55:58 +00:00
leo
28a030dd9a Fixed camera and light drawing. 2014-11-24 00:43:13 +00:00
leo
a63743c73f Reorganized drawing functions. 2014-11-23 23:48:56 +00:00
leo
848224bf3b Reorganized group functions. 2014-11-10 00:06:11 +00:00
leo
4e44915e49 Removed binary file save. 2014-09-14 00:45:45 +00:00