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https://github.com/leozide/leocad
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Blender LDraw Render - revert smooth_type default to edge_split
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5430dd6170
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1 changed files with 2 additions and 2 deletions
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@ -242,7 +242,7 @@ lcBlenderPreferences::BlenderSettings lcBlenderPreferences::mDefaultSettingsMM
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/* 53/01 LBL_COLOUR_SCHEME_MM */ {"usecolourscheme", "lgeo", QObject::tr("Colour Scheme"), QObject::tr("Colour scheme options - Realistic (lgeo), Original (LDConfig), Alternate (LDCfgalt), Custom (User Defined)")},
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/* 54/02 LBL_COLOUR_STRATEGY */ {"colorstrategy", "material", QObject::tr("How To Color Parts"), QObject::tr("Colour strategy options - Material (Default - use if exporting), Vertex colors (slightly quicker to import)")},
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/* 55/03 LBL_RESOLUTION_MM */ {"resolution", "Standard", QObject::tr("Resolution"), QObject::tr("Resolution of part primitives, ie. how much geometry they have")},
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/* 56/04 LBL_SMOOTH_TYPE */ {"smoothtype", "bmesh_split",QObject::tr("Smooth Type"), QObject::tr("Use either autosmooth or an edge split modifier to smooth part faces")}
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/* 56/04 LBL_SMOOTH_TYPE */ {"smoothtype", "edge_split", QObject::tr("Smooth Type"), QObject::tr("Use either autosmooth or an edge split modifier to smooth part faces")}
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};
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lcBlenderPreferences::ComboItems lcBlenderPreferences::mComboItemsMM [NUM_COMBO_ITEMS_MM] =
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@ -252,7 +252,7 @@ lcBlenderPreferences::ComboItems lcBlenderPreferences::mComboItemsMM [NUM_COMBO
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/* 01 LBL_COLOUR_SCHEME_MM */ {"lgeo|ldraw|alt|custom", QObject::tr("Realistic Colours|Original LDraw Colours|Alternate LDraw Colours|Custom Colours")},
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/* 02 LBL_COLOUR_STRATEGY */ {"material|vertex_colors", QObject::tr("Material|Vertex Colors")},
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/* 03 LBL_RESOLUTION_MM */ {"Low|Standard|High", QObject::tr("Low Resolution Primitives|Standard Primitives|High Resolution Primitives")},
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/* 04 LBL_SMOOTH_TYPE */ {"bmesh_split|edge_split|auto_smooth", QObject::tr("Split during initial mesh processing|Smooth part faces with edge split modifier|Auto-smooth part faces")}
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/* 04 LBL_SMOOTH_TYPE */ {"edge_split|auto_smooth|bmesh_split", QObject::tr("Smooth part faces with edge split modifier|Auto-smooth part faces|Split during initial mesh processing")}
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};
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lcBlenderPreferences* gAddonPreferences;
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