eliot/game
2010-01-28 22:24:11 +00:00
..
.cvsignore Added .cvsignore files 2004-07-08 18:17:31 +00:00
ai_percent.cpp Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
ai_percent.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
ai_player.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
bag.cpp Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
bag.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
board.cpp Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
board.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
board_cross.cpp A lot of clean-up: 2008-11-22 13:09:28 +00:00
board_search.cpp New BoardSearch class to avoid carrying const parameters all over the place. 2009-01-17 14:57:32 +00:00
board_search.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
command.cpp Added auto-execution of commands when clearing future commands. 2008-11-30 20:55:45 +00:00
command.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
coord.cpp Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
coord.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
cross.cpp Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
cross.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
debug.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
duplicate.cpp Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
duplicate.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
freegame.cpp Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
freegame.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
game.cpp Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
game.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
game_exception.cpp Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
game_exception.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
game_factory.cpp Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
game_factory.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
game_io.cpp Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
game_move_cmd.cpp Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
game_move_cmd.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
history.cpp - The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily. 2008-11-23 08:18:03 +00:00
history.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
Makefile.am Use expat instead of libxml2: it is much smaller, and is easier to use with Arabica when cross-compiling for Windows 2009-12-06 00:07:35 +00:00
mark_played_cmd.cpp Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
mark_played_cmd.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
matrix.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
move.cpp Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
move.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
navigation.cpp Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
navigation.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
player.cpp - The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily. 2008-11-23 08:18:03 +00:00
player.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
player_move_cmd.cpp Added toString() methods to the commands to ease debugging 2008-11-23 17:02:33 +00:00
player_move_cmd.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
player_points_cmd.cpp New command to handle the player points, useful to handle the end of a free game 2008-11-30 21:10:25 +00:00
player_points_cmd.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
player_rack_cmd.cpp Added toString() methods to the commands to ease debugging 2008-11-23 17:02:33 +00:00
player_rack_cmd.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
pldrack.cpp Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it. 2009-06-23 12:41:53 +00:00
pldrack.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
public_game.cpp Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
public_game.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
rack.cpp Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it. 2009-06-23 12:41:53 +00:00
rack.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
results.cpp Sort the training results using the dictionary order as alphabetical order 2009-07-03 23:00:12 +00:00
results.h Make the destructor of the parent class virtual, since the class has virtual methods 2010-01-28 22:24:11 +00:00
round.cpp Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it. 2009-06-23 12:41:53 +00:00
round.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
settings.cpp Compilation fix, when libconfig++ is missing 2010-01-28 22:23:47 +00:00
settings.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
training.cpp Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
training.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
turn.cpp - Invalid moves should be in the display form 2009-07-03 21:40:14 +00:00
turn.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
turn_cmd.cpp Added auto-execution of commands when clearing future commands. 2008-11-30 20:55:45 +00:00
turn_cmd.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
xml_reader.cpp Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
xml_reader.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
xml_writer.cpp Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
xml_writer.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00