..
.cvsignore
Added .cvsignore files
2004-07-08 18:17:31 +00:00
ai_percent.cpp
Sorting the search results happens to be quite slow, often much slower than the search itself.
2009-01-22 18:30:22 +00:00
ai_percent.h
Sorting the search results happens to be quite slow, often much slower than the search itself.
2009-01-22 18:30:22 +00:00
ai_player.h
- Bumped version to 1.8-cvs
2008-11-22 14:40:25 +00:00
bag.cpp
A lot of clean-up:
2008-11-22 13:09:28 +00:00
bag.h
A lot of clean-up:
2008-11-22 13:09:28 +00:00
board.cpp
New BoardSearch class to avoid carrying const parameters all over the place.
2009-01-17 14:57:32 +00:00
board.h
New BoardSearch class to avoid carrying const parameters all over the place.
2009-01-17 14:57:32 +00:00
board_cross.cpp
A lot of clean-up:
2008-11-22 13:09:28 +00:00
board_search.cpp
New BoardSearch class to avoid carrying const parameters all over the place.
2009-01-17 14:57:32 +00:00
board_search.h
New BoardSearch class to avoid carrying const parameters all over the place.
2009-01-17 14:57:32 +00:00
command.cpp
Added auto-execution of commands when clearing future commands.
2008-11-30 20:55:45 +00:00
command.h
Added auto-execution of commands when clearing future commands.
2008-11-30 20:55:45 +00:00
coord.cpp
A lot of clean-up:
2008-11-22 13:09:28 +00:00
coord.h
A lot of clean-up:
2008-11-22 13:09:28 +00:00
cross.cpp
A lot of clean-up:
2008-11-22 13:09:28 +00:00
cross.h
A lot of clean-up:
2008-11-22 13:09:28 +00:00
debug.h
- Fixed compilation in debug mode
2008-11-23 16:55:28 +00:00
duplicate.cpp
Added auto-execution of commands when clearing future commands.
2008-11-30 20:55:45 +00:00
duplicate.h
Added auto-execution of commands when clearing future commands.
2008-11-30 20:55:45 +00:00
freegame.cpp
New command to handle the player points, useful to handle the end of a free game
2008-11-30 21:10:25 +00:00
freegame.h
Added auto-execution of commands when clearing future commands.
2008-11-30 20:55:45 +00:00
game.cpp
Sorting the search results happens to be quite slow, often much slower than the search itself.
2009-01-22 18:30:22 +00:00
game.h
- The core is now able to handle "explosive games" ("parties détonantes"). No interface uses this ability yet.
2009-01-14 21:53:37 +00:00
game_exception.cpp
A lot of clean-up:
2008-11-22 13:09:28 +00:00
game_exception.h
A lot of clean-up:
2008-11-22 13:09:28 +00:00
game_factory.cpp
A lot of clean-up:
2008-11-22 13:09:28 +00:00
game_factory.h
A lot of clean-up:
2008-11-22 13:09:28 +00:00
game_io.cpp
- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
2008-11-23 08:18:03 +00:00
game_move_cmd.cpp
Added toString() methods to the commands to ease debugging
2008-11-23 17:02:33 +00:00
game_move_cmd.h
Added toString() methods to the commands to ease debugging
2008-11-23 17:02:33 +00:00
history.cpp
- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
2008-11-23 08:18:03 +00:00
history.h
- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
2008-11-23 08:18:03 +00:00
Makefile.am
New command to handle the player points, useful to handle the end of a free game
2008-11-30 21:10:25 +00:00
matrix.h
New BoardSearch class to avoid carrying const parameters all over the place.
2009-01-17 14:57:32 +00:00
move.cpp
- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
2008-11-23 08:18:03 +00:00
move.h
- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
2008-11-23 08:18:03 +00:00
navigation.cpp
- When displaying an old turn, do not allow playing
2008-11-30 21:08:29 +00:00
navigation.h
When navigating in the history, display the current turn in the status bar
2008-11-30 20:51:05 +00:00
player.cpp
- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
2008-11-23 08:18:03 +00:00
player.h
- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
2008-11-23 08:18:03 +00:00
player_move_cmd.cpp
Added toString() methods to the commands to ease debugging
2008-11-23 17:02:33 +00:00
player_move_cmd.h
Added toString() methods to the commands to ease debugging
2008-11-23 17:02:33 +00:00
player_points_cmd.cpp
New command to handle the player points, useful to handle the end of a free game
2008-11-30 21:10:25 +00:00
player_points_cmd.h
New command to handle the player points, useful to handle the end of a free game
2008-11-30 21:10:25 +00:00
player_rack_cmd.cpp
Added toString() methods to the commands to ease debugging
2008-11-23 17:02:33 +00:00
player_rack_cmd.h
Added toString() methods to the commands to ease debugging
2008-11-23 17:02:33 +00:00
pldrack.cpp
A lot of clean-up:
2008-11-22 13:09:28 +00:00
pldrack.h
A lot of clean-up:
2008-11-22 13:09:28 +00:00
public_game.cpp
- The core is now able to handle "explosive games" ("parties détonantes"). No interface uses this ability yet.
2009-01-14 21:53:37 +00:00
public_game.h
- The core is now able to handle "explosive games" ("parties détonantes"). No interface uses this ability yet.
2009-01-14 21:53:37 +00:00
rack.cpp
A lot of clean-up:
2008-11-22 13:09:28 +00:00
rack.h
A lot of clean-up:
2008-11-22 13:09:28 +00:00
results.cpp
Sorting the search results happens to be quite slow, often much slower than the search itself.
2009-01-22 18:30:22 +00:00
results.h
Sorting the search results happens to be quite slow, often much slower than the search itself.
2009-01-22 18:30:22 +00:00
round.cpp
Improved debugging
2008-11-23 20:13:02 +00:00
round.h
A lot of clean-up:
2008-11-22 13:09:28 +00:00
settings.cpp
Sorting the search results happens to be quite slow, often much slower than the search itself.
2009-01-22 18:30:22 +00:00
settings.h
Improved debugging
2008-11-23 20:13:02 +00:00
training.cpp
Sorting the search results happens to be quite slow, often much slower than the search itself.
2009-01-22 18:30:22 +00:00
training.h
Sorting the search results happens to be quite slow, often much slower than the search itself.
2009-01-22 18:30:22 +00:00
turn.cpp
- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
2008-11-23 08:18:03 +00:00
turn.h
- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
2008-11-23 08:18:03 +00:00
turn_cmd.cpp
Added auto-execution of commands when clearing future commands.
2008-11-30 20:55:45 +00:00
turn_cmd.h
Added auto-execution of commands when clearing future commands.
2008-11-30 20:55:45 +00:00