..
.cvsignore
Merged the "cppdic" branch back into HEAD.
2008-01-08 13:52:32 +00:00
automaton.cpp
Added consts, renamed a class, and simplified the code using vectors
2008-07-27 15:28:50 +00:00
automaton.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
base_exception.cpp
Print to stderr the complete stack trace in case of exception or segmentation fault.
2010-10-17 21:23:39 +00:00
base_exception.h
Print to stderr the complete stack trace in case of exception or segmentation fault.
2010-10-17 21:23:39 +00:00
compdic.cpp
Ignore '\r' characters when loading the word list
2010-09-10 18:36:36 +00:00
compdic.h
Sort the word list before processing it. It allows a much better compression, and avoid problems when a word is a prefix of the word just before.
2010-05-16 10:06:01 +00:00
compdicmain.cpp
Renamed _wtoi into wtoi to avoid a name collision with mingw32 headers
2010-05-20 20:27:47 +00:00
dic.cpp
Fixed potential read of invalid memory
2010-01-04 21:57:27 +00:00
dic.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
dic_exception.cpp
Print to stderr the complete stack trace in case of exception or segmentation fault.
2010-10-17 21:23:39 +00:00
dic_exception.h
Print to stderr the complete stack trace in case of exception or segmentation fault.
2010-10-17 21:23:39 +00:00
dic_internals.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
dic_search.cpp
Little hack to have the 7+1 search in alphabetical order (or more precisely, in the order of the letters as defined at dictionary creation)
2009-09-21 20:10:34 +00:00
encoding.cpp
Renamed _wtoi into wtoi to avoid a name collision with mingw32 headers
2010-05-20 20:27:47 +00:00
encoding.h
Renamed _wtoi into wtoi to avoid a name collision with mingw32 headers
2010-05-20 20:27:47 +00:00
grammar.cpp
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
grammar.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
header.cpp
- Refuse to build a dictionary with a non-alphabetical character (except '?')
2010-01-02 12:44:56 +00:00
header.h
- Allow dictionaries without jokers
2010-01-01 18:01:35 +00:00
listdic.cpp
New button on the "Dic. info" tab, to save the dictionary words list to a file
2010-09-18 13:07:39 +00:00
listdic.h
New button on the "Dic. info" tab, to save the dictionary words list to a file
2010-09-18 13:07:39 +00:00
listdicmain.cpp
New button on the "Dic. info" tab, to save the dictionary words list to a file
2010-09-18 13:07:39 +00:00
Makefile.am
Print to stderr the complete stack trace in case of exception or segmentation fault.
2010-10-17 21:23:39 +00:00
regexp.cpp
A lot of clean-up:
2008-11-22 13:09:28 +00:00
regexp.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
regexpmain.cpp
- Invalid moves should be in the display form
2009-07-03 21:40:14 +00:00
stacktrace.cpp
Print to stderr the complete stack trace in case of exception or segmentation fault.
2010-10-17 21:23:39 +00:00
stacktrace.h
Print to stderr the complete stack trace in case of exception or segmentation fault.
2010-10-17 21:23:39 +00:00
tile.cpp
- Allow dictionaries without jokers
2010-01-01 18:01:35 +00:00
tile.h
- Allow dictionaries without jokers
2010-01-01 18:01:35 +00:00