eliot/dic
Olivier Teulière c3785555b9 Print to stderr the complete stack trace in case of exception or segmentation fault.
This feature will only be activated in debug mode, and if available on the platform.
The symbols will even be demangled if possible (i.e. if compiled with g++).
2010-10-17 21:23:39 +00:00
..
.cvsignore Merged the "cppdic" branch back into HEAD. 2008-01-08 13:52:32 +00:00
automaton.cpp Added consts, renamed a class, and simplified the code using vectors 2008-07-27 15:28:50 +00:00
automaton.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
base_exception.cpp Print to stderr the complete stack trace in case of exception or segmentation fault. 2010-10-17 21:23:39 +00:00
base_exception.h Print to stderr the complete stack trace in case of exception or segmentation fault. 2010-10-17 21:23:39 +00:00
compdic.cpp Ignore '\r' characters when loading the word list 2010-09-10 18:36:36 +00:00
compdic.h Sort the word list before processing it. It allows a much better compression, and avoid problems when a word is a prefix of the word just before. 2010-05-16 10:06:01 +00:00
compdicmain.cpp Renamed _wtoi into wtoi to avoid a name collision with mingw32 headers 2010-05-20 20:27:47 +00:00
dic.cpp Fixed potential read of invalid memory 2010-01-04 21:57:27 +00:00
dic.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
dic_exception.cpp Print to stderr the complete stack trace in case of exception or segmentation fault. 2010-10-17 21:23:39 +00:00
dic_exception.h Print to stderr the complete stack trace in case of exception or segmentation fault. 2010-10-17 21:23:39 +00:00
dic_internals.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
dic_search.cpp Little hack to have the 7+1 search in alphabetical order (or more precisely, in the order of the letters as defined at dictionary creation) 2009-09-21 20:10:34 +00:00
encoding.cpp Renamed _wtoi into wtoi to avoid a name collision with mingw32 headers 2010-05-20 20:27:47 +00:00
encoding.h Renamed _wtoi into wtoi to avoid a name collision with mingw32 headers 2010-05-20 20:27:47 +00:00
grammar.cpp Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
grammar.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
header.cpp - Refuse to build a dictionary with a non-alphabetical character (except '?') 2010-01-02 12:44:56 +00:00
header.h - Allow dictionaries without jokers 2010-01-01 18:01:35 +00:00
listdic.cpp New button on the "Dic. info" tab, to save the dictionary words list to a file 2010-09-18 13:07:39 +00:00
listdic.h New button on the "Dic. info" tab, to save the dictionary words list to a file 2010-09-18 13:07:39 +00:00
listdicmain.cpp New button on the "Dic. info" tab, to save the dictionary words list to a file 2010-09-18 13:07:39 +00:00
Makefile.am Print to stderr the complete stack trace in case of exception or segmentation fault. 2010-10-17 21:23:39 +00:00
regexp.cpp A lot of clean-up: 2008-11-22 13:09:28 +00:00
regexp.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
regexpmain.cpp - Invalid moves should be in the display form 2009-07-03 21:40:14 +00:00
stacktrace.cpp Print to stderr the complete stack trace in case of exception or segmentation fault. 2010-10-17 21:23:39 +00:00
stacktrace.h Print to stderr the complete stack trace in case of exception or segmentation fault. 2010-10-17 21:23:39 +00:00
tile.cpp - Allow dictionaries without jokers 2010-01-01 18:01:35 +00:00
tile.h - Allow dictionaries without jokers 2010-01-01 18:01:35 +00:00