eliot/qt
Olivier Teulière 7a5056354a - Setting the rack manually is now done via a command, and can thus be undone
- Added non-regression tests for the navigation in the game history (all modes), and removed a less useful test
2009-01-24 10:28:20 +00:00
..
images New icons for the navigation actions, and additional ones for some menu items 2008-12-14 13:27:00 +00:00
ui - Do not save the splitter position when no game is playing, because the position is not relevant without the players group 2009-01-22 21:41:27 +00:00
.cvsignore Very beginning of a Qt interface. Status: 2008-01-20 18:40:12 +00:00
aux_window.cpp - Compilation fix for Windows 2008-09-03 17:28:27 +00:00
aux_window.h New preference, to allow linking the rack in training mode to the "Plus 1" dictionary tool 2008-12-14 13:20:38 +00:00
bag_widget.cpp - New PublicGame class, intended to be used by the interfaces instead of accessing Game directly 2008-11-30 20:53:44 +00:00
bag_widget.h - New PublicGame class, intended to be used by the interfaces instead of accessing Game directly 2008-11-30 20:53:44 +00:00
board_widget.cpp - Removed the RACK_MANUAL enum value, and the obsolete Training::setRack() method 2009-01-11 14:20:35 +00:00
board_widget.h - New PublicGame class, intended to be used by the interfaces instead of accessing Game directly 2008-11-30 20:53:44 +00:00
dic_tools_widget.cpp New preference, to allow linking the rack in training mode to the "Plus 1" dictionary tool 2008-12-14 13:20:38 +00:00
dic_tools_widget.h New preference, to allow linking the rack in training mode to the "Plus 1" dictionary tool 2008-12-14 13:20:38 +00:00
eliot.qrc New icons for the navigation actions, and additional ones for some menu items 2008-12-14 13:27:00 +00:00
history_widget.cpp - New PublicGame class, intended to be used by the interfaces instead of accessing Game directly 2008-11-30 20:53:44 +00:00
history_widget.h - New PublicGame class, intended to be used by the interfaces instead of accessing Game directly 2008-11-30 20:53:44 +00:00
main.cpp - Renamed the binaries: eliot is now the Qt interface, whereas wxeliot is the wxWidgets interface 2008-09-07 13:17:39 +00:00
main_window.cpp - Do not save the splitter position when no game is playing, because the position is not relevant without the players group 2009-01-22 21:41:27 +00:00
main_window.h New preference, to allow linking the rack in training mode to the "Plus 1" dictionary tool 2008-12-14 13:20:38 +00:00
Makefile.am - New PublicGame class, intended to be used by the interfaces instead of accessing Game directly 2008-11-30 20:53:44 +00:00
new_game.cpp Support explosive games in the Qt interface 2009-01-15 18:33:32 +00:00
new_game.h Support explosive games in the Qt interface 2009-01-15 18:33:32 +00:00
player_widget.cpp New preference, to allow linking the rack in training mode to the "Plus 1" dictionary tool 2008-12-14 13:20:38 +00:00
player_widget.h New preference, to allow linking the rack in training mode to the "Plus 1" dictionary tool 2008-12-14 13:20:38 +00:00
prefs_dialog.cpp Sorting the search results happens to be quite slow, often much slower than the search itself. 2009-01-22 18:30:22 +00:00
prefs_dialog.h - TODO update 2009-01-04 17:39:27 +00:00
qtcommon.h - Install a desktop file to get an entry in the applications menu on Linux (works on both Gnome and KDE) 2008-09-22 21:21:38 +00:00
score_widget.cpp - New PublicGame class, intended to be used by the interfaces instead of accessing Game directly 2008-11-30 20:53:44 +00:00
score_widget.h - New PublicGame class, intended to be used by the interfaces instead of accessing Game directly 2008-11-30 20:53:44 +00:00
training_widget.cpp - Setting the rack manually is now done via a command, and can thus be undone 2009-01-24 10:28:20 +00:00
training_widget.h New preference, to allow linking the rack in training mode to the "Plus 1" dictionary tool 2008-12-14 13:20:38 +00:00