eliot/game
Olivier Teulière 7a5056354a - Setting the rack manually is now done via a command, and can thus be undone
- Added non-regression tests for the navigation in the game history (all modes), and removed a less useful test
2009-01-24 10:28:20 +00:00
..
.cvsignore Added .cvsignore files 2004-07-08 18:17:31 +00:00
ai_percent.cpp Sorting the search results happens to be quite slow, often much slower than the search itself. 2009-01-22 18:30:22 +00:00
ai_percent.h Sorting the search results happens to be quite slow, often much slower than the search itself. 2009-01-22 18:30:22 +00:00
ai_player.h - Bumped version to 1.8-cvs 2008-11-22 14:40:25 +00:00
bag.cpp A lot of clean-up: 2008-11-22 13:09:28 +00:00
bag.h A lot of clean-up: 2008-11-22 13:09:28 +00:00
board.cpp New BoardSearch class to avoid carrying const parameters all over the place. 2009-01-17 14:57:32 +00:00
board.h New BoardSearch class to avoid carrying const parameters all over the place. 2009-01-17 14:57:32 +00:00
board_cross.cpp A lot of clean-up: 2008-11-22 13:09:28 +00:00
board_search.cpp New BoardSearch class to avoid carrying const parameters all over the place. 2009-01-17 14:57:32 +00:00
board_search.h New BoardSearch class to avoid carrying const parameters all over the place. 2009-01-17 14:57:32 +00:00
command.cpp Added auto-execution of commands when clearing future commands. 2008-11-30 20:55:45 +00:00
command.h Added auto-execution of commands when clearing future commands. 2008-11-30 20:55:45 +00:00
coord.cpp A lot of clean-up: 2008-11-22 13:09:28 +00:00
coord.h A lot of clean-up: 2008-11-22 13:09:28 +00:00
cross.cpp A lot of clean-up: 2008-11-22 13:09:28 +00:00
cross.h A lot of clean-up: 2008-11-22 13:09:28 +00:00
debug.h - Fixed compilation in debug mode 2008-11-23 16:55:28 +00:00
duplicate.cpp Added auto-execution of commands when clearing future commands. 2008-11-30 20:55:45 +00:00
duplicate.h Added auto-execution of commands when clearing future commands. 2008-11-30 20:55:45 +00:00
freegame.cpp New command to handle the player points, useful to handle the end of a free game 2008-11-30 21:10:25 +00:00
freegame.h Added auto-execution of commands when clearing future commands. 2008-11-30 20:55:45 +00:00
game.cpp - Setting the rack manually is now done via a command, and can thus be undone 2009-01-24 10:28:20 +00:00
game.h - Setting the rack manually is now done via a command, and can thus be undone 2009-01-24 10:28:20 +00:00
game_exception.cpp A lot of clean-up: 2008-11-22 13:09:28 +00:00
game_exception.h A lot of clean-up: 2008-11-22 13:09:28 +00:00
game_factory.cpp A lot of clean-up: 2008-11-22 13:09:28 +00:00
game_factory.h A lot of clean-up: 2008-11-22 13:09:28 +00:00
game_io.cpp - The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily. 2008-11-23 08:18:03 +00:00
game_move_cmd.cpp Added toString() methods to the commands to ease debugging 2008-11-23 17:02:33 +00:00
game_move_cmd.h Added toString() methods to the commands to ease debugging 2008-11-23 17:02:33 +00:00
history.cpp - The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily. 2008-11-23 08:18:03 +00:00
history.h - The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily. 2008-11-23 08:18:03 +00:00
Makefile.am New command to handle the player points, useful to handle the end of a free game 2008-11-30 21:10:25 +00:00
matrix.h New BoardSearch class to avoid carrying const parameters all over the place. 2009-01-17 14:57:32 +00:00
move.cpp - The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily. 2008-11-23 08:18:03 +00:00
move.h - The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily. 2008-11-23 08:18:03 +00:00
navigation.cpp - Setting the rack manually is now done via a command, and can thus be undone 2009-01-24 10:28:20 +00:00
navigation.h When navigating in the history, display the current turn in the status bar 2008-11-30 20:51:05 +00:00
player.cpp - The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily. 2008-11-23 08:18:03 +00:00
player.h - The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily. 2008-11-23 08:18:03 +00:00
player_move_cmd.cpp Added toString() methods to the commands to ease debugging 2008-11-23 17:02:33 +00:00
player_move_cmd.h Added toString() methods to the commands to ease debugging 2008-11-23 17:02:33 +00:00
player_points_cmd.cpp New command to handle the player points, useful to handle the end of a free game 2008-11-30 21:10:25 +00:00
player_points_cmd.h New command to handle the player points, useful to handle the end of a free game 2008-11-30 21:10:25 +00:00
player_rack_cmd.cpp Added toString() methods to the commands to ease debugging 2008-11-23 17:02:33 +00:00
player_rack_cmd.h Added toString() methods to the commands to ease debugging 2008-11-23 17:02:33 +00:00
pldrack.cpp A lot of clean-up: 2008-11-22 13:09:28 +00:00
pldrack.h A lot of clean-up: 2008-11-22 13:09:28 +00:00
public_game.cpp - Setting the rack manually is now done via a command, and can thus be undone 2009-01-24 10:28:20 +00:00
public_game.h - Setting the rack manually is now done via a command, and can thus be undone 2009-01-24 10:28:20 +00:00
rack.cpp A lot of clean-up: 2008-11-22 13:09:28 +00:00
rack.h A lot of clean-up: 2008-11-22 13:09:28 +00:00
results.cpp Sorting the search results happens to be quite slow, often much slower than the search itself. 2009-01-22 18:30:22 +00:00
results.h Sorting the search results happens to be quite slow, often much slower than the search itself. 2009-01-22 18:30:22 +00:00
round.cpp Improved debugging 2008-11-23 20:13:02 +00:00
round.h A lot of clean-up: 2008-11-22 13:09:28 +00:00
settings.cpp Sorting the search results happens to be quite slow, often much slower than the search itself. 2009-01-22 18:30:22 +00:00
settings.h Improved debugging 2008-11-23 20:13:02 +00:00
training.cpp - Setting the rack manually is now done via a command, and can thus be undone 2009-01-24 10:28:20 +00:00
training.h - Setting the rack manually is now done via a command, and can thus be undone 2009-01-24 10:28:20 +00:00
turn.cpp - The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily. 2008-11-23 08:18:03 +00:00
turn.h - The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily. 2008-11-23 08:18:03 +00:00
turn_cmd.cpp Added auto-execution of commands when clearing future commands. 2008-11-30 20:55:45 +00:00
turn_cmd.h Added auto-execution of commands when clearing future commands. 2008-11-30 20:55:45 +00:00