..
images
Add a "Print preview" menu entry
2013-01-14 17:13:48 +01:00
ui
Topping: give the score penalty directly with the player move.
2013-01-16 17:46:47 +01:00
arbit_assignments.cpp
New MoveSelector class, to help find the "best" move to play.
2013-01-16 19:00:01 +01:00
arbit_assignments.h
Arbitration: rename a few methods
2013-01-16 00:21:42 +01:00
arbitration_widget.cpp
Results: add a isEmpty() method, and use it where possible
2013-01-16 11:15:12 +01:00
arbitration_widget.h
Remove all uses of KeyEventFilter.
2013-01-15 19:51:27 +01:00
aux_window.cpp
Fix a window placement bug.
2012-11-13 12:38:27 +01:00
aux_window.h
Change the copyright years for all the files modified in 2012
2012-10-11 13:45:24 +02:00
bag_widget.cpp
Change the copyright years for all the files modified in 2012
2012-10-11 13:45:24 +02:00
bag_widget.h
Change the copyright years for all the files modified in 2012
2012-10-11 13:45:24 +02:00
board_widget.cpp
New BoardLayout class to wrap the board layout (size and special squares).
2012-12-29 17:50:18 +01:00
board_widget.h
BoardWidget: preliminary version of played word preview
2012-12-29 17:46:18 +01:00
custom_popup.cpp
Change the copyright years for all the files modified in 2012
2012-10-11 13:45:24 +02:00
custom_popup.h
Change the copyright years for all the files modified in 2012
2012-10-11 13:45:24 +02:00
dic_tools_widget.cpp
Use toLower() and toUpper()
2012-12-29 17:46:17 +01:00
dic_tools_widget.h
Change the copyright years for all the files modified in 2012
2012-10-11 13:45:24 +02:00
dic_wizard.cpp
Change the copyright years for all the files modified in 2012
2012-10-11 13:45:24 +02:00
dic_wizard.h
Change the copyright years for all the files modified in 2012
2012-10-11 13:45:24 +02:00
eliot.qrc
Add a "Print preview" menu entry
2013-01-14 17:13:48 +01:00
fav_players.cpp
Favorite players: add buttons to move players up and down
2013-01-08 16:04:23 +01:00
fav_players.h
Moved the "Favorite players" window to a dedicated file, and added CSV import/export
2012-06-04 23:04:06 +02:00
game_signals.cpp
GameSignals: update member variables correctly when the game is destroyed
2013-01-10 21:42:07 +01:00
game_signals.h
GameSignals: new signal emitted when the rack of the current player changes.
2013-01-09 18:52:11 +01:00
hints_dialog.cpp
HintsDialog: display the cost of each hint (optional)
2013-01-11 11:06:57 +01:00
hints_dialog.h
HintsDialog: display the cost of each hint (optional)
2013-01-11 11:06:57 +01:00
history_widget.cpp
HistoryWidget: compute the player ID instead of getting it from TurnData
2013-01-16 14:31:44 +01:00
history_widget.h
History widget: show solos before warnings and penalties
2012-11-13 12:38:27 +01:00
main.cpp
Various fixes for problems detected by Coverity.
2012-10-13 13:49:40 +02:00
main_window.cpp
Add a "Print preview" menu entry
2013-01-14 17:13:48 +01:00
main_window.h
Add a "Print preview" menu entry
2013-01-14 17:13:48 +01:00
Makefile.am
Move game-related signals out of MainWindow, into the new dedicated class GameSignals
2013-01-09 16:23:33 +01:00
misc_helpers.cpp
Remove the KeyEventFilter class
2013-01-15 19:53:28 +01:00
misc_helpers.h
Remove the KeyEventFilter class
2013-01-15 19:53:28 +01:00
new_game.cpp
New "master game" feature.
2012-12-30 16:38:07 +01:00
new_game.h
New "master game" feature.
2012-12-30 16:38:07 +01:00
play_model.cpp
PlayModel: new signal to indicate that a move is played.
2013-01-08 16:04:23 +01:00
play_model.h
PlayModel: new signal to indicate that a move is played.
2013-01-08 16:04:23 +01:00
play_word_mediator.cpp
PlayWordMediator: consider the empty rack as valid
2013-01-15 11:43:30 +01:00
play_word_mediator.h
Topping: do not show the lineEdit control showing points of the move
2013-01-14 17:13:49 +01:00
player_widget.cpp
Topping: do not show the lineEdit control showing points of the move
2013-01-14 17:13:49 +01:00
player_widget.h
Rename CoordModel as PlayModel
2012-12-18 00:48:14 +01:00
players_table_helper.cpp
Remove all uses of KeyEventFilter.
2013-01-15 19:51:27 +01:00
players_table_helper.h
New game dialog: disable the up/down buttons when there is no selection
2012-12-29 17:44:39 +01:00
prefs_dialog.cpp
Topping: give the score penalty directly with the player move.
2013-01-16 17:46:47 +01:00
prefs_dialog.h
New option to start the timer automatically when the rack changes
2012-11-13 12:38:27 +01:00
qtcommon.cpp
Various fixes for problems detected by Coverity.
2012-10-13 13:49:40 +02:00
qtcommon.h
Change the copyright years for all the files modified in 2012
2012-10-11 13:45:24 +02:00
rack_widget.cpp
RackWidget: filter the rack correctly when the played word contains a blank
2013-01-13 22:53:57 +01:00
rack_widget.h
RackWidget: after a drag & drop, notify the game that the rack has changed.
2013-01-09 18:56:25 +01:00
score_widget.cpp
Change the copyright years for all the files modified in 2012
2012-10-11 13:45:24 +02:00
score_widget.h
Change the copyright years for all the files modified in 2012
2012-10-11 13:45:24 +02:00
stats_widget.cpp
Topping: give the score penalty directly with the player move.
2013-01-16 17:46:47 +01:00
stats_widget.h
Stats: add support for printing the table, as it is shown on the screen
2013-01-15 18:37:38 +01:00
tables_dialog.cpp
Players can now have a table number
2012-03-19 22:49:58 +01:00
tables_dialog.h
Players can now have a table number
2012-03-19 22:49:58 +01:00
tile_layout.cpp
TileLayout: fix the row offset on lines other than the first one
2012-12-17 22:32:44 +01:00
tile_layout.h
Change the copyright years for all the files modified in 2012
2012-10-11 13:45:24 +02:00
tile_widget.cpp
TileWidget: better colour for the shaded and played tiles
2012-12-30 01:53:14 +01:00
tile_widget.h
TileWidget: better colour for the shaded and played tiles
2012-12-30 01:53:14 +01:00
timer_widget.cpp
TimerWidget: new "chrono" mode, triggered with Ctrl+click
2013-01-11 11:06:57 +01:00
timer_widget.h
TimerModel: add a utility method
2013-01-11 11:06:57 +01:00
topping_widget.cpp
Topping: give the score penalty directly with the player move.
2013-01-16 17:46:47 +01:00
topping_widget.h
Topping: remove the ScoreWidget and add a TimerWidget
2013-01-11 11:06:57 +01:00
training_widget.cpp
Results: add a isEmpty() method, and use it where possible
2013-01-16 11:15:12 +01:00
training_widget.h
Rename CoordModel as PlayModel
2012-12-18 00:48:14 +01:00
validator_factory.cpp
Validators: always force the input to upper case
2012-10-06 17:49:36 +02:00
validator_factory.h
Arbitration: do not accept blindly any rack in Intermediate state.
2012-05-16 22:07:55 +02:00