..
.cvsignore
Added .cvsignore files
2004-07-08 18:17:31 +00:00
ai_percent.cpp
The constuctors of the players now take as argument the ID of the player
2005-11-06 17:13:45 +00:00
ai_percent.h
The constuctors of the players now take as argument the ID of the player
2005-11-06 17:13:45 +00:00
ai_player.h
The constuctors of the players now take as argument the ID of the player
2005-11-06 17:13:45 +00:00
bag.cpp
Removed the $Id:$ lines on HEAD
2005-11-04 20:00:05 +00:00
bag.h
Removed the $Id:$ lines on HEAD
2005-11-04 20:00:05 +00:00
board.cpp
Take more advantage of the Coord class, and remove the useless accessors
2005-11-05 13:56:59 +00:00
board.h
First backports from the branch (Game::getBoard and Game::getBag, mainly)
2005-11-04 23:26:03 +00:00
board_cross.cpp
- correct off by one in score, once again. index+1 is right !
2006-01-01 19:37:26 +00:00
board_search.cpp
- revert dic_chr patch. make dic_char instead.
2006-01-01 19:37:57 +00:00
coord.cpp
- Removed Game::format*
2005-11-05 15:48:59 +00:00
coord.h
Take more advantage of the Coord class, and remove the useless accessors
2005-11-05 13:56:59 +00:00
cross.cpp
Removed the $Id:$ lines on HEAD
2005-11-04 20:00:05 +00:00
cross.h
Removed the $Id:$ lines on HEAD
2005-11-04 20:00:05 +00:00
debug.h
- add simple printout debug msg
2005-12-26 21:10:59 +00:00
duplicate.cpp
- use of History class
2005-12-26 22:54:02 +00:00
duplicate.h
Removed the $Id:$ lines on HEAD
2005-11-04 20:00:05 +00:00
freegame.cpp
- use History class
2005-12-26 22:58:19 +00:00
freegame.h
Removed the $Id:$ lines on HEAD
2005-11-04 20:00:05 +00:00
game.cpp
Removed the useless Game::getPlayerRack() method
2005-12-27 15:01:07 +00:00
game.h
Removed the useless Game::getPlayerRack() method
2005-12-27 15:01:07 +00:00
game_factory.cpp
Removed the $Id:$ lines on HEAD
2005-11-04 20:00:05 +00:00
game_factory.h
Removed the $Id:$ lines on HEAD
2005-11-04 20:00:05 +00:00
game_io.cpp
Game load/save handling
2006-01-01 19:36:16 +00:00
history.cpp
- do not use std:: everywhere, it justs makes the code harder to read
2005-12-27 16:54:38 +00:00
history.h
- do not use std:: everywhere, it justs makes the code harder to read
2005-12-27 16:54:38 +00:00
Makefile.am
Game load/save handling
2006-01-01 19:36:16 +00:00
player.cpp
- correct bug in Game::back
2005-12-27 01:06:54 +00:00
player.h
- correct bug in Game::back
2005-12-27 01:06:54 +00:00
pldrack.cpp
- pldrack.h
2006-01-01 19:47:26 +00:00
pldrack.h
- pldrack.h
2006-01-01 19:47:26 +00:00
rack.cpp
add comments and emacs mode
2006-01-01 19:47:03 +00:00
rack.h
add comments and emacs mode
2006-01-01 19:47:03 +00:00
results.cpp
- off by one in History. corrected. all regression tests ok.
2005-12-27 00:06:23 +00:00
results.h
- since we use History, the first round is numbered 1
2005-12-26 21:22:21 +00:00
round.cpp
- correct empty round to have valid coord
2005-12-26 22:55:26 +00:00
round.h
- adding getWord and toString methods
2005-12-26 15:52:48 +00:00
tile.cpp
Removed the $Id:$ lines on HEAD
2005-11-04 20:00:05 +00:00
tile.h
Removed the $Id:$ lines on HEAD
2005-11-04 20:00:05 +00:00
training.cpp
- Commented out some debug messages preventing the regression to work properly.
2005-12-27 13:11:17 +00:00
training.h
- modified to use History
2005-12-26 22:53:26 +00:00
turn.cpp
- fixed typo
2005-12-26 19:43:21 +00:00
turn.h
- adding empty constructor for History
2005-12-26 19:17:49 +00:00