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- adding empty constructor for History
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commit
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2 changed files with 12 additions and 7 deletions
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@ -30,23 +30,29 @@
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#include "turn.h"
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Turn::Turn()
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{
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m_num = 0;
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m_player = 0;
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m_pldrack = PlayedRack();
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m_round = Round();
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}
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Turn::Turn(int iNum, int iPlayerId,
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const PlayedRack& iPldRack, const Round& iRound)
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: m_num(iNum), m_playerId(iPlayerId), m_pldrack(iPldRack), m_round(iRound)
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{
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}
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#if 0
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void Turn::operator=(const Turn &iOther)
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{
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num = iOther.num;
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pldrack = iOther.pldrack;
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round = iOther.round;
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m_num = iOther.m_num;
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m_pldrack = iOther.m_pldrack;
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m_round = iOther.m_round;
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}
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#endif
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string Turn::toString(bool iShowExtraSigns) const
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{
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string rs = "";
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@ -30,16 +30,15 @@
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class Turn
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{
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public:
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Turn();
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Turn(int iNum, int iPlayerId,
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const PlayedRack& iPldRack, const Round& iRound);
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virtual ~Turn() {};
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#if 0
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void setNum(int iNum) { m_num = iNum; }
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void setPlayer(int iPlayerId) { m_playerId = iPlayerId; }
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void setPlayedRack(const PlayedRack& iPldRack) { m_pldrack = iPldRack; }
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void setRound(const Round& iRound) { m_round = iRound; }
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#endif
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int getNum() const { return m_num; }
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int getPlayer() const { return m_playerId; }
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