.. |
.cvsignore
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Added .cvsignore files
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2004-07-08 18:17:31 +00:00 |
ai_percent.cpp
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The constuctors of the players now take as argument the ID of the player
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2005-11-06 17:13:45 +00:00 |
ai_percent.h
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The constuctors of the players now take as argument the ID of the player
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2005-11-06 17:13:45 +00:00 |
ai_player.h
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The constuctors of the players now take as argument the ID of the player
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2005-11-06 17:13:45 +00:00 |
bag.cpp
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Removed the $Id:$ lines on HEAD
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2005-11-04 20:00:05 +00:00 |
bag.h
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Removed the $Id:$ lines on HEAD
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2005-11-04 20:00:05 +00:00 |
board.cpp
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Take more advantage of the Coord class, and remove the useless accessors
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2005-11-05 13:56:59 +00:00 |
board.h
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First backports from the branch (Game::getBoard and Game::getBag, mainly)
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2005-11-04 23:26:03 +00:00 |
board_cross.cpp
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- correct off by one in score, once again. index+1 is right !
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2006-01-01 19:37:26 +00:00 |
board_search.cpp
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- revert dic_chr patch. make dic_char instead.
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2006-01-01 19:37:57 +00:00 |
coord.cpp
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- Removed Game::format*
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2005-11-05 15:48:59 +00:00 |
coord.h
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Take more advantage of the Coord class, and remove the useless accessors
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2005-11-05 13:56:59 +00:00 |
cross.cpp
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Removed the $Id:$ lines on HEAD
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2005-11-04 20:00:05 +00:00 |
cross.h
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Removed the $Id:$ lines on HEAD
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2005-11-04 20:00:05 +00:00 |
debug.h
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- add simple printout debug msg
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2005-12-26 21:10:59 +00:00 |
duplicate.cpp
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- use of History class
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2005-12-26 22:54:02 +00:00 |
duplicate.h
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Removed the $Id:$ lines on HEAD
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2005-11-04 20:00:05 +00:00 |
freegame.cpp
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- use History class
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2005-12-26 22:58:19 +00:00 |
freegame.h
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Removed the $Id:$ lines on HEAD
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2005-11-04 20:00:05 +00:00 |
game.cpp
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- correct helperSetRackRandom with RACK_ALL (replace tiles in bag)
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2006-01-01 19:48:36 +00:00 |
game.h
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- correct helperSetRackRandom with RACK_ALL (replace tiles in bag)
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2006-01-01 19:48:36 +00:00 |
game_factory.cpp
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Removed the $Id:$ lines on HEAD
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2005-11-04 20:00:05 +00:00 |
game_factory.h
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Removed the $Id:$ lines on HEAD
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2005-11-04 20:00:05 +00:00 |
game_io.cpp
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Game load/save handling
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2006-01-01 19:36:16 +00:00 |
history.cpp
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- do not use std:: everywhere, it justs makes the code harder to read
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2005-12-27 16:54:38 +00:00 |
history.h
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- do not use std:: everywhere, it justs makes the code harder to read
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2005-12-27 16:54:38 +00:00 |
Makefile.am
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Game load/save handling
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2006-01-01 19:36:16 +00:00 |
player.cpp
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- correct bug in Game::back
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2005-12-27 01:06:54 +00:00 |
player.h
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- correct bug in Game::back
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2005-12-27 01:06:54 +00:00 |
pldrack.cpp
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- pldrack.h
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2006-01-01 19:47:26 +00:00 |
pldrack.h
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- pldrack.h
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2006-01-01 19:47:26 +00:00 |
rack.cpp
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add comments and emacs mode
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2006-01-01 19:47:03 +00:00 |
rack.h
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add comments and emacs mode
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2006-01-01 19:47:03 +00:00 |
results.cpp
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- off by one in History. corrected. all regression tests ok.
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2005-12-27 00:06:23 +00:00 |
results.h
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- since we use History, the first round is numbered 1
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2005-12-26 21:22:21 +00:00 |
round.cpp
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- correct empty round to have valid coord
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2005-12-26 22:55:26 +00:00 |
round.h
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- adding getWord and toString methods
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2005-12-26 15:52:48 +00:00 |
tile.cpp
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Removed the $Id:$ lines on HEAD
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2005-11-04 20:00:05 +00:00 |
tile.h
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Removed the $Id:$ lines on HEAD
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2005-11-04 20:00:05 +00:00 |
training.cpp
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- Commented out some debug messages preventing the regression to work properly.
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2005-12-27 13:11:17 +00:00 |
training.h
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- modified to use History
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2005-12-26 22:53:26 +00:00 |
turn.cpp
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- fixed typo
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2005-12-26 19:43:21 +00:00 |
turn.h
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- adding empty constructor for History
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2005-12-26 19:17:49 +00:00 |