mirror of
git://git.savannah.nongnu.org/eliot.git
synced 2024-12-25 21:59:30 +01:00
1346 lines
26 KiB
Text
1346 lines
26 KiB
Text
# SOME DESCRIPTIVE TITLE.
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# Copyright (C) YEAR Eliot
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# This file is distributed under the same license as the PACKAGE package.
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# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
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#
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#, fuzzy
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msgid ""
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msgstr ""
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2009-09-26 11:09+0200\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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#: dic/compdic.cpp:81
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msgid "Cannot stat file "
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msgstr ""
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#: dic/compdic.cpp:429
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msgid "Mandatory options:"
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msgstr ""
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#: dic/compdic.cpp:430
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msgid " -d, --dicname <string> Set the dictionary name and version"
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msgstr ""
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#: dic/compdic.cpp:431
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msgid ""
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" -l, --letters <string> Path to the file containing the letters (see below)"
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msgstr ""
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#: dic/compdic.cpp:432
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msgid ""
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" -i, --input <string> Path to the uncompressed dictionary file (encoded "
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"in UTF-8)"
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msgstr ""
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#: dic/compdic.cpp:433
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msgid ""
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" The words must be in alphabetical order, without "
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"duplicates"
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msgstr ""
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#: dic/compdic.cpp:434
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msgid ""
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" -o, --output <string Path to the generated compressed dictionary file"
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msgstr ""
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#: dic/compdic.cpp:435
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msgid "Other options:"
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msgstr ""
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#: dic/compdic.cpp:436
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msgid " -h, --help Print this help and exit"
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msgstr ""
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#: dic/compdic.cpp:437
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msgid "Example:"
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msgstr ""
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#: dic/compdic.cpp:438
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msgid " -d 'ODS 5.0' -l letters.txt -i ods5.txt -o ods5.dawg"
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msgstr ""
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#: dic/compdic.cpp:440
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msgid ""
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"The file containing the letters (--letters switch) must be UTF-8 encoded."
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msgstr ""
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#: dic/compdic.cpp:441
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msgid ""
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"Each line corresponds to one letter, and must contain at least 5 fields "
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"separated with one or more space(s)."
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msgstr ""
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#: dic/compdic.cpp:443
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msgid ""
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" - 1st field: the letter itself, as stored in the input file (single "
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"character)"
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msgstr ""
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#: dic/compdic.cpp:444
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msgid " - 2nd field: the points of the letter"
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msgstr ""
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#: dic/compdic.cpp:445
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msgid ""
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" - 3rd field: the frequency of the letter (how many letters of this kind in "
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"the game)"
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msgstr ""
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#: dic/compdic.cpp:446
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msgid ""
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" - 4th field: 1 if the letter is considered as a vowel in Scrabble game, 0 "
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"otherwise"
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msgstr ""
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#: dic/compdic.cpp:447
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msgid ""
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" - 5th field: 1 if the letter is considered as a consonant in Scrabble game, "
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"0 otherwise"
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msgstr ""
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#: dic/compdic.cpp:448
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msgid ""
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" - 6th field (optional): display string for the letter (default: the letter "
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"itself)"
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msgstr ""
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#: dic/compdic.cpp:449
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msgid ""
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" - other fields (optional): input strings for the letter, in addition to the "
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"display string"
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msgstr ""
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#: dic/compdic.cpp:451
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msgid "Example for french:"
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msgstr ""
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#: dic/compdic.cpp:457
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msgid "Example for catalan:"
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msgstr ""
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#. TRANSLATORS: the first "L.L" must be translated "L·L",
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#. and the last one translated "ĿL"
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#: dic/compdic.cpp:462
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msgid "W 10 1 0 1 L.L L.L L-L L.L"
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msgstr ""
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#: dic/compdic.cpp:546
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msgid "A mandatory option is missing"
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msgstr ""
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#: dic/compdic.cpp:556
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msgid "Cannot open output file "
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msgstr ""
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#: dic/compdic.cpp:599
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#, c-format
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msgid " Load time: %.3f s\n"
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msgstr ""
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#: dic/compdic.cpp:600
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#, c-format
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msgid " Compression time: %.3f s\n"
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msgstr ""
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#: dic/compdic.cpp:602
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#, c-format
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msgid " Maximum recursion level reached: %d\n"
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msgstr ""
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#: dic/header.cpp:369
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msgid ""
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"Too old dictionary format. This format is not supported anymore since Eliot "
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"1.8. You can create dictionaries in the new format with the 'compdic' tool "
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"provided with Eliot (since version 1.6)."
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msgstr ""
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#: dic/header.cpp:641 qt/bag_widget.cpp:50 qt/dic_tools_widget.cpp:103
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msgid "Letter"
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msgstr ""
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#: dic/header.cpp:641 qt/bag_widget.cpp:51 qt/dic_tools_widget.cpp:104
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#: qt/history_widget.cpp:55 qt/training_widget.cpp:74
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msgid "Points"
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msgstr ""
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#: dic/header.cpp:641 qt/dic_tools_widget.cpp:105
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msgid "Frequency"
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msgstr ""
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#: dic/header.cpp:641
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msgid "Vowel"
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msgstr ""
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#: dic/header.cpp:642
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msgid "Consonant"
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msgstr ""
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#: dic/header.cpp:642
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msgid "Display"
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msgstr ""
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#: dic/header.cpp:642
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msgid "Alt. input"
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msgstr ""
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#: dic/listdic.cpp:94
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#, c-format
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msgid "offset binary | structure\n"
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msgstr ""
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#: dic/listdic.cpp:103
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#, c-format
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msgid "usage: %s [-a|-h|-l|-x] dictionary\n"
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msgstr ""
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#: dic/listdic.cpp:104
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#, c-format
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msgid " -a: print all\n"
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msgstr ""
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#: dic/listdic.cpp:105
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#, c-format
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msgid " -h: print header\n"
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msgstr ""
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#: dic/listdic.cpp:106
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#, c-format
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msgid " -l: print dictionary word list\n"
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msgstr ""
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#: dic/listdic.cpp:107
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#, c-format
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msgid " -x: print dictionary in hex\n"
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msgstr ""
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#: dic/regexpmain.cpp:45
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#, c-format
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msgid "usage: %s dictionary"
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msgstr ""
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#: dic/regexpmain.cpp:46
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msgid " dictionary: path to eliot dawg dictionary"
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msgstr ""
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#: dic/regexpmain.cpp:87 dic/regexpmain.cpp:111
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msgid "Enter a regular expression:"
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msgstr ""
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#: dic/regexpmain.cpp:98
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msgid "result:"
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msgstr ""
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#: dic/regexpmain.cpp:107
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msgid "Invalid regular expression: "
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msgstr ""
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#: game/duplicate.cpp:292
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msgid "Cannot switch to a non-human player"
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msgstr ""
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#: game/duplicate.cpp:296
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msgid "Cannot switch to a player who has already played"
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msgstr ""
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#: game/game.cpp:174
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msgid "Not a random mode"
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msgstr ""
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#: game/game.cpp:230
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msgid "The bag is empty"
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msgstr ""
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#: game/game.cpp:237 game/game.cpp:247
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msgid "Not enough vowels or consonants to complete the rack"
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msgstr ""
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#: game/game.cpp:410
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msgid "Some letters are invalid for the current dictionary"
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msgstr ""
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#: game/game.cpp:419
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msgid "The bag does not contain all these letters"
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msgstr ""
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#: game/game.cpp:432
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msgid "Not enough vowels or consonants in this rack"
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msgstr ""
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#: game/game_factory.cpp:148
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#, c-format
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msgid "Player %u"
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msgstr ""
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#: game/training.cpp:53 qt/new_game.cpp:98 qt/new_game.cpp:107
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#: qt/new_game.cpp:142 qt/ui/new_game.ui:52
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msgid "Training"
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msgstr ""
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#: qt/dic_tools_widget.cpp:93 qt/dic_tools_widget.cpp:98
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#: qt/ui/training_widget.ui:21
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msgid "Rack:"
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msgstr ""
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#: qt/dic_tools_widget.cpp:106
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msgid "Vowel?"
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msgstr ""
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#: qt/dic_tools_widget.cpp:107
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msgid "Consonant?"
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msgstr ""
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#: qt/dic_tools_widget.cpp:108
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msgid "Alternative inputs"
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msgstr ""
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#: qt/dic_tools_widget.cpp:146 qt/dic_tools_widget.cpp:190
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#: qt/dic_tools_widget.cpp:243
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msgid "Please select a dictionary"
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msgstr ""
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#: qt/dic_tools_widget.cpp:156
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msgid "Invalid or incomplete letters"
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msgstr ""
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#: qt/dic_tools_widget.cpp:168
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msgid "The word '%1' exists"
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msgstr ""
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#: qt/dic_tools_widget.cpp:173
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msgid "The word '%1' does not exist"
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msgstr ""
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#: qt/dic_tools_widget.cpp:198
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msgid "Rack: %1"
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msgstr ""
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#: qt/dic_tools_widget.cpp:216
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msgid "Anagrams"
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msgstr ""
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#: qt/dic_tools_widget.cpp:251
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msgid "Regular expression: %1"
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msgstr ""
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#: qt/dic_tools_widget.cpp:272
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msgid "Invalid regular expression: %1"
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msgstr ""
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#: qt/dic_tools_widget.cpp:321 qt/dic_tools_widget.cpp:323
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msgid "Yes"
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msgstr ""
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#: qt/dic_tools_widget.cpp:321 qt/dic_tools_widget.cpp:323
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msgid "No"
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msgstr ""
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#: qt/history_widget.cpp:51
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msgid "Turn"
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msgstr ""
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#: qt/history_widget.cpp:52
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msgid "Rack"
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msgstr ""
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#: qt/history_widget.cpp:53 qt/training_widget.cpp:72
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msgid "Word"
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msgstr ""
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#: qt/history_widget.cpp:54 qt/training_widget.cpp:73
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msgid "Ref"
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msgstr ""
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#: qt/history_widget.cpp:87 qt/score_widget.cpp:46
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msgid "Player"
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msgstr ""
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#: qt/history_widget.cpp:143 qt/main_window.cpp:659 utils/ncurses.cpp:419
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msgid "(PASS)"
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msgstr ""
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#: qt/history_widget.cpp:177 qt/main_window.cpp:382
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msgid "&Game"
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msgstr ""
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#: qt/main_window.cpp:112 qt/main_window.cpp:773 qt/ui/main_window.ui:38
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msgid "Board"
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msgstr ""
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#: qt/main_window.cpp:171
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msgid ""
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"Cannot load dictionary '%1' indicated in the preferences.\n"
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"Reason: %2"
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msgstr ""
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#: qt/main_window.cpp:261
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msgid "No game"
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msgstr ""
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#: qt/main_window.cpp:269 qt/ui/prefs_dialog.ui:192 utils/ncurses.cpp:1122
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msgid "Training mode"
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msgstr ""
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#: qt/main_window.cpp:274
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msgid "Duplicate game"
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msgstr ""
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#: qt/main_window.cpp:279 qt/new_game.cpp:100 qt/new_game.cpp:169
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#: qt/ui/new_game.ui:47
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msgid "Free game"
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msgstr ""
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#: qt/main_window.cpp:291
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msgid "Dictionary: %1"
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msgstr ""
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#: qt/main_window.cpp:300
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msgid "Eliot - Error"
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msgstr ""
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#: qt/main_window.cpp:383
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msgid "&New..."
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msgstr ""
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#: qt/main_window.cpp:383
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msgid "Ctrl+N"
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msgstr ""
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#: qt/main_window.cpp:384
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msgid "Start a new game"
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msgstr ""
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#: qt/main_window.cpp:386
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msgid "&Load..."
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msgstr ""
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#: qt/main_window.cpp:386
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msgid "Ctrl+O"
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msgstr ""
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#: qt/main_window.cpp:387
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msgid "Load an existing game"
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msgstr ""
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#: qt/main_window.cpp:388
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msgid "&Save as..."
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msgstr ""
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#: qt/main_window.cpp:388
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msgid "Ctrl+S"
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msgstr ""
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#: qt/main_window.cpp:389
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msgid "Save the current game"
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msgstr ""
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#: qt/main_window.cpp:391
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msgid "&Print..."
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msgstr ""
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#: qt/main_window.cpp:391
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msgid "Ctrl+P"
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msgstr ""
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#: qt/main_window.cpp:392
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msgid "Print the current game"
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msgstr ""
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#: qt/main_window.cpp:395
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msgid "&Quit"
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msgstr ""
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#: qt/main_window.cpp:395
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msgid "Ctrl+Q"
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msgstr ""
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#: qt/main_window.cpp:396
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msgid "Quit Eliot"
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msgstr ""
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#: qt/main_window.cpp:401 qt/main_window.cpp:444
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msgid "&History"
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msgstr ""
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#: qt/main_window.cpp:402
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msgid "&First turn"
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msgstr ""
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#: qt/main_window.cpp:402
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msgid "Ctrl+Home"
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msgstr ""
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#: qt/main_window.cpp:403
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msgid "Go to the first turn of the game"
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msgstr ""
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#: qt/main_window.cpp:405
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msgid "&Previous turn"
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msgstr ""
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#: qt/main_window.cpp:405
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msgid "Ctrl+Left"
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msgstr ""
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#: qt/main_window.cpp:406
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msgid "Go to the previous turn of the game"
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msgstr ""
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#: qt/main_window.cpp:408
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msgid "&Next turn"
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msgstr ""
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#: qt/main_window.cpp:408
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msgid "Ctrl+Right"
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msgstr ""
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#: qt/main_window.cpp:409
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msgid "Go to the next turn of the game"
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msgstr ""
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#: qt/main_window.cpp:411
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msgid "&Last turn"
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msgstr ""
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#: qt/main_window.cpp:411
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msgid "Ctrl+End"
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msgstr ""
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#: qt/main_window.cpp:412
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msgid "Go to the last turn of the game"
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msgstr ""
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#: qt/main_window.cpp:414
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msgid "&Replay turn"
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msgstr ""
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#: qt/main_window.cpp:414
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msgid "Ctrl+R"
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msgstr ""
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#: qt/main_window.cpp:415
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msgid ""
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"Play the game from the current position, replacing what was really played"
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msgstr ""
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#: qt/main_window.cpp:427
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msgid "&Settings"
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msgstr ""
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#: qt/main_window.cpp:428
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msgid "&Choose dictionary..."
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msgstr ""
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#: qt/main_window.cpp:428
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msgid "Ctrl+C"
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msgstr ""
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#: qt/main_window.cpp:429
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msgid "Select a new dictionary"
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msgstr ""
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#: qt/main_window.cpp:430
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msgid "&Preferences..."
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msgstr ""
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#: qt/main_window.cpp:430
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msgid "Ctrl+F"
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msgstr ""
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#: qt/main_window.cpp:431
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msgid "Edit the preferences"
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msgstr ""
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#: qt/main_window.cpp:436
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msgid "&Windows"
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msgstr ""
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#: qt/main_window.cpp:437
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msgid "&Toolbar"
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msgstr ""
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#: qt/main_window.cpp:437
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msgid "Ctrl+T"
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msgstr ""
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#: qt/main_window.cpp:438
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msgid "Show/hide the toolbar"
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msgstr ""
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#: qt/main_window.cpp:440
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msgid "&Bag"
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msgstr ""
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#: qt/main_window.cpp:440
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msgid "Ctrl+B"
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msgstr ""
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#: qt/main_window.cpp:441 qt/ui/main_window.ui:97
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msgid "Show/hide the remaining tiles in the bag"
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msgstr ""
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#: qt/main_window.cpp:442
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msgid "&External board"
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msgstr ""
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#: qt/main_window.cpp:442
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msgid "Ctrl+E"
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msgstr ""
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|
|
#: qt/main_window.cpp:443 qt/ui/main_window.ui:111
|
|
msgid "Show/hide the external board"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:444
|
|
msgid "Ctrl+H"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:445 qt/ui/main_window.ui:125
|
|
msgid "Show/hide the game history"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:447
|
|
msgid "&Dictionary tools"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:447
|
|
msgid "Ctrl+D"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:448 qt/ui/main_window.ui:139
|
|
msgid "Show/hide the dictionary tools"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:452
|
|
msgid "Hel&p"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:453
|
|
msgid "&About..."
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:454 qt/main_window.cpp:842
|
|
msgid "About Eliot"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:463
|
|
msgid ""
|
|
"You have to select a dictionary (.dawg file) before starting a game. This "
|
|
"can be done in the \"Settings\" menu.\n"
|
|
"\n"
|
|
"You can download dictionary files on Eliot web site."
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:491
|
|
msgid "Game started"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:499
|
|
msgid "You have to select a dictionary first!"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:503 utils/ncurses.cpp:640
|
|
msgid "Load a game"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:510
|
|
msgid "Error while loading the game"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:518 utils/ncurses.cpp:664
|
|
#, c-format
|
|
msgid "Game loaded"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:528
|
|
msgid "Save a game"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:533
|
|
msgid "Game saved"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:567
|
|
msgid "N."
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:567
|
|
msgid "RACK"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:567
|
|
msgid "SOLUTION"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:567
|
|
msgid "REF"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:567
|
|
msgid "PTS"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:700
|
|
msgid "Loading a dictionary will stop the current game."
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:701 qt/main_window.cpp:912 qt/new_game.cpp:56
|
|
msgid "Eliot"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:703 qt/main_window.cpp:914
|
|
msgid "Do you want to continue?"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:712 qt/prefs_dialog.cpp:153
|
|
msgid "Choose a dictionary"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:755 qt/ui/main_window.ui:94 utils/ncurses.cpp:491
|
|
msgid "Bag"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:791 qt/ui/main_window.ui:49 qt/ui/main_window.ui:122
|
|
msgid "History"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:808 qt/ui/main_window.ui:136
|
|
msgid "Dictionary tools"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:833
|
|
msgid ""
|
|
"Copyright (C) 1999-2009 - Antoine Fraboulet & Olivier Teuliere\n"
|
|
"\n"
|
|
"This program is free software; you can redistribute it and/or modify it "
|
|
"under the terms of the GNU General Public License as published by the Free "
|
|
"Software Foundation; either version 2 of the License, or (at your option) "
|
|
"any later version."
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:839
|
|
msgid "Web site: http://www.nongnu.org/eliot/en/"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:857 qt/main_window.cpp:870 qt/main_window.cpp:883
|
|
#: qt/main_window.cpp:896
|
|
msgid "Turn %1/%2"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:909
|
|
msgid ""
|
|
"Replaying this turn will modify the game history by deleting the turns after "
|
|
"the displayed one (i.e. turns \"in the future\")."
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:925
|
|
msgid "Replaying from turn %1"
|
|
msgstr ""
|
|
|
|
#: qt/new_game.cpp:39 qt/ui/new_game.ui:153
|
|
msgid "Human"
|
|
msgstr ""
|
|
|
|
#: qt/new_game.cpp:40 qt/ui/new_game.ui:158
|
|
msgid "Computer"
|
|
msgstr ""
|
|
|
|
#: qt/new_game.cpp:47 qt/new_game.cpp:54 qt/new_game.cpp:114
|
|
#: qt/new_game.cpp:205 qt/new_game.cpp:208
|
|
msgid "Player %1"
|
|
msgstr ""
|
|
|
|
#: qt/new_game.cpp:51
|
|
msgid "Name"
|
|
msgstr ""
|
|
|
|
#: qt/new_game.cpp:52
|
|
msgid "Type"
|
|
msgstr ""
|
|
|
|
#: qt/new_game.cpp:53
|
|
msgid "Level"
|
|
msgstr ""
|
|
|
|
#: qt/new_game.cpp:168 qt/ui/new_game.ui:42
|
|
msgid "Duplicate"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:66
|
|
msgid ""
|
|
"Enter the word to play (case-insensitive).\n"
|
|
"A joker from the rack must be written in parentheses.\n"
|
|
"E.g.: w(o)rd or W(O)RD"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:69
|
|
msgid ""
|
|
"Enter the coordinates of the word.\n"
|
|
"Specify the row before the column for horizontal words,\n"
|
|
"and the column before the row for vertical words.\n"
|
|
"E.g.: H4 or 4H"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:123
|
|
msgid "Cannot play word: misplaced parentheses"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:149
|
|
msgid "Cannot play '%1' at position '%2':\n"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:154
|
|
msgid "Some letters are not valid for the current dictionary"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:157
|
|
msgid "Invalid coordinates"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:160
|
|
msgid "The word does not exist"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:163
|
|
msgid "The rack doesn't contain the letters needed to play this word"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:166
|
|
msgid "The word is part of a longer one"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:169
|
|
msgid "The word tries to replace an existing letter"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:172
|
|
msgid "An orthogonal word is not valid"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:175
|
|
msgid "The word is already present on the board at these coordinates"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:178
|
|
msgid "A word cannot be isolated (not connected to the placed words)"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:181
|
|
msgid "The first word of the game must be horizontal"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:184
|
|
msgid "The first word of the game must cover the H8 square"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:187
|
|
msgid "The word is going out of the board"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:190
|
|
msgid "Incorrect or misplaced word (%1)"
|
|
msgstr ""
|
|
|
|
#: qt/player_widget.cpp:165
|
|
msgid "Cannot pass turn (%1)"
|
|
msgstr ""
|
|
|
|
#: qt/player_widget.cpp:167
|
|
msgid "Cannot change letters '%1' (%2)"
|
|
msgstr ""
|
|
|
|
#: qt/prefs_dialog.cpp:71 qt/prefs_dialog.cpp:86 qt/prefs_dialog.cpp:141
|
|
msgid "%1 error"
|
|
msgstr ""
|
|
|
|
#: qt/prefs_dialog.cpp:72
|
|
msgid "Cannot load preferences: %1"
|
|
msgstr ""
|
|
|
|
#: qt/prefs_dialog.cpp:87 qt/prefs_dialog.cpp:142
|
|
msgid "Cannot save preferences: %1"
|
|
msgstr ""
|
|
|
|
#: qt/score_widget.cpp:47
|
|
msgid "Score"
|
|
msgstr ""
|
|
|
|
#: qt/training_widget.cpp:221
|
|
msgid "Warning: Cannot set the rack to '%1'"
|
|
msgstr ""
|
|
|
|
#: qt/training_widget.cpp:261
|
|
msgid "Searching with rack '%1'..."
|
|
msgstr ""
|
|
|
|
#: qt/training_widget.cpp:263
|
|
msgid "Search done"
|
|
msgstr ""
|
|
|
|
#: qt/ui/main_window.ui:55 qt/ui/new_game.ui:113
|
|
msgid "Players"
|
|
msgstr ""
|
|
|
|
#: qt/ui/main_window.ui:108
|
|
msgid "External board"
|
|
msgstr ""
|
|
|
|
#: qt/ui/new_game.ui:13
|
|
msgid "New game"
|
|
msgstr ""
|
|
|
|
#: qt/ui/new_game.ui:22
|
|
msgid "Game type"
|
|
msgstr ""
|
|
|
|
#: qt/ui/new_game.ui:34
|
|
msgid "Mode:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/new_game.ui:73
|
|
msgid "Variant:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/new_game.ui:88
|
|
msgid ""
|
|
"In a joker game, each rack contains a joker. When a word containing the "
|
|
"joker is played on the grid, the joker is then replaced by the corresponding "
|
|
"letter from the bag, and the joker stays in the rack. When the corresponding "
|
|
"letter is not present in the bag, the joker is placed on the board. This "
|
|
"variant, particularly interesting in Duplicate mode, is good to train using "
|
|
"the joker."
|
|
msgstr ""
|
|
|
|
#: qt/ui/new_game.ui:91 utils/ncurses.cpp:1129
|
|
msgid "Joker game"
|
|
msgstr ""
|
|
|
|
#: qt/ui/new_game.ui:98
|
|
msgid ""
|
|
"An explosive game is a bit like a joker game, except than when the computer "
|
|
"chooses the rack (containing a joker), it performs a search and finds the "
|
|
"best word possible with the rack. Then, if possible, it replaces the joker "
|
|
"in the rack with the letter allowing to play this best word. This variant, "
|
|
"unlike the joker game, allows playing with a normal-looking rack, but it "
|
|
"usually gives much higher scores than in a normal game."
|
|
msgstr ""
|
|
|
|
#: qt/ui/new_game.ui:101
|
|
msgid "Explosive game"
|
|
msgstr ""
|
|
|
|
#: qt/ui/new_game.ui:131
|
|
msgid "Name:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/new_game.ui:145
|
|
msgid "Type:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/new_game.ui:166
|
|
msgid "Level:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/new_game.ui:190
|
|
msgid "Add player"
|
|
msgstr ""
|
|
|
|
#: qt/ui/new_game.ui:213
|
|
msgid "Remove player"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui:13
|
|
msgid "Preferences"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui:19
|
|
msgid "Interface"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui:27
|
|
msgid "Dictionary path:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui:40
|
|
msgid "Enter the dictionary path (mandatory to start a game)"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui:47
|
|
msgid "Open a browser window to choose the dictionary"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui:50
|
|
msgid "Browse..."
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui:59
|
|
msgid "Show/hide the tiles points on the board."
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui:62
|
|
msgid "Display tiles points"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui:72
|
|
msgid ""
|
|
"If checked, the game and player histories will display the rack and the "
|
|
"corresponding solution on the same line"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui:75
|
|
msgid "Align the rack and the solution in history"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui:85
|
|
msgid ""
|
|
"If checked, a confirmation will be requested before replaying the game from "
|
|
"a given turn. If unchecked, the action is performed without confirmation."
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui:88
|
|
msgid "Warn before replaying a turn"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui:101 utils/ncurses.cpp:1126
|
|
msgid "Duplicate mode"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui:107 qt/ui/prefs_dialog.ui:179
|
|
msgid ""
|
|
"If checked, playing an invalid or misplaced word will not be possible. If "
|
|
"unchecked, you will get 0 point and lose your turn"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui:110 qt/ui/prefs_dialog.ui:182
|
|
msgid "Refuse to play invalid moves"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui:117
|
|
msgid "Min. players for a solo:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui:124
|
|
msgid "Solo value:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui:131
|
|
msgid "Value of the solo bonus. Set it to 0 if you don't want solo bonus"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui:154
|
|
msgid "Minimum number of players needed to take into account the solo bonus"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui:173 utils/ncurses.cpp:1124
|
|
msgid "Free game mode"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui:198
|
|
msgid ""
|
|
"If checked, any change to the player rack in training mode will update the "
|
|
"'Plus 1' tab of the 'Dictionary tools' window"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui:201
|
|
msgid "Copy rack to the 'Plus 1' dictionary tool"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui:210
|
|
msgid "Search results limit:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui:217
|
|
msgid ""
|
|
"Maximum number of results returned by a search. The returned results will "
|
|
"always be the best ones. Use 0 to disable the limit (warning: searches "
|
|
"yielding many results can be extremely slow in this case!)."
|
|
msgstr ""
|
|
|
|
#: qt/ui/training_widget.ui:38
|
|
msgid "Play a word:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/training_widget.ui:56
|
|
msgid ""
|
|
"Enter the word to play (case-insensitive). A joker from the rack must be "
|
|
"written in parentheses. E.g.: w(o)rd or W(O)RD"
|
|
msgstr ""
|
|
|
|
#: qt/ui/training_widget.ui:66
|
|
msgid "Ref.:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/training_widget.ui:91
|
|
msgid ""
|
|
"Enter the coordinates of the word. Specify the row before the column for "
|
|
"horizontal words, and the column before the row for vertical words. E.g.: H4 "
|
|
"or 4H"
|
|
msgstr ""
|
|
|
|
#: qt/ui/training_widget.ui:98
|
|
msgid "Play"
|
|
msgstr ""
|
|
|
|
#: qt/ui/training_widget.ui:109
|
|
msgid "New rack"
|
|
msgstr ""
|
|
|
|
#: qt/ui/training_widget.ui:116
|
|
msgid "Complement"
|
|
msgstr ""
|
|
|
|
#: qt/ui/training_widget.ui:126
|
|
msgid "Search"
|
|
msgstr ""
|
|
|
|
#: qt/ui/training_widget.ui:136
|
|
msgid "Play selected"
|
|
msgstr ""
|
|
|
|
#: qt/ui/training_widget.ui:145 utils/ncurses.cpp:345
|
|
msgid "Search results"
|
|
msgstr ""
|
|
|
|
#: qt/ui/training_widget.ui:85
|
|
msgid "Enter the coordinates of the word."
|
|
msgstr ""
|
|
|
|
#: qt/ui/training_widget.ui:51
|
|
msgid "Enter the word to play (case-insensitive)."
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:287
|
|
msgid "Scores"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:291 utils/ncurses.cpp:297
|
|
#, c-format
|
|
msgid "%s: %d"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:309
|
|
msgid "Racks"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:313 utils/ncurses.cpp:319
|
|
#, c-format
|
|
msgid "%s: %ls"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:333 utils/ncurses.cpp:336
|
|
msgid "Search complete"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:374
|
|
msgid "History of the game"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:380
|
|
msgid " N | RACK | SOLUTION | REF | PTS | P | BONUS"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:445
|
|
msgid "Help"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:449
|
|
msgid "[Global]"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:450
|
|
msgid " h, H, ? Show/hide help box"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:451
|
|
msgid " y, Y Show/hide history of the game"
|
|
msgstr ""
|
|
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#: utils/ncurses.cpp:452
|
|
msgid ""
|
|
" b, B Show/hide contents of the bag (including letters of the "
|
|
"racks)"
|
|
msgstr ""
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|
|
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#: utils/ncurses.cpp:453
|
|
msgid " e, E Show/hide dots on empty squares of the board"
|
|
msgstr ""
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#: utils/ncurses.cpp:454
|
|
msgid " d, D Check the existence of a word in the dictionary"
|
|
msgstr ""
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|
|
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#: utils/ncurses.cpp:455
|
|
msgid " j, J Play a word"
|
|
msgstr ""
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|
|
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#: utils/ncurses.cpp:456
|
|
msgid " s, S Save the game"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:457
|
|
msgid " l, L Load a game"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:458
|
|
msgid " q, Q Quit"
|
|
msgstr ""
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|
|
|
#: utils/ncurses.cpp:461
|
|
msgid "[Training mode]"
|
|
msgstr ""
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|
|
|
#: utils/ncurses.cpp:462
|
|
msgid " * Take a random rack"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:463
|
|
msgid " + Complete the current rack randomly"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:464
|
|
msgid " t, T Set the rack manually"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:465
|
|
msgid " c, C Compute all the possible words"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:466
|
|
msgid " r, R Show/hide search results"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:469
|
|
msgid "[Duplicate mode]"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:470
|
|
msgid " n, N Switch to the next human player"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:473
|
|
msgid "[Free game mode]"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:474
|
|
msgid " p, P Pass your turn (with or without changing letters)"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:477
|
|
msgid "[Miscellaneous]"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:478
|
|
msgid " <up>, <down> Navigate in a box line by line"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:479
|
|
msgid " <pgup>, <pgdown> Navigate in a box page by page"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:480
|
|
msgid " Ctrl-l Refresh the screen"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:498
|
|
msgid " LETTER | POINTS | FREQUENCY | REMAINING"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:554
|
|
msgid "Play a word"
|
|
msgstr ""
|
|
|
|
#. TRANSLATORS: Align the : when translating "Played word:" and
|
|
#. "Coordinates:". For example:
|
|
#. Pl. word :
|
|
#. Coordinates:
|
|
#: utils/ncurses.cpp:555 utils/ncurses.cpp:563
|
|
msgid "Played word:"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:556 utils/ncurses.cpp:564
|
|
msgid "Coordinates:"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:578
|
|
msgid "Incorrect or misplaced word"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:588
|
|
msgid "Dictionary"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:589
|
|
msgid "Enter the word to check:"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:598
|
|
#, c-format
|
|
msgid "The word '%ls' exists"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:600
|
|
#, c-format
|
|
msgid "The word '%ls' does not exist"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:610
|
|
msgid "Save the game"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:611 utils/ncurses.cpp:641
|
|
msgid "Enter the file name:"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:621
|
|
#, c-format
|
|
msgid "Cannot open file %ls for writing"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:629
|
|
#, c-format
|
|
msgid "Game saved in '%ls'"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:651
|
|
#, c-format
|
|
msgid "Cannot open file '%ls' for reading"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:659
|
|
#, c-format
|
|
msgid "Invalid saved game"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:680
|
|
msgid "Pass your turn"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:681
|
|
msgid "Enter the letters to change:"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:690
|
|
msgid "Cannot pass the turn"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:700
|
|
msgid "Set rack"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:701
|
|
msgid "Enter the new letters:"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:713
|
|
msgid "Cannot take these letters from the bag:"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:1130
|
|
msgid "[h for help]"
|
|
msgstr ""
|