This commit is contained in:
Matthew Berry 2022-08-11 08:28:04 -07:00
parent 71dba46e8b
commit 5d3f3bcac7

View file

@ -324,7 +324,19 @@ module GBA
end
end
def bgr16_from_color(color : Color) : BGR16
BGR16.new(@pram, color)
end
@fresh_log = true
def calculate_color(col : Int) : UInt16
log = @vcount == 50 && 60 < col < 180
if log && @fresh_log
puts "\n\n\n\n LOG \n\n\n\n"
@fresh_log = false
end
@fresh_log = true if !log
enable_flags, effects_enabled = get_enables(col)
top_color = nil
colors = uninitialized Color[5]
@ -345,47 +357,55 @@ module GBA
false, # not a sprite
)
end
blending_mode = @bldcnt.blending_mode
4.times do |priority|
colors.each do |color|
if bit?(enable_flags, color.target_bit) # check that layer is enabled
if color.priority == priority # check that priority matches (effectively orders backgrounds)
if bit?(enable_flags, color.target_bit) && color.priority == priority # check that layer is enabled and priorities match
if top_color.nil?
if color.palette > 0 # check that color is opaque
if color.palette > 0
if !effects_enabled || !color.blends # if effects are disabled, always take the first opaque color
return BGR16.new(@pram, color).value
return bgr16_from_color(color).value
elsif @bldcnt.is_bg_target(color.target_bit, target: 1)
if color.sprite || blending_mode == 1 # pass along to blending routine
top_color = color
elsif blending_mode == 0 # don't blend
return bgr16_from_color(color).value
elsif blending_mode == 2 # blend with white
else # blend with black
end
else # pixel is not a blending target
return bgr16_from_color(color).value # todo: condense with previous condition
end
end
else # top color has been selected
top_color_u16 = BGR16.new(@pram, top_color).value
top_color_u16 = bgr16_from_color(top_color).value
if !@bldcnt.is_bg_target(color.target_bit, target: 2) # second layer isn't set in bldcnt, don't blend
return top_color_u16
elsif color.palette > 0 # is a target and color is opaque
if @bldcnt.blending_mode == 1 || top_color.sprite
return (BGR16.new(@pram, top_color) * (Math.min(16, @bldalpha.eva_coefficient) / 16) +
BGR16.new(@pram, color) * (Math.min(16, @bldalpha.evb_coefficient) / 16)).value
elsif @bldcnt.blending_mode == 0
if blending_mode == 1 || top_color.sprite
return (bgr16_from_color(top_color) * (Math.min(16, @bldalpha.eva_coefficient) / 16) +
bgr16_from_color(color) * (Math.min(16, @bldalpha.evb_coefficient) / 16)).value
elsif blending_mode == 0
return top_color_u16
elsif @bldcnt.blending_mode == 2
# blend with white
return top_color_u16 # todo
elsif @bldcnt.blending_mode == 3
# blend with black
return top_color_u16 # todo
elsif blending_mode == 2 # blend with white
bgr16 = bgr16_from_color(top_color)
return (bgr16 + (BGR16.new(0xFFFF) - bgr16) * (Math.min(16, @bldy.evy_coefficient) / 16)).value
elsif blending_mode == 3 # blend with black
bgr16 = bgr16_from_color(top_color)
return (bgr16 - bgr16 * (Math.min(16, @bldy.evy_coefficient) / 16)).value
end
else # is a target and color is transparent
if @bldcnt.blending_mode == 0
elsif top_color.sprite # is a target and color is transparent
if blending_mode == 0
return top_color_u16
elsif @bldcnt.blending_mode == 1
elsif blending_mode == 1
return top_color_u16
elsif @bldcnt.blending_mode == 2
# blend with white
return top_color_u16 # todo
elsif @bldcnt.blending_mode == 3
# blend with black
return top_color_u16 # todo
end
elsif blending_mode == 2 # blend with white
bgr16 = bgr16_from_color(top_color)
return (bgr16 + (BGR16.new(0xFFFF) - bgr16) * (Math.min(16, @bldy.evy_coefficient) / 16)).value
elsif blending_mode == 3 # blend with black
bgr16 = bgr16_from_color(top_color)
return (bgr16 - bgr16 * (Math.min(16, @bldy.evy_coefficient) / 16)).value
end
end
end
@ -393,7 +413,14 @@ module GBA
end
end
backdrop_color = @pram.to_unsafe.as(UInt16*)[0]
return top_color.nil? ? backdrop_color : BGR16.new(@pram, top_color).value
if log
if top_color.nil?
puts "No top color, returning backdrop"
else
puts " Didn't find second layer, returning top color"
end
end
return top_color.nil? ? backdrop_color : bgr16_from_color(top_color).value
4.times do |priority|
if bit?(enable_flags, 4)