mirror of
https://github.com/awesomeWM/awesome
synced 2024-11-17 07:47:41 +01:00
Mirror of https://github.com/awesomeWM/awesome
e77b979092
EWMH describes desktop windows like this: "_NET_WM_WINDOW_TYPE_DESKTOP indicates a desktop feature. This can include a single window containing desktop icons with the same dimensions as the screen, allowing the desktop environment to have full control of the desktop, without the need for proxying root window clicks." An example for such a window is nautilus' virtual root window. Naturally, such a window would always overlap with any given client, so awful.placement.no_overlap just didn't do anything at all. The fix is to ignore such clients for placement calculations. Signed-off-by: Uli Schlachter <psychon@znc.in> |
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build-tests | ||
build-utils | ||
common | ||
icons | ||
lib | ||
luadoc | ||
manpages | ||
objects | ||
themes | ||
utils | ||
.gitignore | ||
AUTHORS | ||
awesome-version-internal.h.in | ||
awesome.c | ||
awesome.desktop | ||
awesome.doxygen.in | ||
awesome.h | ||
awesomeConfig.cmake | ||
awesomerc.lua.in | ||
banning.c | ||
banning.h | ||
BUGS | ||
CMakeLists.txt | ||
color.c | ||
color.h | ||
config.h.in | ||
dbus.c | ||
dbus.h | ||
draw.c | ||
draw.h | ||
event.c | ||
event.h | ||
ewmh.c | ||
ewmh.h | ||
font.c | ||
font.h | ||
globalconf.h | ||
keygrabber.c | ||
keygrabber.h | ||
keyresolv.c | ||
keyresolv.h | ||
LICENSE | ||
luaa.c | ||
luaa.h | ||
Makefile | ||
mouse.c | ||
mouse.h | ||
mousegrabber.c | ||
mousegrabber.h | ||
PATCHES | ||
property.c | ||
property.h | ||
README | ||
root.c | ||
screen.c | ||
screen.h | ||
selection.c | ||
selection.h | ||
spawn.c | ||
spawn.h | ||
stack.c | ||
stack.h | ||
strut.c | ||
strut.h | ||
STYLE | ||
systray.c | ||
systray.h | ||
xwindow.c | ||
xwindow.h |
awesome ======= awesome is a highly configurable, next generation framework window manager for X. Building and installation ------------------------- After extracting the dist tarball, run: make This will create a build directory, run cmake in it and build awesome. After building is finished, you can install: make install # you might need root permissions Running awesome --------------- You can directly select awesome from your display manager. If not, you can add the following line to your .xinitrc to start awesome using startx or to .xsession to start awesome using your display manager: exec awesome In order to connect awesome to a specific display, make sure that the DISPLAY environment variable is set correctly, e.g.: DISPLAY=foo.bar:1 exec awesome (This will start awesome on display :1 of the host foo.bar.) Configuration ------------- The configuration of awesome is done by creating a $XDG_CONFIG_HOME/awesome/rc.lua file. An example configuration named "awesomerc.lua.in" is provided in the source. Troubleshooting --------------- In most systems any message printed by awesome (including warnings and errors) are written to $HOME/.xsession-errors. If awesome does not start or the configuration file is not producing the desired results the user should examine this file to gain insight into the problem.