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Julien Danjou 5f6aed4e3d key: use new Lua object system
Signed-off-by: Julien Danjou <julien@danjou.info>
2009-04-12 15:11:33 +02:00
build-utils layout: move layout code to Lua 2008-12-14 10:28:21 +01:00
common luaobject: import 2009-04-12 15:11:32 +02:00
icons
lib awful.titlebar: do not call update on changes 2009-04-12 15:05:33 +02:00
manpages build: move manpages into their own directory 2009-04-11 16:11:43 +02:00
themes awful.titlebar: more buttons added 2009-04-12 14:24:50 +02:00
utils import new awesome-client using D-Bus 2009-04-08 17:30:18 +02:00
widgets widget: widget are now full Lua object 2009-04-12 15:11:33 +02:00
.gitignore gitignore: remove awesome-client 2009-04-11 16:10:42 +02:00
AUTHORS update AUTHORS 2009-04-08 19:01:20 +02:00
awesome-version-internal.h.in
awesome.c client: change global linked list to an array 2009-04-12 15:11:32 +02:00
awesome.desktop
awesome.doxygen.in layout: move layout code to Lua 2008-12-14 10:28:21 +01:00
awesome.h
awesomeConfig.cmake build: stop checking for readline 2009-04-08 20:07:45 +02:00
awesomerc.lua.in awesomerc: Lua prompt has no completion 2009-03-19 11:04:04 +01:00
BUGS
client.c tag: use new Lua object system 2009-04-12 15:11:33 +02:00
client.h client: use new object system 2009-04-12 15:11:33 +02:00
CMakeLists.txt build: move manpages into their own directory 2009-04-11 16:11:43 +02:00
cnode.c
cnode.h
config.h.in
dbus.c Remove the argument to awesome_refresh() 2009-04-10 18:02:49 +02:00
dbus.h
draw.c Move the definition of globalconf into a header file 2009-04-10 16:32:42 +02:00
draw.h Added AlignMiddle to alignment_t structure 2009-03-12 11:49:58 +01:00
event.c wibox: use new Lua object system 2009-04-12 15:11:33 +02:00
event.h client_stack(): Only stack windows once per mainloop 2009-04-10 18:15:48 +02:00
ewmh.c tag: use new Lua object system 2009-04-12 15:11:33 +02:00
ewmh.h image: use new object system 2009-04-12 15:11:32 +02:00
hooks.c Move the definition of globalconf into a header file 2009-04-10 16:32:42 +02:00
image.c image: use new object system 2009-04-12 15:11:32 +02:00
image.h image: use new object system 2009-04-12 15:11:32 +02:00
key.c key: use new Lua object system 2009-04-12 15:11:33 +02:00
key.h key: use new Lua object system 2009-04-12 15:11:33 +02:00
keygrabber.c Move the definition of globalconf into a header file 2009-04-10 16:32:42 +02:00
keygrabber.h
layout.c client: change global linked list to an array 2009-04-12 15:11:32 +02:00
layout.h layout: move layout code to Lua 2008-12-14 10:28:21 +01:00
LICENSE
luaa.c widget: widget are now full Lua object 2009-04-12 15:11:33 +02:00
luaa.h client: use new object system 2009-04-12 15:11:33 +02:00
Makefile awesome-client: remove socket code 2009-04-08 17:56:25 +02:00
mouse.c wibox: use new Lua object system 2009-04-12 15:11:33 +02:00
mouse.h mouse: add object_under_pointer 2008-12-14 10:28:23 +01:00
mousegrabber.c Move the definition of globalconf into a header file 2009-04-10 16:32:42 +02:00
mousegrabber.h
PATCHES
property.c wibox: use new Lua object system 2009-04-12 15:11:33 +02:00
property.h client: store class and instance 2009-04-04 13:54:51 +02:00
README build: set minimum pango version required 2008-12-29 10:16:11 +01:00
screen.c tag: use new Lua object system 2009-04-12 15:11:33 +02:00
screen.h
selection.c Remove the argument to awesome_refresh() 2009-04-10 18:02:49 +02:00
selection.h selection: do not use a useless module 2009-01-06 17:02:08 +01:00
spawn.c Move the definition of globalconf into a header file 2009-04-10 16:32:42 +02:00
spawn.h luaa: split spawn() into spawn.c 2009-04-03 13:09:17 +02:00
stack.c Move the definition of globalconf into a header file 2009-04-10 16:32:42 +02:00
stack.h
structs.h tag: use new Lua object system 2009-04-12 15:11:33 +02:00
STYLE
swindow.c Move the definition of globalconf into a header file 2009-04-10 16:32:42 +02:00
swindow.h client, swindow: switch to a more convient definition of geometry 2008-12-14 10:28:24 +01:00
systray.c Move the definition of globalconf into a header file 2009-04-10 16:32:42 +02:00
systray.h
tag.c tag: use new Lua object system 2009-04-12 15:11:33 +02:00
tag.h tag: use new Lua object system 2009-04-12 15:11:33 +02:00
titlebar.c wibox: use new Lua object system 2009-04-12 15:11:33 +02:00
titlebar.h wibox: use new Lua object system 2009-04-12 15:11:33 +02:00
wibox.c wibox: use new Lua object system 2009-04-12 15:11:33 +02:00
wibox.h wibox: use new Lua object system 2009-04-12 15:11:33 +02:00
widget.c wibox: use new Lua object system 2009-04-12 15:11:33 +02:00
widget.h widget: widget are now full Lua object 2009-04-12 15:11:33 +02:00
window.c Move the definition of globalconf into a header file 2009-04-10 16:32:42 +02:00
window.h client: move window function into window.c 2009-04-07 15:58:09 +02:00

awesome
=======
awesome is a highly configurable, next generation framework window manager for X.

Requirements
------------
In order to build awesome itself, you need header files and libs of:
  - cmake (>= 2.6)
  - Xlib
  - xproto
  - xcb (>= 1.1)
  - xcb-util (>= 0.3)
  - Lua (>= 5.1)
  - cairo built with xcb support
  - pango and pangocairo (>= 1.19.3)
  - libev
  - Imlib2
  - dbus (optional, use -DWITH_DBUS=OFF with cmake to disable)
  - gperf

In order to build the awesome man pages and documentation,
you need these tools:
  - asciidoc
  - xmlto
  - docbook XSL stylesheets
  - luadoc

In order to build the source code reference, you need these tools:
  - doxygen
  - graphviz

Building and installation
-------------------------
After extracting the dist tarball, run:

  make

This will create a build directory, run cmake in it and build awesome.

After the building done, you can type this to install:

  make install # might need root permissions

Running awesome
---------------
You can directly select awesome from your display manager. If not, you can
add the following line to your .xinitrc to start awesome using startx
or to .xsession to start awesome using your display manager:

    exec awesome

In order to connect awesome to a specific display, make sure that
the DISPLAY environment variable is set correctly, e.g.:

    DISPLAY=foo.bar:1 exec awesome

(This will start awesome on display :1 of the host foo.bar.)

Configuration
-------------
The configuration of awesome is done by creating a $XDG_CONFIG_HOME/awesome/rc.lua file.
An example is provided in the sources.

Troubleshooting
---------------
In most systems any message printed by awesome (including warnings and errors)
are written to $HOME/.xsession-errors.

If awesome does not start or the configuration file is not producing the desired
results the user should examine this file to gain insight into the problem.