Gtk4-tutorial/gfm/sec8.md
2021-02-08 22:24:54 +09:00

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Up: Readme.md, Prev: Section 7, Next: Section 9

Ui file and GtkBuilder

New, open and save button

We made the simplest editor in the previous section. It reads the files in on_open function at start-up and writes them when closing the window. It works but is not good. It is better to make "New", "Open", "Save" and "Close" buttons. This section describes how to put those buttons into the window. Signals and handlers will be explained later.

Screenshot of the file editor

The screenshot above shows the layout. The function on_open in the source code tfe2.c is as follows.

 1 static void
 2 on_open (GApplication *app, GFile ** files, gint n_files, gchar *hint, gpointer user_data) {
 3   GtkWidget *win;
 4   GtkWidget *nb;
 5   GtkWidget *lab;
 6   GtkNotebookPage *nbp;
 7   GtkWidget *scr;
 8   GtkWidget *tv;
 9   GtkTextBuffer *tb;
10   char *contents;
11   gsize length;
12   char *filename;
13   int i;
14 
15   GtkWidget *boxv;
16   GtkWidget *boxh;
17   GtkWidget *dmy1;
18   GtkWidget *dmy2;
19   GtkWidget *dmy3;
20   GtkWidget *btnn; /* button for new */
21   GtkWidget *btno; /* button for open */
22   GtkWidget *btns; /* button for save */
23   GtkWidget *btnc; /* button for close */
24 
25   win = gtk_application_window_new (GTK_APPLICATION (app));
26   gtk_window_set_title (GTK_WINDOW (win), "file editor");
27   gtk_window_set_default_size (GTK_WINDOW (win), 600, 400);
28 
29   boxv = gtk_box_new (GTK_ORIENTATION_VERTICAL, 0);
30   gtk_window_set_child (GTK_WINDOW (win), boxv);
31 
32   boxh = gtk_box_new (GTK_ORIENTATION_HORIZONTAL, 0);
33   gtk_box_append (GTK_BOX (boxv), boxh);
34 
35   dmy1 = gtk_label_new(NULL); /* dummy label for left space */
36   gtk_label_set_width_chars (GTK_LABEL (dmy1), 10);
37   dmy2 = gtk_label_new(NULL); /* dummy label for center space */
38   gtk_widget_set_hexpand (dmy2, TRUE);
39   dmy3 = gtk_label_new(NULL); /* dummy label for right space */
40   gtk_label_set_width_chars (GTK_LABEL (dmy3), 10);
41   btnn = gtk_button_new_with_label ("New");
42   btno = gtk_button_new_with_label ("Open");
43   btns = gtk_button_new_with_label ("Save");
44   btnc = gtk_button_new_with_label ("Close");
45 
46   gtk_box_append (GTK_BOX (boxh), dmy1);
47   gtk_box_append (GTK_BOX (boxh), btnn);
48   gtk_box_append (GTK_BOX (boxh), btno);
49   gtk_box_append (GTK_BOX (boxh), dmy2);
50   gtk_box_append (GTK_BOX (boxh), btns);
51   gtk_box_append (GTK_BOX (boxh), btnc);
52   gtk_box_append (GTK_BOX (boxh), dmy3);
53 
54   nb = gtk_notebook_new ();
55   gtk_widget_set_hexpand (nb, TRUE);
56   gtk_widget_set_vexpand (nb, TRUE);
57   gtk_box_append (GTK_BOX (boxv), nb);
58 
59   for (i = 0; i < n_files; i++) {
60     if (g_file_load_contents (files[i], NULL, &contents, &length, NULL, NULL)) {
61       scr = gtk_scrolled_window_new ();
62       tv = tfe_text_view_new ();
63       tb = gtk_text_view_get_buffer (GTK_TEXT_VIEW (tv));
64       gtk_text_view_set_wrap_mode (GTK_TEXT_VIEW (tv), GTK_WRAP_WORD_CHAR);
65       gtk_scrolled_window_set_child (GTK_SCROLLED_WINDOW (scr), tv);
66 
67       tfe_text_view_set_file (TFE_TEXT_VIEW (tv),  g_file_dup (files[i]));
68       gtk_text_buffer_set_text (tb, contents, length);
69       g_free (contents);
70       filename = g_file_get_basename (files[i]);
71       lab = gtk_label_new (filename);
72       gtk_notebook_append_page (GTK_NOTEBOOK (nb), scr, lab);
73       nbp = gtk_notebook_get_page (GTK_NOTEBOOK (nb), scr);
74       g_object_set (nbp, "tab-expand", TRUE, NULL);
75       g_free (filename);
76     } else {
77       filename = g_file_get_path (files[i]);
78       g_print ("No such file: %s.\n", filename);
79       g_free (filename);
80     }
81   }
82   if (gtk_notebook_get_n_pages (GTK_NOTEBOOK (nb)) > 0) {
83     gtk_widget_show (win);
84   } else
85     gtk_window_destroy (GTK_WINDOW (win));
86 }

The point is how to build the window.

  • 25-27: Generates GtkApplicationWindow and sets the title and default size.
  • 29-30: Generates GtkBox boxv. It is a vertical box and a child of GtkApplicationWindow. It has two children. The first child is a horizontal box includes buttons. The second child is GtkNotebook.
  • 32-33: Generates GtkBox boxh and appends it to 'boxv' as a first child.
  • 35-40: Generates three dummy labels. The labels dmy1 and dmy3 has a character width of ten. The other label dmy2 has hexpand property which is set to be TRUE. This makes the label expands horizontally as long as possible.
  • 41-44: Generates four buttons.
  • 46-52: Appends these GtkLabel and GtkButton to boxh.
  • 54-57: Generates GtkNotebook and sets hexpand and vexpand properties TRUE. This makes it expand horizontally and vertically as big as possible. It is appended to boxv as the second child.

The number of lines is 33(=57-25+1) to build the widgets. And we needed many variables (boxv, boxh, dmy1 ...). Most of them aren't necessary except building the widgets. Are there any good solution to reduce these work?

Gtk provides GtkBuilder. It reads ui data and builds a window. It reduces the cumbersome work.

Ui file

First, let's look at the ui file tfe3.ui that defines a structure of the widgets.

 1 <interface>
 2   <object class="GtkApplicationWindow" id="win">
 3     <property name="title">file editor</property>
 4     <property name="default-width">600</property>
 5     <property name="default-height">400</property>
 6     <child>
 7       <object class="GtkBox" id="boxv">
 8         <property name="orientation">GTK_ORIENTATION_VERTICAL</property>
 9         <child>
10           <object class="GtkBox" id="boxh">
11           <property name="orientation">GTK_ORIENTATION_HORIZONTAL</property>
12             <child>
13               <object class="GtkLabel" id="dmy1">
14               <property name="width-chars">10</property>
15               </object>
16             </child>
17             <child>
18               <object class="GtkButton" id="btnn">
19               <property name="label">New</property>
20               </object>
21             </child>
22             <child>
23               <object class="GtkButton" id="btno">
24               <property name="label">Open</property>
25               </object>
26             </child>
27             <child>
28               <object class="GtkLabel" id="dmy2">
29               <property name="hexpand">TRUE</property>
30               </object>
31             </child>
32             <child>
33               <object class="GtkButton" id="btns">
34               <property name="label">Save</property>
35               </object>
36             </child>
37             <child>
38               <object class="GtkButton" id="btnc">
39               <property name="label">Close</property>
40               </object>
41             </child>
42             <child>
43               <object class="GtkLabel" id="dmy3">
44               <property name="width-chars">10</property>
45               </object>
46             </child>
47           </object>
48         </child>
49         <child>
50           <object class="GtkNotebook" id="nb">
51             <property name="hexpand">TRUE</property>
52             <property name="vexpand">TRUE</property>
53           </object>
54         </child>
55       </object>
56     </child>
57   </object>
58 </interface>
59 

This is coded with XML structure. Constructs beginning with < and ending with > are called tags. And there are two types of tags, start tag and end tag. For example, <interface> is a start tag and </interface> is an end tag. Ui file begins and ends with interface tags. Some tags, for example, object tags can have a class and id attributes inside the start tag.

  • 2-5: An object with GtkApplicationWindow class and win id is defined. This is the top level window. And the three properties of the window are defined. title property is "file editor", default-width property is 400 and default-height property is 300.
  • 6: child tag means a child of the object above. For example, line 7 tells us that GtkBox object which id is "boxv" is a child of win.

Compare this ui file and the lines 25-57 in the source code of on_open function. Those two describe the same structure of widgets.

GtkBuilder

GtkBuilder builds widgets based on the ui file.

GtkBuilder *build;

build = gtk_builder_new_from_file ("tfe3.ui");
win = GTK_WIDGET (gtk_builder_get_object (build, "win"));
gtk_window_set_application (GTK_WINDOW (win), GTK_APPLICATION (app));
nb = GTK_WIDGET (gtk_builder_get_object (build, "nb"));

The function gtk_builder_new_from_file reads the file given as an argument. Then, it builds the widgets and pointers to them, creates GtkBuilder object and put the pointers in it. The function gtk_builder_get_object (build, "win") returns the pointer to the widget win, which is the id in the ui file. All the widgets are connected based on the parent-children relationship described in the ui file. We only need win and nb for the program after this, so we don't need to take out any other widgets. This reduces lines in the C source file.

$ cd tfe; diff tfe2.c tfe3.c
58a59
>   GtkBuilder *build;
60,103c61,65
<   GtkWidget *boxv;
<   GtkWidget *boxh;
<   GtkWidget *dmy1;
<   GtkWidget *dmy2;
<   GtkWidget *dmy3;
<   GtkWidget *btnn; /* button for new */
<   GtkWidget *btno; /* button for open */
<   GtkWidget *btns; /* button for save */
<   GtkWidget *btnc; /* button for close */
< 
<   win = gtk_application_window_new (GTK_APPLICATION (app));
<   gtk_window_set_title (GTK_WINDOW (win), "file editor");
<   gtk_window_set_default_size (GTK_WINDOW (win), 600, 400);
< 
<   boxv = gtk_box_new (GTK_ORIENTATION_VERTICAL, 0);
<   gtk_window_set_child (GTK_WINDOW (win), boxv);
< 
<   boxh = gtk_box_new (GTK_ORIENTATION_HORIZONTAL, 0);
<   gtk_box_append (GTK_BOX (boxv), boxh);
< 
<   dmy1 = gtk_label_new(NULL); /* dummy label for left space */
<   gtk_label_set_width_chars (GTK_LABEL (dmy1), 10);
<   dmy2 = gtk_label_new(NULL); /* dummy label for center space */
<   gtk_widget_set_hexpand (dmy2, TRUE);
<   dmy3 = gtk_label_new(NULL); /* dummy label for right space */
<   gtk_label_set_width_chars (GTK_LABEL (dmy3), 10);
<   btnn = gtk_button_new_with_label ("New");
<   btno = gtk_button_new_with_label ("Open");
<   btns = gtk_button_new_with_label ("Save");
<   btnc = gtk_button_new_with_label ("Close");
< 
<   gtk_box_append (GTK_BOX (boxh), dmy1);
<   gtk_box_append (GTK_BOX (boxh), btnn);
<   gtk_box_append (GTK_BOX (boxh), btno);
<   gtk_box_append (GTK_BOX (boxh), dmy2);
<   gtk_box_append (GTK_BOX (boxh), btns);
<   gtk_box_append (GTK_BOX (boxh), btnc);
<   gtk_box_append (GTK_BOX (boxh), dmy3);
< 
<   nb = gtk_notebook_new ();
<   gtk_widget_set_hexpand (nb, TRUE);
<   gtk_widget_set_vexpand (nb, TRUE);
<   gtk_box_append (GTK_BOX (boxv), nb);
< 
---
>   build = gtk_builder_new_from_file ("tfe3.ui");
>   win = GTK_WIDGET (gtk_builder_get_object (build, "win"));
>   gtk_window_set_application (GTK_WINDOW (win), GTK_APPLICATION (app));
>   nb = GTK_WIDGET (gtk_builder_get_object (build, "nb"));
>   g_object_unref(build);
138c100
<   app = gtk_application_new ("com.github.ToshioCP.tfe2", G_APPLICATION_HANDLES_OPEN);
---
>   app = gtk_application_new ("com.github.ToshioCP.tfe3", G_APPLICATION_HANDLES_OPEN);

60,103c61,65 means 42 (=103-60+1) lines change to 5 (=65-61+1) lines. Therefore 37 lines are reduced. Using ui file not only shortens C source files, but also makes the widgets' structure clear.

Now I'll show you on_open function in the C source code tfe3.c.

 1 static void
 2 on_open (GApplication *app, GFile ** files, gint n_files, gchar *hint, gpointer user_data) {
 3   GtkWidget *win;
 4   GtkWidget *nb;
 5   GtkWidget *lab;
 6   GtkNotebookPage *nbp;
 7   GtkWidget *scr;
 8   GtkWidget *tv;
 9   GtkTextBuffer *tb;
10   char *contents;
11   gsize length;
12   char *filename;
13   int i;
14   GtkBuilder *build;
15 
16   build = gtk_builder_new_from_file ("tfe3.ui");
17   win = GTK_WIDGET (gtk_builder_get_object (build, "win"));
18   gtk_window_set_application (GTK_WINDOW (win), GTK_APPLICATION (app));
19   nb = GTK_WIDGET (gtk_builder_get_object (build, "nb"));
20   g_object_unref(build);
21   for (i = 0; i < n_files; i++) {
22     if (g_file_load_contents (files[i], NULL, &contents, &length, NULL, NULL)) {
23       scr = gtk_scrolled_window_new ();
24       tv = tfe_text_view_new ();
25       tb = gtk_text_view_get_buffer (GTK_TEXT_VIEW (tv));
26       gtk_text_view_set_wrap_mode (GTK_TEXT_VIEW (tv), GTK_WRAP_WORD_CHAR);
27       gtk_scrolled_window_set_child (GTK_SCROLLED_WINDOW (scr), tv);
28 
29       tfe_text_view_set_file (TFE_TEXT_VIEW (tv),  g_file_dup (files[i]));
30       gtk_text_buffer_set_text (tb, contents, length);
31       g_free (contents);
32       filename = g_file_get_basename (files[i]);
33       lab = gtk_label_new (filename);
34       gtk_notebook_append_page (GTK_NOTEBOOK (nb), scr, lab);
35       nbp = gtk_notebook_get_page (GTK_NOTEBOOK (nb), scr);
36       g_object_set (nbp, "tab-expand", TRUE, NULL);
37       g_free (filename);
38     } else {
39       filename = g_file_get_path (files[i]);
40       g_print ("No such file: %s.\n", filename);
41       g_free (filename);
42     }
43   }
44   if (gtk_notebook_get_n_pages (GTK_NOTEBOOK (nb)) > 0) {
45     gtk_widget_show (win);
46   } else
47     gtk_window_destroy (GTK_WINDOW (win));
48 }

The whole source code of tfe3.c is stored in src/tfe directory. If you want to see it, click the link above. You can also get the source files below.

Using ui string

GtkBuilder can build widgets using string. Use the function gtk_builder_new_from_string instead of gtk_builder_new_from_file.

char *uistring;

uistring =
"<interface>"
  "<object class="GtkApplicationWindow" id="win">"
    "<property name=\"title\">file editor</property>"
    "<property name=\"default-width\">600</property>"
    "<property name=\"default-height\">400</property>"
    "<child>"
      "<object class=\"GtkBox\" id=\"boxv\">"
        "<property name="orientation">GTK_ORIENTATION_VERTICAL</property>"
... ... ...
... ... ...
"</interface>";

build = gtk_builder_new_from_stringfile (uistring);

This method has an advantage and disadvantage. The advantage is that the ui string is written in the source code. So ui file is not necessary on runtime. The disadvantage is that writing C string is a bit bothersome because of the double quotes. If you want to use this method, you should write a script that transforms ui file into C-string.

  • Add backslash before each double quote.
  • Add double quote at the left and right.

Using Gresource

Using Gresource is similar to using string. But Gresource is compressed binary data, not text data. And there's a compiler that compiles ui file into Gresource. It can compile not only text files but also binary files such as images, sounds and so on. And after compilation, it bundles them up into one Gresource object.

An xml file is necessary for the resource compiler glib-compile-resources. It describes resource files.

1 <?xml version="1.0" encoding="UTF-8"?>
2 <gresources>
3   <gresource prefix="/com/github/ToshioCP/tfe3">
4     <file>tfe3.ui</file>
5   </gresource>
6 </gresources>
  • 2: gresources tag can include multiple gresources (gresource tags). However, this xml has only one gresource.
  • 3: The gresource has a prefix /com/github/ToshioCP/tfe3.
  • 4: The gresource has tfe3.ui. And it is pointed by /com/github/ToshioCP/tfe3/tfe3.ui because it needs prefix. If you want to add more files, then insert them between line 4 and 5.

Save this xml text to tfe3.gresource.xml. The gresource compiler glib-compile-resources shows its usage with the argument --help.

$ LANG=C glib-compile-resources --help
Usage:
  glib-compile-resources [OPTION?] FILE

Compile a resource specification into a resource file.
Resource specification files have the extension .gresource.xml,
and the resource file have the extension called .gresource.

Help Options:
  -h, --help                   Show help options

Application Options:
  --version                    Show program version and exit
  --target=FILE                Name of the output file
  --sourcedir=DIRECTORY        The directories to load files referenced in FILE from (default: current directory)
  --generate                   Generate output in the format selected for by the target filename extension
  --generate-header            Generate source header
  --generate-source            Generate source code used to link in the resource file into your code
  --generate-dependencies      Generate dependency list
  --dependency-file=FILE       Name of the dependency file to generate
  --generate-phony-targets     Include phony targets in the generated dependency file
  --manual-register            Don?t automatically create and register resource
  --internal                   Don?t export functions; declare them G_GNUC_INTERNAL
  --external-data              Don?t embed resource data in the C file; assume it's linked externally instead
  --c-name                     C identifier name used for the generated source code

Now run the compiler.

$ glib-compile-resources tfe3.gresource.xml --target=resources.c --generate-source

Then a C source file resources.c is generated. Modify tfe3.c and save it as tfe3_r.c.

#include "resources.c"
... ... ...
... ... ...
build = gtk_builder_new_from_resource ("/com/github/ToshioCP/tfe3/tfe3.ui");
... ... ...
... ... ...

Then, compile and run it. The window appears and it is the same as the screenshot at the beginning of this page.

Up: Readme.md, Prev: Section 7, Next: Section 9