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Widgets (1)
GtkLabel, GtkButton and Gtkbox
GtkLabel
We made a window and show it on the screen in the previous section. Now we go on to the next topic, widgets in the window. The simplest widget is GtkLabel. It is a widget with a string in it.
1 #include <gtk/gtk.h>
2
3 static void
4 app_activate (GApplication *app, gpointer user_data) {
5 GtkWidget *win;
6 GtkWidget *lab;
7
8 win = gtk_application_window_new (GTK_APPLICATION (app));
9 gtk_window_set_title (GTK_WINDOW (win), "lb1");
10 gtk_window_set_default_size (GTK_WINDOW (win), 400, 300);
11
12 lab = gtk_label_new ("Hello.");
13 gtk_window_set_child (GTK_WINDOW (win), lab);
14
15 gtk_widget_show (win);
16 }
17
18 int
19 main (int argc, char **argv) {
20 GtkApplication *app;
21 int stat;
22
23 app = gtk_application_new ("com.github.ToshioCP.lb1", G_APPLICATION_FLAGS_NONE);
24 g_signal_connect (app, "activate", G_CALLBACK (app_activate), NULL);
25 stat =g_application_run (G_APPLICATION (app), argc, argv);
26 g_object_unref (app);
27 return stat;
28 }
29
Save this program to a file lb1.c
.
Then compile and run it.
$ comp lb1
$ ./a.out
A window with a message "Hello." appears.
There's only a little change between pr4.c
and lb1.c
.
A program diff
is good to know the difference between two files.
$ cd misc; diff pr4.c lb1.c
5a6
> GtkWidget *lab;
8c9
< gtk_window_set_title (GTK_WINDOW (win), "pr4");
---
> gtk_window_set_title (GTK_WINDOW (win), "lb1");
9a11,14
>
> lab = gtk_label_new ("Hello.");
> gtk_window_set_child (GTK_WINDOW (win), lab);
>
18c23
< app = gtk_application_new ("com.github.ToshioCP.pr4", G_APPLICATION_FLAGS_NONE);
---
> app = gtk_application_new ("com.github.ToshioCP.lb1", G_APPLICATION_FLAGS_NONE);
This tells us:
- The definition of a variable
lab
is added. - The title of the window is changed.
- A label is created and connected to the window as a child.
The function gtk_window_set_child (GTK_WINDOW (win), lab)
makes the label lab
a child widget of the window win
.
Be careful.
A child widget is different from a child object.
Objects have parent-child relationships and widgets also have parent-child relationships.
But these two relationships are totally different.
Don't be confused.
In the program lb1.c
, lab
is a child widget of win
.
Child widgets are always located in their parent widget on the screen.
See the window appeared on the screen.
The window includes the label.
The window win
doesn't have any parents.
We call such a window top-level window.
One application can have two or more top-level windows.
GtkButton
Next widget is GtkButton. It has a label or icon on it. In this subsection, we will make a button with a label. When a button is clicked on, it emits a "clicked" signal. The following program shows how to catch the signal and do something.
1 #include <gtk/gtk.h>
2
3 static void
4 click_cb (GtkButton *btn, gpointer user_data) {
5 g_print ("Clicked.\n");
6 }
7
8 static void
9 app_activate (GApplication *app, gpointer user_data) {
10 GtkWidget *win;
11 GtkWidget *btn;
12
13 win = gtk_application_window_new (GTK_APPLICATION (app));
14 gtk_window_set_title (GTK_WINDOW (win), "lb2");
15 gtk_window_set_default_size (GTK_WINDOW (win), 400, 300);
16
17 btn = gtk_button_new_with_label ("Click me");
18 gtk_window_set_child (GTK_WINDOW (win), btn);
19 g_signal_connect (btn, "clicked", G_CALLBACK (click_cb), NULL);
20
21 gtk_widget_show (win);
22 }
23
24 int
25 main (int argc, char **argv) {
26 GtkApplication *app;
27 int stat;
28
29 app = gtk_application_new ("com.github.ToshioCP.lb2", G_APPLICATION_FLAGS_NONE);
30 g_signal_connect (app, "activate", G_CALLBACK (app_activate), NULL);
31 stat =g_application_run (G_APPLICATION (app), argc, argv);
32 g_object_unref (app);
33 return stat;
34 }
35
Look at the line 17 to 19.
First, it creates a GtkButton instance btn
with a label "Click me".
Then, adds the button to the window win
as a child.
Finally, connects a "clicked" signal of the button to a handler (function) click_cb
.
So, if btn
is clicked, the function click_cb
is invoked.
The suffix "cb" means "call back".
Name the program lb2.c
and save it.
Now compile and run it.
A window with the button appears. Click the button (it is a large button, you can click everywhere in the window), then a string "Clicked." appears on the terminal. It shows the handler was invoked by clicking the button.
It's fairly good for us to make sure that the clicked signal was caught and the handler was invoked.
However, using g_print is out of harmony with Gtk which is a GUI library.
So, we will change the handler.
The following code is lb3.c
.
1 static void
2 click_cb (GtkButton *btn, gpointer user_data) {
3 GtkWindow *win = GTK_WINDOW (user_data);
4 gtk_window_destroy (win);
5 }
6
7 static void
8 app_activate (GApplication *app, gpointer user_data) {
9 GtkWidget *win;
10 GtkWidget *btn;
11
12 win = gtk_application_window_new (GTK_APPLICATION (app));
13 gtk_window_set_title (GTK_WINDOW (win), "lb3");
14 gtk_window_set_default_size (GTK_WINDOW (win), 400, 300);
15
16 btn = gtk_button_new_with_label ("Quit");
17 gtk_window_set_child (GTK_WINDOW (win), btn);
18 g_signal_connect (btn, "clicked", G_CALLBACK (click_cb), win);
19
20 gtk_widget_show (win);
21 }
And the difference between lb2.c
and lb3.c
is as follows.
$ cd misc; diff lb2.c lb3.c
5c5,6
< g_print ("Clicked.\n");
---
> GtkWindow *win = GTK_WINDOW (user_data);
> gtk_window_destroy (win);
14c15
< gtk_window_set_title (GTK_WINDOW (win), "lb2");
---
> gtk_window_set_title (GTK_WINDOW (win), "lb3");
17c18
< btn = gtk_button_new_with_label ("Click me");
---
> btn = gtk_button_new_with_label ("Quit");
19c20
< g_signal_connect (btn, "clicked", G_CALLBACK (click_cb), NULL);
---
> g_signal_connect (btn, "clicked", G_CALLBACK (click_cb), win);
29c30
< app = gtk_application_new ("com.github.ToshioCP.lb2", G_APPLICATION_FLAGS_NONE);
---
> app = gtk_application_new ("com.github.ToshioCP.lb3", G_APPLICATION_FLAGS_NONE);
35d35
<
The change is:
- The function
g_print
inlb2.c
was deleted and two lines above are inserted instead. - The label of
btn
is changed from "Click me" to "Quit". - The fourth argument of
g_signal_connect
is changed fromNULL
towin
.
Most important is the fourth argument of g_signal_connect
.
It is described as "data to pass to handler" in the definition of g_signal_connect
in GObject API Reference.
Therefore, win
which is a pointer to GtkApplicationWindow is passed to the handler as a second parameter user_data
.
Then, the handler cast it to a pointer to GtkWindow and call gtk_window_destroy
to destroy the top-level window.
Then, the application quits.
GtkBox
GtkWindow and GtkApplicationWindow can have only one child. If you want to add two or more widgets in a window, you need a container widget. GtkBox is one of the containers. It arranges two or more child widgets into a single row or column. The following procedure shows the way to add two buttons in a window.
- Create a GtkApplicationWindow instance.
- Create a GtkBox instance and add it to the GtkApplicationWindow as a child.
- Create a GtkButton instance and append it to the GtkBox.
- Create another GtkButton instance and append it to the GtkBox.
After this, the Widgets are connected as the following diagram.
The program lb4.c
includes these widgets.
It is as follows.
1 #include <gtk/gtk.h>
2
3 static void
4 click1_cb (GtkButton *btn, gpointer user_data) {
5 const gchar *s;
6
7 s = gtk_button_get_label (btn);
8 if (g_strcmp0 (s, "Hello.") == 0)
9 gtk_button_set_label (btn, "Good-bye.");
10 else
11 gtk_button_set_label (btn, "Hello.");
12 }
13
14 static void
15 click2_cb (GtkButton *btn, gpointer user_data) {
16 GtkWindow *win = GTK_WINDOW (user_data);
17 gtk_window_destroy (win);
18 }
19
20 static void
21 app_activate (GApplication *app, gpointer user_data) {
22 GtkWidget *win;
23 GtkWidget *box;
24 GtkWidget *btn1;
25 GtkWidget *btn2;
26
27 win = gtk_application_window_new (GTK_APPLICATION (app));
28 gtk_window_set_title (GTK_WINDOW (win), "lb4");
29 gtk_window_set_default_size (GTK_WINDOW (win), 400, 300);
30
31 box = gtk_box_new (GTK_ORIENTATION_VERTICAL, 5);
32 gtk_box_set_homogeneous (GTK_BOX (box), TRUE);
33 gtk_window_set_child (GTK_WINDOW (win), box);
34
35 btn1 = gtk_button_new_with_label ("Hello.");
36 g_signal_connect (btn1, "clicked", G_CALLBACK (click1_cb), NULL);
37
38 btn2 = gtk_button_new_with_label ("Quit");
39 g_signal_connect (btn2, "clicked", G_CALLBACK (click2_cb), win);
40
41 gtk_box_append (GTK_BOX (box), btn1);
42 gtk_box_append (GTK_BOX (box), btn2);
43
44 gtk_widget_show (win);
45 }
46
47 int
48 main (int argc, char **argv) {
49 GtkApplication *app;
50 int stat;
51
52 app = gtk_application_new ("com.github.ToshioCP.lb4", G_APPLICATION_FLAGS_NONE);
53 g_signal_connect (app, "activate", G_CALLBACK (app_activate), NULL);
54 stat =g_application_run (G_APPLICATION (app), argc, argv);
55 g_object_unref (app);
56 return stat;
57 }
Look at the function app_activate
.
After the creation of a GtkApplicationWindow instance, a GtkBox instance is created.
box = gtk_box_new(GTK_ORIENTATION_VERTICAL, 5);
gtk_box_set_homogeneous (GTK_BOX (box), TRUE);
The first argument arranges the children of the box vertically. The second argument is the size between the children. The next function fills the box with the children, giving them the same space.
After that, two buttons btn1
and btn2
are created and the signal handlers are set.
Then, these two buttons are appended to the box.
The handler corresponds to btn1
toggles its label.
The handler corresponds to btn2
destroys the top-level window and the application quits.