libx48ng/src
2023-09-17 15:51:04 +02:00
..
tools prettify all the code 2023-09-07 16:36:44 +02:00
debugger.c merge debugger c in one big file, clean dead code, fiddling 2023-09-16 19:07:39 +02:00
debugger.h merge debugger c in one big file, clean dead code, fiddling 2023-09-16 19:07:39 +02:00
emu_actions.c split "private" parts of emulator.h into emulator_inner.h 2023-09-17 15:51:04 +02:00
emu_emulate.c split "private" parts of emulator.h into emulator_inner.h 2023-09-17 15:51:04 +02:00
emu_init.c split "private" parts of emulator.h into emulator_inner.h 2023-09-17 15:51:04 +02:00
emu_memory.c split "private" parts of emulator.h into emulator_inner.h 2023-09-17 15:51:04 +02:00
emu_register.c split "private" parts of emulator.h into emulator_inner.h 2023-09-17 15:51:04 +02:00
emu_serial.c split "private" parts of emulator.h into emulator_inner.h 2023-09-17 15:51:04 +02:00
emu_timer.c split "private" parts of emulator.h into emulator_inner.h 2023-09-17 15:51:04 +02:00
emulator.h split "private" parts of emulator.h into emulator_inner.h 2023-09-17 15:51:04 +02:00
emulator_inner.h split "private" parts of emulator.h into emulator_inner.h 2023-09-17 15:51:04 +02:00
main.c that whole disp_t is actually useless dead code?! 2023-09-16 17:23:36 +02:00
romio.c try to keep headers clean 2023-09-14 13:42:31 +02:00
romio.h try to keep headers clean 2023-09-14 13:42:31 +02:00
runtime_options.c add --fulscreen option, useful when combined with --no-chrome for example 2023-09-16 11:22:26 +02:00
runtime_options.h add --fulscreen option, useful when combined with --no-chrome for example 2023-09-16 11:22:26 +02:00
ui.h cleaning more dead or commented code 2023-09-16 17:50:37 +02:00
ui_bitmaps.h rename x48* ⇒ ui*; move SDL specific code from ui.h ⇒ ui_sdl.c 2023-09-15 16:26:23 +02:00
ui_sdl.c refactor/optimize SDLCoordinateToKey() trying to fix issue #11 2023-09-17 10:53:21 +02:00