static ALL THE THINGS!!!
This commit is contained in:
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20e8fc0e56
commit
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3 changed files with 957 additions and 1030 deletions
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@ -109,13 +109,11 @@ struct breakpoint {
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word_20 addr;
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word_20 addr;
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word_20 end_addr;
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word_20 end_addr;
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int flags;
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int flags;
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}
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} bkpt_tbl[ MAX_BREAKPOINTS + 1 ];
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bkpt_tbl[ MAX_BREAKPOINTS + 1 ];
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static int disassembler_mode = CLASS_MNEMONICS;
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int disassembler_mode = CLASS_MNEMONICS;
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static const char* mode_name[] = { ( char* )"HP", ( char* )"class" };
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const char* mode_name[] = { ( char* )"HP", ( char* )"class" };
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static char* hex[] = {
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static char* hex[] = {
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( char* )"0123456789ABCDEF",
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( char* )"0123456789ABCDEF",
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@ -376,7 +374,7 @@ typedef struct trans_tbl_t {
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char* trans;
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char* trans;
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} trans_tbl_t;
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} trans_tbl_t;
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trans_tbl_t hp48_trans_tbl[ 256 ] = { { 0, ( char* )"\\0" },
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static trans_tbl_t hp48_trans_tbl[ 256 ] = { { 0, ( char* )"\\0" },
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{ 1, ( char* )"\\001" },
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{ 1, ( char* )"\\001" },
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{ 2, ( char* )"\\002" },
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{ 2, ( char* )"\\002" },
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{ 3, ( char* )"\\003" },
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{ 3, ( char* )"\\003" },
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97
src/ui_sdl.c
97
src/ui_sdl.c
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@ -103,10 +103,10 @@ typedef struct sdl_ann_struct_t {
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/*************/
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/*************/
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/* variables */
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/* variables */
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/*************/
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/*************/
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sdl_keypad_t keypad;
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static sdl_keypad_t keypad;
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sdl_color_t* sdl_colors;
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static sdl_color_t* sdl_colors;
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sdl_color_t sdl_colors_sx[] = { { "white", 255, 255, 255 },
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static sdl_color_t sdl_colors_sx[] = { { "white", 255, 255, 255 },
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{ "left", 255, 166, 0 },
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{ "left", 255, 166, 0 },
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{ "right", 0, 210, 255 },
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{ "right", 0, 210, 255 },
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{ "but_top", 109, 93, 93 },
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{ "but_top", 109, 93, 93 },
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@ -128,7 +128,7 @@ sdl_color_t sdl_colors_sx[] = { { "white", 255, 255, 255 },
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{ "black", 0, 0, 0 },
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{ "black", 0, 0, 0 },
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{ 0 } };
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{ 0 } };
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sdl_color_t sdl_colors_gx[] = { { "white", 255, 255, 255 },
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static sdl_color_t sdl_colors_gx[] = { { "white", 255, 255, 255 },
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{ "left", 255, 186, 255 },
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{ "left", 255, 186, 255 },
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{ "right", 0, 255, 204 },
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{ "right", 0, 255, 204 },
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{ "but_top", 104, 104, 104 },
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{ "but_top", 104, 104, 104 },
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@ -151,16 +151,16 @@ sdl_color_t sdl_colors_gx[] = { { "white", 255, 255, 255 },
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{ 0 } };
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{ 0 } };
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// This will take the value of the defines, but can be run-time modified
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// This will take the value of the defines, but can be run-time modified
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unsigned KEYBOARD_HEIGHT, KEYBOARD_WIDTH, TOP_SKIP, SIDE_SKIP, BOTTOM_SKIP,
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static unsigned KEYBOARD_HEIGHT, KEYBOARD_WIDTH, TOP_SKIP, SIDE_SKIP,
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DISP_KBD_SKIP, DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_OFFSET_X,
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BOTTOM_SKIP, DISP_KBD_SKIP, DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_OFFSET_X,
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DISPLAY_OFFSET_Y, DISP_FRAME, KEYBOARD_OFFSET_X, KEYBOARD_OFFSET_Y,
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DISPLAY_OFFSET_Y, DISP_FRAME, KEYBOARD_OFFSET_X, KEYBOARD_OFFSET_Y,
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KBD_UPLINE;
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KBD_UPLINE;
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unsigned int ARGBColors[ BLACK + 1 ];
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static unsigned int ARGBColors[ BLACK + 1 ];
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sdl_button_t* buttons = 0;
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static sdl_button_t* buttons = 0;
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sdl_button_t buttons_sx[] = {
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static sdl_button_t buttons_sx[] = {
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{ "A",
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{ "A",
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0,
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0,
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0,
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0,
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@ -484,7 +484,7 @@ sdl_button_t buttons_sx[] = {
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{ 0 } };
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{ 0 } };
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sdl_button_t buttons_gx[] = {
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static sdl_button_t buttons_gx[] = {
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{ "A",
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{ "A",
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0,
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0,
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0,
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0,
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@ -808,7 +808,7 @@ sdl_button_t buttons_gx[] = {
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{ 0 } };
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{ 0 } };
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sdl_ann_struct_t ann_tbl[] = {
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static sdl_ann_struct_t ann_tbl[] = {
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{ ANN_LEFT, 16, 4, ann_left_width, ann_left_height, ann_left_bitmap, 0, 0 },
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{ ANN_LEFT, 16, 4, ann_left_width, ann_left_height, ann_left_bitmap, 0, 0 },
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{ ANN_RIGHT, 61, 4, ann_right_width, ann_right_height, ann_right_bitmap, 0,
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{ ANN_RIGHT, 61, 4, ann_right_width, ann_right_height, ann_right_bitmap, 0,
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0 },
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0 },
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@ -822,15 +822,15 @@ sdl_ann_struct_t ann_tbl[] = {
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{ 0 } };
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{ 0 } };
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// State to displayed zoomed last pressed key
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// State to displayed zoomed last pressed key
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SDL_Surface* showkeylastsurf = 0;
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static SDL_Surface* showkeylastsurf = 0;
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int showkeylastx, showkeylasty, showkeylastkey;
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static int showkeylastx, showkeylasty, showkeylastkey;
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SDL_Surface* sdlwindow;
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static SDL_Surface* sdlwindow;
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/****************************/
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/****************************/
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/* functions implementation */
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/* functions implementation */
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/****************************/
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/****************************/
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inline unsigned bgra2argb( unsigned color ) {
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static inline unsigned bgra2argb( unsigned color ) {
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unsigned a = ( color >> 24 ) & 0xff, r = ( color >> 16 ) & 0xff,
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unsigned a = ( color >> 24 ) & 0xff, r = ( color >> 16 ) & 0xff,
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g = ( color >> 8 ) & 0xff, b = color & 0xff;
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g = ( color >> 8 ) & 0xff, b = color & 0xff;
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@ -841,8 +841,9 @@ inline unsigned bgra2argb( unsigned color ) {
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/*
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/*
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Create a surface from binary bitmap data
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Create a surface from binary bitmap data
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*/
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*/
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SDL_Surface* SDLCreateSurfFromData( unsigned int w, unsigned int h,
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static SDL_Surface* SDLCreateSurfFromData( unsigned int w, unsigned int h,
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unsigned char* data, unsigned int coloron,
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unsigned char* data,
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unsigned int coloron,
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unsigned int coloroff ) {
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unsigned int coloroff ) {
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unsigned int x, y;
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unsigned int x, y;
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SDL_Surface* surf;
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SDL_Surface* surf;
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@ -876,8 +877,9 @@ SDL_Surface* SDLCreateSurfFromData( unsigned int w, unsigned int h,
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return surf;
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return surf;
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}
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}
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void SDLDrawSmallString( int x, int y, const char* string, unsigned int length,
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static void SDLDrawSmallString( int x, int y, const char* string,
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unsigned int coloron, unsigned int coloroff ) {
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unsigned int length, unsigned int coloron,
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unsigned int coloroff ) {
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unsigned int i;
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unsigned int i;
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for ( i = 0; i < length; i++ ) {
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for ( i = 0; i < length; i++ ) {
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@ -906,7 +908,7 @@ void SDLDrawSmallString( int x, int y, const char* string, unsigned int length,
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}
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}
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}
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}
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void SDLInit( void ) {
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static void SDLInit( void ) {
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unsigned int width, height;
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unsigned int width, height;
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// Initialize SDL
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// Initialize SDL
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@ -959,7 +961,7 @@ void SDLInit( void ) {
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}
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}
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}
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}
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void sdl_button_pressed( int b ) {
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static void sdl_button_pressed( int b ) {
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// Check not already pressed (may be important: avoids a useless do_kbd_int)
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// Check not already pressed (may be important: avoids a useless do_kbd_int)
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if ( buttons[ b ].pressed == 1 )
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if ( buttons[ b ].pressed == 1 )
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return;
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return;
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@ -985,7 +987,7 @@ void sdl_button_pressed( int b ) {
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}
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}
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}
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}
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void sdl_button_released( int b ) {
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static void sdl_button_released( int b ) {
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// Check not already released (not critical)
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// Check not already released (not critical)
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if ( buttons[ b ].pressed == 0 )
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if ( buttons[ b ].pressed == 0 )
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return;
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return;
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@ -1003,7 +1005,7 @@ void sdl_button_released( int b ) {
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}
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}
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}
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}
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void SDLCreateColors( void ) {
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static void SDLCreateColors( void ) {
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unsigned i;
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unsigned i;
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for ( i = WHITE; i < BLACK; i++ )
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for ( i = WHITE; i < BLACK; i++ )
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@ -1028,7 +1030,7 @@ void SDLCreateColors( void ) {
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// This should be called once to setup the surfaces. Calling it multiple
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// This should be called once to setup the surfaces. Calling it multiple
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// times is fine, it won't do anything on subsequent calls.
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// times is fine, it won't do anything on subsequent calls.
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void SDLCreateAnnunc( void ) {
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static void SDLCreateAnnunc( void ) {
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for ( int i = 0; i < 6; i++ ) {
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for ( int i = 0; i < 6; i++ ) {
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// If the SDL surface does not exist yet, we create it on the fly
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// If the SDL surface does not exist yet, we create it on the fly
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if ( ann_tbl[ i ].surfaceon ) {
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if ( ann_tbl[ i ].surfaceon ) {
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@ -1053,7 +1055,7 @@ void SDLCreateAnnunc( void ) {
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// Find which key is pressed, if any.
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// Find which key is pressed, if any.
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// Returns -1 is no key is pressed
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// Returns -1 is no key is pressed
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int SDLCoordinateToKey( unsigned int x, unsigned int y ) {
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static int SDLCoordinateToKey( unsigned int x, unsigned int y ) {
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/* return immediatly if the click isn't even in the keyboard area */
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/* return immediatly if the click isn't even in the keyboard area */
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if ( y < KEYBOARD_OFFSET_Y )
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if ( y < KEYBOARD_OFFSET_Y )
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return -1;
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return -1;
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@ -1085,9 +1087,10 @@ int SDLCoordinateToKey( unsigned int x, unsigned int y ) {
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return -1;
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return -1;
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}
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}
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// Map the keyboard keys to the HP keys
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// Map the keyboard keys to the HP keys
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// Returns -1 if there is no mapping
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// Returns -1 if there is no mapping
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int SDLKeyToKey( SDLKey k ) {
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static int SDLKeyToKey( SDLKey k ) {
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switch ( k ) {
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switch ( k ) {
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case SDLK_0:
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case SDLK_0:
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return BUTTON_0;
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return BUTTON_0;
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@ -1312,8 +1315,8 @@ int SDLKeyToKey( SDLKey k ) {
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return -1;
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return -1;
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}
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}
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void SDLDrawMore( unsigned int cut, unsigned int offset_y, int keypad_width,
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static void SDLDrawMore( unsigned int cut, unsigned int offset_y,
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int keypad_height ) {
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int keypad_width, int keypad_height ) {
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// bottom lines
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// bottom lines
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lineColor( sdlwindow, 1, keypad_height - 1, keypad_width - 1,
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lineColor( sdlwindow, 1, keypad_height - 1, keypad_width - 1,
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keypad_height - 1, bgra2argb( ARGBColors[ PAD_TOP ] ) );
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keypad_height - 1, bgra2argb( ARGBColors[ PAD_TOP ] ) );
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@ -1444,7 +1447,7 @@ void SDLDrawMore( unsigned int cut, unsigned int offset_y, int keypad_width,
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bgra2argb( ARGBColors[ PAD_BOT ] ) );
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bgra2argb( ARGBColors[ PAD_BOT ] ) );
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}
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}
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void SDLDrawLogo() {
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static void SDLDrawLogo() {
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int x, y;
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int x, y;
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SDL_Surface* surf;
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SDL_Surface* surf;
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@ -1592,7 +1595,7 @@ void SDLDrawLogo() {
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}
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}
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}
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}
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void SDLCreateKeys( void ) {
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static void SDLCreateKeys( void ) {
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unsigned i, x, y;
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unsigned i, x, y;
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unsigned pixel;
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unsigned pixel;
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@ -1816,7 +1819,7 @@ void SDLCreateKeys( void ) {
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}
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}
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// Draw the left labels (violet on GX)
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// Draw the left labels (violet on GX)
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void SDLDrawKeysLabelsLeft( void ) {
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static void SDLDrawKeysLabelsLeft( void ) {
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int i, x, y;
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int i, x, y;
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unsigned int pw /* , ph */;
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unsigned int pw /* , ph */;
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int wl, wr, ws;
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int wl, wr, ws;
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@ -1898,7 +1901,7 @@ void SDLDrawKeysLabelsLeft( void ) {
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}
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}
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// Draw the right labels (green on GX)
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// Draw the right labels (green on GX)
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void SDLDrawKeysLabelsRight( void ) {
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static void SDLDrawKeysLabelsRight( void ) {
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int i, x, y;
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int i, x, y;
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unsigned int pw /* , ph */;
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unsigned int pw /* , ph */;
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int wl, wr, ws;
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int wl, wr, ws;
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@ -1979,7 +1982,7 @@ void SDLDrawKeysLabelsRight( void ) {
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}
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}
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// Draw the letter bottom right of the keys
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// Draw the letter bottom right of the keys
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void SDLDrawKeysLetters( void ) {
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static void SDLDrawKeysLetters( void ) {
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int i, x, y;
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int i, x, y;
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int offset_y = KEYBOARD_OFFSET_Y;
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int offset_y = KEYBOARD_OFFSET_Y;
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int offset_x = KEYBOARD_OFFSET_X;
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int offset_x = KEYBOARD_OFFSET_X;
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@ -2010,7 +2013,7 @@ void SDLDrawKeysLetters( void ) {
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}
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}
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// Bottom label: the only one is the cancel button
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// Bottom label: the only one is the cancel button
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void SDLDrawKeysLabelsBottom( void ) {
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static void SDLDrawKeysLabelsBottom( void ) {
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int i, x, y;
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int i, x, y;
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int offset_y = KEYBOARD_OFFSET_Y;
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int offset_y = KEYBOARD_OFFSET_Y;
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int offset_x = KEYBOARD_OFFSET_X;
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int offset_x = KEYBOARD_OFFSET_X;
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@ -2039,7 +2042,7 @@ void SDLDrawKeysLabelsBottom( void ) {
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}
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}
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// Draws the greyish area around keys that trigger menus
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// Draws the greyish area around keys that trigger menus
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void SDLDrawKeyMenu( void ) {
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static void SDLDrawKeyMenu( void ) {
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int i, x, y;
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int i, x, y;
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int offset_y = KEYBOARD_OFFSET_Y;
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int offset_y = KEYBOARD_OFFSET_Y;
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int offset_x = KEYBOARD_OFFSET_X;
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int offset_x = KEYBOARD_OFFSET_X;
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@ -2078,7 +2081,7 @@ void SDLDrawKeyMenu( void ) {
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}
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}
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}
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}
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void SDLDrawButtons( void ) {
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static void SDLDrawButtons( void ) {
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SDL_Rect srect, drect;
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SDL_Rect srect, drect;
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for ( int i = FIRST_BUTTON; i <= LAST_BUTTON; i++ ) {
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for ( int i = FIRST_BUTTON; i <= LAST_BUTTON; i++ ) {
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@ -2107,7 +2110,7 @@ void SDLDrawButtons( void ) {
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buttons[ LAST_BUTTON ].y + buttons[ LAST_BUTTON ].h - buttons[ 0 ].y );
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buttons[ LAST_BUTTON ].y + buttons[ LAST_BUTTON ].h - buttons[ 0 ].y );
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}
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}
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void SDLDrawKeypad( void ) {
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static void SDLDrawKeypad( void ) {
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SDLDrawKeyMenu();
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SDLDrawKeyMenu();
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SDLDrawKeysLetters();
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SDLDrawKeysLetters();
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SDLDrawKeysLabelsBottom();
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SDLDrawKeysLabelsBottom();
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@ -2117,7 +2120,7 @@ void SDLDrawKeypad( void ) {
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SDLDrawButtons();
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SDLDrawButtons();
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}
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}
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void SDLDrawBezel() {
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static void SDLDrawBezel() {
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unsigned int i;
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unsigned int i;
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int display_height = DISPLAY_HEIGHT;
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int display_height = DISPLAY_HEIGHT;
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int display_width = DISPLAY_WIDTH;
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int display_width = DISPLAY_WIDTH;
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@ -2224,7 +2227,7 @@ void SDLDrawBezel() {
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bgra2argb( ARGBColors[ LCD ] ) );
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bgra2argb( ARGBColors[ LCD ] ) );
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}
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}
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void SDLDrawBackground( int width, int height, int w_top, int h_top ) {
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static void SDLDrawBackground( int width, int height, int w_top, int h_top ) {
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SDL_Rect rect;
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SDL_Rect rect;
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rect.x = 0;
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rect.x = 0;
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@ -2238,7 +2241,7 @@ void SDLDrawBackground( int width, int height, int w_top, int h_top ) {
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SDL_FillRect( sdlwindow, &rect, ARGBColors[ DISP_PAD ] );
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SDL_FillRect( sdlwindow, &rect, ARGBColors[ DISP_PAD ] );
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}
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}
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void SDLDrawBackgroundLCD() {
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static void SDLDrawBackgroundLCD() {
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SDL_Rect rect;
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SDL_Rect rect;
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rect.x = DISPLAY_OFFSET_X;
|
rect.x = DISPLAY_OFFSET_X;
|
||||||
|
@ -2248,7 +2251,7 @@ void SDLDrawBackgroundLCD() {
|
||||||
SDL_FillRect( sdlwindow, &rect, ARGBColors[ LCD ] );
|
SDL_FillRect( sdlwindow, &rect, ARGBColors[ LCD ] );
|
||||||
}
|
}
|
||||||
|
|
||||||
void SDLDrawAnnunc( char* annunc ) {
|
static void SDLDrawAnnunc( char* annunc ) {
|
||||||
SDLCreateAnnunc();
|
SDLCreateAnnunc();
|
||||||
|
|
||||||
// Print the annunciator
|
// Print the annunciator
|
||||||
|
@ -2278,7 +2281,7 @@ void SDLDrawAnnunc( char* annunc ) {
|
||||||
ann_tbl[ 5 ].y + ann_tbl[ 5 ].height - ann_tbl[ 0 ].y );
|
ann_tbl[ 5 ].y + ann_tbl[ 5 ].height - ann_tbl[ 0 ].y );
|
||||||
}
|
}
|
||||||
|
|
||||||
void SDLDrawNibble( int nx, int ny, int val ) {
|
static void SDLDrawNibble( int nx, int ny, int val ) {
|
||||||
int x, y;
|
int x, y;
|
||||||
int xoffset = DISPLAY_OFFSET_X + 5;
|
int xoffset = DISPLAY_OFFSET_X + 5;
|
||||||
int yoffset = DISPLAY_OFFSET_Y + 20;
|
int yoffset = DISPLAY_OFFSET_Y + 20;
|
||||||
|
@ -2318,7 +2321,7 @@ void SDLDrawNibble( int nx, int ny, int val ) {
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void SDLUIHideKey( void ) {
|
static void SDLUIHideKey( void ) {
|
||||||
SDL_Rect drect;
|
SDL_Rect drect;
|
||||||
|
|
||||||
if ( showkeylastsurf == 0 )
|
if ( showkeylastsurf == 0 )
|
||||||
|
@ -2338,7 +2341,7 @@ void SDLUIHideKey( void ) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Show the hp key which is being pressed
|
// Show the hp key which is being pressed
|
||||||
void SDLUIShowKey( int hpkey ) {
|
static void SDLUIShowKey( int hpkey ) {
|
||||||
SDL_Rect srect, drect;
|
SDL_Rect srect, drect;
|
||||||
SDL_Surface* ssurf;
|
SDL_Surface* ssurf;
|
||||||
int x;
|
int x;
|
||||||
|
@ -2403,7 +2406,7 @@ void SDLUIShowKey( int hpkey ) {
|
||||||
SDL_UpdateRect( sdlwindow, x, y, ssurf->w, ssurf->h );
|
SDL_UpdateRect( sdlwindow, x, y, ssurf->w, ssurf->h );
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void SDLUIFeedback( void ) {}
|
static inline void SDLUIFeedback( void ) {}
|
||||||
|
|
||||||
static void button_release_all( void ) {
|
static void button_release_all( void ) {
|
||||||
for ( int b = BUTTON_A; b <= LAST_BUTTON; b++ )
|
for ( int b = BUTTON_A; b <= LAST_BUTTON; b++ )
|
||||||
|
@ -2411,7 +2414,7 @@ static void button_release_all( void ) {
|
||||||
sdl_button_released( b );
|
sdl_button_released( b );
|
||||||
}
|
}
|
||||||
|
|
||||||
void SDLDrawSerialDevices() {
|
static void SDLDrawSerialDevices() {
|
||||||
char text[ 1024 ];
|
char text[ 1024 ];
|
||||||
|
|
||||||
if ( verbose ) {
|
if ( verbose ) {
|
||||||
|
@ -2468,7 +2471,7 @@ static inline void draw_row( long addr, int row ) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void SDLCreateHP( void ) {
|
static void SDLCreateHP( void ) {
|
||||||
unsigned int width, height;
|
unsigned int width, height;
|
||||||
|
|
||||||
if ( show_ui_chrome ) {
|
if ( show_ui_chrome ) {
|
||||||
|
|
1284
src/ui_x11.c
1284
src/ui_x11.c
File diff suppressed because it is too large
Load diff
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Add table
Reference in a new issue