[sdl2] display all keys' labels (still some adjustments needed)
This commit is contained in:
parent
976b23aa78
commit
4c65ee4b0e
1 changed files with 91 additions and 129 deletions
220
src/ui_sdl2.c
220
src/ui_sdl2.c
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@ -10,7 +10,7 @@
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#include <unistd.h>
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#include <unistd.h>
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#include <SDL2/SDL.h>
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#include <SDL2/SDL.h>
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#include <SDL2/SDL2_gfxPrimitives.h> /* stringColor(); */
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#include <SDL2/SDL2_gfxPrimitives.h> /* stringRGBA(); */
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#include "romio.h" /* opt_gx */
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#include "romio.h" /* opt_gx */
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#include "config.h"
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#include "config.h"
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@ -54,7 +54,7 @@ static on_off_sdl_textures_struct_t buttons_textures[ NB_KEYS ];
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static on_off_sdl_textures_struct_t annunciators_textures[ NB_ANNUNCIATORS ];
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static on_off_sdl_textures_struct_t annunciators_textures[ NB_ANNUNCIATORS ];
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// State to displayed zoomed last pressed key
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// State to displayed zoomed last pressed key
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/* static SDL_Surface* showkeylastsurf = 0; */
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/* static SDL_Texture* showkeylast_texture = 0; */
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/* static int showkeylastx, showkeylasty, showkeylastkey; */
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/* static int showkeylastx, showkeylasty, showkeylastkey; */
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static SDL_Window* window;
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static SDL_Window* window;
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@ -148,18 +148,12 @@ static void __draw_bitmap( int x, int y, unsigned int w, unsigned int h, unsigne
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__draw_texture( x, y, w, h, bitmap_to_texture( w, h, data, color_fg, color_bg ) );
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__draw_texture( x, y, w, h, bitmap_to_texture( w, h, data, color_fg, color_bg ) );
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}
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}
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static void write_text( int x, int y, const char* string, unsigned int length, int color_fg, int color_bg )
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static void write_text( int x, int y, const char* string, int color_fg, int color_bg )
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{
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{
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int w, h;
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for ( unsigned int i = 0; i < strlen( string ); i++ ) {
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if ( small_font[ ( int )string[ i ] ].h != 0 )
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for ( unsigned int i = 0; i < length; i++ ) {
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__draw_bitmap( x, ( int )( y - small_font[ ( int )string[ i ] ].h ), small_font[ ( int )string[ i ] ].w,
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if ( small_font[ ( int )string[ i ] ].h != 0 ) {
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small_font[ ( int )string[ i ] ].h, small_font[ ( int )string[ i ] ].bits, color_fg, color_bg );
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w = small_font[ ( int )string[ i ] ].w;
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h = small_font[ ( int )string[ i ] ].h;
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__draw_bitmap( x, ( int )( y - small_font[ ( int )string[ i ] ].h ), w, h, small_font[ ( int )string[ i ] ].bits, color_fg,
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color_bg );
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}
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x += SmallTextWidth( &string[ i ], 1 );
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x += SmallTextWidth( &string[ i ], 1 );
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}
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}
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@ -601,7 +595,7 @@ static void create_buttons_textures( void )
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// for the time being use SDL_gfxPrimitives' font
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// for the time being use SDL_gfxPrimitives' font
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x = ( BUTTONS[ i ].w - strlen( BUTTONS[ i ].label ) * 8 ) / 2;
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x = ( BUTTONS[ i ].w - strlen( BUTTONS[ i ].label ) * 8 ) / 2;
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y = ( BUTTONS[ i ].h + 1 ) / 2 - 4;
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y = ( BUTTONS[ i ].h + 1 ) / 2 - 4;
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stringColor( renderer, x, y, BUTTONS[ i ].label, 0xffffffff );
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stringRGBA( renderer, x, y, BUTTONS[ i ].label, 255, 255, 255, 255 );
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}
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}
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// Pixmap centered in button
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// Pixmap centered in button
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if ( BUTTONS[ i ].lw != 0 ) {
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if ( BUTTONS[ i ].lw != 0 ) {
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@ -669,7 +663,7 @@ static void create_buttons_textures( void )
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// for the time being use SDL_gfxPrimitives' font
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// for the time being use SDL_gfxPrimitives' font
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x = ( BUTTONS[ i ].w - strlen( BUTTONS[ i ].label ) * 8 ) / 2;
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x = ( BUTTONS[ i ].w - strlen( BUTTONS[ i ].label ) * 8 ) / 2;
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y = ( BUTTONS[ i ].h + 1 ) / 2 - 4;
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y = ( BUTTONS[ i ].h + 1 ) / 2 - 4;
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stringColor( renderer, x, y, BUTTONS[ i ].label, 0xffffffff );
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stringRGBA( renderer, x, y, BUTTONS[ i ].label, 255, 255, 255, 255 );
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}
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}
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// Pixmap centered in button
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// Pixmap centered in button
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if ( BUTTONS[ i ].lw != 0 ) {
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if ( BUTTONS[ i ].lw != 0 ) {
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@ -685,137 +679,102 @@ static void create_buttons_textures( void )
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SDL_SetRenderTarget( renderer, main_texture );
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SDL_SetRenderTarget( renderer, main_texture );
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}
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}
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static void _draw_keys( void )
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{
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for ( int i = FIRST_HPKEY; i <= LAST_HPKEY; i++ )
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__draw_texture( KEYBOARD_OFFSET_X + BUTTONS[ i ].x, KEYBOARD_OFFSET_Y + BUTTONS[ i ].y, BUTTONS[ i ].w, BUTTONS[ i ].h,
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keyboard[ i ].pressed ? buttons_textures[ i ].off : buttons_textures[ i ].on );
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}
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static void _draw_keypad( void )
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static void _draw_keypad( void )
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{
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{
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int i, x, y;
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int x, y;
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int offset_y = KEYBOARD_OFFSET_Y;
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int pw = opt_gx ? 58 : 44;
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int offset_x = KEYBOARD_OFFSET_X;
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int ph = opt_gx ? 48 : 9;
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unsigned pw, ph;
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unsigned colorbg;
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int wl, wr, ws;
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int wl, wr, ws;
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for ( i = FIRST_HPKEY; i <= LAST_HPKEY; i++ ) {
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for ( int i = FIRST_HPKEY; i <= LAST_HPKEY; i++ ) {
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if ( BUTTONS[ i ].is_menu ) {
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if ( BUTTONS[ i ].is_menu ) {
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// draw the dark shade under the label
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x = KEYBOARD_OFFSET_X + BUTTONS[ i ].x;
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pw = opt_gx ? 58 : 44;
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y = KEYBOARD_OFFSET_Y + BUTTONS[ i ].y - small_ascent - small_descent;
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ph = opt_gx ? 48 : 9;
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// Set the coordinates to absolute
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if ( opt_gx ) {
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if ( opt_gx ) {
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x = offset_x + BUTTONS[ i ].x - 6;
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x -= 6;
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y = offset_y + BUTTONS[ i ].y - small_ascent - small_descent - 6;
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y -= 6;
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} else {
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} else
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x = offset_x + BUTTONS[ i ].x + ( BUTTONS[ i ].w - pw ) / 2;
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x += ( BUTTONS[ i ].w - pw ) / 2;
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y = offset_y + BUTTONS[ i ].y - small_ascent - small_descent;
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}
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__draw_rect( x, y, pw, ph, UNDERLAY );
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__draw_rect( x, y, pw, ph, UNDERLAY );
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}
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}
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colorbg = ( i < HPKEY_MTH ) ? DISP_PAD : PAD;
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// Letter (small character bottom right of key)
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// Letter ( small character bottom right of key)
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if ( BUTTONS[ i ].letter != ( char* )0 ) {
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if ( BUTTONS[ i ].letter != ( char* )0 ) {
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x = KEYBOARD_OFFSET_X + BUTTONS[ i ].x + BUTTONS[ i ].w;
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y = KEYBOARD_OFFSET_Y + BUTTONS[ i ].y + BUTTONS[ i ].h;
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if ( opt_gx ) {
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if ( opt_gx ) {
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x = offset_x + BUTTONS[ i ].x + BUTTONS[ i ].w + 3;
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x += 3;
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y = offset_y + BUTTONS[ i ].y + BUTTONS[ i ].h + 1;
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y += 1;
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} else {
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} else {
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x = offset_x + BUTTONS[ i ].x + BUTTONS[ i ].w - SmallTextWidth( BUTTONS[ i ].letter, 1 ) / 2 + 5;
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x -= SmallTextWidth( BUTTONS[ i ].letter, 1 ) / 2 + 5;
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y = offset_y + BUTTONS[ i ].y + BUTTONS[ i ].h - 2;
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y -= 2;
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}
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}
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write_text( x, y, BUTTONS[ i ].letter, 1, 0xffffffff, colorbg );
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write_text( x, y, BUTTONS[ i ].letter, WHITE, ( i < HPKEY_MTH ) ? DISP_PAD : PAD );
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}
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}
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// Bottom label: the only one is the cancel button
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// Bottom label: the only one is the cancel button
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if ( BUTTONS[ i ].sub != ( char* )0 ) {
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if ( BUTTONS[ i ].sub != ( char* )0 ) {
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x = offset_x + BUTTONS[ i ].x + ( 1 + BUTTONS[ i ].w - SmallTextWidth( BUTTONS[ i ].sub, strlen( BUTTONS[ i ].sub ) ) ) / 2;
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x = KEYBOARD_OFFSET_X + BUTTONS[ i ].x +
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y = offset_y + BUTTONS[ i ].y + BUTTONS[ i ].h + small_ascent + 2;
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( 1 + BUTTONS[ i ].w - SmallTextWidth( BUTTONS[ i ].sub, strlen( BUTTONS[ i ].sub ) ) ) / 2;
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write_text( x, y, BUTTONS[ i ].sub, strlen( BUTTONS[ i ].sub ), WHITE, colorbg );
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y = KEYBOARD_OFFSET_Y + BUTTONS[ i ].y + BUTTONS[ i ].h + small_ascent + 2;
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write_text( x, y, BUTTONS[ i ].sub, WHITE, PAD );
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}
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}
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// Draw the left labels
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// Draw the left labels
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if ( BUTTONS[ i ].left != ( char* )0 ) {
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if ( BUTTONS[ i ].left != ( char* )0 ) {
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if ( BUTTONS[ i ].is_menu ) {
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x = KEYBOARD_OFFSET_X + BUTTONS[ i ].x;
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// draw the dark shade under the label
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y = KEYBOARD_OFFSET_Y + BUTTONS[ i ].y - small_descent;
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pw = opt_gx ? 58 : 46;
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x = ( pw + 1 - SmallTextWidth( BUTTONS[ i ].left, strlen( BUTTONS[ i ].left ) ) ) / 2;
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if ( BUTTONS[ i ].right == ( char* )0 )
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y = opt_gx ? 14 : 9;
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// centered label
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x += ( 1 + BUTTONS[ i ].w - SmallTextWidth( BUTTONS[ i ].left, strlen( BUTTONS[ i ].left ) ) ) / 2;
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// Set the coordinates to absolute
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if ( opt_gx ) {
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x += offset_x + BUTTONS[ i ].x - 6;
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y += offset_y + BUTTONS[ i ].y - small_ascent - small_descent - 6;
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} else {
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x += offset_x + BUTTONS[ i ].x + ( BUTTONS[ i ].w - pw ) / 2;
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y += offset_y + BUTTONS[ i ].y - small_ascent - small_descent;
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}
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write_text( x, y, BUTTONS[ i ].left, strlen( BUTTONS[ i ].left ), LEFT, UNDERLAY );
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} else {
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if ( BUTTONS[ i ].right == ( char* )0 ) {
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// centered label
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x = offset_x + BUTTONS[ i ].x +
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( 1 + BUTTONS[ i ].w - SmallTextWidth( BUTTONS[ i ].left, strlen( BUTTONS[ i ].left ) ) ) / 2;
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} else {
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// label to the left
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wl = SmallTextWidth( BUTTONS[ i ].left, strlen( BUTTONS[ i ].left ) );
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wr = SmallTextWidth( BUTTONS[ i ].right, strlen( BUTTONS[ i ].right ) );
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ws = SmallTextWidth( " ", 1 );
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x = offset_x + BUTTONS[ i ].x + ( 1 + BUTTONS[ i ].w - ( wl + wr + ws ) ) / 2;
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}
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y = offset_y + BUTTONS[ i ].y - small_descent;
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write_text( x, y, BUTTONS[ i ].left, strlen( BUTTONS[ i ].left ), LEFT, BLACK );
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} // is_menu
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}
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// draw the right labels
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if ( BUTTONS[ i ].right != ( char* )0 ) {
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if ( BUTTONS[ i ].is_menu ) {
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// draw the dark shade under the label
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pw = opt_gx ? 58 : 44;
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x = ( pw + 1 - SmallTextWidth( BUTTONS[ i ].right, strlen( BUTTONS[ i ].right ) ) ) / 2;
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y = opt_gx ? 14 : 8;
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// Set the coordinates to absolute
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if ( opt_gx ) {
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x += offset_x + BUTTONS[ i ].x - 6;
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y += offset_y + BUTTONS[ i ].y - small_ascent - small_descent - 6;
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} else {
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x += offset_x + BUTTONS[ i ].x + ( BUTTONS[ i ].w - pw ) / 2;
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y += offset_y + BUTTONS[ i ].y - small_ascent - small_descent;
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}
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write_text( x, y, BUTTONS[ i ].right, strlen( BUTTONS[ i ].right ), RIGHT, UNDERLAY );
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} // BUTTONS[i].is_menu
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else {
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else {
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if ( BUTTONS[ i ].left == ( char* )0 ) {
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// label to the left
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// centered label
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x -= 6;
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x = offset_x + BUTTONS[ i ].x +
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/* wl = SmallTextWidth( BUTTONS[ i ].left, strlen( BUTTONS[ i ].left ) ); */
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( 1 + BUTTONS[ i ].w - SmallTextWidth( BUTTONS[ i ].right, strlen( BUTTONS[ i ].right ) ) ) / 2;
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/* wr = SmallTextWidth( BUTTONS[ i ].right, strlen( BUTTONS[ i ].right ) ); */
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} else {
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/* ws = SmallTextWidth( " ", 1 ); */
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// label to the right
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wl = SmallTextWidth( BUTTONS[ i ].left, strlen( BUTTONS[ i ].left ) );
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wr = SmallTextWidth( BUTTONS[ i ].right, strlen( BUTTONS[ i ].right ) );
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ws = SmallTextWidth( " ", 1 );
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x = offset_x + BUTTONS[ i ].x + ( 1 + BUTTONS[ i ].w - ( wl + wr + ws ) ) / 2 + wl + ws;
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/* x += ( 1 + BUTTONS[ i ].w - ( wl + wr + ws ) ) / 2; */
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}
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y = offset_y + BUTTONS[ i ].y - small_descent;
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write_text( x, y, BUTTONS[ i ].right, strlen( BUTTONS[ i ].right ), RIGHT, BLACK );
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}
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}
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write_text( x, y, BUTTONS[ i ].left, LEFT, BUTTONS[ i ].is_menu ? UNDERLAY : PAD );
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}
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}
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__draw_texture( KEYBOARD_OFFSET_X + BUTTONS[ i ].x, KEYBOARD_OFFSET_Y + BUTTONS[ i ].y, BUTTONS[ i ].w, BUTTONS[ i ].h,
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// draw the right labels ( .is_menu never have one )
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keyboard[ i ].pressed ? buttons_textures[ i ].off : buttons_textures[ i ].on );
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if ( BUTTONS[ i ].right != ( char* )0 ) {
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x = KEYBOARD_OFFSET_X + BUTTONS[ i ].x;
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y = KEYBOARD_OFFSET_Y + BUTTONS[ i ].y - small_descent;
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if ( BUTTONS[ i ].left == ( char* )0 )
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// centered label
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x += ( 1 + BUTTONS[ i ].w - SmallTextWidth( BUTTONS[ i ].right, strlen( BUTTONS[ i ].right ) ) ) / 2;
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else {
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// label to the right
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wl = SmallTextWidth( BUTTONS[ i ].left, strlen( BUTTONS[ i ].left ) );
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/* wr = SmallTextWidth( BUTTONS[ i ].right, strlen( BUTTONS[ i ].right ) ); */
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ws = SmallTextWidth( " ", 1 );
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/* x += ( 1 + BUTTONS[ i ].w - ( wl + wr + ws ) ) / 2 + wl + ws; */
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x += ( wl + ws ) - 6;
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}
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write_text( x, y, BUTTONS[ i ].right, RIGHT, PAD );
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}
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}
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}
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_draw_keys();
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}
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}
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static void _draw_bezel_LCD( void )
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static void _draw_bezel_LCD( void )
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@ -891,17 +850,17 @@ static void _draw_background_LCD( void ) { __draw_rect( display_offset_x, displa
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/* showkeylastkey = hpkey; */
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/* showkeylastkey = hpkey; */
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/* // Starts by hiding last */
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/* // Starts by hiding last */
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/* if ( showkeylastsurf != 0 ) { */
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/* if ( showkeylast_texture != 0 ) { */
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/* drect.x = showkeylastx; */
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/* drect.x = showkeylastx; */
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/* drect.y = showkeylasty; */
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/* drect.y = showkeylasty; */
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/* SDL_BlitSurface( showkeylastsurf, 0, window, &drect ); */
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/* SDL_BlitSurface( showkeylast_texture, 0, window, &drect ); */
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/* // Update */
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/* // Update */
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/* SDL_UpdateRect( window, showkeylastx, showkeylasty, showkeylastsurf->w, showkeylastsurf->h ); */
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/* SDL_UpdateRect( window, showkeylastx, showkeylasty, showkeylast_texture->w, showkeylast_texture->h ); */
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/* // Free */
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/* // Free */
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/* SDL_FreeSurface( showkeylastsurf ); */
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/* SDL_FreeSurface( showkeylast_texture ); */
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/* showkeylastsurf = 0; */
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/* showkeylast_texture = 0; */
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/* } */
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/* } */
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/* if ( hpkey == -1 ) */
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/* if ( hpkey == -1 ) */
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@ -911,7 +870,8 @@ static void _draw_background_LCD( void ) { __draw_rect( display_offset_x, displa
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/* ssurf = ( keyboard[ hpkey ].pressed ) ? buttons_textures[ hpkey ].off : buttons_textures[ hpkey ].on; */
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/* ssurf = ( keyboard[ hpkey ].pressed ) ? buttons_textures[ hpkey ].off : buttons_textures[ hpkey ].on; */
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/* // Background backup */
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/* // Background backup */
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/* showkeylastsurf = SDL_CreateRGBSurface( SDL_SWSURFACE, ssurf->w, ssurf->h, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 ); */
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/* showkeylast_texture = SDL_CreateRGBSurface( SDL_SWSURFACE, ssurf->w, ssurf->h, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 );
|
||||||
|
*/
|
||||||
|
|
||||||
/* // Where to */
|
/* // Where to */
|
||||||
/* x = KEYBOARD_OFFSET_X + BUTTONS[ hpkey ].x - ( ssurf->w - ssurf->w + 1 ) / 2; */
|
/* x = KEYBOARD_OFFSET_X + BUTTONS[ hpkey ].x - ( ssurf->w - ssurf->w + 1 ) / 2; */
|
||||||
|
@ -938,7 +898,7 @@ static void _draw_background_LCD( void ) { __draw_rect( display_offset_x, displa
|
||||||
/* srect.h = ssurf->h; */
|
/* srect.h = ssurf->h; */
|
||||||
/* drect.x = 0; */
|
/* drect.x = 0; */
|
||||||
/* drect.y = 0; */
|
/* drect.y = 0; */
|
||||||
/* SDL_BlitSurface( window, &srect, showkeylastsurf, &drect ); */
|
/* SDL_BlitSurface( window, &srect, showkeylast_texture, &drect ); */
|
||||||
|
|
||||||
/* // Blit the button */
|
/* // Blit the button */
|
||||||
/* drect.x = x; */
|
/* drect.x = x; */
|
||||||
|
@ -971,7 +931,7 @@ static void _draw_serial_devices_path( void )
|
||||||
}
|
}
|
||||||
|
|
||||||
if ( strlen( text ) > 0 )
|
if ( strlen( text ) > 0 )
|
||||||
stringColor( renderer, 10, 240, text, 0xffffffff );
|
stringRGBA( renderer, 10, 240, text, 255, 255, 255, 255 );
|
||||||
}
|
}
|
||||||
|
|
||||||
static void sdl_draw_nibble( int nx, int ny, int val )
|
static void sdl_draw_nibble( int nx, int ny, int val )
|
||||||
|
@ -1031,8 +991,8 @@ void sdl_get_event( void )
|
||||||
static int lasthpkey = -1; // last key that was pressed or -1 for none
|
static int lasthpkey = -1; // last key that was pressed or -1 for none
|
||||||
static int lastticks = -1; // time at which a key was pressed or -1 if timer expired
|
static int lastticks = -1; // time at which a key was pressed or -1 if timer expired
|
||||||
static bool lastislongpress = false; // last key press was a long press
|
static bool lastislongpress = false; // last key press was a long press
|
||||||
/* static int pressed_hpkey = -1; // Indicate if a key is being held down by */
|
static int pressed_hpkey = -1; // Indicate if a key is being held down by
|
||||||
/* // a finger (not set for long presses) */
|
// a finger (not set for long presses)
|
||||||
|
|
||||||
// Check whether long pres on key
|
// Check whether long pres on key
|
||||||
if ( lastticks > 0 && ( SDL_GetTicks() - lastticks > 750 ) ) {
|
if ( lastticks > 0 && ( SDL_GetTicks() - lastticks > 750 ) ) {
|
||||||
|
@ -1061,7 +1021,7 @@ void sdl_get_event( void )
|
||||||
if ( hpkey == -1 || keyboard[ hpkey ].pressed )
|
if ( hpkey == -1 || keyboard[ hpkey ].pressed )
|
||||||
break;
|
break;
|
||||||
|
|
||||||
/* pressed_hpkey = hpkey; */
|
pressed_hpkey = hpkey;
|
||||||
press_key( hpkey );
|
press_key( hpkey );
|
||||||
lasthpkey = hpkey;
|
lasthpkey = hpkey;
|
||||||
// Start timer
|
// Start timer
|
||||||
|
@ -1073,7 +1033,7 @@ void sdl_get_event( void )
|
||||||
if ( hpkey == -1 )
|
if ( hpkey == -1 )
|
||||||
break;
|
break;
|
||||||
|
|
||||||
/* pressed_hpkey = -1; */
|
pressed_hpkey = -1;
|
||||||
if ( !lastislongpress ) {
|
if ( !lastislongpress ) {
|
||||||
release_all_keys();
|
release_all_keys();
|
||||||
lasthpkey = -1; // No key is pressed anymore
|
lasthpkey = -1; // No key is pressed anymore
|
||||||
|
@ -1089,7 +1049,7 @@ void sdl_get_event( void )
|
||||||
if ( hpkey == -1 || keyboard[ hpkey ].pressed )
|
if ( hpkey == -1 || keyboard[ hpkey ].pressed )
|
||||||
break;
|
break;
|
||||||
|
|
||||||
/* pressed_hpkey = hpkey; */
|
pressed_hpkey = hpkey;
|
||||||
press_key( hpkey );
|
press_key( hpkey );
|
||||||
break;
|
break;
|
||||||
case SDL_KEYUP:
|
case SDL_KEYUP:
|
||||||
|
@ -1097,7 +1057,7 @@ void sdl_get_event( void )
|
||||||
if ( hpkey == -1 )
|
if ( hpkey == -1 )
|
||||||
break;
|
break;
|
||||||
|
|
||||||
/* pressed_hpkey = -1; */
|
pressed_hpkey = -1;
|
||||||
release_key( hpkey );
|
release_key( hpkey );
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -1106,6 +1066,8 @@ void sdl_get_event( void )
|
||||||
// Display button being pressed, if any
|
// Display button being pressed, if any
|
||||||
/* if ( !config.hide_chrome ) */
|
/* if ( !config.hide_chrome ) */
|
||||||
/* _show_key( pressed_hpkey ); */
|
/* _show_key( pressed_hpkey ); */
|
||||||
|
if ( !config.hide_chrome && pressed_hpkey > 0 )
|
||||||
|
_draw_keys();
|
||||||
}
|
}
|
||||||
|
|
||||||
void sdl_update_LCD( void )
|
void sdl_update_LCD( void )
|
||||||
|
|
Loading…
Reference in a new issue