[sdl2] point in time aligning labels
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1 changed files with 15 additions and 13 deletions
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@ -691,9 +691,12 @@ static void _draw_keypad( void )
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int x, y;
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int pw = opt_gx ? 58 : 44;
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int ph = opt_gx ? 48 : 9;
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int wl, wr, ws;
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int left_label_width, right_label_width;
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int space_char_width = SmallTextWidth( " ", 1 );
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int total_top_labels_width;
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for ( int i = FIRST_HPKEY; i <= LAST_HPKEY; i++ ) {
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// Background
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if ( BUTTONS[ i ].is_menu ) {
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x = KEYBOARD_OFFSET_X + BUTTONS[ i ].x;
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y = KEYBOARD_OFFSET_Y + BUTTONS[ i ].y - small_ascent - small_descent;
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@ -736,17 +739,17 @@ static void _draw_keypad( void )
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x = KEYBOARD_OFFSET_X + BUTTONS[ i ].x;
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y = KEYBOARD_OFFSET_Y + BUTTONS[ i ].y - small_descent;
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left_label_width = SmallTextWidth( BUTTONS[ i ].left, strlen( BUTTONS[ i ].left ) );
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if ( BUTTONS[ i ].right == ( char* )0 )
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// centered label
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x += ( 1 + BUTTONS[ i ].w - SmallTextWidth( BUTTONS[ i ].left, strlen( BUTTONS[ i ].left ) ) ) / 2;
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x += ( 1 + BUTTONS[ i ].w - left_label_width ) / 2;
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else {
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// label to the left
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x -= 6;
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/* wl = SmallTextWidth( BUTTONS[ i ].left, strlen( BUTTONS[ i ].left ) ); */
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/* wr = SmallTextWidth( BUTTONS[ i ].right, strlen( BUTTONS[ i ].right ) ); */
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/* ws = SmallTextWidth( " ", 1 ); */
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right_label_width = SmallTextWidth( BUTTONS[ i ].right, strlen( BUTTONS[ i ].right ) );
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/* x += ( 1 + BUTTONS[ i ].w - ( wl + wr + ws ) ) / 2; */
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/* x += ( 1 + BUTTONS[ i ].w - ( left_label_width + right_label_width + space_char_width ) ) / 2; */
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x -= 6;
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}
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write_text( x, y, BUTTONS[ i ].left, LEFT, BUTTONS[ i ].is_menu ? UNDERLAY : PAD );
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@ -759,15 +762,14 @@ static void _draw_keypad( void )
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if ( BUTTONS[ i ].left == ( char* )0 )
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// centered label
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x += ( 1 + BUTTONS[ i ].w - SmallTextWidth( BUTTONS[ i ].right, strlen( BUTTONS[ i ].right ) ) ) / 2;
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x += ( 1 + BUTTONS[ i ].w - right_label_width ) / 2;
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else {
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// label to the right
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wl = SmallTextWidth( BUTTONS[ i ].left, strlen( BUTTONS[ i ].left ) );
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/* wr = SmallTextWidth( BUTTONS[ i ].right, strlen( BUTTONS[ i ].right ) ); */
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ws = SmallTextWidth( " ", 1 );
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/* x += ( 1 + BUTTONS[ i ].w - ( left_label_width + right_label_width + space_char_width ) ) / 2 + left_label_width +
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* space_char_width; */
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/* x += ( 1 + BUTTONS[ i ].w - ( wl + wr + ws ) ) / 2 + wl + ws; */
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x += ( wl + ws ) - 6;
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x += ( left_label_width + space_char_width ) - 6;
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/* x += BUTTONS[ i ].w - right_label_width; */
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}
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write_text( x, y, BUTTONS[ i ].right, RIGHT, PAD );
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