[sdl2] _draw_background()
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03dc95c224
commit
034beaaf3c
1 changed files with 23 additions and 21 deletions
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@ -1040,20 +1040,22 @@ static int sdlkey_to_hpkey( SDL_Keycode k )
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/* display_offset_y + DISPLAY_HEIGHT - 2, bgra2argb( ARGBColors[ LCD ] ) ); */
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/* } */
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/* static void _draw_background( int width, int height, int w_top, int h_top ) */
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/* { */
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/* SDL_Rect rect; */
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static void _draw_background( int width, int height, int w_top, int h_top )
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{
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SDL_Rect rect;
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/* rect.x = 0; */
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/* rect.y = 0; */
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/* rect.w = w_top; */
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/* rect.h = h_top; */
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/* SDL_FillRect( window, &rect, ARGBColors[ PAD ] ); */
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rect.x = 0;
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rect.y = 0;
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rect.w = w_top;
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rect.h = h_top;
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SDL_SetRenderDrawColor( renderer, colors[ PAD ].r, colors[ PAD ].g, colors[ PAD ].b, 255 );
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SDL_RenderFillRect( renderer, &rect );
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/* rect.w = width; */
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/* rect.h = height; */
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/* SDL_FillRect( window, &rect, ARGBColors[ DISP_PAD ] ); */
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/* } */
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rect.w = width;
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rect.h = height;
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SDL_SetRenderDrawColor( renderer, colors[ DISP_PAD ].r, colors[ DISP_PAD ].g, colors[ DISP_PAD ].b, 255 );
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SDL_RenderFillRect( renderer, &rect );
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}
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static void _draw_background_LCD( void )
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{
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@ -1492,17 +1494,17 @@ void init_sdl2_ui( int argc, char** argv )
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colors_setup();
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/* if ( !config.hide_chrome ) { */
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/* int cut = BUTTONS[ HPKEY_MTH ].y + KEYBOARD_OFFSET_Y - 19; */
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if ( !config.hide_chrome ) {
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int cut = BUTTONS[ HPKEY_MTH ].y + KEYBOARD_OFFSET_Y - 19;
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/* _draw_background( width, cut, width, height ); */
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/* _draw_bezel( cut, KEYBOARD_OFFSET_Y, width, height ); */
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/* _draw_header(); */
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/* _draw_bezel_LCD(); */
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/* _draw_keypad(); */
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_draw_background( width, cut, width, height );
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/* _draw_bezel( cut, KEYBOARD_OFFSET_Y, width, height ); */
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/* _draw_header(); */
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/* _draw_bezel_LCD(); */
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/* _draw_keypad(); */
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/* _draw_serial_devices_path(); */
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/* } */
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/* _draw_serial_devices_path(); */
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}
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_draw_background_LCD();
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