tweaking
This commit is contained in:
parent
3a895a6907
commit
656ba3570c
5 changed files with 66 additions and 189 deletions
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@ -1,5 +0,0 @@
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body{background-color:#baddad}
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#container header, #container #main, #container footer{float:left;width:100%}
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#container header{font-size:3em;text-align:center}
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#container footer{font-size:0.8em;color:#555;text-align:right;background:#a9cc9c;border-top:1px solid #98bb8b;position:fixed;bottom:0}
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#container .gstar{margin:128px auto 0;border:2px solid #98bb8b}
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@ -1,4 +0,0 @@
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.gstar{width:660px;height:180px}
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.gstar em{font-weight:bold}
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.gstar #starboard{width:320px;height:180px;background:#333;float:left}
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.gstar aside{float:left;height:140px;width:130px;padding:20px;background:#ddd}
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141
css/style.css
141
css/style.css
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@ -1,141 +0,0 @@
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/* ==== Scroll down to find where to put your styles :) ==== */
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/* HTML5 ✰ Boilerplate */
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html, body, div, span, object, iframe,
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h1, h2, h3, h4, h5, h6, p, blockquote, pre,
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abbr, address, cite, code, del, dfn, em, img, ins, kbd, q, samp,
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small, strong, sub, sup, var, b, i, dl, dt, dd, ol, ul, li,
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fieldset, form, label, legend,
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table, caption, tbody, tfoot, thead, tr, th, td,
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article, aside, canvas, details, figcaption, figure,
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footer, header, hgroup, menu, nav, section, summary,
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time, mark, audio, video {
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margin: 0;
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padding: 0;
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border: 0;
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font-size: 100%;
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font: inherit;
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vertical-align: baseline;
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}
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article, aside, details, figcaption, figure,
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footer, header, hgroup, menu, nav, section {
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display: block;
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}
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blockquote, q { quotes: none; }
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blockquote:before, blockquote:after,
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q:before, q:after { content: ''; content: none; }
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ins { background-color: #ff9; color: #000; text-decoration: none; }
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mark { background-color: #ff9; color: #000; font-style: italic; font-weight: bold; }
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del { text-decoration: line-through; }
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abbr[title], dfn[title] { border-bottom: 1px dotted; cursor: help; }
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table { border-collapse: collapse; border-spacing: 0; }
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hr { display: block; height: 1px; border: 0; border-top: 1px solid #ccc; margin: 1em 0; padding: 0; }
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input, select { vertical-align: middle; }
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body { font:13px/1.231 sans-serif; *font-size:small; }
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select, input, textarea, button { font:99% sans-serif; }
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pre, code, kbd, samp { font-family: monospace, sans-serif; }
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html { overflow-y: scroll; }
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a:hover, a:active { outline: none; }
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ul, ol { margin-left: 2em; }
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ol { list-style-type: decimal; }
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nav ul, nav li { margin: 0; list-style:none; list-style-image: none; }
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small { font-size: 85%; }
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strong, th { font-weight: bold; }
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td { vertical-align: top; }
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sub, sup { font-size: 75%; line-height: 0; position: relative; }
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sup { top: -0.5em; }
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sub { bottom: -0.25em; }
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pre { white-space: pre; white-space: pre-wrap; word-wrap: break-word; padding: 15px; }
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textarea { overflow: auto; }
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.ie6 legend, .ie7 legend { margin-left: -7px; }
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input[type="radio"] { vertical-align: text-bottom; }
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input[type="checkbox"] { vertical-align: bottom; }
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.ie7 input[type="checkbox"] { vertical-align: baseline; }
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.ie6 input { vertical-align: text-bottom; }
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label, input[type="button"], input[type="submit"], input[type="image"], button { cursor: pointer; }
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button, input, select, textarea { margin: 0; }
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input:valid, textarea:valid { }
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input:invalid, textarea:invalid { border-radius: 1px; -moz-box-shadow: 0px 0px 5px red; -webkit-box-shadow: 0px 0px 5px red; box-shadow: 0px 0px 5px red; }
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.no-boxshadow input:invalid, .no-boxshadow textarea:invalid { background-color: #f0dddd; }
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::-moz-selection{ background: #FF5E99; color:#fff; text-shadow: none; }
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::selection { background:#FF5E99; color:#fff; text-shadow: none; }
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a:link { -webkit-tap-highlight-color: #FF5E99; }
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button { width: auto; overflow: visible; }
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.ie7 img { -ms-interpolation-mode: bicubic; }
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body, select, input, textarea { color: #444; }
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h1, h2, h3, h4, h5, h6 { font-weight: bold; }
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a, a:active, a:visited { color: #607890; }
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a:hover { color: #036; }
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/*
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// ========================================== \\
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|| Your styles ! ||
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\\ ========================================== //
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*/
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.ir { display: block; text-indent: -999em; overflow: hidden; background-repeat: no-repeat; text-align: left; direction: ltr; }
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.hidden { display: none; visibility: hidden; }
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.visuallyhidden { border: 0; clip: rect(0 0 0 0); height: 1px; margin: -1px; overflow: hidden; padding: 0; position: absolute; width: 1px; }
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.visuallyhidden.focusable:active,
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.visuallyhidden.focusable:focus { clip: auto; height: auto; margin: 0; overflow: visible; position: static; width: auto; }
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.invisible { visibility: hidden; }
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.clearfix:before, .clearfix:after { content: "\0020"; display: block; height: 0; overflow: hidden; }
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.clearfix:after { clear: both; }
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.clearfix { zoom: 1; }
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@media all and (orientation:portrait) {
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}
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@media all and (orientation:landscape) {
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}
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@media screen and (max-device-width: 480px) {
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/* html { -webkit-text-size-adjust:none; -ms-text-size-adjust:none; } */
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}
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@media print {
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* { background: transparent !important; color: black !important; text-shadow: none !important; filter:none !important;
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-ms-filter: none !important; }
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a, a:visited { color: #444 !important; text-decoration: underline; }
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a[href]:after { content: " (" attr(href) ")"; }
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abbr[title]:after { content: " (" attr(title) ")"; }
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.ir a:after, a[href^="javascript:"]:after, a[href^="#"]:after { content: ""; }
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pre, blockquote { border: 1px solid #999; page-break-inside: avoid; }
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thead { display: table-header-group; }
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tr, img { page-break-inside: avoid; }
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@page { margin: 0.5cm; }
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p, h2, h3 { orphans: 3; widows: 3; }
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h2, h3{ page-break-after: avoid; }
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}
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55
index.html
55
index.html
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<link rel="stylesheet" href="css/style.css?v=2">
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<link rel="stylesheet" href="css/star.css">
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<link rel="stylesheet" href="css/star_HP48.css">
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<link rel="stylesheet" href="css/index.css">
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<style>
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body {
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background-color:#baddad;
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font-family: sans-serif;
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font-size: 0.8em;
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}
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#container header, #container #jsstar, #container footer {
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float: left;
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width: 100%;
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}
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#container header {
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font-size: 3em;
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text-align: center;
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}
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#container footer {
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font-size: 0.8em;
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color: #555;
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text-align: right;
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background: #a9cc9c;
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border-top: 1px solid #98bb8b;
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position: fixed;
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bottom: 0;
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}
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#container .gstar {
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margin: 128px auto 0;
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border: 2px solid #98bb8b;
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}
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.gstar {
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width: 660px;
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height: 180px;
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}
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.gstar em { font-weight: bold; }
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.gstar #starboard {
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width: 320px;
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height: 180px;
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background: #333;
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float: left;
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}
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.gstar aside {
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float: left;
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height: 140px;
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width: 130px;
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padding: 20px;
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background: #ddd;
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}
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</style>
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</head>
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<body>
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<div id="container">
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Cœurs étoilés
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</header>
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<div id="main" role="main">
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<div id="jsstar" role="main">
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</div>
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<footer>
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<script src="js/star.js"></script>
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<script>
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initialize_a_star( "#main", 0, "cyco002" );
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initialize_a_star( "#jsstar", "cyco002" );
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</script>
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</body>
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</html>
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50
js/star.js
50
js/star.js
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let initialize_a_star = ( dom_container, level_index, theme ) => {
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let initialize_a_star = ( dom_container, theme ) => {
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// kinda enums
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let cell = { WALL: '#', BALL: '@', CUBE: 'H', EMPTY: ' ', GIFT: 'x' }
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let direction = { UP: 38, DOWN: 40, LEFT: 37, RIGHT: 39 }
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}
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////// FUNCTIONS //////
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let count_gifts = () => {
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let n = 0
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for ( let i = level_infos.height * level_infos.width ; i-- ; ) {
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if ( state.board[ i ] == cell.GIFT ) {
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n++
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}
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}
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return n
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}
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let count_gifts = () => (state.board.match( new RegExp( cell.GIFT, 'g' ) ) || []).length
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let get_pos = ( actor ) => {
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let p = state.board.indexOf( actor, state.board )
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return pos
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}
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let get_cell = ( x, y ) => {
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return state.board[ x + ( y * level_infos.width ) ]
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}
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let get_cell = ( x, y ) => state.board[ x + ( y * level_infos.width ) ]
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let set_cell = ( x, y, value ) => {
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let p = x + ( y * level_infos.width )
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state.board = [ state.board.substring( 0, p ), value, state.board.substring( p+1, state.board.length ) ].join( '' )
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}
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let switch_actor = () => {
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state.moving = ( state.moving == cell.BALL ) ? cell.CUBE : cell.BALL
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}
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let switch_actor = () => state.moving = ( state.moving == cell.BALL ) ? cell.CUBE : cell.BALL
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let won_or_not = () => {
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return count_gifts() === 0
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}
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let won_or_not = () => count_gifts() === 0
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let load_level = ( index ) => {
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return( { moving: cell.BALL,
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distance_travelled: 0,
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level: index,
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board: assets.levels[ index ],
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it_s_over: false } )
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distance_travelled: 0,
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level: index,
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board: assets.levels[ index ],
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it_s_over: false } )
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}
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let make_a_move = ( where ) => {
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set_cell( item_coord[ 0 ], item_coord[ 1 ], state.moving ) /* move actor into target cell */
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}
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return path
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}
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assets.sprites.gift.src = "themes/" + theme + "/tex_gift.png"
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}
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let draw_cell = ( sprite, x, y ) => {
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DOM_infos.canvas.context.drawImage( sprite,
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x * level_infos.cell.width,
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y * level_infos.cell.height,
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level_infos.cell.width,
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level_infos.cell.height )
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}
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let draw_cell = ( sprite, x, y ) => DOM_infos.canvas.context.drawImage( sprite,
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x * level_infos.cell.width,
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y * level_infos.cell.height,
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level_infos.cell.width,
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level_infos.cell.height )
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let display_switch_actor = () => {
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let ball_pos = get_pos( cell.BALL )
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state.distance_travelled++ /* increment distance_travelled */
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}
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update_infos()
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}
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}
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}
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let state = load_level( ( level_index === undefined ) ? 0 :
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( level_index >= assets.levels.length ) ? assets.levels.length - 1 :
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( level_index < 0 ) ? 0 : level_index )
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let state = load_level( 0 )
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// kinda ugly workaround around a mysterious bug causing the canvas
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// not to refresh the first time (before any event)
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