increase timeout before drawing first level
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1 changed files with 1 additions and 1 deletions
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@ -356,5 +356,5 @@ function initialize_a_star( elt ) {
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// kinda ugly workaround around a bug causing the canvas
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// kinda ugly workaround around a bug causing the canvas
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// not to refresh the first time (before any event)
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// not to refresh the first time (before any event)
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setTimeout( function(){ display_level( state, elt ); }, 1 );
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setTimeout( function(){ display_level( state, elt ); }, 100 ); // 1/10 second
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}
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}
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