diff --git a/js/star.js b/js/star.js index f184737..6057b0f 100644 --- a/js/star.js +++ b/js/star.js @@ -1,7 +1,7 @@ function initialize_a_star( dom_container, level_index ) { // kinda enums var cell= { WALL: '#', BALL: '@', CUBE: 'H', VOID: ' ', GIFT: 'x' }; - var direction = { UP: 'u', DOWN: 'd', LEFT: 'l', RIGHT: 'r' }; + var direction = { UP: 38, DOWN: 40, LEFT: 37, RIGHT: 39 }; var assets = { sprites: load_sprites( "HP48" ), @@ -273,16 +273,10 @@ function initialize_a_star( dom_container, level_index ) { } else if ( e.type === "keydown" ) { switch( e.keyCode ) { case 38: // UP - state = make_a_move( direction.UP ); - break; case 40: // DOWN - state = make_a_move( direction.DOWN ); - break; case 37: // LEFT - state = make_a_move( direction.LEFT ); - break; case 39: // RIGHT - state = make_a_move( direction.RIGHT ); + state = make_a_move( e.keyCode ); break; case 32: // SPACE state = switch_actor( );