adjust gui
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071a6b8f69
commit
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2 changed files with 4 additions and 4 deletions
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@ -11,14 +11,14 @@
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#define ANNUNC_X UI_PADDING
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#define ANNUNC_Y UI_PADDING
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#define ANNUNC_HEIGHT 32
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#define ANNUNC_HEIGHT 8
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#define LCD_X UI_PADDING
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#define LCD_Y ( UI_PADDING + ANNUNC_HEIGHT )
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#define LCD_WIDTH 131
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#define LCD_HEIGHT 64
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#define UI_K_WIDTH_1 ( LCD_WIDTH / 8 )
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#define UI_K_WIDTH_1 ( LCD_WIDTH / 7.75 )
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#define UI_KB_GAP_X ( UI_K_WIDTH_1 / 2.66 )
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#define UI_K_HEIGHT_1 10
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@ -26,7 +26,7 @@
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#define UI_KB_GAP_X2 UI_KB_GAP_X
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#define UI_K_HEIGHT_2 12
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#define UI_KB_OFFSET_Y ( LCD_Y + LCD_HEIGHT )
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#define UI_KB_OFFSET_Y ( UI_PADDING + ANNUNC_HEIGHT + LCD_HEIGHT + UI_PADDING + UI_K_HEIGHT_2 )
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#define UI_KB_GAP_Y 6
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#define UI_K_WIDTH_enter ( ( UI_K_WIDTH_1 * 2 ) + UI_KB_GAP_X )
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@ -71,7 +71,7 @@ static void program_init( void )
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ttffont = TTF_OpenFont( FONT_FILENAME, 6 * UI_SCALE );
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ttffont2 = TTF_OpenFont( FONT_FILENAME, 4 * UI_SCALE );
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int window_width = LCD_WIDTH * UI_SCALE + ( 2 * UI_PADDING );
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int window_width = ( LCD_WIDTH + ( 2 * UI_PADDING ) ) * UI_SCALE;
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int window_height = ( UI_KB_OFFSET_Y + UI_KB_HEIGHT ) + 2 * UI_PADDING;
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window = SDL_CreateWindow( "hpemu", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, window_width, window_height, SDL_WINDOW_SHOWN );
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