merge gui_buttons into gui
This commit is contained in:
parent
fa7e66e8c0
commit
c82ce3f356
4 changed files with 69 additions and 87 deletions
1
Makefile
1
Makefile
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@ -15,7 +15,6 @@ dist/hpemu: src/bus.o \
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src/keyboard.o \
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src/main.o \
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src/opcodes.o \
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src/gui_buttons.o \
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src/files.o \
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src/ports.o \
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src/rpl.o \
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74
src/gui.c
74
src/gui.c
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@ -11,7 +11,6 @@
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#include "gui.h"
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#include "emulator.h"
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#include "display.h"
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#include "gui_buttons.h"
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#define PANEL_FLAG_VISIBLE 0x01
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@ -42,6 +41,71 @@ SDL_Texture* textures_labels_below[ 49 ];
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SDL_Surface* surfaces_labels_letter[ 49 ];
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SDL_Texture* textures_labels_letter[ 49 ];
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const int std_flags = BUTTON_B1RELEASE | BUTTON_B2TOGGLE;
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Button gui_buttons[] = {
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{0, X_COL( 0 ), Y_LINE( 0 ), UI_K_WIDTH_1, UI_K_HEIGHT_1, std_flags, "", "", "", "A", "", press_A, release_A },
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{1, X_COL( 1 ), Y_LINE( 0 ), UI_K_WIDTH_1, UI_K_HEIGHT_1, std_flags, "", "", "", "B", "", press_B, release_B },
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{2, X_COL( 2 ), Y_LINE( 0 ), UI_K_WIDTH_1, UI_K_HEIGHT_1, std_flags, "", "", "", "C", "", press_C, release_C },
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{3, X_COL( 3 ), Y_LINE( 0 ), UI_K_WIDTH_1, UI_K_HEIGHT_1, std_flags, "", "", "", "D", "", press_D, release_D },
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{4, X_COL( 4 ), Y_LINE( 0 ), UI_K_WIDTH_1, UI_K_HEIGHT_1, std_flags, "", "", "", "E", "", press_E, release_E },
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{5, X_COL( 5 ), Y_LINE( 0 ), UI_K_WIDTH_1, UI_K_HEIGHT_1, std_flags, "", "", "", "F", "", press_F, release_F },
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{6, X_COL( 0 ), Y_LINE( 1 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "MTH", "RAD", "POLAR", "G", "", press_MTH, release_MTH },
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{7, X_COL( 1 ), Y_LINE( 1 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "PRG", "", "CHARS", "H", "", press_PRG, release_PRG },
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{8, X_COL( 2 ), Y_LINE( 1 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "CST", "", "MODES", "I", "", press_CST, release_CST },
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{9, X_COL( 3 ), Y_LINE( 1 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "VAR", "", "MEMORY", "J", "", press_VAR, release_VAR },
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{10, X_COL( 4 ), Y_LINE( 1 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "▲", "", "STACK", "K", "", press_UP, release_UP },
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{11, X_COL( 5 ), Y_LINE( 1 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "NXT", "PREV", "MENU", "L", "", press_NXT, release_NXT },
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{12, X_COL( 0 ), Y_LINE( 2 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "'", "UP", "HOME", "M", "", press_QUOTE, release_QUOTE },
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{13, X_COL( 1 ), Y_LINE( 2 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "STO", "REF", "RCL", "N", "", press_STO, release_STO },
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{14, X_COL( 2 ), Y_LINE( 2 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "EVAL", "→NUM", "UNDO", "O", "", press_EVAL, release_EVAL },
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{15, X_COL( 3 ), Y_LINE( 2 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "◀", "", "PICTURE", "P", "", press_LEFT, release_LEFT },
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{16, X_COL( 4 ), Y_LINE( 2 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "▼", "", "VIEW", "Q", "", press_DOWN, release_DOWN },
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{17, X_COL( 5 ), Y_LINE( 2 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "▶", "", "SWAP", "R", "", press_RIGHT, release_RIGHT },
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{18, X_COL( 0 ), Y_LINE( 3 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "SIN", "ASIN", "𝛛", "S", "", press_SIN, release_SIN },
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{19, X_COL( 1 ), Y_LINE( 3 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "COS", "ACOS", "∫", "T", "", press_COS, release_COS },
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{20, X_COL( 2 ), Y_LINE( 3 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "TAN", "ATAN", "𝚺", "U", "", press_TAN, release_TAN },
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{21, X_COL( 3 ), Y_LINE( 3 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "√x", "x²", "x√y", "V", "", press_SQRT, release_SQRT },
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{22, X_COL( 4 ), Y_LINE( 3 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "y^x", "⏨^x", "LOG", "W", "", press_POW, release_POW },
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{23, X_COL( 5 ), Y_LINE( 3 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "1/x", "e^x", "LN", "X", "", press_INV, release_INV },
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{24, X_COL( 0 ), Y_LINE( 4 ), UI_K_WIDTH_enter, UI_K_HEIGHT_2, std_flags, "ENTER", "EQUATION", "MATRIX", "", "", press_ENTER,
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release_ENTER },
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{25, X_COL( 2 ), Y_LINE( 4 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "±", "EDIT", "CMD", "Y", "", press_NEG, release_NEG },
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{26, X_COL( 3 ), Y_LINE( 4 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "EEX", "PURG", "ARG", "Z", "", press_EEX, release_EEX },
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{27, X_COL( 4 ), Y_LINE( 4 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "DEL", "", "CLEAR", "", "", press_DEL, release_DEL },
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{28, X_COL( 5 ), Y_LINE( 4 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "←", "", "DROP", "", "", press_BKSP, release_BKSP },
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{29, X_COL( 0 ), Y_LINE( 5 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "α", "USER", "ENTRY", "", "", press_ALPHA, release_ALPHA },
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{30, X2_COL( 1 ), Y_LINE( 5 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "7", "", "SOLVE", "", "", press_7, release_7 },
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{31, X2_COL( 2 ), Y_LINE( 5 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "8", "", "PLOT", "", "", press_8, release_8 },
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{32, X2_COL( 3 ), Y_LINE( 5 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "9", "", "SYMBOLIC", "", "", press_9, release_9 },
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{33, X2_COL( 4 ) + 2, Y_LINE( 5 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "÷", "( )", "#", "", "", press_DIV, release_DIV },
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{34, X_COL( 0 ), Y_LINE( 6 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "⮢", "", "", "", "", press_LSHIFT, release_LSHIFT },
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{35, X2_COL( 1 ), Y_LINE( 6 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "4", "", "TIME", "", "", press_4, release_4 },
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{36, X2_COL( 2 ), Y_LINE( 6 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "5", "", "STAT", "", "", press_5, release_5 },
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{37, X2_COL( 3 ), Y_LINE( 6 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "6", "", "UNITS", "", "", press_6, release_6 },
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{38, X2_COL( 4 ) + 2, Y_LINE( 6 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "×", "[ ]", "_", "", "", press_MULT, release_MULT },
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{39, X_COL( 0 ), Y_LINE( 7 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "⮣", "", "", "", "", press_RSHIFT, release_RSHIFT },
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{40, X2_COL( 1 ), Y_LINE( 7 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "1", "", "I/O", "", "", press_1, release_1 },
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{41, X2_COL( 2 ), Y_LINE( 7 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "2", "", "LIBRARY", "", "", press_2, release_2 },
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{42, X2_COL( 3 ), Y_LINE( 7 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "3", "", "EQ LIB", "", "", press_3, release_3 },
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{43, X2_COL( 4 ) + 2, Y_LINE( 7 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "-", "« »", "\" \"", "", "", press_MINUS, release_MINUS },
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{44, X_COL( 0 ), Y_LINE( 8 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "ON", "CONT", "OFF", "", "CANCEL", press_ON, release_ON },
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{45, X2_COL( 1 ), Y_LINE( 8 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "0", "=", "→", "", "", press_0, release_0 },
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{46, X2_COL( 2 ), Y_LINE( 8 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, ".", ",", "⮐", "", "", press_PERIOD, release_PERIOD },
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{47, X2_COL( 3 ), Y_LINE( 8 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "SPC", "𝛑", "⦨", "", "", press_SPC, release_SPC },
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{48, X2_COL( 4 ) + 2, Y_LINE( 8 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "+", "{ }", ": :", "", "", press_PLUS, release_PLUS },
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{49, X_COL( 0 ), Y_LINE( 9 ), 40, UI_K_HEIGHT_2, std_flags, "load file", "", "", "", "", press_LoadFile, release_LoadFile},
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};
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colors_t colors = {
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.faceplate = {.r = 48, .g = 68, .b = 90, .a = 255},
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@ -387,7 +451,7 @@ void SDL__display_show()
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SDL_Rect r2 = { LCD_X * UI_SCALE, LCD_Y * UI_SCALE, LCD_WIDTH * UI_SCALE, LCD_HEIGHT * UI_SCALE };
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SDL_RenderCopyEx( renderer, texTarget, &r1, &r2, 0, NULL, SDL_FLIP_NONE );
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button_draw_all( calc_buttons );
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button_draw_all( gui_buttons );
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SDL_RenderPresent( renderer );
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}
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@ -399,11 +463,11 @@ bool gui_events()
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while ( SDL_PollEvent( &event ) ) {
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switch ( event.type ) {
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case SDL_MOUSEBUTTONUP:
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_button_mouse_up( calc_buttons, event.button.x, event.button.y, 1 );
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_button_mouse_up( gui_buttons, event.button.x, event.button.y, 1 );
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break;
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case SDL_MOUSEBUTTONDOWN:
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_button_mouse_down( calc_buttons, event.button.x, event.button.y, 1 );
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_button_mouse_down( gui_buttons, event.button.x, event.button.y, 1 );
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break;
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case SDL_KEYDOWN:
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@ -793,7 +857,7 @@ void gui_init( void )
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SDL_UpdateWindowSurface( window );
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_init_keyboard_textures( calc_buttons );
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_init_keyboard_textures( gui_buttons );
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printf( "init done\n" );
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@ -1,71 +0,0 @@
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#include <stdlib.h>
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#include "display.h"
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#include "keyboard.h"
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#include "gui.h"
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#include "gui_buttons.h"
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const int std_flags = BUTTON_B1RELEASE | BUTTON_B2TOGGLE;
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Button calc_buttons[] = {
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{0, X_COL( 0 ), Y_LINE( 0 ), UI_K_WIDTH_1, UI_K_HEIGHT_1, std_flags, "", "", "", "A", "", press_A, release_A },
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{1, X_COL( 1 ), Y_LINE( 0 ), UI_K_WIDTH_1, UI_K_HEIGHT_1, std_flags, "", "", "", "B", "", press_B, release_B },
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{2, X_COL( 2 ), Y_LINE( 0 ), UI_K_WIDTH_1, UI_K_HEIGHT_1, std_flags, "", "", "", "C", "", press_C, release_C },
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{3, X_COL( 3 ), Y_LINE( 0 ), UI_K_WIDTH_1, UI_K_HEIGHT_1, std_flags, "", "", "", "D", "", press_D, release_D },
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{4, X_COL( 4 ), Y_LINE( 0 ), UI_K_WIDTH_1, UI_K_HEIGHT_1, std_flags, "", "", "", "E", "", press_E, release_E },
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{5, X_COL( 5 ), Y_LINE( 0 ), UI_K_WIDTH_1, UI_K_HEIGHT_1, std_flags, "", "", "", "F", "", press_F, release_F },
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{6, X_COL( 0 ), Y_LINE( 1 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "MTH", "RAD", "POLAR", "G", "", press_MTH, release_MTH },
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{7, X_COL( 1 ), Y_LINE( 1 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "PRG", "", "CHARS", "H", "", press_PRG, release_PRG },
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{8, X_COL( 2 ), Y_LINE( 1 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "CST", "", "MODES", "I", "", press_CST, release_CST },
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{9, X_COL( 3 ), Y_LINE( 1 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "VAR", "", "MEMORY", "J", "", press_VAR, release_VAR },
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{10, X_COL( 4 ), Y_LINE( 1 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "▲", "", "STACK", "K", "", press_UP, release_UP },
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{11, X_COL( 5 ), Y_LINE( 1 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "NXT", "PREV", "MENU", "L", "", press_NXT, release_NXT },
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{12, X_COL( 0 ), Y_LINE( 2 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "'", "UP", "HOME", "M", "", press_QUOTE, release_QUOTE },
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{13, X_COL( 1 ), Y_LINE( 2 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "STO", "REF", "RCL", "N", "", press_STO, release_STO },
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{14, X_COL( 2 ), Y_LINE( 2 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "EVAL", "→NUM", "UNDO", "O", "", press_EVAL, release_EVAL },
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{15, X_COL( 3 ), Y_LINE( 2 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "◀", "", "PICTURE", "P", "", press_LEFT, release_LEFT },
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{16, X_COL( 4 ), Y_LINE( 2 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "▼", "", "VIEW", "Q", "", press_DOWN, release_DOWN },
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{17, X_COL( 5 ), Y_LINE( 2 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "▶", "", "SWAP", "R", "", press_RIGHT, release_RIGHT },
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{18, X_COL( 0 ), Y_LINE( 3 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "SIN", "ASIN", "𝛛", "S", "", press_SIN, release_SIN },
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{19, X_COL( 1 ), Y_LINE( 3 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "COS", "ACOS", "∫", "T", "", press_COS, release_COS },
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{20, X_COL( 2 ), Y_LINE( 3 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "TAN", "ATAN", "𝚺", "U", "", press_TAN, release_TAN },
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{21, X_COL( 3 ), Y_LINE( 3 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "√x", "x²", "x√y", "V", "", press_SQRT, release_SQRT },
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{22, X_COL( 4 ), Y_LINE( 3 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "y^x", "⏨^x", "LOG", "W", "", press_POW, release_POW },
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{23, X_COL( 5 ), Y_LINE( 3 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "1/x", "e^x", "LN", "X", "", press_INV, release_INV },
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{24, X_COL( 0 ), Y_LINE( 4 ), UI_K_WIDTH_enter, UI_K_HEIGHT_2, std_flags, "ENTER", "EQUATION", "MATRIX", "", "", press_ENTER,
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release_ENTER },
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{25, X_COL( 2 ), Y_LINE( 4 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "±", "EDIT", "CMD", "Y", "", press_NEG, release_NEG },
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{26, X_COL( 3 ), Y_LINE( 4 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "EEX", "PURG", "ARG", "Z", "", press_EEX, release_EEX },
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{27, X_COL( 4 ), Y_LINE( 4 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "DEL", "", "CLEAR", "", "", press_DEL, release_DEL },
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{28, X_COL( 5 ), Y_LINE( 4 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "←", "", "DROP", "", "", press_BKSP, release_BKSP },
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{29, X_COL( 0 ), Y_LINE( 5 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "α", "USER", "ENTRY", "", "", press_ALPHA, release_ALPHA },
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{30, X2_COL( 1 ), Y_LINE( 5 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "7", "", "SOLVE", "", "", press_7, release_7 },
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{31, X2_COL( 2 ), Y_LINE( 5 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "8", "", "PLOT", "", "", press_8, release_8 },
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{32, X2_COL( 3 ), Y_LINE( 5 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "9", "", "SYMBOLIC", "", "", press_9, release_9 },
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{33, X2_COL( 4 ) + 2, Y_LINE( 5 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "÷", "( )", "#", "", "", press_DIV, release_DIV },
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{34, X_COL( 0 ), Y_LINE( 6 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "⮢", "", "", "", "", press_LSHIFT, release_LSHIFT },
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{35, X2_COL( 1 ), Y_LINE( 6 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "4", "", "TIME", "", "", press_4, release_4 },
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{36, X2_COL( 2 ), Y_LINE( 6 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "5", "", "STAT", "", "", press_5, release_5 },
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{37, X2_COL( 3 ), Y_LINE( 6 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "6", "", "UNITS", "", "", press_6, release_6 },
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{38, X2_COL( 4 ) + 2, Y_LINE( 6 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "×", "[ ]", "_", "", "", press_MULT, release_MULT },
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{39, X_COL( 0 ), Y_LINE( 7 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "⮣", "", "", "", "", press_RSHIFT, release_RSHIFT },
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{40, X2_COL( 1 ), Y_LINE( 7 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "1", "", "I/O", "", "", press_1, release_1 },
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{41, X2_COL( 2 ), Y_LINE( 7 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "2", "", "LIBRARY", "", "", press_2, release_2 },
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{42, X2_COL( 3 ), Y_LINE( 7 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "3", "", "EQ LIB", "", "", press_3, release_3 },
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{43, X2_COL( 4 ) + 2, Y_LINE( 7 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "-", "« »", "\" \"", "", "", press_MINUS, release_MINUS },
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{44, X_COL( 0 ), Y_LINE( 8 ), UI_K_WIDTH_1, UI_K_HEIGHT_2, std_flags, "ON", "CONT", "OFF", "", "CANCEL", press_ON, release_ON },
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{45, X2_COL( 1 ), Y_LINE( 8 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "0", "=", "→", "", "", press_0, release_0 },
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{46, X2_COL( 2 ), Y_LINE( 8 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, ".", ",", "⮐", "", "", press_PERIOD, release_PERIOD },
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{47, X2_COL( 3 ), Y_LINE( 8 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "SPC", "𝛑", "⦨", "", "", press_SPC, release_SPC },
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{48, X2_COL( 4 ) + 2, Y_LINE( 8 ), UI_K_WIDTH_2, UI_K_HEIGHT_2, std_flags, "+", "{ }", ": :", "", "", press_PLUS, release_PLUS },
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{49, X_COL( 0 ), Y_LINE( 9 ), 40, UI_K_HEIGHT_2, std_flags, "load file", "", "", "", "", press_LoadFile, release_LoadFile},
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};
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@ -1,10 +0,0 @@
|
|||
#ifndef __GUI_BUTTONS_H
|
||||
#define __GUI_BUTTONS_H
|
||||
|
||||
#include <SDL2/SDL.h>
|
||||
|
||||
#include "gui.h"
|
||||
|
||||
extern Button calc_buttons[];
|
||||
|
||||
#endif
|
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Reference in a new issue