/* * kml.h * * This file is part of Emu48 * * Copyright (C) 1995 Sebastien Carlier * */ #define LEX_BLOCK 0 #define LEX_COMMAND 1 #define LEX_PARAM 2 typedef enum eTokenId { TOK_NONE, //0 TOK_ANNUNCIATOR, //1 TOK_BACKGROUND, //2 TOK_IFPRESSED, //3 TOK_RESETFLAG, //4 TOK_SCANCODE, //5 TOK_HARDWARE, //6 TOK_MENUITEM, //7 TOK_SYSITEM, //8 TOK_INTEGER, //9 TOK_SETFLAG, //10 TOK_RELEASE, //11 TOK_VIRTUAL, //12 TOK_INCLUDE, //13 TOK_NOTFLAG, //14 TOK_STRING, //15 TOK_GLOBAL, //16 TOK_AUTHOR, //17 TOK_BITMAP, //18 TOK_ZOOMXY, //19 TOK_OFFSET, //20 TOK_BUTTON, //21 TOK_IFFLAG, //22 TOK_ONDOWN, //23 TOK_NOHOLD, //24 TOK_LOCALE, //25 TOK_TOPBAR, //26 TOK_MENUBAR, //27 TOK_TITLE, //28 TOK_OUTIN, //29 TOK_PATCH, //30 TOK_PRINT, //31 TOK_DEBUG, //32 TOK_COLOR, //33 TOK_MODEL, //34 TOK_CLASS, //35 TOK_PRESS, //36 TOK_IFMEM, //37 TOK_SCALE, //38 TOK_TYPE, //39 TOK_SIZE, //40 TOK_DOWN, //41 TOK_ZOOM, //42 TOK_ELSE, //43 TOK_ONUP, //44 TOK_ICON, //45 TOK_EOL, //46 TOK_MAP, //47 TOK_ROM, //48 TOK_VGA, //49 TOK_LCD, //50 TOK_END //51 } TokenId; #define TYPE_NONE 00 #define TYPE_INTEGER 01 #define TYPE_STRING 02 typedef struct KmlToken { TokenId eId; DWORD nParams; DWORD nLen; LPCTSTR szName; } KmlToken; typedef struct KmlLine { struct KmlLine* pNext; TokenId eCommand; DWORD_PTR nParam[6]; } KmlLine; typedef struct KmlBlock { TokenId eType; DWORD nId; struct KmlLine* pFirstLine; struct KmlBlock* pNext; } KmlBlock; #define BUTTON_NOHOLD 0x0001 #define BUTTON_VIRTUAL 0x0002 typedef struct KmlButton { UINT nId; BOOL bDown; UINT nType; DWORD dwFlags; UINT nOx, nOy; UINT nDx, nDy; UINT nCx, nCy; UINT nOut, nIn; KmlLine* pOnDown; KmlLine* pOnUp; } KmlButton; typedef struct KmlAnnunciator { UINT nOx, nOy; UINT nDx, nDy; UINT nCx, nCy; } KmlAnnunciator; extern KmlBlock* pKml; extern BOOL DisplayChooseKml(CHAR cType); extern VOID FreeBlocks(KmlBlock* pBlock); extern VOID DrawAnnunciator(UINT nId, BOOL bOn); extern VOID ReloadButtons(BYTE *Keyboard_Row, UINT nSize); extern VOID RefreshButtons(RECT *rc); extern BOOL MouseIsButton(DWORD x, DWORD y); extern VOID MouseButtonDownAt(UINT nFlags, DWORD x, DWORD y); extern VOID MouseButtonUpAt(UINT nFlags, DWORD x, DWORD y); extern VOID MouseMovesTo(UINT nFlags, DWORD x, DWORD y); extern VOID RunKey(BYTE nId, BOOL bPressed); extern VOID PlayKey(UINT nOut, UINT nIn, BOOL bPressed); extern BOOL InitKML(LPCTSTR szFilename, BOOL bNoLog); extern VOID KillKML(VOID);