2013-09-14: Updated to version 53

Signed-off-by: Gwenhael Le Moine <gwenhael.le.moine@gmail.com>
This commit is contained in:
Gwenhael Le Moine 2024-03-20 07:46:28 +01:00
parent ac3883b969
commit edf519e5a1
No known key found for this signature in database
GPG key ID: FDFE3669426707A7
70 changed files with 1106 additions and 4843 deletions

View file

@ -216,6 +216,18 @@ Toggle a code breakpoint at the cursor position in the Code window.
Set the PC to the cursor position. Be careful with this command, you change the execution order of the commands!
- Find
Search in the mapped CPU address area for an address which contain a PCO (Primitive Code Object) header. The disassembled code of this address is shown in the Code window.
- Previous PCO
Search for a PCO before the address shown in the first line of the Code window.
- Next PCO
Search for a PCO behind the address shown in the first line of the Code window.
7.) Register window
@ -270,7 +282,11 @@ The Memory window follow the content of the selected register.
- Find... F
Calls the "Find" dialog box, allowing you to search for a data sequence in hexadecimal or ASCII mode. The search area is selected by the memory view Mapping mode described in the following section. When you close the "Find" dialog box, you will loose all saved strings in the data combo box.
Calls the "Find" dialog box, allowing you to search for a data sequence in hexadecimal or ASCII mode. The search area is selected by the memory view Mapping mode described in the following section. If the data sequence is found the Memory window and an opened "RPL Object Viewer" window will be updated.
With the button "Previous" you can search for the previous and with the button "Next" you can search for the next occurrence of the data sequence.
When you close the "Find" dialog box, you will loose all saved strings in the data combo box.
- Mapping
@ -354,4 +370,4 @@ The Miscellaneous window show you the internal state of the interrupt flag, the
You can change the values by pressing the left mouse button over the old content.
05/02/12 (c) by Christoph Gießelink
01/09/13 (c) by Christoph Gießelink

BIN
EMU48.EXE

Binary file not shown.

View file

@ -10,7 +10,7 @@
* OPERATING SYSTEM *
********************
This version of Emu48 should work with all Intel IA32 and x64 platforms.
This version of Emu48 should work with all Intel x86 and x64 platforms.
****************
@ -23,9 +23,9 @@ Emu48 is distributed in 1 archive:
To install Emu48, just start the executable file inside the Emu48v15xSetup.zip
archive. The installer will guide you through the installation. When you first
run Emu48, it will detect the directory in which you installed it, and will
write its configuration to a file named Emu48.ini in your Windows directory. If
you move the Emu48 directory to another place you have to change the directory
path inside the Emu48.ini file manually or have to delete the Emu48.ini file.
write its configuration to the registry HKCU\Software\Emu48. If you move the
Emu48 directory to another place you have to change the directory path inside
the "Choose Your KML Script" dialog.
You can also update your current version with the Service Packs:
- E48BP5x.ZIP New EXE-File
@ -47,8 +47,8 @@ to convert the ROM files into the Emu48 ROM format.
- HP38:
To upload the ROM of your HP38G, you will need a special aplet called "ROM
UPLOAD", available at http://www.epita.fr/~avenar_j/hp. Once you've uploaded the
ROM, you have to convert it using the Convert utility.
UPLOAD", available at http://www.hpcalc.org/details.php?id=633. Once you've
uploaded the ROM, you have to convert it using the Convert utility.
To do that, start a Command Prompt while running Windows, and type:
Convert <rom-file> ROM.38G
@ -64,8 +64,8 @@ the ROM, you have to convert it using the Rom2emu utility.
To do that, start a Command Prompt while running Windows, and type:
Rom2emu <rom-file> ROM.39G
There's also a HP39G/HP40G beta ROM for emulators at
http://www.epita.fr/~avenar_j/hp/39.htm for download.
There's also a HP39G/HP40G beta ROM for emulators inside an old Emu48 package
available at http://www.hpcalc.org/details.php?id=4272.
- HP48:
If you have already used another HP48 emulator, you can convert the ROM using
@ -87,13 +87,21 @@ almost automatically get the ROM from your HP48. After the download you may have
to convert your dump with the CONVERT utility into the Emu48 format.
You can find the latest version of the ROM dump programs on:
ROMUPL.BIN http://www.epita.fr/~avenar_j/hp/calcen.html
ROMDump Wizard http://hp.giesselink.com/index.htm
ROMUPL.BIN http://www.hpcalc.org/details.php?id=3686
ROMDump Wizard http://hp.giesselink.com/emu48.htm
- HP49:
There's no ROM download program available so far. But you can find a HP49G ROM
for emulators in the YorkeM emulator package or in the HP49G SDK on
http://www.hpcalc.org in the HP49 section.
- HP49G:
There's no ROM download program available so far. But you can create a ROM image
with the UPD49ROM tool available at http://hp.giesselink.com/emu48.htm and a ROM
update file for the HP49G calculator available at
http://www.hpcalc.org/hp49/pc/rom/. I suggested to use version 1.19-6
(http://www.hpcalc.org/details.php?id=3240).
To create a HP49G ROM image file, start a Command Prompt while running Windows,
and type:
UPD49ROM -f hp49119-6.flash ROM.49G
This will create a HP49G ROM image file with an empty User Port 2.
****************
@ -255,9 +263,9 @@ the variable 'Writeable' defined in the Emu48.ini file, section [ROM] to zero.
* COPY / PASTE STRING *
***********************
With the menu items "Copy String" and "Paste String" in the "Edit" menu you're
able to copy HP string objects from the stack to the PC clipboard and vice
versa.
With the menu items "Copy Stack" and "Paste Stack" in the "Edit" menu you're
able to copy real and complex numbers and string objects from the stack to the
PC clipboard and vice versa.
**********
@ -296,9 +304,9 @@ emulated calculators the address area #00058-#00076 in System RAM are rewritten
with the actual time information.
*************
* EMU48.INI *
*************
********************************
* Registry HKCU\Software\Emu48 *
********************************
The section [Timers] in the Emu48.ini file isn't used any more. The variable
values are replaced by useful constants. You may delete this section if you
@ -357,6 +365,15 @@ hardware or a resource problem of the serial port. Check this with connecting
the HP with a transfer program you like on the same serial port.
*******************************
* INFRARED PRINTER SIMULATION *
*******************************
The emulator has the ability to print decoded data to a HP82240A/B printer
simulation. The data transfer to the printer simulator is done over UDP. You can
the define the IPv4 address and the port the printer simulator is listening.
****************
* DISASSEMBLER *
****************
@ -435,7 +452,7 @@ have discussed there in different threads for years now.
***************
Emu48 - An HP38/39/40/48/49 Emulator
Copyright (C) 2010 Sebastien Carlier & Christoph Gießelink
Copyright (C) 2013 Sebastien Carlier & Christoph Gießelink
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
@ -455,19 +472,8 @@ Place, Suite 330, Boston, MA 02111-1307 USA
* The Authors *
***************
Paper Mail:
Sebastien Carlier
10 Allee des bergeronnettes
35340 LIFFRE
FRANCE
E-Mail:
sebc@epita.fr
Paper Mail:
Christoph Giesselink
GERMANY
E-Mail:
c dot giesselink at gmx dot de

BIN
EMU48.dll

Binary file not shown.

View file

@ -1,4 +1,4 @@
Emu48 1.52+ (based on Emu48 1.53)
Emu48 1.53+ (based on Emu48 1.55)
Emu48+ is a modified version of Emu48 to add support for the ARM-based
calculators. It does not emulate the ARM CPU, but it enhances the

BIN
Emu48.dll Normal file

Binary file not shown.

BIN
Emu48.exe Normal file

Binary file not shown.

View file

@ -1,4 +1,4 @@
Known bugs and restrictions of Emu48 V1.53
Known bugs and restrictions of Emu48 V1.55
------------------------------------------
- the following I/O bits aren't emulated (incomplete)
@ -37,9 +37,6 @@ Known bugs and restrictions of Emu48 V1.53
calculators a reset happen after about 4s in deep sleep, in the
emulator this happens immediately
- no MP interrupt on card control circuit or timer restart
- no beeper support with OUT command -> all programs that aren't
use the "=makebeep" subroutine, like alarm wake up, have no sound
- beeper emulation, ATTN key doesn't work
- Shell OS: clock isn't synchronized with real time
- HP49G: the flash memory is emulated now with some restrictions
- no flash programming times, the flash state machine returns
@ -50,4 +47,4 @@ Known bugs and restrictions of Emu48 V1.53
- quitting the emulator while programming the flash isn't allowed,
because the content of flash state machine isn't saved so far
08/07/12 (c) by Christoph Gießelink, c dot giesselink at gmx dot de
05/21/13 (c) by Christoph Gießelink, c dot giesselink at gmx dot de

View file

@ -22,6 +22,34 @@
#include "Ops.h"
//
// ROM buffer access functions
//
static __inline void WrDirtyPage(DWORD d)
{
if (pbyRomDirtyPage) // using dirty ROM page table
{
DWORD dwPage = d / ROMPAGESIZE; // this is the page
_ASSERT(dwPage < dwRomDirtyPageSize);
pbyRomDirtyPage[dwPage] = TRUE; // page is dirty
}
return;
}
static __inline void EraseBlock(DWORD d,DWORD dwNibSize)
{
LPBYTE pbyAddr = pbyRom + d;
while (dwNibSize--)
{
WrDirtyPage(d++); // make page dirty
*pbyAddr++ = 0x0F; // clear address
}
return;
}
static CONST LPBYTE ppReg[] = { w.A, w.B, w.C, w.D };
static QWORD DecodeReg64(LPBYTE R, BYTE byNF)
@ -234,7 +262,7 @@ _ASSERT(FALSE); // not tested so far
if (byBank == 0) dwStart += _KB(64); // skip boot loader
// clear bank
FillMemory(&pbyRom[dwStart],dwStop-dwStart,0x0F);
EraseBlock(dwStart,dwStop-dwStart);
w.carry = FALSE; // no error
return;
@ -243,6 +271,7 @@ _ASSERT(FALSE); // not tested so far
// write bytes to flash
VOID o80B24(VOID)
{
LPBYTE pbyBuffer;
DWORD dwNib,dwAddr,dwSize;
dwNib = Npack(w.C,5) * 2; // no. of nibbles to copy
@ -251,7 +280,20 @@ VOID o80B24(VOID)
dwSize = dwRomSize - dwAddr; // remaining memory size in flash
if (dwNib > dwSize) dwNib = dwSize; // prevent buffer overflow
Npeek(pbyRom+dwAddr,w.d0,dwNib); // copy data
pbyBuffer = (LPBYTE) malloc(dwNib); // allocate data buffer
if (pbyBuffer != NULL)
{
DWORD i;
Npeek(pbyBuffer,w.d0,dwNib); // get data
for (i = 0; i < dwNib; ++i)
{
WrDirtyPage(dwAddr); // make page dirty
pbyRom[dwAddr++] = pbyBuffer[i]; // write data
}
free(pbyBuffer);
}
w.d0 += dwNib; // update source register
w.d1 += dwNib; // update destination register

View file

@ -1,35 +1,155 @@
--------------------------------------------------------------------
Service Pack 53 for Emu48 Version 1.0
APPLE.C
- added functions WrDirtyPage() and EraseBlock() for access to the
ROM buffer
- changed function o80B14() and o80B24(), changed implementation
using the new ROM buffer access functions
DDESERV.C
- prepared for C++ compiling
DEBUGGER.C
- prepared for C++ compiling
- added new function OnCodeFindPCO(), search for a PCO object in the
code window
- bugfix in function OnSetCursor(), on "Activation follows mouse"
enabled child dialogs lost focus when cursor moved over parent
debugger dialog
- changed function Debugger(), added context menu commands handler
in the WM_COMMAND section
- changed function OnFindOK(), added downwards search direction
- changed function Find(), added and changed message handler for the
"Previous" and "Next" buttons
DISMEM.C
- prepared for C++ compiling
DISPLAY.C
- prepared for C++ compiling
EMU48.C
- prepared for C++ compiling
- replaced global variable lThreadId with local variable dwThreadId
- added global variable with the identifier for the waveform-audio
output device
- added property sheet page handlers SettingsGeneralProc(),
SettingsMemoryProc() and SettingsPeripheralProc()
- bugfix in function SettingsGeneralProc(), on "Activation follows
mouse" enabled debugger dialog maybe get focus even if it's not
the last active one
- removed function SettingsProc(), replaced by the property sheet
page handler functions
- bugfix in function OnViewScript(), ROM image change wasn't handled
- added function PropSheetProc(), callback function for setup the
property sheet
- changed function OnViewSettings(), now creating a propery sheet
instead of a settings dialog
- added function OnCopyData() as WM_COPYDATA message handler
implementation for changing the state file to the given state file
name
- changed function MainWndProc(), added WM_COPYDATA message handler
- changed function WinMain(), expanded single instance case by
transmitting the given state file name to the already opened
program instance
EMU48.H
- prepared for C++ compiling
- added WM_COPYDATA identifier definition
- added definitions for sound interface
- extern declaration of global variables
EMU48.RC
- changed IDD_FIND, added a "Previous" button for previous search,
shorten the text of the "Find Next" button to "Next" and changed
the ID of the next search button
- changed version
- split IDD_SETTINGS dialog into the property pages IDD_SET_GENERAL,
IDD_SET_MEMORY and IDD_SET_PERIPHERAL and added item
"Single Instance" in the "General" property page
- removed IDD_SETTINGS dialog
- added "Previous PCO" and "Next PCO" menu entries in debugger
"Code" context menu
- changed version and copyright
EMU48DLL.C
- replaced global variable ThreadId with local variable dwThreadId
ENGINE.C
- added global variable bEnableSlow for global disabling slowing
down the CPU
- added global variable bSoundSlow slowing down the CPU core at
sound output
- changed function AdjustSpeed() and InitAdjustSpeed, added sound
slow down implementation
- changed function WorkerThread(), added sound engine control
EXTERNAL.C
- changed PCM sampling frequency and definition name
- bugfix in function BeepWave(), eliminated DC offset from waveform,
use global waveform-audio output device identifier for opening and
made a more general initialization of the waveform-audio output
device
FILES.C
- prepared for C++ compiling
- changed function MapRom(), removed using of memory mapped files
which has the major advantage that packed ROM files are also valid
now
- changed function UnmapRom(), adjusted to changed MapRom() function
- changed function MapPort2(), improved file size validation and
freeing of file mapping in error case
- changed function UnmapPort2(), added ability to free incomplete
file mapping
- changed function SaveBackup() and RestoreBackup(), improved
document available detection and added check at port data copy if
port source buffer is allocated
I28F160.C
- added functions WrDirtyPage(), EraseBlock(), WriteByte() and
ReadByte() for access to the ROM buffer
- changed function WrStateE8C(), WrState40D(), WrState20C(),
WrState30C() and RdStateData(), changed implementation using the
new ROM buffer access functions
KML.C
- prepared for C++ compiling
- added global variable wKeybLocId to hold the keyboard layout input
locale at begin of KML loading
- activated keyword "Locale" in pLexToken[] table
- changed function ParseBlocks(), use variable wKeybLocId instead
of input locale reading
- changed function KillKML(), added reset of variable wKeybLocId
- bugfix in function KillKML(), key mapping state table wasn't
cleared at the end and added reset of variable wKeybLocId
- bugfix in function InitKML(), changed implementation by reading
the current keyboard layout and convert the layout data to the
input locale setting
MRU.C
- prepared for C++ compiling
OPCODES.C
- changed function o801(), call beeper handler function on beeper
port change
RESOURCE.H
- added definitions
- removed IDC_FIND_CASE
- added some definitions
- removed IDD_SETTINGS and IDC_FIND_CASE definition
RPL.C
- prepared for C++ compiling
SETTINGS.C
- bugfix in function GetRegistryString(), ignored target buffer size
when copying the default to the target string buffer
- changed function ReadSettings() and WriteSettings(), added item
"WaveDeviceId" in section [Emulator] in the INI-File
STACK.C
- prepared for C++ compiling
SYMBFILE.C
- prepared for C++ compiling
Service Pack 52 for Emu48 Version 1.0

View file

Before

Width:  |  Height:  |  Size: 250 B

After

Width:  |  Height:  |  Size: 250 B

View file

Before

Width:  |  Height:  |  Size: 1.2 KiB

After

Width:  |  Height:  |  Size: 1.2 KiB

View file

@ -50,7 +50,7 @@ HDDEDATA CALLBACK DdeCallback(UINT iType,UINT iFmt,HCONV hConv,
DdeUnaccessData(hData);
// reserve memory
if ((lpData = malloc(dwSize * 2)) == NULL)
if ((lpData = (LPBYTE) malloc(dwSize * 2)) == NULL)
return (HDDEDATA) DDE_FNOTPROCESSED;
SuspendDebugger(); // suspend debugger
@ -129,16 +129,16 @@ cancel:
}
dwLoop = dwSize = (RPL_SkipOb(dwAddress) - dwAddress + 1) / 2;
lpHeader = (Chipset.type == 'X' || Chipset.type == 'Q' || Chipset.type == '2') ? BINARYHEADER49 : BINARYHEADER48;
lpHeader = (Chipset.type == 'X' || Chipset.type == 'Q' || Chipset.type == '2') ? (LPBYTE) BINARYHEADER49 : (LPBYTE) BINARYHEADER48;
// length of binary header
dwIndex = (DWORD) strlen(lpHeader);
dwIndex = (DWORD) strlen((LPCSTR) lpHeader);
// size of objectsize + header + object
dwSize += dwIndex + sizeof(DWORD);
// reserve memory
if ((lpData = malloc(dwSize)) == NULL)
if ((lpData = (LPBYTE) malloc(dwSize)) == NULL)
{
SwitchToState(SM_RUN); // run state
return NULL;

View file

@ -1003,6 +1003,37 @@ static BOOL OnCodeSetPcToSelection(HWND hDlg)
return OnCodeGoPC(hDlg);
}
//
// find PCO object in code window
//
static BOOL OnCodeFindPCO(HWND hDlg,DWORD dwAddr,INT nSearchDir)
{
DWORD dwCnt;
BOOL bMatch;
// searching upwards / downwards
_ASSERT(nSearchDir == 1 || nSearchDir == -1);
dwAddr += nSearchDir; // start address for search
// scan mapped address area until PCO found
for (dwCnt = 0; dwCnt <= 0xFFFFF; ++dwCnt)
{
// is this a PCO?
bMatch = (Read5(dwAddr & 0xFFFFF) == ((dwAddr + 5) & 0xFFFFF));
if (bMatch)
{
// update code window
ViewCodeWnd(GetDlgItem(hDlg,IDC_DEBUG_CODE),dwAddr);
break;
}
dwAddr += nSearchDir;
}
return 0;
}
//
// view from address in memory window
//
@ -1393,7 +1424,8 @@ static BOOL OnSetCursor(HWND hDlg)
// debugger not active but cursor is over debugger window
if (bActFollowsMouse && GetActiveWindow() != hDlg)
{
ForceForegroundWindow(hDlg); // force debugger window to foreground
// force debugger window to foreground
ForceForegroundWindow(GetLastActivePopup(hDlg));
}
return FALSE;
}
@ -1606,7 +1638,7 @@ static __inline BOOL OnDrawCodeWnd(LPDRAWITEMSTRUCT lpdis)
{
crBkColor = COLOR_WHITE;
crTextColor = COLOR_NAVY;
hFont = SelectObject(lpdis->hDC,hFontBold);
hFont = (HFONT) SelectObject(lpdis->hDC,hFontBold);
}
// write Text
@ -1731,7 +1763,7 @@ static __inline HWND CreateToolbar(HWND hWnd)
_ASSERT(pData->wVersion == 1); // toolbar resource version
// alloc memory for TBBUTTON stucture
if (!(ptbb = malloc(pData->wItemCount*sizeof(TBBUTTON))))
if (!(ptbb = (TBBUTTON *) malloc(pData->wItemCount*sizeof(TBBUTTON))))
goto unlock;
// fill TBBUTTON stucture with resource data
@ -1834,7 +1866,7 @@ static INT_PTR CALLBACK Debugger(HWND hDlg, UINT message, WPARAM wParam, LPARAM
SendDlgItemMessage(hDlg,IDC_STATIC_MISC, WM_SETFONT,(WPARAM)GetStockObject(DEFAULT_GUI_FONT),MAKELPARAM(FALSE,0));
// init last instruction circular buffer
pdwInstrArray = malloc(INSTRSIZE*sizeof(*pdwInstrArray));
pdwInstrArray = (DWORD *) malloc(INSTRSIZE*sizeof(*pdwInstrArray));
wInstrSize = INSTRSIZE; // size of last instruction array
wInstrWp = wInstrRp = 0; // write/read pointer
@ -1926,6 +1958,8 @@ static INT_PTR CALLBACK Debugger(HWND hDlg, UINT message, WPARAM wParam, LPARAM
case ID_DEBUG_CODE_GOADR: return OnCodeGoAdr(hDlg);
case ID_DEBUG_CODE_GOPC: return OnCodeGoPC(hDlg);
case ID_DEBUG_CODE_SETPCTOSELECT: return OnCodeSetPcToSelection(hDlg);
case ID_DEBUG_CODE_PREVPCO: return OnCodeFindPCO(hDlg,dwAdrLine[0],-1);
case ID_DEBUG_CODE_NEXTPCO: return OnCodeFindPCO(hDlg,dwAdrLine[0],1);
case ID_BREAKPOINTS_CODEEDIT: return OnEditBreakpoint(hDlg);
case ID_BREAKPOINTS_CLEARALL: return OnClearAll(hDlg);
case ID_BREAKPOINTS_NOP3: return OnToggleMenuItem(hDlg,LOWORD(wParam),&bDbgNOP3);
@ -2047,9 +2081,9 @@ static INT_PTR CALLBACK Debugger(HWND hDlg, UINT message, WPARAM wParam, LPARAM
hFont = CreateFont(-MulDiv(8,GetDeviceCaps(hDC, LOGPIXELSY),72),0,0,0,FW_NORMAL,0,0,0,ANSI_CHARSET,
OUT_DEFAULT_PRECIS,CLIP_DEFAULT_PRECIS,DEFAULT_QUALITY,FF_DONTCARE,_T("Courier New"));
hFont = SelectObject(hDC,hFont);
hFont = (HFONT) SelectObject(hDC,hFont);
GetTextMetrics(hDC,&tm);
hFont = SelectObject(hDC,hFont);
hFont = (HFONT) SelectObject(hDC,hFont);
DeleteObject(hFont);
((LPMEASUREITEMSTRUCT) lParam)->itemHeight = tm.tmHeight;
@ -2794,7 +2828,7 @@ static __inline BOOL OnDrawBreakWnd(LPDRAWITEMSTRUCT lpdis)
i = (INT) SendMessage(lpdis->hwndItem,LB_GETITEMDATA,lpdis->itemID,0);
hdcMem = CreateCompatibleDC(lpdis->hDC);
_ASSERT(hBmpCheckBox);
hBmpOld = SelectObject(hdcMem,hBmpCheckBox);
hBmpOld = (HBITMAP) SelectObject(hdcMem,hBmpCheckBox);
BitBlt(lpdis->hDC,lpdis->rcItem.left+2,lpdis->rcItem.top+2,
11,lpdis->rcItem.bottom - lpdis->rcItem.top,
@ -3022,9 +3056,9 @@ static INT_PTR CALLBACK EditBreakpoint(HWND hDlg, UINT message, WPARAM wParam, L
hFont = CreateFont(-MulDiv(8,GetDeviceCaps(hDC, LOGPIXELSY),72),0,0,0,FW_NORMAL,0,0,0,ANSI_CHARSET,
OUT_DEFAULT_PRECIS,CLIP_DEFAULT_PRECIS,DEFAULT_QUALITY,FF_DONTCARE,_T("Courier New"));
hFont = SelectObject(hDC,hFont);
hFont = (HFONT) SelectObject(hDC,hFont);
GetTextMetrics(hDC,&tm);
hFont = SelectObject(hDC,hFont);
hFont = (HFONT) SelectObject(hDC,hFont);
DeleteObject(hFont);
((LPMEASUREITEMSTRUCT) lParam)->itemHeight = tm.tmHeight;

View file

@ -11,7 +11,7 @@
typedef struct // type of model memory mapping
{
CONST BYTE byType; // calculator type
BYTE byType; // calculator type
CONST LPBYTE *ppbyNCE1; // NCE1 data
CONST DWORD *pdwNCE1Size; // NCE1 size
CONST LPBYTE *ppbyNCE2; // NCE2 data

View file

@ -137,7 +137,7 @@ VOID CreateLcdBitmap(VOID)
hLcdDC = CreateCompatibleDC(hWindowDC);
_ASSERT(hLcdDC != NULL);
hLcdBitmap = CreateDIBSection(hWindowDC,(BITMAPINFO*)&bmiLcd,DIB_RGB_COLORS,(VOID **)&pbyLcd,NULL,0);
hLcdBitmap = SelectObject(hLcdDC,hLcdBitmap);
hLcdBitmap = (HBITMAP) SelectObject(hLcdDC,hLcdBitmap);
_ASSERT(hPalette != NULL);
SelectPalette(hLcdDC,hPalette,FALSE); // set palette for LCD DC
RealizePalette(hLcdDC); // realize palette
@ -180,7 +180,7 @@ BOOL CreateMainBitmap(LPCTSTR szFilename)
hMainDC = NULL;
return FALSE;
}
hMainBitmap = SelectObject(hMainDC,hMainBitmap);
hMainBitmap = (HBITMAP) SelectObject(hMainDC,hMainBitmap);
_ASSERT(hPalette != NULL);
hAssertPalette = SelectPalette(hMainDC,hPalette,FALSE);
_ASSERT(hAssertPalette != NULL);

View file

@ -60,7 +60,6 @@ LARGE_INTEGER lAppStart; // high performance counter value at Appl. start
DWORD idDdeInst; // DDE server id
UINT uCF_HpObj; // DDE clipboard format
HANDLE hThread;
DWORD lThreadId;
HANDLE hEventShutdn; // event handle to stop cpu thread
HINSTANCE hApp = NULL;
@ -73,6 +72,7 @@ HPALETTE hPalette = NULL;
HPALETTE hOldPalette = NULL; // old palette of hWindowDC
HCURSOR hCursorArrow = NULL;
HCURSOR hCursorHand = NULL;
UINT uWaveDevId = WAVE_MAPPER; // default audio device
DWORD dwWakeupDelay = 200; // ON key hold time to switch on calculator
BOOL bAutoSave = FALSE;
BOOL bAutoSaveOnExit = TRUE;
@ -138,7 +138,7 @@ VOID CopyItemsToClipboard(HWND hWnd) // save selected Listbox Items to Clipboar
if ((i = (LONG) SendMessage(hWnd,LB_GETSELCOUNT,0,0)) == 0)
return; // no items selected
if ((lpnCount = malloc(i * sizeof(INT))) != NULL)
if ((lpnCount = (LPINT) malloc(i * sizeof(INT))) != NULL)
{
LPTSTR lpszData;
HANDLE hClipObj;
@ -154,7 +154,7 @@ VOID CopyItemsToClipboard(HWND hWnd) // save selected Listbox Items to Clipboar
// allocate clipboard data
if ((hClipObj = GlobalAlloc(GMEM_MOVEABLE,(lMem + 1) * sizeof(*lpszData))) != NULL)
{
if ((lpszData = GlobalLock(hClipObj)))
if ((lpszData = (LPTSTR) GlobalLock(hClipObj)))
{
for (j = 0;j < i;++j) // scan all selected items
{
@ -287,17 +287,11 @@ static VOID SetCommList(HWND hDlg,LPCTSTR szWireSetting,LPCTSTR szIrSetting)
return;
}
static INT_PTR CALLBACK SettingsProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
static BOOL CALLBACK SettingsGeneralProc(HWND hDlg, UINT uMsg, DWORD wParam, LONG lParam)
{
TCHAR cPort[8];
HWND hWndInsertAfter;
LPCTSTR szActPort2Filename = _T("");
BOOL bPort2CfgChange = FALSE;
BOOL bPort2AttChange = FALSE;
switch (message)
switch (uMsg)
{
case WM_INITDIALOG:
// init speed checkbox
@ -305,6 +299,12 @@ static INT_PTR CALLBACK SettingsProc(HWND hDlg, UINT message, WPARAM wParam, LPA
CheckDlgButton(hDlg,IDC_GRAYSCALE,bGrayscale);
CheckDlgButton(hDlg,IDC_ALWAYSONTOP,bAlwaysOnTop);
CheckDlgButton(hDlg,IDC_ACTFOLLOWSMOUSE,bActFollowsMouse);
#if defined _USRDLL // DLL version
CheckDlgButton(hDlg,IDC_SINGLEINSTANCE,FALSE);
EnableWindow(GetDlgItem(hDlg,IDC_SINGLEINSTANCE),FALSE);
#else
CheckDlgButton(hDlg,IDC_SINGLEINSTANCE,bSingleInstance);
#endif
CheckDlgButton(hDlg,IDC_AUTOSAVE,bAutoSave);
CheckDlgButton(hDlg,IDC_AUTOSAVEONEXIT,bAutoSaveOnExit);
CheckDlgButton(hDlg,IDC_OBJECTLOADWARNING,bLoadObjectWarning);
@ -312,29 +312,59 @@ static INT_PTR CALLBACK SettingsProc(HWND hDlg, UINT message, WPARAM wParam, LPA
// set disassebler mode
CheckDlgButton(hDlg,(disassembler_mode == HP_MNEMONICS) ? IDC_DISASM_HP : IDC_DISASM_CLASS,BST_CHECKED);
// set sound slider
SendDlgItemMessage(hDlg,IDC_SOUND_SLIDER,TBM_SETRANGE,FALSE,MAKELONG(0,255));
SendDlgItemMessage(hDlg,IDC_SOUND_SLIDER,TBM_SETTICFREQ,256/8,0);
SendDlgItemMessage(hDlg,IDC_SOUND_SLIDER,TBM_SETPOS,TRUE,dwWaveVol);
// set sound radio button
CheckDlgButton(hDlg,bWaveBeep ? IDC_SOUND_WAVE : IDC_SOUND_SPEAKER,BST_CHECKED);
EnableWindow(GetDlgItem(hDlg,IDC_SOUND_SLIDER),bWaveBeep);
// UDP infrared printer settings
SetDlgItemText(hDlg,IDC_IR_ADDR,szUdpServer);
wsprintf(cPort,_T("%u"),wUdpPort);
SetDlgItemText(hDlg,IDC_IR_PORT,cPort);
// set combobox parameter
SetCommList(hDlg,szSerialWire,szSerialIr);
if (bCommInit) // disable when port open
return TRUE;
case WM_NOTIFY:
switch (((LPNMHDR) lParam)->code)
{
EnableWindow(GetDlgItem(hDlg,IDC_WIRE),FALSE);
EnableWindow(GetDlgItem(hDlg,IDC_IR),FALSE);
case PSN_KILLACTIVE:
// get speed checkbox value
bRealSpeed = IsDlgButtonChecked(hDlg,IDC_REALSPEED);
bAlwaysOnTop = IsDlgButtonChecked(hDlg,IDC_ALWAYSONTOP);
bActFollowsMouse = IsDlgButtonChecked(hDlg,IDC_ACTFOLLOWSMOUSE);
bSingleInstance = IsDlgButtonChecked(hDlg,IDC_SINGLEINSTANCE);
bAutoSave = IsDlgButtonChecked(hDlg,IDC_AUTOSAVE);
bAutoSaveOnExit = IsDlgButtonChecked(hDlg,IDC_AUTOSAVEONEXIT);
bLoadObjectWarning = IsDlgButtonChecked(hDlg,IDC_OBJECTLOADWARNING);
bAlwaysDisplayLog = IsDlgButtonChecked(hDlg,IDC_ALWAYSDISPLOG);
SetSpeed(bRealSpeed); // set speed
// LCD grayscale checkbox has been changed
if (bGrayscale != (BOOL) IsDlgButtonChecked(hDlg,IDC_GRAYSCALE))
{
UINT nOldState = SwitchToState(SM_INVALID);
bGrayscale = !bGrayscale; // set new grayscale mode
UpdateContrast(Chipset.contrast); // update LCD color table for new mode
SwitchToState(nOldState);
}
// set disassembler mode
disassembler_mode = IsDlgButtonChecked(hDlg,IDC_DISASM_HP) ? HP_MNEMONICS : CLASS_MNEMONICS;
// bAlwaysOnTop maybe changed, so set new window Z order
hWndInsertAfter = bAlwaysOnTop ? HWND_TOPMOST : HWND_NOTOPMOST;
SetWindowPos(hWnd,hWndInsertAfter,0,0,0,0,SWP_NOMOVE | SWP_NOSIZE);
if (hDlgDebug != NULL)
{
SetWindowPos(GetLastActivePopup(hDlgDebug),hWndInsertAfter,0,0,0,0,SWP_NOMOVE | SWP_NOSIZE);
}
return TRUE;
}
break;
}
return FALSE;
UNREFERENCED_PARAMETER(wParam);
}
static BOOL CALLBACK SettingsMemoryProc(HWND hDlg, UINT uMsg, DWORD wParam, LONG lParam)
{
LPCTSTR szActPort2Filename = _T("");
BOOL bPort2CfgChange = FALSE;
BOOL bPort2AttChange = FALSE;
switch (uMsg)
{
case WM_INITDIALOG:
// HP48SX/GX
if (cCurrentRomType=='S' || cCurrentRomType=='G' || cCurrentRomType==0)
{
@ -371,22 +401,11 @@ static INT_PTR CALLBACK SettingsProc(HWND hDlg, UINT message, WPARAM wParam, LPA
EnableWindow(GetDlgItem(hDlg,IDC_PORT2WR),FALSE);
EnableWindow(GetDlgItem(hDlg,IDC_PORT2),FALSE);
EnableWindow(GetDlgItem(hDlg,IDC_PORT2LOAD),FALSE);
if (cCurrentRomType=='X' || cCurrentRomType=='2' || cCurrentRomType=='Q') // HP49G/HP48GII/HP49G+ // CdB for HP: add Apples
{
SendDlgItemMessage(hDlg,IDC_IR,CB_RESETCONTENT,0,0);
EnableWindow(GetDlgItem(hDlg,IDC_IR),FALSE);
}
}
return TRUE;
case WM_COMMAND:
switch (LOWORD(wParam))
{
case IDC_SOUND_SPEAKER:
EnableWindow(GetDlgItem(hDlg,IDC_SOUND_SLIDER),FALSE);
return TRUE;
case IDC_SOUND_WAVE:
EnableWindow(GetDlgItem(hDlg,IDC_SOUND_SLIDER),TRUE);
return TRUE;
case IDC_PORT2LOAD:
if (GetLoadObjectFilename(_T(BIN_FILTER),_T("BIN")))
{
@ -408,12 +427,17 @@ static INT_PTR CALLBACK SettingsProc(HWND hDlg, UINT message, WPARAM wParam, LPA
CheckDlgButton(hDlg,IDC_PORT2WR,IsFileWriteable(szBufferFilename));
}
return TRUE;
case IDOK:
}
break;
case WM_NOTIFY:
switch (((LPNMHDR) lParam)->code)
{
case PSN_KILLACTIVE:
if (Chipset.Port1Size && (cCurrentRomType!='X' || cCurrentRomType!='2' || cCurrentRomType!='Q')) // CdB for HP: add apples
{
UINT nOldState = SwitchToState(SM_SLEEP);
// save old card status
BYTE bCardsStatus = Chipset.cards_status;
BYTE byCardsStatus = Chipset.cards_status;
// port1 disabled?
Chipset.cards_status &= ~(PORT1_PRESENT | PORT1_WRITE);
@ -425,7 +449,7 @@ static INT_PTR CALLBACK SettingsProc(HWND hDlg, UINT message, WPARAM wParam, LPA
}
// changed card status in slot1?
if ( ((bCardsStatus ^ Chipset.cards_status) & (PORT1_PRESENT | PORT1_WRITE)) != 0
if ( ((byCardsStatus ^ Chipset.cards_status) & (PORT1_PRESENT | PORT1_WRITE)) != 0
&& (Chipset.IORam[CARDCTL] & ECDT) != 0 && (Chipset.IORam[TIMER2_CTRL] & RUN) != 0
)
{
@ -437,7 +461,7 @@ static INT_PTR CALLBACK SettingsProc(HWND hDlg, UINT message, WPARAM wParam, LPA
SwitchToState(nOldState);
}
// HP48SX/GX port2 change settings detection
if(cCurrentRomType=='S' || cCurrentRomType=='G' || cCurrentRomType==0)
if (cCurrentRomType=='S' || cCurrentRomType=='G' || cCurrentRomType==0)
{
TCHAR szFilename[MAX_PATH];
BOOL bOldPort2IsShared = bPort2IsShared;
@ -470,23 +494,7 @@ static INT_PTR CALLBACK SettingsProc(HWND hDlg, UINT message, WPARAM wParam, LPA
bPort2CfgChange = TRUE; // slot2 configuration changed
}
}
// get speed checkbox value
bRealSpeed = IsDlgButtonChecked(hDlg,IDC_REALSPEED);
bAlwaysOnTop = IsDlgButtonChecked(hDlg,IDC_ALWAYSONTOP);
bActFollowsMouse = IsDlgButtonChecked(hDlg,IDC_ACTFOLLOWSMOUSE);
bAutoSave = IsDlgButtonChecked(hDlg, IDC_AUTOSAVE);
bAutoSaveOnExit = IsDlgButtonChecked(hDlg, IDC_AUTOSAVEONEXIT);
bLoadObjectWarning = IsDlgButtonChecked(hDlg, IDC_OBJECTLOADWARNING);
bAlwaysDisplayLog = IsDlgButtonChecked(hDlg, IDC_ALWAYSDISPLOG);
SetSpeed(bRealSpeed); // set speed
// LCD grayscale checkbox has been changed
if (bGrayscale != (BOOL) IsDlgButtonChecked(hDlg,IDC_GRAYSCALE))
{
UINT nOldState = SwitchToState(SM_INVALID);
bGrayscale = !bGrayscale; // set new grayscale mode
UpdateContrast(Chipset.contrast); // update LCD color table for new mode
SwitchToState(nOldState);
}
if (bPort2CfgChange) // slot2 configuration changed
{
UINT nOldState = SwitchToState(SM_INVALID);
@ -530,8 +538,63 @@ static INT_PTR CALLBACK SettingsProc(HWND hDlg, UINT message, WPARAM wParam, LPA
}
SwitchToState(nOldState);
}
// set disassembler mode
disassembler_mode = IsDlgButtonChecked(hDlg,IDC_DISASM_HP) ? HP_MNEMONICS : CLASS_MNEMONICS;
return TRUE;
}
break;
}
return FALSE;
}
static BOOL CALLBACK SettingsPeripheralProc(HWND hDlg, UINT uMsg, DWORD wParam, LONG lParam)
{
TCHAR cPort[8];
switch (uMsg)
{
case WM_INITDIALOG:
// set sound slider
SendDlgItemMessage(hDlg,IDC_SOUND_SLIDER,TBM_SETRANGE,FALSE,MAKELONG(0,255));
SendDlgItemMessage(hDlg,IDC_SOUND_SLIDER,TBM_SETTICFREQ,256/8,0);
SendDlgItemMessage(hDlg,IDC_SOUND_SLIDER,TBM_SETPOS,TRUE,dwWaveVol);
// set sound radio button
CheckDlgButton(hDlg,bWaveBeep ? IDC_SOUND_WAVE : IDC_SOUND_SPEAKER,BST_CHECKED);
EnableWindow(GetDlgItem(hDlg,IDC_SOUND_SLIDER),bWaveBeep);
// UDP infrared printer settings
SetDlgItemText(hDlg,IDC_IR_ADDR,szUdpServer);
wsprintf(cPort,_T("%u"),wUdpPort);
SetDlgItemText(hDlg,IDC_IR_PORT,cPort);
// set combobox parameter
SetCommList(hDlg,szSerialWire,szSerialIr);
if (bCommInit) // disable when port open
{
EnableWindow(GetDlgItem(hDlg,IDC_WIRE),FALSE);
EnableWindow(GetDlgItem(hDlg,IDC_IR),FALSE);
}
if (cCurrentRomType=='X' || cCurrentRomType=='2' || cCurrentRomType=='Q') // HP49G/HP48GII/HP49G+ // CdB for HP: add Apples
{
SendDlgItemMessage(hDlg,IDC_IR,CB_RESETCONTENT,0,0);
EnableWindow(GetDlgItem(hDlg,IDC_IR),FALSE);
}
return TRUE;
case WM_COMMAND:
switch (LOWORD(wParam))
{
case IDC_SOUND_SPEAKER:
EnableWindow(GetDlgItem(hDlg,IDC_SOUND_SLIDER),FALSE);
return TRUE;
case IDC_SOUND_WAVE:
EnableWindow(GetDlgItem(hDlg,IDC_SOUND_SLIDER),TRUE);
return TRUE;
}
break;
case WM_NOTIFY:
switch (((LPNMHDR) lParam)->code)
{
case PSN_KILLACTIVE:
// set sound data
dwWaveVol = (DWORD) SendDlgItemMessage(hDlg,IDC_SOUND_SLIDER,TBM_GETPOS,0,0);
bWaveBeep = IsDlgButtonChecked(hDlg,IDC_SOUND_WAVE);
@ -545,24 +608,15 @@ static INT_PTR CALLBACK SettingsProc(HWND hDlg, UINT message, WPARAM wParam, LPA
// HP49G, 48GII, 49G+ Ir port is not connected
if (cCurrentRomType!='X' && cCurrentRomType!='2' && cCurrentRomType!='Q') // HP49G/HP48GII/HP49G+ // CdB for HP: add Apples
GetDlgItemText(hDlg,IDC_IR,szSerialIr,ARRAYSIZEOF(szSerialIr));
// set window Z order
hWndInsertAfter = bAlwaysOnTop ? HWND_TOPMOST : HWND_NOTOPMOST;
SetWindowPos(hWnd,hWndInsertAfter,0,0,0,0,SWP_NOMOVE | SWP_NOSIZE);
if (hDlgDebug != NULL)
{
SetWindowPos(hDlgDebug,hWndInsertAfter,0,0,0,0,SWP_NOMOVE | SWP_NOSIZE);
}
// no break
case IDCANCEL:
EndDialog(hDlg, LOWORD(wParam));
return TRUE;
}
break;
}
return FALSE;
UNREFERENCED_PARAMETER(lParam);
}
//################
//#
//# Save Helper
@ -770,7 +824,7 @@ static LRESULT OnInitMenu(HMENU hMenu)
//
// WM_DROPFILES
//
static LRESULT OnDropFiles(HANDLE hFilesInfo)
static LRESULT OnDropFiles(HDROP hFilesInfo)
{
TCHAR szFileName[MAX_PATH];
WORD wNumFiles,wIndex;
@ -993,9 +1047,9 @@ static LRESULT OnViewCopy(VOID)
_ASSERT(nLcdZoom == 1 || nLcdZoom == 2 || nLcdZoom == 4);
hBmp = CreateCompatibleBitmap(hLcdDC,131*nLcdZoom,SCREENHEIGHT*nLcdZoom); // CdB for HP: add apples display stuff
hBmpDC = CreateCompatibleDC(hLcdDC);
hBmp = SelectObject(hBmpDC,hBmp);
hBmp = (HBITMAP) SelectObject(hBmpDC,hBmp);
StretchBlt(hBmpDC,0,0,131*nLcdZoom,SCREENHEIGHT*nLcdZoom,hLcdDC,0,0, 131, SCREENHEIGHT, SRCCOPY); // CdB for HP: add apples display stuff
hBmp = SelectObject(hBmpDC,hBmp);
hBmp = (HBITMAP) SelectObject(hBmpDC,hBmp);
// fill BITMAP structure for size information
GetObject(hBmp, sizeof(bm), &bm);
@ -1024,7 +1078,7 @@ static LRESULT OnViewCopy(VOID)
// memory allocation for clipboard data
if ((hClipObj = GlobalAlloc(GMEM_MOVEABLE, dwLen)) != NULL)
{
lpbi = GlobalLock(hClipObj);
lpbi = (LPBITMAPINFOHEADER ) GlobalLock(hClipObj);
// initialize BITMAPINFOHEADER
lpbi->biSize = sizeof(BITMAPINFOHEADER);
lpbi->biWidth = bm.bmWidth;
@ -1047,7 +1101,7 @@ static LRESULT OnViewCopy(VOID)
GetObject(hPalette,sizeof(WORD),&wBits);
// memory allocation for temporary palette data
if ((ppal = calloc(sizeof(LOGPALETTE) + wBits * sizeof(PALETTEENTRY),1)) != NULL)
if ((ppal = (PLOGPALETTE) calloc(sizeof(LOGPALETTE) + wBits * sizeof(PALETTEENTRY),1)) != NULL)
{
ppal->palVersion = PALVERSION;
ppal->palNumEntries = wBits;
@ -1098,13 +1152,80 @@ static LRESULT OnViewReset(VOID)
//
// ID_VIEW_SETTINGS
//
static INT_PTR CALLBACK PropSheetProc(HWND hwndPropSheet, UINT uMsg, LPARAM lParam)
{
switch(uMsg)
{
// called before the dialog is created, hwndPropSheet = NULL, lParam points to dialog resource
case PSCB_PRECREATE:
{
LPDLGTEMPLATE lpTemplate = (LPDLGTEMPLATE) lParam;
if(!(lpTemplate->style & WS_SYSMENU))
{
lpTemplate->style |= WS_SYSMENU;
}
}
break;
// called after the dialog is created
case PSCB_INITIALIZED:
break;
}
return 0;
UNREFERENCED_PARAMETER(hwndPropSheet);
}
static LRESULT OnViewSettings(VOID)
{
PROPSHEETPAGE psp[3];
PROPSHEETHEADER psh;
// not in nState = SM_INVALID or port2 file must be closed from document
_ASSERT(nState != SM_INVALID || pbyPort2 == NULL);
if (DialogBox(hApp, MAKEINTRESOURCE(IDD_SETTINGS), hWnd, (DLGPROC)SettingsProc) == -1)
AbortMessage(_T("Settings Dialog Creation Error !"));
psp[0].dwSize = sizeof(PROPSHEETPAGE);
psp[0].dwFlags = PSP_DEFAULT;
psp[0].hInstance = hApp;
psp[0].pszTemplate = MAKEINTRESOURCE(IDD_SET_GENERAL);
psp[0].hIcon = NULL;
psp[0].pszTitle = NULL;
psp[0].pfnDlgProc = (DLGPROC) SettingsGeneralProc;
psp[0].lParam = 0;
psp[0].pfnCallback = NULL;
psp[1].dwSize = sizeof(PROPSHEETPAGE);
psp[1].dwFlags = PSP_DEFAULT;
psp[1].hInstance = hApp;
psp[1].pszTemplate = MAKEINTRESOURCE(IDD_SET_MEMORY);
psp[1].hIcon = NULL;
psp[1].pszTitle = NULL;
psp[1].pfnDlgProc = (DLGPROC) SettingsMemoryProc;
psp[1].lParam = 0;
psp[1].pfnCallback = NULL;
psp[2].dwSize = sizeof(PROPSHEETPAGE);
psp[2].dwFlags = PSP_DEFAULT;
psp[2].hInstance = hApp;
psp[2].pszTemplate = MAKEINTRESOURCE(IDD_SET_PERIPHERAL);
psp[2].hIcon = NULL;
psp[2].pszTitle = NULL;
psp[2].pfnDlgProc = (DLGPROC) SettingsPeripheralProc;
psp[2].lParam = 0;
psp[2].pfnCallback = NULL;
psh.dwSize = sizeof(PROPSHEETHEADER);
psh.dwFlags = PSH_PROPSHEETPAGE | PSH_USECALLBACK | PSH_NOAPPLYNOW;
psh.hwndParent = hWnd;
psh.hInstance = hApp;
psh.hIcon = NULL;
psh.pszCaption = _T("Settings");
psh.nPages = ARRAYSIZEOF(psp);
psh.nStartPage = 0;
psh.ppsp = (LPCPROPSHEETPAGE) &psp;
psh.pfnCallback = (PFNPROPSHEETCALLBACK) PropSheetProc;
if (PropertySheet(&psh) == -1)
AbortMessage(_T("Settings Property Sheet Creation Error!"));
WriteSettings();
return 0;
@ -1164,6 +1285,13 @@ static LRESULT OnViewScript(VOID)
if (bSucc)
{
if (Chipset.wRomCrc != wRomCrc) // ROM changed
{
CpuReset();
Chipset.Shutdn = FALSE; // automatic restart
Chipset.wRomCrc = wRomCrc; // update current ROM fingerprint
}
if (pbyRom) SwitchToState(SM_RUN); // continue emulation
}
else
@ -1538,6 +1666,64 @@ static LRESULT OnKeyUp(int nVirtKey, LPARAM lKeyData)
UNREFERENCED_PARAMETER(lKeyData);
}
static LRESULT OnCopyData(PCOPYDATASTRUCT psCDS)
{
switch (psCDS->dwData)
{
case CDID_FILENAME:
// current instance has document loaded and got a wide-character file name
if (bDocumentAvail && psCDS->cbData > 0 && psCDS->lpData != NULL)
{
TCHAR szActFilename[MAX_PATH];
LPTSTR lpFilePart; // address of file name in path
#if defined _UNICODE
{
// get full path file name for requested state file
GetFullPathName((LPCTSTR) psCDS->lpData,ARRAYSIZEOF(szBufferFilename),szBufferFilename,&lpFilePart);
}
#else
{
CHAR szAscFilename[MAX_PATH];
WideCharToMultiByte(CP_ACP, WC_COMPOSITECHECK,
(LPCWSTR) psCDS->lpData, -1,
szAscFilename, ARRAYSIZEOF(szAscFilename), NULL, NULL);
// get full path file name for requested state file
GetFullPathName(szAscFilename,ARRAYSIZEOF(szBufferFilename),szBufferFilename,&lpFilePart);
}
#endif
// get full path file name for actual state file
GetFullPathName(szCurrentFilename,ARRAYSIZEOF(szActFilename),szActFilename,&lpFilePart);
// check if both file names are unequal
if (lstrcmpi(szBufferFilename,szActFilename) != 0)
{
UINT nCurState;
if (pbyRom)
{
nCurState = SwitchToState(SM_INVALID);
if (IDCANCEL == SaveChanges(bAutoSave))
goto cancel;
}
if (OpenDocument(szBufferFilename)) // open new file
{
MruAdd(szBufferFilename);
}
cancel:
if (pbyRom) SwitchToState(nCurState);
}
}
break;
default:
return FALSE; // message not processed
}
return TRUE; // message processed
}
LRESULT CALLBACK MainWndProc(HWND hWindow, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch (uMsg)
@ -1546,7 +1732,7 @@ LRESULT CALLBACK MainWndProc(HWND hWindow, UINT uMsg, WPARAM wParam, LPARAM lPar
case WM_DESTROY: return OnDestroy(hWindow);
case WM_PAINT: return OnPaint(hWindow);
case WM_INITMENU: return OnInitMenu((HMENU) wParam);
case WM_DROPFILES: return OnDropFiles((HANDLE) wParam);
case WM_DROPFILES: return OnDropFiles((HDROP) wParam);
case WM_ACTIVATE:
if (LOWORD(wParam)==WA_INACTIVE) break;
case WM_QUERYNEWPALETTE:
@ -1618,6 +1804,9 @@ LRESULT CALLBACK MainWndProc(HWND hWindow, UINT uMsg, WPARAM wParam, LPARAM lPar
case WM_NCMOUSEMOVE: return OnNcMouseMove((UINT) wParam, LOWORD(lParam), HIWORD(lParam));
case WM_KEYUP: return OnKeyUp((int)wParam, lParam);
case WM_KEYDOWN: return OnKeyDown((int)wParam, lParam);
#if !defined _USRDLL // not in DLL version
case WM_COPYDATA: return OnCopyData((PCOPYDATASTRUCT) lParam);
#endif
}
return DefWindowProc(hWindow, uMsg, wParam, lParam);
}
@ -1630,13 +1819,14 @@ int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR lpCmdLine, int nC
RECT rectWindow;
HACCEL hAccel;
HSZ hszService, hszTopic; // variables for DDE server
DWORD dwThreadId;
DWORD_PTR dwAffMask;
LPTSTR lpFilePart;
hApp = hInst;
#if defined _UNICODE
{
ppArgv = CommandLineToArgvW(GetCommandLine(),&nArgc);
ppArgv = (LPCTSTR*) CommandLineToArgvW(GetCommandLine(),&nArgc);
}
#else
{
@ -1671,12 +1861,55 @@ int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR lpCmdLine, int nC
// running an instance of me?
if (bSingleInstance && (hWnd = FindWindow(MAKEINTATOM(classAtom),NULL)) != NULL)
{
COPYDATASTRUCT sCDS;
if (IsIconic(hWnd)) // window minimized
ShowWindow(hWnd,SW_RESTORE); // show window
// put the window into foreground
ForceForegroundWindow(GetLastActivePopup(hWnd));
return 0; // quit
if (nArgc >= 2) // use decoded parameter line
{
LPTSTR lpFilePart; // address of file name in path
DWORD dwLength; // file name length
// get full path file name
GetFullPathName(ppArgv[1],ARRAYSIZEOF(szBufferFilename),szBufferFilename,&lpFilePart);
// size of file name incl. EOS
dwLength = lstrlen(szBufferFilename) + 1;
sCDS.cbData = dwLength * sizeof(WCHAR);
#if defined _UNICODE
{
sCDS.lpData = szBufferFilename;
}
#else
{
sCDS.lpData = _alloca(sCDS.cbData);
if (sCDS.lpData != NULL)
{
MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, szBufferFilename, dwLength,
(LPWSTR) sCDS.lpData, sCDS.cbData);
}
else
{
sCDS.cbData = 0; // size of file name
}
}
#endif
}
else
{
sCDS.lpData = NULL; // file name
sCDS.cbData = 0; // size of file name
}
// fill the COPYDATA structure and send file name to other instance
sCDS.dwData = CDID_FILENAME; // function identifier
SendMessage(hWnd,WM_COPYDATA,(WPARAM) NULL,(LPARAM) &sCDS);
return 0; // quit program
}
// Create window
@ -1720,7 +1953,7 @@ int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR lpCmdLine, int nC
nState = SM_RUN; // init state must be <> nNextState
nNextState = SM_INVALID; // go into invalid state
hThread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)&WorkerThread, NULL, CREATE_SUSPENDED, &lThreadId);
hThread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)&WorkerThread, NULL, CREATE_SUSPENDED, &dwThreadId);
if (hThread == NULL)
{
CloseHandle(hEventShutdn); // close event handle

View file

@ -57,6 +57,11 @@
#define DISP_MENUE 0x04
#define DISP_ANNUN 0x08
#define ROMPAGESIZE (1<<12) // ROM dirty page size in nibbles
// WM_COPYDATA identifier
#define CDID_FILENAME 1 // send file name
// macro to check for valid calculator model
#define isModelValid(m) (m != 0 && strchr(MODELS,m) != NULL)
#define isModelApple(m) (m != 0 && strchr(APPLEHARD,m) != NULL)
@ -97,6 +102,7 @@ extern HWND hDlgProfile;
extern HDC hWindowDC;
extern HCURSOR hCursorArrow;
extern HCURSOR hCursorHand;
extern UINT uWaveDevId;
extern DWORD dwWakeupDelay;
extern BOOL bAutoSave;
extern BOOL bAutoSaveOnExit;
@ -108,7 +114,6 @@ extern BOOL bAlwaysOnTop;
extern BOOL bActFollowsMouse;
extern BOOL bSingleInstance;
extern HANDLE hThread;
extern DWORD lThreadId;
extern VOID SetWindowTitle(LPCTSTR szString);
extern VOID CopyItemsToClipboard(HWND hWnd);
extern VOID ForceForegroundWindow(HWND hWnd);
@ -168,8 +173,10 @@ extern VOID StopDisplay(VOID);
extern BOOL bInterrupt;
extern UINT nState;
extern UINT nNextState;
extern BOOL bEnableSlow;
extern BOOL bRealSpeed;
extern BOOL bKeySlow;
extern BOOL bSoundSlow;
extern UINT nOpcSlow;
extern BOOL bCommInit;
extern BOOL bGrayscale;
@ -228,6 +235,8 @@ extern LPBYTE Port2;
extern LPBYTE pbyRom;
extern BOOL bRomWriteable;
extern DWORD dwRomSize;
extern LPBYTE pbyRomDirtyPage;
extern DWORD dwRomDirtyPageSize;
extern WORD wRomCrc;
extern LPBYTE pbyPort2;
extern BOOL bPort2Writeable;
@ -344,6 +353,13 @@ extern DWORD dwWaveVol;
extern VOID External(CHIPSET* w);
extern VOID RCKBp(CHIPSET* w);
// Sound.c
#define SoundAvailable(a) FALSE
#define SoundGetDeviceID(a) FALSE
#define SoundOpen(a) FALSE
#define SoundClose()
#define SoundOut(a,b)
// DDEserv.c
extern HDDEDATA CALLBACK DdeCallback(UINT, UINT, HCONV, HSZ, HSZ, HDDEDATA, DWORD, DWORD);
@ -401,7 +417,7 @@ static __inline int YesNoCancelMessage(LPCTSTR szMessage,UINT uStyle) {return Me
static __inline LPTSTR DuplicateString(LPCTSTR szString)
{
UINT uLength = lstrlen(szString) + 1;
LPTSTR szDup = malloc(uLength*sizeof(szDup[0]));
LPTSTR szDup = (LPTSTR) malloc(uLength*sizeof(szDup[0]));
lstrcpy(szDup,szString);
return szDup;
}

View file

Before

Width:  |  Height:  |  Size: 1.1 KiB

After

Width:  |  Height:  |  Size: 1.1 KiB

View file

@ -69,12 +69,40 @@ BEGIN
BOTTOMMARGIN, 145
END
IDD_SETTINGS, DIALOG
IDD_SET_GENERAL, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 160
TOPMARGIN, 4
BOTTOMMARGIN, 319
RIGHTMARGIN, 244
VERTGUIDE, 14
VERTGUIDE, 161
VERTGUIDE, 168
VERTGUIDE, 237
TOPMARGIN, 7
BOTTOMMARGIN, 127
END
IDD_SET_MEMORY, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 244
VERTGUIDE, 14
VERTGUIDE, 237
TOPMARGIN, 7
BOTTOMMARGIN, 127
END
IDD_SET_PERIPHERAL, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 244
VERTGUIDE, 14
VERTGUIDE, 147
VERTGUIDE, 154
VERTGUIDE, 161
VERTGUIDE, 237
TOPMARGIN, 7
BOTTOMMARGIN, 127
HORZGUIDE, 82
END
IDD_CHOOSEKML, DIALOG
@ -250,74 +278,88 @@ FONT 8, "MS Sans Serif"
BEGIN
ICON IDI_EMU48,IDC_STATIC,7,6,20,20,SS_REALSIZEIMAGE
LTEXT "",IDC_VERSION,29,6,151,8,NOT WS_GROUP
LTEXT "Copyright © 2012 Christoph Gießelink && Sébastien Carlier",
LTEXT "Copyright © 2013 Christoph Gießelink && Sébastien Carlier",
IDC_STATIC,29,18,181,8
DEFPUSHBUTTON "OK",IDOK,215,12,39,14
EDITTEXT IDC_LICENSE,7,33,247,112,ES_MULTILINE | ES_AUTOHSCROLL |
ES_READONLY
END
IDD_SETTINGS DIALOG DISCARDABLE 0, 0, 167, 326
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Settings"
IDD_SET_GENERAL DIALOG DISCARDABLE 0, 0, 251, 134
STYLE WS_CHILD | WS_VISIBLE | WS_CAPTION
CAPTION "General"
FONT 8, "MS Sans Serif"
BEGIN
CONTROL "Authentic Calculator Speed",IDC_REALSPEED,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP,13,13,100,10
BS_AUTOCHECKBOX | WS_TABSTOP,14,17,133,10
CONTROL "Enable Virtual LCD Delay",IDC_GRAYSCALE,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP,13,25,100,10
BS_AUTOCHECKBOX | WS_TABSTOP,14,28,133,10
CONTROL "Always On Top",IDC_ALWAYSONTOP,"Button",BS_AUTOCHECKBOX |
WS_TABSTOP,13,37,65,10
WS_TABSTOP,14,40,133,10
CONTROL "Activation Follows Mouse",IDC_ACTFOLLOWSMOUSE,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP,13,49,100,10
BS_AUTOCHECKBOX | WS_TABSTOP,14,52,133,10
CONTROL "Single Instance",IDC_SINGLEINSTANCE,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP,14,64,133,10
CONTROL "Automatically Save Files",IDC_AUTOSAVE,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP,13,61,89,10
BS_AUTOCHECKBOX | WS_TABSTOP,14,76,133,10
CONTROL "Automatically Save Files On Exit",IDC_AUTOSAVEONEXIT,
"Button",BS_AUTOCHECKBOX | WS_TABSTOP,13,73,114,10
"Button",BS_AUTOCHECKBOX | WS_TABSTOP,14,88,133,10
CONTROL "Show Load Object Warning",IDC_OBJECTLOADWARNING,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP,13,85,102,10
BS_AUTOCHECKBOX | WS_TABSTOP,14,100,133,10
CONTROL "Always Show KML Compilation Result",IDC_ALWAYSDISPLOG,
"Button",BS_AUTOCHECKBOX | WS_TABSTOP,13,97,133,10
GROUPBOX "General",IDC_STATIC,7,4,153,107
"Button",BS_AUTOCHECKBOX | WS_TABSTOP,14,112,133,10
GROUPBOX "General",IDC_STATIC,7,7,148,120
CONTROL "HP Mnemonics",IDC_DISASM_HP,"Button",BS_AUTORADIOBUTTON |
WS_GROUP | WS_TABSTOP,13,123,65,11
WS_GROUP | WS_TABSTOP,168,21,69,11
CONTROL "Class Mnemonics",IDC_DISASM_CLASS,"Button",
BS_AUTORADIOBUTTON,84,123,70,11
GROUPBOX "Disassembler",IDC_STATIC,7,114,153,26
LTEXT "Volume",IDC_STATIC,13,156,24,8
CONTROL "Slider1",IDC_SOUND_SLIDER,"msctls_trackbar32",
TBS_AUTOTICKS | WS_TABSTOP,39,151,68,18
CONTROL "Speaker",IDC_SOUND_SPEAKER,"Button",BS_AUTORADIOBUTTON |
WS_GROUP | WS_TABSTOP,111,150,43,10
CONTROL "Wave",IDC_SOUND_WAVE,"Button",BS_AUTORADIOBUTTON,111,
161,43,10
GROUPBOX "Sound",IDC_STATIC,7,142,153,34
BS_AUTORADIOBUTTON,168,35,69,11
GROUPBOX "Disassembler",IDC_STATIC,161,7,83,120
END
IDD_SET_MEMORY DIALOG DISCARDABLE 0, 0, 251, 134
STYLE WS_CHILD | WS_VISIBLE | WS_CAPTION
CAPTION "Memory"
FONT 8, "MS Sans Serif"
BEGIN
CONTROL "Port 1 is Plugged",IDC_PORT1EN,"Button",BS_AUTOCHECKBOX |
WS_TABSTOP,13,187,67,10
WS_TABSTOP,14,20,67,10
CONTROL "Port 1 is Writeable",IDC_PORT1WR,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP,84,187,69,10
BS_AUTOCHECKBOX | WS_TABSTOP,124,20,69,10
CONTROL "Port 2 is Shared",IDC_PORT2ISSHARED,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP,13,199,65,10
BS_AUTOCHECKBOX | WS_TABSTOP,14,32,65,10
CONTROL "Port 2 is Writeable",IDC_PORT2WR,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP,84,199,69,10
LTEXT "Port 2 File :",IDC_STATIC,13,214,37,8
EDITTEXT IDC_PORT2,51,212,94,12,ES_AUTOHSCROLL
PUSHBUTTON "...",IDC_PORT2LOAD,145,212,10,12
GROUPBOX "Memory Cards",IDC_STATIC,7,178,153,51
LTEXT "IP Address:",IDC_STATIC,13,242,37,8
LTEXT "Port:",IDC_STATIC,126,242,16,8
EDITTEXT IDC_IR_ADDR,13,252,110,12,ES_AUTOHSCROLL
EDITTEXT IDC_IR_PORT,126,252,28,12,ES_NUMBER
GROUPBOX "Infrared Printer",IDC_STATIC,7,232,153,38
LTEXT "Wire:",IDC_STATIC,13,284,17,8
COMBOBOX IDC_WIRE,31,282,48,42,CBS_DROPDOWNLIST | WS_VSCROLL |
BS_AUTOCHECKBOX | WS_TABSTOP,124,32,69,10
LTEXT "Port 2 File :",IDC_STATIC,14,47,37,8
EDITTEXT IDC_PORT2,52,45,175,12,ES_AUTOHSCROLL
PUSHBUTTON "...",IDC_PORT2LOAD,227,45,10,12
GROUPBOX "Memory Cards",IDC_STATIC,7,7,237,58
END
IDD_SET_PERIPHERAL DIALOG DISCARDABLE 0, 0, 251, 134
STYLE WS_CHILD | WS_VISIBLE | WS_CAPTION
CAPTION "Peripheral"
FONT 8, "MS Sans Serif"
BEGIN
LTEXT "Volume",IDC_STATIC,14,21,24,8
CONTROL "Slider1",IDC_SOUND_SLIDER,"msctls_trackbar32",
TBS_AUTOTICKS | WS_TABSTOP,40,16,84,18
CONTROL "Speaker",IDC_SOUND_SPEAKER,"Button",BS_AUTORADIOBUTTON |
WS_GROUP | WS_TABSTOP,135,20,43,10
CONTROL "Wave",IDC_SOUND_WAVE,"Button",BS_AUTORADIOBUTTON,194,20,
43,10
GROUPBOX "Sound",IDC_STATIC,7,7,237,34
LTEXT "IP Address:",IDC_STATIC,14,60,37,8
LTEXT "Port:",IDC_STATIC,119,60,16,8
EDITTEXT IDC_IR_ADDR,14,70,101,12,ES_AUTOHSCROLL
EDITTEXT IDC_IR_PORT,119,70,28,12,ES_NUMBER
GROUPBOX "Infrared Printer",IDC_STATIC,7,43,147,50
LTEXT "Wire:",IDC_STATIC,168,58,17,8
COMBOBOX IDC_WIRE,189,56,48,42,CBS_DROPDOWNLIST | WS_VSCROLL |
WS_TABSTOP
LTEXT "IR:",IDC_STATIC,89,284,9,8
COMBOBOX IDC_IR,107,282,48,43,CBS_DROPDOWNLIST | WS_VSCROLL |
LTEXT "IR:",IDC_STATIC,168,74,9,8
COMBOBOX IDC_IR,189,72,48,43,CBS_DROPDOWNLIST | WS_VSCROLL |
WS_TABSTOP
GROUPBOX "Serial Ports",IDC_STATIC,7,272,153,27
DEFPUSHBUTTON "OK",IDOK,9,305,50,14
PUSHBUTTON "Cancel",IDCANCEL,107,305,50,14
GROUPBOX "Serial Ports",IDC_STATIC,161,43,83,50
END
IDD_CHOOSEKML DIALOG DISCARDABLE 0, 0, 195, 66
@ -648,7 +690,7 @@ BEGIN
VALUE "FileDescription", "HP38/39/40/48/49 Emulator\0"
VALUE "FileVersion", "1, 5, 3, 0\0"
VALUE "InternalName", "Emu48\0"
VALUE "LegalCopyright", "Copyright © 2012\0"
VALUE "LegalCopyright", "Copyright © 2013\0"
VALUE "OriginalFilename", "Emu48.exe\0"
VALUE "ProductName", "Emu48\0"
VALUE "ProductVersion", "1, 5, 3, 0\0"
@ -779,6 +821,12 @@ BEGIN
MENUITEM "Go to &PC", ID_DEBUG_CODE_GOPC
MENUITEM "Set &breakpoint\tF2", ID_BREAKPOINTS_SETBREAK
MENUITEM "&Set PC to selection", ID_DEBUG_CODE_SETPCTOSELECT
MENUITEM SEPARATOR
POPUP "&Find"
BEGIN
MENUITEM "&Previous PCO", ID_DEBUG_CODE_PREVPCO
MENUITEM "&Next PCO", ID_DEBUG_CODE_NEXTPCO
END
END
END

View file

@ -79,6 +79,7 @@ BOOL WINAPI DllMain(HINSTANCE hinstDLL,DWORD fdwReason,LPVOID lpvReserved)
BOOL DLLCreateWnd(LPCTSTR lpszFilename, LPCTSTR lpszPort2Name)
{
RECT rectWindow;
DWORD dwThreadId;
BOOL bFileExist = FALSE; // state file don't exist
@ -160,7 +161,7 @@ BOOL DLLCreateWnd(LPCTSTR lpszFilename, LPCTSTR lpszPort2Name)
nState = SM_RUN; // init state must be <> nNextState
nNextState = SM_INVALID; // go into invalid state
hThread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)&WorkerThread, NULL, CREATE_SUSPENDED, &lThreadId);
hThread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)&WorkerThread, NULL, CREATE_SUSPENDED, &dwThreadId);
if (hThread == NULL)
{
CloseHandle(hEventDebug); // close debugger event handle

View file

@ -53,7 +53,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib shell32.lib winmm.lib advapi32.lib ws2_32.lib /nologo /dll /machine:I386 /out:".\Release/Emu48.dll"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib shell32.lib winmm.lib comctl32.lib advapi32.lib ws2_32.lib /nologo /dll /machine:I386 /out:".\Release/Emu48.dll"
!ELSEIF "$(CFG)" == "Emu48 - Win32 Debug"
@ -79,7 +79,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib shell32.lib winmm.lib advapi32.lib ws2_32.lib /nologo /dll /debug /machine:I386 /out:".\Debug/Emu48.dll"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib shell32.lib winmm.lib comctl32.lib advapi32.lib ws2_32.lib /nologo /dll /debug /machine:I386 /out:".\Debug/Emu48.dll"
!ENDIF

View file

@ -17,8 +17,10 @@
BOOL bInterrupt = FALSE;
UINT nState = SM_INVALID;
UINT nNextState = SM_RUN;
BOOL bEnableSlow = TRUE; // slow down is enabled
BOOL bRealSpeed = FALSE;
BOOL bKeySlow = FALSE; // slow down for key emulation
BOOL bSoundSlow = FALSE; // slow down for sound emulation
UINT nOpcSlow = 0; // no. of opcodes to slow down
BOOL bCommInit = FALSE; // COM port not open
@ -278,7 +280,9 @@ static __inline VOID CheckDisp(BOOL bSync)
static __inline VOID AdjustSpeed(VOID) // adjust emulation speed
{
if (bCpuSlow || bKeySlow || nOpcSlow > 0) // emulation slow down
// emulation slow down
if ( bEnableSlow
&& (bCpuSlow || bKeySlow || bSoundSlow || nOpcSlow > 0))
{
DWORD dwCycles,dwTicks;
@ -329,7 +333,7 @@ VOID CheckSerial(VOID)
VOID InitAdjustSpeed(VOID)
{
// slow down function not initalized
if (!bCpuSlow && !bKeySlow && nOpcSlow == 0)
if (!bEnableSlow || (!bCpuSlow && !bKeySlow && !bSoundSlow && nOpcSlow == 0))
{
LARGE_INTEGER lTime; // sample timer ticks
// save reference cycles
@ -563,6 +567,7 @@ loop:
QueryPerformanceCounter(&lDummyInt);
dwSpeedRef = lDummyInt.LowPart;
SetHP48Time(); // update HP48 time & date
SoundOpen(uWaveDevId); // open waveform-audio output device
StartTimers();
// start display counter/update engine
StartDisplay((BYTE)(((Chipset.IORam[LINECOUNT+1]<<4)|Chipset.IORam[LINECOUNT])&0x3F));
@ -624,6 +629,7 @@ loop:
StopDisplay(); // stop display counter/update
StopTimers();
SoundClose(); // close waveform-audio output device
while (nNextState == SM_SLEEP) // go into sleep state
{

View file

@ -10,7 +10,7 @@
#include "Emu48.h"
#include "ops.h"
#define MUSIC_FREQ 11025 // this can be adjusted for quality
#define SAMPLES_PER_SEC 44100 // sound sampling rate
//| 38G | 39G | 40G | 48SX | 48GX | 49G | Name
//#F0E4F #80F0F #80F0F #706D2 #80850 #80F0F =SFLAG53_56
@ -40,6 +40,7 @@ static __inline VOID BeepWave(DWORD dwFrequency,DWORD dwDuration)
WAVEFORMATEX wf;
WAVEHDR wh;
HANDLE hEventSound;
BYTE byOffset;
DWORD i;
if (dwFrequency == 0) // this is just a delay
@ -52,30 +53,34 @@ static __inline VOID BeepWave(DWORD dwFrequency,DWORD dwDuration)
wf.wFormatTag = WAVE_FORMAT_PCM;
wf.nChannels = 1;
wf.nSamplesPerSec = MUSIC_FREQ;
wf.nAvgBytesPerSec = MUSIC_FREQ;
wf.nBlockAlign = 1;
wf.nSamplesPerSec = SAMPLES_PER_SEC;
wf.wBitsPerSample = 8;
wf.nBlockAlign = wf.nChannels * wf.wBitsPerSample / 8;
wf.nAvgBytesPerSec = wf.nBlockAlign * wf.nSamplesPerSec;
wf.cbSize = 0;
if (waveOutOpen(&hSoundDevice,WAVE_MAPPER,&wf,(DWORD_PTR)hEventSound,0,CALLBACK_EVENT) != 0)
if (waveOutOpen(&hSoundDevice,uWaveDevId,&wf,(DWORD_PTR)hEventSound,0,CALLBACK_EVENT) != MMSYSERR_NOERROR)
{
CloseHandle(hEventSound); // no sound available
return;
}
// (samp/sec) * msecs * (secs/msec) = samps
wh.dwBufferLength = (DWORD) ((QWORD) MUSIC_FREQ * dwDuration / 1000);
VERIFY(wh.lpData = malloc(wh.dwBufferLength));
wh.dwBufferLength = (DWORD) ((QWORD) SAMPLES_PER_SEC * dwDuration / 1000);
VERIFY(wh.lpData = (LPSTR) malloc(wh.dwBufferLength));
wh.dwBytesRecorded = 0;
wh.dwUser = 0;
wh.dwFlags = 0;
wh.dwLoops = 0;
// offset for wave
byOffset = 128 - (BYTE) (dwWaveVol / 2);
for (i = 0; i < wh.dwBufferLength; ++i) // generate square wave
{
wh.lpData[i] = (BYTE) ((((QWORD) 2 * dwFrequency * i / MUSIC_FREQ) & 1) * dwWaveVol);
wh.lpData[i] = (BYTE) ((((QWORD) 2 * dwFrequency * i / SAMPLES_PER_SEC) & 1) * dwWaveVol + byOffset);
}
wh.lpData[wh.dwBufferLength-1] = (BYTE) 128;
VERIFY(waveOutPrepareHeader(hSoundDevice,&wh,sizeof(wh)) == MMSYSERR_NOERROR);

View file

@ -15,7 +15,7 @@ typedef struct
{
const VOID *pLnk;
const DWORD dwTyp;
} JMPTAB;
} JMPTAB, *PJMPTAB;
// jump tables
static const JMPTAB oF_[] =
@ -769,7 +769,7 @@ VOID EvalOpcode(LPBYTE I)
dwTemp = I[dwIndex]; // table entry
_ASSERT(dwTemp <= 0xf); // found packed data
dwIndex = pJmpTab[dwTemp].dwTyp; // next pointer type
pJmpTab = pJmpTab[dwTemp].pLnk; // next pointer to table/function
pJmpTab = (PJMPTAB) pJmpTab[dwTemp].pLnk; // next pointer to table/function
}
while (dwIndex != F); // reference to table? -> again

View file

@ -36,6 +36,8 @@ LPBYTE Port2 = NULL;
LPBYTE pbyRom = NULL;
BOOL bRomWriteable = TRUE; // flag if ROM writeable
DWORD dwRomSize = 0;
LPBYTE pbyRomDirtyPage = NULL;
DWORD dwRomDirtyPageSize = 0;
WORD wRomCrc = 0; // fingerprint of patched ROM
LPBYTE pbyPort2 = NULL;
@ -64,6 +66,7 @@ static CHIPSET BackupChipset;
static LPBYTE BackupPort0;
static LPBYTE BackupPort1;
static LPBYTE BackupPort2;
static BOOL bRomPacked;
//################
//#
@ -214,7 +217,7 @@ typedef struct tnode
BYTE byPatch; // patched ROM value
struct tnode *prev; // previous node
struct tnode *next; // next node
} TREENODE;
} TREENODE, *PTREENODE;
static TREENODE *nodePatch = NULL;
@ -223,7 +226,7 @@ static BOOL PatchNibble(DWORD dwAddress, BYTE byPatch)
TREENODE *p;
_ASSERT(pbyRom); // ROM defined
if ((p = malloc(sizeof(TREENODE))) == NULL)
if ((p = (PTREENODE) malloc(sizeof(TREENODE))) == NULL)
return TRUE;
p->bPatch = TRUE; // address patched
@ -328,7 +331,7 @@ BOOL PatchRom(LPCTSTR szFilename)
CloseHandle(hFile);
return FALSE;
}
lpBuf = malloc(dwFileSizeLow+1);
lpBuf = (PSZ) malloc(dwFileSizeLow+1);
if (lpBuf == NULL)
{
CloseHandle(hFile);
@ -417,34 +420,34 @@ BOOL CrcRom(WORD *pwChk) // calculate fingerprint of ROM
BOOL MapRom(LPCTSTR szFilename)
{
DWORD dwFileSizeHigh;
DWORD dwSize,dwFileSize,dwRead;
// open ROM for writing
BOOL bWrite = (cCurrentRomType == 'X' || cCurrentRomType == 'Q') ? bRomWriteable : FALSE; // CdB for HP: add apples
BOOL bRomRW = (cCurrentRomType == 'X' || cCurrentRomType == 'Q') ? bRomWriteable : FALSE; // CdB for HP: add apples
if (pbyRom != NULL)
{
return FALSE;
}
SetCurrentDirectory((*szRomDirectory == 0) ? szEmuDirectory : szRomDirectory);
if (bWrite) // ROM writeable
if (bRomRW) // ROM writeable
{
hRomFile = CreateFile(szFilename,
GENERIC_READ|GENERIC_WRITE,
FILE_SHARE_READ,
NULL,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL,
FILE_FLAG_SEQUENTIAL_SCAN,
NULL);
if (hRomFile == INVALID_HANDLE_VALUE)
{
bWrite = FALSE; // ROM not writeable
bRomRW = FALSE; // ROM not writeable
hRomFile = CreateFile(szFilename,
GENERIC_READ,
FILE_SHARE_READ|FILE_SHARE_WRITE,
NULL,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL,
FILE_FLAG_SEQUENTIAL_SCAN,
NULL);
}
}
@ -455,7 +458,7 @@ BOOL MapRom(LPCTSTR szFilename)
FILE_SHARE_READ,
NULL,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL,
FILE_FLAG_SEQUENTIAL_SCAN,
NULL);
}
SetCurrentDirectory(szCurrentDirectory);
@ -464,49 +467,135 @@ BOOL MapRom(LPCTSTR szFilename)
hRomFile = NULL;
return FALSE;
}
dwRomSize = GetFileSize(hRomFile, &dwFileSizeHigh);
if (dwFileSizeHigh != 0)
{ // file is too large.
dwRomSize = GetFileSize(hRomFile, NULL);
// read the first 4 bytes
ReadFile(hRomFile,&dwSize,sizeof(dwSize),&dwRead,NULL);
if (dwRead < sizeof(dwSize))
{ // file is too small.
CloseHandle(hRomFile);
hRomFile = NULL;
dwRomSize = 0;
return FALSE;
}
hRomMap = CreateFileMapping(hRomFile, NULL, bWrite ? PAGE_READWRITE : PAGE_WRITECOPY, 0, dwRomSize, NULL);
if (hRomMap == NULL)
{
CloseHandle(hRomFile);
hRomFile = NULL;
dwRomSize = 0;
return FALSE;
}
if (GetLastError() == ERROR_ALREADY_EXISTS)
{
AbortMessage(_T("Sharing file mapping handle."));
}
pbyRom = MapViewOfFile(hRomMap, bWrite ? FILE_MAP_WRITE : FILE_MAP_COPY, 0, 0, dwRomSize);
dwFileSize = dwRomSize; // calculate ROM image buffer size
bRomPacked = (dwSize & 0xF0F0F0F0) != 0; // ROM image packed
if (bRomPacked) dwRomSize *= 2; // unpacked ROM image has double size
pbyRom = (LPBYTE) malloc(dwRomSize);
if (pbyRom == NULL)
{
CloseHandle(hRomMap);
CloseHandle(hRomFile);
hRomMap = NULL;
hRomFile = NULL;
dwRomSize = 0;
return FALSE;
}
*(DWORD *) pbyRom = dwSize; // save first 4 bytes
// load rest of file content
ReadFile(hRomFile,&pbyRom[sizeof(dwSize)],dwFileSize - sizeof(dwSize),&dwRead,NULL);
_ASSERT(dwFileSize - sizeof(dwSize) == dwRead);
if (bRomRW) // ROM is writeable
{
// no. of dirty pages
dwRomDirtyPageSize = dwRomSize / ROMPAGESIZE;
// alloc dirty page table
pbyRomDirtyPage = (LPBYTE) calloc(dwRomDirtyPageSize,sizeof(*pbyRomDirtyPage));
if (pbyRomDirtyPage == NULL)
{
free(pbyRom); // free ROM image
CloseHandle(hRomFile);
dwRomDirtyPageSize = 0;
pbyRom = NULL;
hRomFile = NULL;
dwRomSize = 0;
return FALSE;
}
}
else
{
dwRomDirtyPageSize = 0;
CloseHandle(hRomFile);
hRomFile = NULL;
}
if (bRomPacked) // packed ROM image
{
dwSize = dwRomSize; // destination start address
while (dwFileSize > 0) // unpack source
{
BYTE byValue = pbyRom[--dwFileSize];
pbyRom[--dwSize] = byValue >> 4;
pbyRom[--dwSize] = byValue & 0xF;
}
}
return TRUE;
}
VOID UnmapRom(VOID)
{
if (pbyRom == NULL) return;
RestorePatches(); // restore ROM Patches
UnmapViewOfFile(pbyRom);
CloseHandle(hRomMap);
if (pbyRom == NULL) return; // ROM not mapped
RestorePatches(); // restore ROM patches
if (hRomFile) // ROM file still open (only in R/W case)
{
DWORD i;
_ASSERT(pbyRomDirtyPage != NULL);
// scan for every dirty page
for (i = 0; i < dwRomDirtyPageSize; ++i)
{
if (pbyRomDirtyPage[i]) // page dirty
{
DWORD dwSize,dwLinPos,dwFilePos,dwWritten;
dwLinPos = i * ROMPAGESIZE; // position inside emulator memory
dwSize = ROMPAGESIZE; // bytes to write
while (i+1 < dwRomDirtyPageSize && pbyRomDirtyPage[i+1])
{
dwSize += ROMPAGESIZE; // next page is also dirty
++i; // skip next page in outer loop
}
dwFilePos = dwLinPos; // ROM file position
if (bRomPacked) // repack data
{
LPBYTE pbySrc,pbyDest;
DWORD j;
dwSize /= 2; // adjust no. of bytes to write
dwFilePos /= 2; // linear pos in packed file
// pack data in page
pbySrc = pbyDest = &pbyRom[dwLinPos];
for (j = 0; j < dwSize; j++)
{
*pbyDest = *pbySrc++;
*pbyDest |= *pbySrc++ << 4;
pbyDest++;
}
}
SetFilePointer(hRomFile,dwFilePos,NULL,FILE_BEGIN);
WriteFile(hRomFile,&pbyRom[dwLinPos],dwSize,&dwWritten,NULL);
}
}
free(pbyRomDirtyPage);
CloseHandle(hRomFile);
pbyRom = NULL;
hRomMap = NULL;
pbyRomDirtyPage = NULL;
dwRomDirtyPageSize = 0;
hRomFile = NULL;
}
free(pbyRom); // free ROM image
pbyRom = NULL;
dwRomSize = 0;
wRomCrc = 0;
return;
@ -545,7 +634,7 @@ BOOL CrcPort2(WORD *pwCrc) // calculate fingerprint of port2
BOOL MapPort2(LPCTSTR szFilename)
{
DWORD dwFileSizeLo,dwFileSizeHi,dwCount;
DWORD dwFileSizeLo,dwFileSizeHi;
if (pbyPort2 != NULL) return FALSE;
bPort2Writeable = TRUE;
@ -578,53 +667,32 @@ BOOL MapPort2(LPCTSTR szFilename)
}
SetCurrentDirectory(szCurrentDirectory);
dwFileSizeLo = GetFileSize(hPort2File, &dwFileSizeHi);
if (dwFileSizeHi != 0)
{ // file is too large.
CloseHandle(hPort2File);
hPort2File = NULL;
dwPort2Mask = 0;
bPort2Writeable = FALSE;
return FALSE;
}
// count number of set bits
for (dwCount = 0, dwFileSizeHi = dwFileSizeLo; dwFileSizeHi != 0;dwFileSizeHi >>= 1)
{
if ((dwFileSizeHi & 0x1) != 0) ++dwCount;
}
// size not 32, 128, 256, 512, 1024, 2048 or 4096 KB
if (dwCount != 1 || (dwFileSizeLo & 0xFF02FFFF) != 0)
if ( dwFileSizeHi != 0
|| dwFileSizeLo == 0
|| (dwFileSizeLo & (dwFileSizeLo - 1)) != 0
|| (dwFileSizeLo & 0xFF02FFFF) != 0)
{
CloseHandle(hPort2File);
hPort2File = NULL;
dwPort2Mask = 0;
bPort2Writeable = FALSE;
UnmapPort2();
return FALSE;
}
dwPort2Mask = (dwFileSizeLo - 1) >> 18; // mask for valid address lines of the BS-FF
hPort2Map = CreateFileMapping(hPort2File, NULL, bPort2Writeable ? PAGE_READWRITE : PAGE_READONLY,
0, dwFileSizeLo, NULL);
if (hPort2Map == NULL)
{
CloseHandle(hPort2File);
hPort2File = NULL;
dwPort2Mask = 0;
bPort2Writeable = FALSE;
UnmapPort2();
return FALSE;
}
pbyPort2 = MapViewOfFile(hPort2Map, bPort2Writeable ? FILE_MAP_WRITE : FILE_MAP_READ, 0, 0, dwFileSizeLo);
pbyPort2 = (LPBYTE) MapViewOfFile(hPort2Map, bPort2Writeable ? FILE_MAP_WRITE : FILE_MAP_READ, 0, 0, dwFileSizeLo);
if (pbyPort2 == NULL)
{
CloseHandle(hPort2Map);
CloseHandle(hPort2File);
hPort2Map = NULL;
hPort2File = NULL;
dwPort2Mask = 0;
bPort2Writeable = FALSE;
UnmapPort2();
return FALSE;
}
dwPort2Mask = (dwFileSizeLo - 1) >> 18; // mask for valid address lines of the BS-FF
dwPort2Size = dwFileSizeLo / 2048; // mapping size of port2
if (CrcPort2(&wPort2Crc) == FALSE) // calculate fingerprint of port2
@ -638,13 +706,21 @@ BOOL MapPort2(LPCTSTR szFilename)
VOID UnmapPort2(VOID)
{
if (pbyPort2 == NULL) return;
if (pbyPort2 != NULL)
{
UnmapViewOfFile(pbyPort2);
CloseHandle(hPort2Map);
CloseHandle(hPort2File);
pbyPort2 = NULL;
}
if (hPort2Map != NULL)
{
CloseHandle(hPort2Map);
hPort2Map = NULL;
}
if (hPort2File != NULL)
{
CloseHandle(hPort2File);
hPort2File = NULL;
}
dwPort2Size = 0; // reset size of port2
dwPort2Mask = 0;
bPort2Writeable = FALSE;
@ -662,7 +738,7 @@ VOID UnmapPort2(VOID)
static BOOL IsDataPacked(VOID *pMem, DWORD dwSize)
{
DWORD *pdwMem = pMem;
DWORD *pdwMem = (DWORD *) pMem;
_ASSERT((dwSize % sizeof(DWORD)) == 0);
if ((dwSize % sizeof(DWORD)) != 0) return TRUE;
@ -769,17 +845,17 @@ BOOL NewDocument(VOID)
// allocate port memory
if (Chipset.Port0Size)
{
Port0 = calloc(Chipset.Port0Size*2048,sizeof(*Port0));
Port0 = (LPBYTE) calloc(Chipset.Port0Size*2048,sizeof(*Port0));
_ASSERT(Port0 != NULL);
}
if (Chipset.Port1Size)
{
Port1 = calloc(Chipset.Port1Size*2048,sizeof(*Port1));
Port1 = (LPBYTE) calloc(Chipset.Port1Size*2048,sizeof(*Port1));
_ASSERT(Port1 != NULL);
}
if (Chipset.Port2Size)
{
Port2 = calloc(Chipset.Port2Size*2048,sizeof(*Port2));
Port2 = (LPBYTE) calloc(Chipset.Port2Size*2048,sizeof(*Port2));
_ASSERT(Port2 != NULL);
}
LoadBreakpointList(NULL); // clear debugger breakpoint list
@ -873,7 +949,7 @@ BOOL OpenDocument(LPCTSTR szFilename)
if (nLength >= ARRAYSIZEOF(szCurrentKml)) goto read_err;
#if defined _UNICODE
{
LPSTR szTmp = malloc(nLength);
LPSTR szTmp = (LPSTR) malloc(nLength);
if (szTmp == NULL)
{
AbortMessage(_T("Memory Allocation Failure."));
@ -949,7 +1025,7 @@ BOOL OpenDocument(LPCTSTR szFilename)
if (Chipset.Port0Size)
{
Port0 = malloc(Chipset.Port0Size*2048);
Port0 = (LPBYTE) malloc(Chipset.Port0Size*2048);
if (Port0 == NULL)
{
AbortMessage(_T("Memory Allocation Failure."));
@ -964,7 +1040,7 @@ BOOL OpenDocument(LPCTSTR szFilename)
if (Chipset.Port1Size)
{
Port1 = malloc(Chipset.Port1Size*2048);
Port1 = (LPBYTE) malloc(Chipset.Port1Size*2048);
if (Port1 == NULL)
{
AbortMessage(_T("Memory Allocation Failure."));
@ -996,7 +1072,7 @@ BOOL OpenDocument(LPCTSTR szFilename)
{
if (Chipset.Port2Size)
{
Port2 = malloc(Chipset.Port2Size*2048);
Port2 = (LPBYTE) malloc(Chipset.Port2Size*2048);
if (Port2 == NULL)
{
AbortMessage(_T("Memory Allocation Failure."));
@ -1085,7 +1161,7 @@ BOOL SaveDocument(VOID)
WriteFile(hCurrentFile, &nLength, sizeof(nLength), &lBytesWritten, NULL);
#if defined _UNICODE
{
LPSTR szTmp = malloc(nLength);
LPSTR szTmp = (LPSTR) malloc(nLength);
if (szTmp != NULL)
{
WideCharToMultiByte(CP_ACP, WC_COMPOSITECHECK,
@ -1448,7 +1524,7 @@ BOOL LoadObject(LPCTSTR szFilename) // separated stack writing part
CloseHandle(hFile);
return FALSE;
}
lpBuf = malloc(dwFileSizeLow*2);
lpBuf = (LPBYTE) malloc(dwFileSizeLow*2);
if (lpBuf == NULL)
{
CloseHandle(hFile);
@ -1496,8 +1572,8 @@ BOOL SaveObject(LPCTSTR szFilename) // separated stack reading part
}
pbyHeader = ((cCurrentRomType=='X' || cCurrentRomType=='2' || cCurrentRomType=='Q'))
? BINARYHEADER49
: BINARYHEADER48;
? (LPBYTE) BINARYHEADER49
: (LPBYTE) BINARYHEADER48;
WriteFile(hFile, pbyHeader, 8, &lBytesWritten, NULL);
@ -1560,7 +1636,7 @@ static HPALETTE CreateBIPalette(BITMAPINFOHEADER CONST *lpbi)
if (wNumColors)
{
// Allocate for the logical palette structure
pPal = malloc(sizeof(LOGPALETTE) + wNumColors * sizeof(PALETTEENTRY));
pPal = (PLOGPALETTE) malloc(sizeof(LOGPALETTE) + wNumColors * sizeof(PALETTEENTRY));
if (!pPal) return NULL;
pPal->palVersion = 0x300;
@ -1585,7 +1661,7 @@ static HPALETTE CreateBIPalette(BITMAPINFOHEADER CONST *lpbi)
// 16, 24 and 32 bitcount DIB's have no color table entries so, set the
// number of to the maximum value (256).
wNumColors = 256;
pPal = malloc(sizeof(LOGPALETTE) + wNumColors * sizeof(PALETTEENTRY));
pPal = (PLOGPALETTE) malloc(sizeof(LOGPALETTE) + wNumColors * sizeof(PALETTEENTRY));
if (!pPal) return NULL;
pPal->palVersion = 0x300;
@ -2191,7 +2267,7 @@ HBITMAP LoadBitmapFile(LPCTSTR szFilename)
CloseHandle(hFile);
return NULL;
}
Bmp.pbyFile = MapViewOfFile(hMap, FILE_MAP_READ, 0, 0, 0);
Bmp.pbyFile = (LPBYTE) MapViewOfFile(hMap, FILE_MAP_READ, 0, 0, 0);
if (Bmp.pbyFile == NULL)
{
CloseHandle(hMap);

View file

@ -187,6 +187,51 @@ static CONST BYTE byQueryTab[] =
};
//
// ROM buffer access functions
//
static __inline void WrDirtyPage(DWORD d)
{
if (pbyRomDirtyPage) // using dirty ROM page table
{
DWORD dwPage = d / ROMPAGESIZE; // this is the page
_ASSERT(dwPage < dwRomDirtyPageSize);
pbyRomDirtyPage[dwPage] = TRUE; // page is dirty
}
return;
}
static __inline void EraseBlock(DWORD d,DWORD dwNibSize)
{
LPBYTE pbyAddr = pbyRom + d;
while (dwNibSize--)
{
WrDirtyPage(d++); // make page dirty
*pbyAddr++ = 0x0F; // clear address
}
return;
}
static __inline void WriteByte(DWORD d,BYTE byData)
{
WrDirtyPage(d); // make page dirty
_ASSERT(d+1 < dwRomSize); // address valid?
*(pbyRom+d) &= (byData & 0x0F); // write LSB
*(pbyRom+d+1) &= (byData >> 4); // write MSB
return;
}
static __inline BYTE ReadByte(DWORD d)
{
_ASSERT(d+1 < dwRomSize); // address valid?
return *(pbyRom+d)|(*(pbyRom+d+1)<<4); // get byte
}
//
// write state functions
//
@ -252,7 +297,7 @@ static VOID WrStateIdle(BYTE a, DWORD d)
break;
}
if(bFlashRomArray != WSMset.bRomArray) // new access mode
if (bFlashRomArray != WSMset.bRomArray) // new access mode
{
bFlashRomArray = WSMset.bRomArray; // change register access
Map(0x00,0xFF); // update memory mapping
@ -367,8 +412,8 @@ static VOID WrStateE8C(BYTE a, DWORD d)
_ASSERT(d+1 < dwRomSize); // address valid?
// no error set in BWSLBS, because I could alway program a "0"
*(pbyRom+d++) &= (a & 0x0F); // write LSB
*(pbyRom+d++) &= (a >> 4); // write MSB
WriteByte(d,a); // write byte
d += 2; // next address
}
}
else
@ -395,11 +440,8 @@ static VOID WrState40(DWORD d)
// byte/word program data
static VOID WrState40D(BYTE a, DWORD d)
{
d <<= 1; // nibble start address
_ASSERT(d+1 < dwRomSize); // address valid?
// no error set in BWSLBS, because I could alway program a "0"
*(pbyRom+d++) &= (a & 0x0F); // write LSB
*(pbyRom+d) &= (a >> 4); // write MSB
WriteByte(d << 1,a); // write byte
WSMset.byStatusReg |= WSMS; // data written
WSMset.uWrState = WRS_DATA;
return;
@ -433,8 +475,7 @@ static VOID WrState20C(BYTE a, DWORD d)
d &= ~(dwBlockSize-1); // start of block
dwBlockSize *= 2; // block size in nibbles
_ASSERT(d+dwBlockSize <= dwRomSize); // address valid?
// write 128K nibble
FillMemory(pbyRom + (d << 1),dwBlockSize,0x0F);
EraseBlock(d << 1,dwBlockSize); // erase 128K nibble
}
}
else
@ -467,7 +508,7 @@ static VOID WrState30C(BYTE a, DWORD d)
WORD wNoOfBlocks = (byQueryTab[0x2E] << 8) | byQueryTab[0x2D];
DWORD dwBlockSize = ((byQueryTab[0x30] << 8) | byQueryTab[0x2F]) * 256;
LPBYTE pbyBlock = pbyRom;
DWORD dwBlockAddr = 0;
dwBlockSize *= 2; // block size in nibbles
@ -481,11 +522,11 @@ static VOID WrState30C(BYTE a, DWORD d)
// clear block lock bit
WSMset.dwLockCnfg &= ~(1<<i);
// write 128K nibble
FillMemory(pbyBlock,dwBlockSize,0x0F);
// erase 128K nibble
EraseBlock(dwBlockAddr,dwBlockSize);
}
pbyBlock += dwBlockSize; // next block
dwBlockAddr += dwBlockSize; // next block
}
}
else
@ -571,9 +612,7 @@ static VOID WrState60D(BYTE a, DWORD d)
// read array
static BYTE RdStateData(DWORD d)
{
d <<= 1; // nibble address
_ASSERT(d+1 < dwRomSize); // address valid?
return *(pbyRom+d)|(*(pbyRom+d+1)<<4); // get byte
return ReadByte(d << 1); // get byte
}
// read identifier codes
@ -644,7 +683,7 @@ VOID FlashInit(VOID)
_ASSERT(sizeof(WSMset.dwLockCnfg) * 8 >= 32);
ZeroMemory(&WSMset,sizeof(WSMset));
strcpy(WSMset.byType,"WSM"); // Write State Machine header
strcpy((LPSTR) WSMset.byType,"WSM"); // Write State Machine header
WSMset.uSize = sizeof(WSMset); // size of this structure
WSMset.byVersion = WSMVER; // version of flash implementation structure

View file

@ -83,7 +83,7 @@ static CONST KmlToken pLexToken[] =
{TOK_IFFLAG, 000001, 6,_T("IfFlag")},
{TOK_ONDOWN, 000000, 6,_T("OnDown")},
{TOK_NOHOLD, 000000, 6,_T("NoHold")},
// {TOK_LOCALE, 000001, 6,_T("Locale")},
{TOK_LOCALE, 000001, 6,_T("Locale")},
{TOK_TITLE, 000002, 5,_T("Title")},
{TOK_OUTIN, 000011, 5,_T("OutIn")},
{TOK_PATCH, 000002, 5,_T("Patch")},
@ -378,10 +378,18 @@ static VOID BrowseFolder(HWND hDlg)
SetDlgItemText(hDlg,IDC_EMUDIR,szDir);
}
// free the PIDL allocated by SHBrowseForFolder
#if defined __cplusplus
pMalloc->Free(pidl);
#else
pMalloc->lpVtbl->Free(pMalloc,pidl);
#endif
}
// release the shell's allocator
#if defined __cplusplus
pMalloc->Release();
#else
pMalloc->lpVtbl->Release(pMalloc);
#endif
}
return;
}
@ -589,7 +597,7 @@ static LPCTSTR GetStringOf(TokenId eId)
static VOID SkipWhite(UINT nMode)
{
LPTSTR pcDelim;
LPCTSTR pcDelim;
while (*szText)
{
@ -672,7 +680,7 @@ static LPTSTR ParseString(VOID)
if (nLength == nBlock - 1) // ran out of buffer space
{
nBlock += 256;
lpszString = realloc(lpszString,nBlock * sizeof(lpszString[0]));
lpszString = (LPTSTR) realloc(lpszString,nBlock * sizeof(lpszString[0]));
}
if (*szText == _T('\\')) // escape char
@ -701,7 +709,7 @@ static LPTSTR ParseString(VOID)
lpszString[nLength] = 0; // set EOS
// release unnecessary allocated bytes
return realloc(lpszString,(nLength+1) * sizeof(lpszString[0]));
return (LPTSTR) realloc(lpszString,(nLength+1) * sizeof(lpszString[0]));
}
static TokenId Lex(UINT nMode)
@ -1634,6 +1642,7 @@ VOID KillKML(VOID)
ZeroMemory(pButton, sizeof(pButton));
ZeroMemory(pAnnunciator, sizeof(pAnnunciator));
ZeroMemory(pVKey, sizeof(pVKey));
ZeroMemory(byVKeyMap, sizeof(byVKeyMap));
ClearLog();
nBackgroundX = 0;
nBackgroundY = 0;

View file

@ -73,7 +73,7 @@ BOOL MruInit(INT nNum)
if (nEntry > 0) // allocate MRU table
{
// create MRU table
if ((ppszFiles = malloc(nEntry * sizeof(*ppszFiles))) == NULL)
if ((ppszFiles = (LPTSTR *) malloc(nEntry * sizeof(*ppszFiles))) == NULL)
return TRUE;
// fill each entry

View file

@ -954,9 +954,13 @@ VOID o800(LPBYTE I) // OUT=CS
VOID o801(LPBYTE I) // OUT=C
{
WORD wOut;
w.cycles+=6;
w.pc+=3;
w.out = (WORD)Npack(w.C, 3);
wOut = (WORD) Npack(w.C, 3);
if (((wOut ^ w.out) & 0x800) != 0) // beeper bit OR[11] changed
SoundOut(&w,wOut);
w.out = wOut;
ScanKeyboard(FALSE,FALSE); // 1ms keyboard poll
return;
}

View file

@ -12,50 +12,53 @@
#define IDR_DEBUG_STACK 106
#define IDB_CHECKBOX 107
#define IDD_ABOUT 108
#define IDD_SETTINGS 109
#define IDD_CHOOSEKML 110
#define IDD_KMLLOG 111
#define IDD_DISASM 112
#define IDD_DEBUG 113
#define IDD_NEWVALUE 114
#define IDD_ENTERADR 115
#define IDD_BREAKEDIT 116
#define IDD_ENTERBREAK 117
#define IDD_INSTRUCTIONS 118
#define IDD_WRITEONLYREG 119
#define IDD_FIND 120
#define IDD_PROFILE 121
#define IDD_MACROSET 122
#define IDD_DEBUG_MEMSAVE 123
#define IDD_DEBUG_MEMLOAD 124
#define IDD_DEBUG_SETTINGS 125
#define IDD_SET_GENERAL 109
#define IDD_SET_MEMORY 110
#define IDD_SET_PERIPHERAL 111
#define IDD_CHOOSEKML 112
#define IDD_KMLLOG 113
#define IDD_DISASM 114
#define IDD_DEBUG 115
#define IDD_NEWVALUE 116
#define IDD_ENTERADR 117
#define IDD_BREAKEDIT 118
#define IDD_ENTERBREAK 119
#define IDD_INSTRUCTIONS 120
#define IDD_WRITEONLYREG 121
#define IDD_FIND 122
#define IDD_PROFILE 123
#define IDD_MACROSET 124
#define IDD_DEBUG_MEMSAVE 125
#define IDD_DEBUG_MEMLOAD 126
#define IDD_DEBUG_SETTINGS 127
#define IDC_REALSPEED 1000
#define IDC_GRAYSCALE 1001
#define IDC_ALWAYSONTOP 1002
#define IDC_ACTFOLLOWSMOUSE 1003
#define IDC_AUTOSAVE 1004
#define IDC_AUTOSAVEONEXIT 1005
#define IDC_OBJECTLOADWARNING 1006
#define IDC_ALWAYSDISPLOG 1007
#define IDC_PORT1EN 1008
#define IDC_PORT1WR 1009
#define IDC_PORT2ISSHARED 1010
#define IDC_PORT2WR 1011
#define IDC_PORT2 1012
#define IDC_PORT2LOAD 1013
#define IDC_IR_ADDR 1014
#define IDC_IR_PORT 1015
#define IDC_WIRE 1016
#define IDC_IR 1017
#define IDC_EMUDIR 1018
#define IDC_EMUDIRSEL 1019
#define IDC_UPDATE 1020
#define IDC_KMLSCRIPT 1021
#define IDC_AUTHOR 1022
#define IDC_TITLE 1023
#define IDC_KMLLOG 1024
#define IDC_SINGLEINSTANCE 1004
#define IDC_AUTOSAVE 1005
#define IDC_AUTOSAVEONEXIT 1006
#define IDC_OBJECTLOADWARNING 1007
#define IDC_ALWAYSDISPLOG 1008
#define IDC_PORT1EN 1009
#define IDC_PORT1WR 1010
#define IDC_PORT2ISSHARED 1011
#define IDC_PORT2WR 1012
#define IDC_PORT2 1013
#define IDC_PORT2LOAD 1014
#define IDC_IR_ADDR 1015
#define IDC_IR_PORT 1016
#define IDC_WIRE 1017
#define IDC_IR 1018
#define IDC_EMUDIR 1019
#define IDC_EMUDIRSEL 1020
#define IDC_UPDATE 1021
#define IDC_KMLSCRIPT 1022
#define IDC_AUTHOR 1023
#define IDC_TITLE 1024
#define IDC_KMLLOG 1025
#define IDC_VERSION 1025
#define IDC_LICENSE 1026
#define IDC_LICENSE 1027
#define IDC_DISASM_WIN 1028
#define IDC_DISASM_MODE_TEXT 1029
#define IDC_DISASM_MODE 1030
@ -202,40 +205,42 @@
#define ID_DEBUG_CODE_GOADR 40040
#define ID_DEBUG_CODE_GOPC 40041
#define ID_DEBUG_CODE_SETPCTOSELECT 40042
#define ID_DEBUG_MEM_GOADR 40043
#define ID_DEBUG_MEM_GOPC 40044
#define ID_DEBUG_MEM_GOD0 40045
#define ID_DEBUG_MEM_GOD1 40046
#define ID_DEBUG_MEM_GOSTACK 40047
#define ID_DEBUG_MEM_FNONE 40048
#define ID_DEBUG_MEM_FADDR 40049
#define ID_DEBUG_MEM_FPC 40050
#define ID_DEBUG_MEM_FD0 40051
#define ID_DEBUG_MEM_FD1 40052
#define ID_DEBUG_MEM_FIND 40053
#define ID_DEBUG_MEM_MAP 40054
#define ID_DEBUG_MEM_NCE1 40055
#define ID_DEBUG_MEM_NCE2 40056
#define ID_DEBUG_MEM_CE1 40057
#define ID_DEBUG_MEM_CE2 40058
#define ID_DEBUG_MEM_NCE3 40059
#define ID_DEBUG_MEM_SAVE 40060
#define ID_DEBUG_MEM_LOAD 40061
#define ID_DEBUG_STACK_PUSH 40062
#define ID_DEBUG_STACK_POP 40063
#define ID_DEBUG_STACK_MODIFY 40064
#define ID_INTR_STEPOVERINT 40065
#define ID_INFO_LASTINSTRUCTIONS 40066
#define ID_INFO_PROFILE 40067
#define ID_INFO_WRITEONLYREG 40068
#define ID_DEBUG_CODE_PREVPCO 40043
#define ID_DEBUG_CODE_NEXTPCO 40044
#define ID_DEBUG_MEM_GOADR 40045
#define ID_DEBUG_MEM_GOPC 40046
#define ID_DEBUG_MEM_GOD0 40047
#define ID_DEBUG_MEM_GOD1 40048
#define ID_DEBUG_MEM_GOSTACK 40049
#define ID_DEBUG_MEM_FNONE 40050
#define ID_DEBUG_MEM_FADDR 40051
#define ID_DEBUG_MEM_FPC 40052
#define ID_DEBUG_MEM_FD0 40053
#define ID_DEBUG_MEM_FD1 40054
#define ID_DEBUG_MEM_FIND 40055
#define ID_DEBUG_MEM_MAP 40056
#define ID_DEBUG_MEM_NCE1 40057
#define ID_DEBUG_MEM_NCE2 40058
#define ID_DEBUG_MEM_CE1 40059
#define ID_DEBUG_MEM_CE2 40060
#define ID_DEBUG_MEM_NCE3 40061
#define ID_DEBUG_MEM_SAVE 40062
#define ID_DEBUG_MEM_LOAD 40063
#define ID_DEBUG_STACK_PUSH 40064
#define ID_DEBUG_STACK_POP 40065
#define ID_DEBUG_STACK_MODIFY 40066
#define ID_INTR_STEPOVERINT 40067
#define ID_INFO_LASTINSTRUCTIONS 40068
#define ID_INFO_PROFILE 40069
#define ID_INFO_WRITEONLYREG 40070
#define ID_FILE_MRU_FILE1 40100
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 126
#define _APS_NEXT_COMMAND_VALUE 40069
#define _APS_NEXT_RESOURCE_VALUE 128
#define _APS_NEXT_COMMAND_VALUE 40071
#define _APS_NEXT_CONTROL_VALUE 1134
#define _APS_NEXT_SYMED_VALUE 108
#endif

View file

@ -82,11 +82,11 @@ static BOOL Metakernel(VOID)
if (cCurrentRomType=='G' && Port1 && Chipset.cards_status & PORT1_PRESENT)
{
// check for Metakernel string "MDGKER:"
if (!strncmp(&Port1[12],"\xD\x4\x4\x4\x7\x4\xB\x4\x5\x4\x2\x5\xA\x3",14))
if (!strncmp((LPCSTR) &Port1[12],"\xD\x4\x4\x4\x7\x4\xB\x4\x5\x4\x2\x5\xA\x3",14))
{
bMkDetect = TRUE; // Metakernel detected
// check for "MK"
if (!strncmp(&Port1[26],"\xD\x4\xB\x4",4))
if (!strncmp((LPCSTR) &Port1[26],"\xD\x4\xB\x4",4))
{
// get version number
WORD wVersion = ((Port1[30] * 10) + Port1[34]) * 10
@ -396,7 +396,7 @@ DWORD RPL_CreateTemp(DWORD l,BOOL bGarbageCol)
Write5(TEMPTOP, a+l); // adjust new end of top object
Write5(RSKTOP, b+l); // adjust new end of rtn stack
Write5(AVMEM, (c-b-l)/5); // calculate free memory (*5 nibbles)
p = malloc(b-a); // move down rtn stack
p = (LPBYTE) malloc(b-a); // move down rtn stack
Npeek(p,a,b-a);
Nwrite(p,a+l,b-a);
free(p);

View file

@ -127,16 +127,18 @@ static BOOL DelReg(LPCTSTR lpSubKey, LPCTSTR lpValueName)
static DWORD GetRegistryString(LPCTSTR lpszSection, LPCTSTR lpszEntry, LPCTSTR lpDefault, LPTSTR lpData, DWORD dwSize)
{
dwSize *= sizeof(*lpData); // buffer size in bytes
ReadReg(lpszSection,lpszEntry,(LPBYTE) lpData,&dwSize);
if (dwSize == 0)
// buffer size in bytes
DWORD dwBufSize = dwSize * sizeof(*lpData);
ReadReg(lpszSection,lpszEntry,(LPBYTE) lpData,&dwBufSize);
if (dwBufSize == 0)
{
lstrcpy(lpData,lpDefault);
lstrcpyn(lpData,lpDefault,dwSize);
dwSize = lstrlen(lpData);
}
else
{
dwSize = (dwSize / sizeof(*lpData)) - 1;
dwSize = (dwBufSize / sizeof(*lpData)) - 1;
}
return dwSize;
}
@ -190,6 +192,7 @@ VOID ReadSettings(VOID)
dwWakeupDelay = ReadInt(_T("Emulator"),_T("WakeupDelay"),dwWakeupDelay);
bGrayscale = ReadInt(_T("Emulator"),_T("Grayscale"),bGrayscale);
bWaveBeep = ReadInt(_T("Emulator"),_T("WaveBeep"),bWaveBeep);
uWaveDevId = ReadInt(_T("Emulator"),_T("WaveDeviceId"),uWaveDevId);
dwWaveVol = ReadInt(_T("Emulator"),_T("WaveVolume"),dwWaveVol);
// Macro
bMacroRealSpeed = ReadInt(_T("Macro"),_T("RealSpeed"),bMacroRealSpeed);
@ -237,6 +240,7 @@ VOID WriteSettings(VOID)
WriteInt(_T("Emulator"),_T("WakeupDelay"),dwWakeupDelay);
WriteInt(_T("Emulator"),_T("Grayscale"),bGrayscale);
WriteInt(_T("Emulator"),_T("WaveBeep"),bWaveBeep);
WriteInt(_T("Emulator"),_T("WaveDeviceId"),uWaveDevId);
WriteInt(_T("Emulator"),_T("WaveVolume"),dwWaveVol);
// Macro
WriteInt(_T("Macro"),_T("RealSpeed"),bMacroRealSpeed);

View file

@ -461,7 +461,7 @@ static INT DoInt(DWORD dwAddress,LPTSTR cp,INT nSize)
if (nIntLen <= 0) return 0; // error in calculator object
nLength = 0;
if ((lpbyData = malloc(nIntLen)))
if ((lpbyData = (LPBYTE) malloc(nIntLen)))
{
// get precisition integer object content and decode it
Npeek(lpbyData,dwAddress+5,nIntLen);
@ -659,13 +659,12 @@ LRESULT OnStackPaste(VOID) // paste data to stack
LPCTSTR lpstrClipdata;
LPBYTE lpbyData;
if ((lpstrClipdata = GlobalLock(hClipObj)))
if ((lpstrClipdata = (LPCTSTR) GlobalLock(hClipObj)))
{
BYTE byNumber[128];
DWORD dwAddress;
INT s;
do
{
if (bDetectClpObject) // autodetect clipboard object enabled
@ -740,7 +739,7 @@ LRESULT OnStackPaste(VOID) // paste data to stack
// any other format
{
DWORD dwSize = lstrlen(lpstrClipdata);
if ((lpbyData = malloc(dwSize * 2)))
if ((lpbyData = (LPBYTE) malloc(dwSize * 2)))
{
LPBYTE lpbySrc,lpbyDest;
DWORD dwLoop;
@ -749,7 +748,7 @@ LRESULT OnStackPaste(VOID) // paste data to stack
// copy data UNICODE -> ASCII
WideCharToMultiByte(CP_ACP, WC_COMPOSITECHECK,
lpstrClipdata, dwSize,
lpbyData+dwSize, dwSize, NULL, NULL);
(LPSTR) lpbyData+dwSize, dwSize, NULL, NULL);
#else
// copy data
memcpy(lpbyData+dwSize,lpstrClipdata,dwSize);

View file

@ -24,14 +24,14 @@
#define HASHENTRIES 199 // size of hash table
typedef struct RefData
typedef struct _REFDATA
{
LPTSTR lpszName; // symbol name
DWORD dwAddr; // resolved address
struct RefData* pNext;
} RefData;
struct _REFDATA* pNext;
} REFDATA, *PREFDATA;
static RefData *ppsBase[HASHENTRIES]; // base of symbol references (initialized with NULL)
static PREFDATA ppsBase[HASHENTRIES]; // base of symbol references (initialized with NULL)
static __inline DWORD GetHash(DWORD dwVal)
{
@ -151,18 +151,18 @@ BOOL RplLoadTable(LPCTSTR lpszFilename)
if (wSymbolType == OS_RESOLVED) // resolved symbol type
{
TCHAR szSymbolName[36+1],*pcPtr;
RefData *pData;
PREFDATA pData;
DWORD dwHash;
#if defined _UNICODE
{
MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED,byPage+dwPageIndex,36,
MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED,(LPCSTR)byPage+dwPageIndex,36,
szSymbolName,ARRAYSIZEOF(szSymbolName));
szSymbolName[36] = 0; // set EOS
}
#else
{
lstrcpyn(szSymbolName,byPage+dwPageIndex,ARRAYSIZEOF(szSymbolName));
lstrcpyn(szSymbolName,(LPCSTR)byPage+dwPageIndex,ARRAYSIZEOF(szSymbolName));
}
#endif
@ -171,7 +171,7 @@ BOOL RplLoadTable(LPCTSTR lpszFilename)
*pcPtr = 0; // set EOS
// allocate symbol memory
VERIFY(pData = malloc(sizeof(RefData)));
VERIFY(pData = (PREFDATA) malloc(sizeof(*pData)));
pData->lpszName = DuplicateString(szSymbolName);
pData->dwAddr = GetBigEndian(byPage+dwPageIndex+38,sizeof(DWORD));
@ -200,7 +200,7 @@ BOOL RplLoadTable(LPCTSTR lpszFilename)
//
VOID RplDeleteTable(VOID)
{
RefData *pData;
PREFDATA pData;
DWORD i;
// clear hash entries
@ -222,7 +222,7 @@ VOID RplDeleteTable(VOID)
//
LPCTSTR RplGetName(DWORD dwAddr)
{
RefData *pData = ppsBase[GetHash(dwAddr)];
PREFDATA pData = ppsBase[GetHash(dwAddr)];
// walk through all datasets of hash entry
for (; pData != NULL; pData = pData->pNext)
@ -238,7 +238,7 @@ LPCTSTR RplGetName(DWORD dwAddr)
//
BOOL RplGetAddr(LPCTSTR lpszName, DWORD *pdwAddr)
{
RefData *pData;
PREFDATA pData;
DWORD i;
// check for every dataset in hash table

View file

@ -1,46 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EMU48DLL", "EMU48DLL.vcxproj", "{D698708A-34DA-4FDC-80BC-D3AB2EBC5CA9}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Emu48", "Emu48.vcxproj", "{D2111396-0ACD-41C3-B286-3E6599A9720A}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug Unicode|Win32 = Debug Unicode|Win32
Debug|Win32 = Debug|Win32
DebugRegDebug4x|Win32 = DebugRegDebug4x|Win32
Release Unicode|Win32 = Release Unicode|Win32
Release|Win32 = Release|Win32
ReleaseRegDebug4x|Win32 = ReleaseRegDebug4x|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{D698708A-34DA-4FDC-80BC-D3AB2EBC5CA9}.Debug Unicode|Win32.ActiveCfg = Debug|Win32
{D698708A-34DA-4FDC-80BC-D3AB2EBC5CA9}.Debug Unicode|Win32.Build.0 = Debug|Win32
{D698708A-34DA-4FDC-80BC-D3AB2EBC5CA9}.Debug|Win32.ActiveCfg = Debug|Win32
{D698708A-34DA-4FDC-80BC-D3AB2EBC5CA9}.Debug|Win32.Build.0 = Debug|Win32
{D698708A-34DA-4FDC-80BC-D3AB2EBC5CA9}.DebugRegDebug4x|Win32.ActiveCfg = Debug|Win32
{D698708A-34DA-4FDC-80BC-D3AB2EBC5CA9}.DebugRegDebug4x|Win32.Build.0 = Debug|Win32
{D698708A-34DA-4FDC-80BC-D3AB2EBC5CA9}.Release Unicode|Win32.ActiveCfg = Release|Win32
{D698708A-34DA-4FDC-80BC-D3AB2EBC5CA9}.Release Unicode|Win32.Build.0 = Release|Win32
{D698708A-34DA-4FDC-80BC-D3AB2EBC5CA9}.Release|Win32.ActiveCfg = Release|Win32
{D698708A-34DA-4FDC-80BC-D3AB2EBC5CA9}.Release|Win32.Build.0 = Release|Win32
{D698708A-34DA-4FDC-80BC-D3AB2EBC5CA9}.ReleaseRegDebug4x|Win32.ActiveCfg = Release|Win32
{D698708A-34DA-4FDC-80BC-D3AB2EBC5CA9}.ReleaseRegDebug4x|Win32.Build.0 = Release|Win32
{D2111396-0ACD-41C3-B286-3E6599A9720A}.Debug Unicode|Win32.ActiveCfg = Debug Unicode|Win32
{D2111396-0ACD-41C3-B286-3E6599A9720A}.Debug Unicode|Win32.Build.0 = Debug Unicode|Win32
{D2111396-0ACD-41C3-B286-3E6599A9720A}.Debug|Win32.ActiveCfg = Debug|Win32
{D2111396-0ACD-41C3-B286-3E6599A9720A}.Debug|Win32.Build.0 = Debug|Win32
{D2111396-0ACD-41C3-B286-3E6599A9720A}.DebugRegDebug4x|Win32.ActiveCfg = DebugRegDebug4x|Win32
{D2111396-0ACD-41C3-B286-3E6599A9720A}.DebugRegDebug4x|Win32.Build.0 = DebugRegDebug4x|Win32
{D2111396-0ACD-41C3-B286-3E6599A9720A}.Release Unicode|Win32.ActiveCfg = Release Unicode|Win32
{D2111396-0ACD-41C3-B286-3E6599A9720A}.Release Unicode|Win32.Build.0 = Release Unicode|Win32
{D2111396-0ACD-41C3-B286-3E6599A9720A}.Release|Win32.ActiveCfg = Release|Win32
{D2111396-0ACD-41C3-B286-3E6599A9720A}.Release|Win32.Build.0 = Release|Win32
{D2111396-0ACD-41C3-B286-3E6599A9720A}.ReleaseRegDebug4x|Win32.ActiveCfg = ReleaseRegDebug4x|Win32
{D2111396-0ACD-41C3-B286-3E6599A9720A}.ReleaseRegDebug4x|Win32.Build.0 = ReleaseRegDebug4x|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View file

@ -1,808 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="Emu48dll"
ProjectGUID="{D698708A-34DA-4FDC-80BC-D3AB2EBC5CA9}"
RootNamespace="Emu48"
TargetFrameworkVersion="0"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/EMU48DLL.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D REGISTRYKEY=\&quot;Software\\Hewlett-Packard\\Debug4x\\Emu48\&quot;"
Optimization="0"
PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;STRICT;_USRDLL;REGISTRY"
MinimalRebuild="true"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="pch.h"
PrecompiledHeaderFile=".\Debug/EMU48DLL.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
BrowseInformation="1"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1036"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib"
OutputFile=".\Debug/Emu48.dll"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/Emu48.pdb"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary=".\Debug/Emu48.lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile=".\Debug/EMU48DLL.bsc"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/EMU48DLL.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D REGISTRYKEY=\&quot;Software\\Hewlett-Packard\\Debug4x\\Emu48\&quot;"
Optimization="2"
InlineFunctionExpansion="2"
PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;STRICT;_USRDLL;REGISTRY"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="pch.h"
PrecompiledHeaderFile=".\Release/EMU48DLL.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CallingConvention="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1036"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib"
OutputFile=".\Release/Emu48.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/Emu48.pdb"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary=".\Release/Emu48.lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile=".\Release/EMU48DLL.bsc"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
>
<File
RelativePath="apple.c"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="cursor.c"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="ddeserv.c"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="debugdll.c"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="disasm.c"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="display.c"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="Emu48.c"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="Emu48.rc"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="Emu48dll.c"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="engine.c"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="external.c"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="fetch.c"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="files.c"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="i28f160.c"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="keyboard.c"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="keymacro.c"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="kml.c"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="mops.c"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="mru.c"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="opcodes.c"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="pch.c"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
UsePrecompiledHeader="1"
/>
</FileConfiguration>
</File>
<File
RelativePath="rpl.c"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="serial.c"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="settings.c"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="stack.c"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="timer.c"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;fi;fd"
>
<File
RelativePath="apple.h"
>
</File>
<File
RelativePath="color.h"
>
</File>
<File
RelativePath="debugger.h"
>
</File>
<File
RelativePath="Emu48.h"
>
</File>
<File
RelativePath="Emu48dll.h"
>
</File>
<File
RelativePath="i28f160.h"
>
</File>
<File
RelativePath="io.h"
>
</File>
<File
RelativePath="kml.h"
>
</File>
<File
RelativePath="opcodes.h"
>
</File>
<File
RelativePath="ops.h"
>
</File>
<File
RelativePath="pch.h"
>
</File>
<File
RelativePath="types.h"
>
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
>
<File
RelativePath="Emu48.ico"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -1,279 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{D698708A-34DA-4FDC-80BC-D3AB2EBC5CA9}</ProjectGuid>
<RootNamespace>Emu48</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EMU48</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>Win32</TargetEnvironment>
<TypeLibraryName>.\Debug/EMU48DLL.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
<ClCompile>
<AdditionalOptions>/D REGISTRYKEY=\"Software\\Hewlett-Packard\\Debug4x\\Emu48\" %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;STRICT;_USRDLL;REGISTRY;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>.\Debug/EMU48DLL.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
<ObjectFileName>.\Debug/</ObjectFileName>
<ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>
<BrowseInformation>true</BrowseInformation>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x040c</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>.\Debug/Emu48.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>.\Debug/Emu48.pdb</ProgramDatabaseFile>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<ImportLibrary>.\Debug/Emu48.lib</ImportLibrary>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\Debug/EMU48DLL.bsc</OutputFile>
</Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Midl>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>Win32</TargetEnvironment>
<TypeLibraryName>.\Release/EMU48DLL.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
<ClCompile>
<AdditionalOptions>/D REGISTRYKEY=\"Software\\Hewlett-Packard\\Debug4x\\Emu48\" %(AdditionalOptions)</AdditionalOptions>
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;STRICT;_USRDLL;REGISTRY;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>.\Release/EMU48DLL.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\Release/</AssemblerListingLocation>
<ObjectFileName>.\Release/</ObjectFileName>
<ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<CallingConvention>FastCall</CallingConvention>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x040c</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>winmm.lib;Ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>.\Release/Emu48.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<ProgramDatabaseFile>.\Release/Emu48.pdb</ProgramDatabaseFile>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<ImportLibrary>.\Release/Emu48.lib</ImportLibrary>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\Release/EMU48DLL.bsc</OutputFile>
</Bscmake>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="apple.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="cursor.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="ddeserv.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="debugdll.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="disasm.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="DISMEM.C" />
<ClCompile Include="display.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="Emu48.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="Emu48dll.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="engine.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="external.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="fetch.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="files.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="i28f160.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="keyboard.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="keymacro.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="kml.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="mops.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="mru.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="opcodes.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="pch.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="REDEYE.C" />
<ClCompile Include="rpl.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="serial.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="settings.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="stack.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="timer.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="UDP.C" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="Emu48.rc">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="apple.h" />
<ClInclude Include="color.h" />
<ClInclude Include="debugger.h" />
<ClInclude Include="Emu48.h" />
<ClInclude Include="Emu48dll.h" />
<ClInclude Include="i28f160.h" />
<ClInclude Include="io.h" />
<ClInclude Include="kml.h" />
<ClInclude Include="opcodes.h" />
<ClInclude Include="ops.h" />
<ClInclude Include="pch.h" />
<ClInclude Include="types.h" />
</ItemGroup>
<ItemGroup>
<None Include="Emu48.ico" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View file

@ -1,151 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{036803d0-e5da-4f5d-adf3-bd23b9dd095f}</UniqueIdentifier>
<Extensions>cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{5602a8c2-47f0-4367-bec1-73dd7c524ed4}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;fi;fd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{4fd418f4-ad27-4307-92fe-9cecea80086d}</UniqueIdentifier>
<Extensions>ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="apple.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="cursor.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="ddeserv.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="debugdll.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="disasm.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="display.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Emu48.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Emu48dll.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="engine.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="external.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="fetch.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="files.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="i28f160.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="keyboard.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="keymacro.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="kml.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="mops.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="mru.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="opcodes.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="pch.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="rpl.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="serial.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="settings.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="stack.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="timer.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DISMEM.C">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="REDEYE.C">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="UDP.C">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="Emu48.rc">
<Filter>Source Files</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="apple.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="color.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="debugger.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Emu48.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Emu48dll.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="i28f160.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="io.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="kml.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="opcodes.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ops.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="pch.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="types.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="Emu48.ico">
<Filter>Resource Files</Filter>
</None>
</ItemGroup>
</Project>

File diff suppressed because it is too large Load diff

View file

@ -1,631 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug Unicode|Win32">
<Configuration>Debug Unicode</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DebugRegDebug4x|Win32">
<Configuration>DebugRegDebug4x</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release Unicode|Win32">
<Configuration>Release Unicode</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="ReleaseRegDebug4x|Win32">
<Configuration>ReleaseRegDebug4x</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{D2111396-0ACD-41C3-B286-3E6599A9720A}</ProjectGuid>
<RootNamespace>Emu48</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">.\DebugUnicode\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">.\DebugUnicode\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">true</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">.\ReleaseUnicode\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">.\ReleaseUnicode\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">false</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">.\DebugRegDebug4x\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">.\DebugRegDebug4x\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">true</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">.\ReleaseRegDebug4x\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">.\ReleaseRegDebug4x\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">false</LinkIncremental>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EMU48</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">
<Midl>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>Win32</TargetEnvironment>
<TypeLibraryName>.\DebugUnicode/Emu48.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;STRICT;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>.\DebugUnicode/Emu48.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\DebugUnicode/</AssemblerListingLocation>
<ObjectFileName>.\DebugUnicode/</ObjectFileName>
<ProgramDataBaseFileName>.\DebugUnicode/</ProgramDataBaseFileName>
<BrowseInformation>true</BrowseInformation>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x040c</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>winmm.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>.\DebugUnicode/Emu48.exe</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>.\DebugUnicode/Emu48.pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\DebugUnicode/Emu48.bsc</OutputFile>
</Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>Win32</TargetEnvironment>
<TypeLibraryName>.\Debug/Emu48.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;STRICT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>.\Debug/Emu48.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
<ObjectFileName>.\Debug/</ObjectFileName>
<ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>
<BrowseInformation>true</BrowseInformation>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x040c</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>winmm.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>.\Debug/Emu48.exe</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>.\Debug/Emu48.pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\Debug/Emu48.bsc</OutputFile>
</Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">
<Midl>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>Win32</TargetEnvironment>
<TypeLibraryName>.\ReleaseUnicode/Emu48.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;STRICT;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>.\ReleaseUnicode/Emu48.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\ReleaseUnicode/</AssemblerListingLocation>
<ObjectFileName>.\ReleaseUnicode/</ObjectFileName>
<ProgramDataBaseFileName>.\ReleaseUnicode/</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<CallingConvention>FastCall</CallingConvention>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x040c</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>winmm.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>.\ReleaseUnicode/Emu48.exe</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<ProgramDatabaseFile>.\ReleaseUnicode/Emu48.pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\ReleaseUnicode/Emu48.bsc</OutputFile>
</Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Midl>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>Win32</TargetEnvironment>
<TypeLibraryName>.\Release/Emu48.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;STRICT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>.\Release/Emu48.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\Release/</AssemblerListingLocation>
<ObjectFileName>.\Release/</ObjectFileName>
<ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<CallingConvention>FastCall</CallingConvention>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x040c</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>winmm.lib;comctl32.lib;Ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>.\Release/Emu48.exe</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<ProgramDatabaseFile>.\Release/Emu48.pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
<AddModuleNamesToAssembly>
</AddModuleNamesToAssembly>
</Link>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\Release/Emu48.bsc</OutputFile>
</Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">
<Midl>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>Win32</TargetEnvironment>
<TypeLibraryName>.\DebugRegDebug4x/Emu48.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
<ClCompile>
<AdditionalOptions>/D REGISTRYKEY=\"Software\\Hewlett-Packard\\Debug4x\\Emu48\" %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;STRICT;REGISTRY;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>.\DebugRegDebug4x/Emu48.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\DebugRegDebug4x/</AssemblerListingLocation>
<ObjectFileName>.\DebugRegDebug4x/</ObjectFileName>
<ProgramDataBaseFileName>.\DebugRegDebug4x/</ProgramDataBaseFileName>
<BrowseInformation>true</BrowseInformation>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x040c</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>winmm.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>.\DebugRegDebug4x/Emu48.exe</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>.\DebugRegDebug4x/Emu48.pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\DebugRegDebug4x/Emu48.bsc</OutputFile>
</Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">
<Midl>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>Win32</TargetEnvironment>
<TypeLibraryName>.\ReleaseRegDebug4x/Emu48.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
<ClCompile>
<AdditionalOptions>/D REGISTRYKEY=\"Software\\Hewlett-Packard\\Debug4x\\Emu48\" %(AdditionalOptions)</AdditionalOptions>
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;STRICT;REGISTRY;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>.\ReleaseRegDebug4x/Emu48.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\ReleaseRegDebug4x/</AssemblerListingLocation>
<ObjectFileName>.\ReleaseRegDebug4x/</ObjectFileName>
<ProgramDataBaseFileName>.\ReleaseRegDebug4x/</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<CallingConvention>FastCall</CallingConvention>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x040c</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>winmm.lib;comctl32.lib;Ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>.\ReleaseRegDebug4x/Emu48.exe</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<ProgramDatabaseFile>.\ReleaseRegDebug4x/Emu48.pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\ReleaseRegDebug4x/Emu48.bsc</OutputFile>
</Bscmake>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="apple.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="cursor.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="ddeserv.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="debugger.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="disasm.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="DISMEM.C" />
<ClCompile Include="display.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="Emu48.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="engine.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="external.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="fetch.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="files.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="i28f160.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="keyboard.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="keymacro.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="kml.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="mops.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="mru.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="opcodes.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="pch.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">Create</PrecompiledHeader>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">Create</PrecompiledHeader>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">Create</PrecompiledHeader>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">Create</PrecompiledHeader>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="REDEYE.C" />
<ClCompile Include="rpl.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="serial.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="settings.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="stack.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="SYMBFILE.C" />
<ClCompile Include="timer.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="UDP.C" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="Emu48.rc">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='DebugRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='ReleaseRegDebug4x|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="apple.h" />
<ClInclude Include="color.h" />
<ClInclude Include="debugger.h" />
<ClInclude Include="Emu48.h" />
<ClInclude Include="i28f160.h" />
<ClInclude Include="io.h" />
<ClInclude Include="kml.h" />
<ClInclude Include="opcodes.h" />
<ClInclude Include="ops.h" />
<ClInclude Include="pch.h" />
<ClInclude Include="types.h" />
</ItemGroup>
<ItemGroup>
<None Include="CHECKBOX.BMP" />
<None Include="DBGTOOL.BMP" />
<None Include="Emu48.ico" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View file

@ -1,154 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{42670a15-cd4b-4b80-bd83-7a6798392302}</UniqueIdentifier>
<Extensions>cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{e57a9ce5-70b4-4e91-9635-7e3594bd1342}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;fi;fd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{b18143c3-212e-46b8-a5b1-fd6edcf1377d}</UniqueIdentifier>
<Extensions>ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="apple.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="cursor.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="ddeserv.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="debugger.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="disasm.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="display.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Emu48.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="engine.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="external.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="fetch.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="files.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="i28f160.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="keyboard.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="keymacro.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="kml.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="mops.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="mru.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="opcodes.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="pch.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="rpl.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="serial.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="settings.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="stack.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="SYMBFILE.C">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="timer.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DISMEM.C">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="REDEYE.C">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="UDP.C">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="Emu48.rc">
<Filter>Source Files</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="apple.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="color.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="debugger.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Emu48.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="i28f160.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="io.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="kml.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="opcodes.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ops.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="pch.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="types.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="CHECKBOX.BMP">
<Filter>Resource Files</Filter>
</None>
<None Include="DBGTOOL.BMP">
<Filter>Resource Files</Filter>
</None>
<None Include="Emu48.ico">
<Filter>Resource Files</Filter>
</None>
</ItemGroup>
</Project>

View file

@ -1,348 +0,0 @@
Emu48 Settings Description
--------------------------
This is a detailed description of the Emu48 program settings. Some of them can
be controlled over a settings dialog, some of them only manually. The Emu48
versions use different saving locations. Some of them save there data in a INI
file, some of them in the registry. There are some items which aren't supported
in all versions.
- Emu48 for IA32
%WINDIR%\Emu48.ini
- Emu48+ (from the Debug4x package)
HKCU\Software\Hewlett-Packard\Debug4x\Emu48\
- Emu48 for Pocket PC
HKCU\Software\Emu48\
The configuration data is divided into sections. Each section may contain one or
more items. Each item has an argument. The argument is one of following three
types:
[string] : text string in ""
[integer] : signed integer value
[bool] : special integer type with 0 for FALSE and 1 for TRUE
Before changing the settings content manually, close all Emu48 instances before!
1.) Section [Files]
- Emu48Directory=[string]
This item contain the default path for the KML-files and other emulator specific
files which are used without a full path name.
Default: actual path of Emu48.exe at first start
- LastDocument=[string]
This item contain the full path name to the last used state file.
Default: -empty-
- AutoSave=[bool]
This item controls the "Automatically Save Files" state file save. This setting
is used when you change the state file during a session.
0 = Ask if state file should be saved
1 = Save state file automatically
Default: 0
- AutoSaveOnExit=[bool]
This item controls the "Automatically Save Files On Exit" state file save at
program exit.
0 = Ask if state file should be saved
1 = Save state file automatically
Default: 0
- SaveDefaultConfirm=[bool]
This item controls the default button in the "Do you want to save changes ?"
message box.
0 = No - Button
1 = Yes - Button
Default: 1
- LoadObjectWarning=[bool]
This item controls the "Show Load Object Warning" warning.
0 = no warning
1 = warning
Default: 1
- StartupBackup=[bool]
This item controls if a state file memory backup (Menu Edit/Backup) should be
made at program start.
0 = no backup
1 = create backup
Default: 0
2.) Section [KML]
- AlwaysDisplayLog=[bool]
This item controls "Always Show KML Compilation Result" view.
0 = don't show KML compilation result
1 = show KML compilation result after reading the KML file
Default: 1
- ClassicCursor=[bool]
Obsolete, can be purged.
3.) Section [Emulator]
- RealSpeed=[bool]
This item controls "Authentic Calculator Speed" setting.
0 = disabled
1 = enabled
Default: 0
- SXCycles=[integer]
This item controls the speed in "Authentic Calculator Speed" mode for
calculators base on the "Clarke" chip. The number are the allowed CPU-cycles in
a 16384Hz time frame.
Default: 82
- GXCycles=[integer]
This item controls the speed in "Authentic Calculator Speed" mode for
calculators base on the "Yorke" chip. The number are the allowed CPU-cycles in a
16384Hz time frame.
Default: 123
- Grayscale=[bool]
This item controls "Enable Virtual LCD Delay" setting.
0 = disabled
1 = enable virtual LCD delay for grayscale simulation
Default: 0
- AlwaysOnTop=[bool]
This item controls "Always On Top" setting.
0 = disabled
1 = application windows are always on top
Default: 0
- ActivationFollowsMouse=[bool]
This item controls "Activation Follows Mouse" setting.
0 = disabled
1 = if mouse is moved over a Emu48 window, application pops up into foreground
Default: 0
- WaveBeep=[bool]
This item sets the beeper output device.
0 = PC Speaker
1 = Wave Output over sound card
Default: 0
- WaveVolume=[integer]
This item sets the volume for the wave output. The valid value range is 0 - 255.
0 = quietest
255 = loudest
Default: 64
4.) Section [Port2]
This section is only interested for the HP48 emulation. Other calculator
emulations aren't affected by this section.
- IsShared=[bool]
This item controls the "Port 2 is Shared" setting.
0 = file not shared
1 = file shared
Default: 0
- Filename=[string]
This item contain the "Port 2 File" name.
Default: SHARED.BIN
5.) Section [ROM]
This section is only interested for the HP49G emulation.
- Writeable=[bool]
This item controls if data could be saved in the HP49 ROM image file. In "Read
Only" mode all changes in the Flash memory are discarded at session end.
0 = Discard changes at session exit
1 = Writeable
Default: 1
- WP#=[bool]
This item don't exist at must be created manually. It controls the WP# pin state
of 28F160 flash chip. On the original HP49G calculator the pin is controlled by
a solder bridge.
0 = WP# = low, locked blocks cannot be erased
1 = WP# = high, locked blocks can be erased
Default: 0
6.) Section [LowBat]
- Disable=[bool]
This item controls the low battery simulation. On AC powered devices the low
battery simulation is always disabled. On battery powered devices the simulation
is enabled. In some cases, especially when the battery is quite old, the
operating system may return a wrong battery charging level. This could make the
emulator unusable.
0 = low battery simulation in auto mode
1 = low battery simulation disabled
Default: 0
7.) Section [Timers]
Obsolete, can be purged.
- AccurateTimer=[bool]
Obsolete, can be purged.
- T1Period=[integer]
Obsolete, can be purged.
8.) Section [Serial]
-Wire=[string]
This item controls the serial port "Wire" setting. The string can contain
"disabled" or the device name of the serial device.
Default: "disabled"
-Ir=[string]
This item controls the serial port "IR" setting. The string can contain
"disabled" or the device name of the serial device.
Default: "disabled"
9.) Section [Macro]
- RealSpeed=[bool]
This item controls the macro replay speed setting.
0 = replay with given given speed
1 = replay with recording speed
Default: 1
- ReplayTimeout=[integer]
This item controls the macro replay delay time in "replay with given given
speed" mode between two keyboard actions. The unit is ms. The range of the
slider control in the settings dialog is 0 - 500. The emulator itself accepts
larger values than 500.
Default: 0
10.) Section [MRU]
- FileCount=[integer]
This item controls the maximum number of items in the "Most Recently Used" file
list.
0 = disabled
>0 = maximum number of entries
Default: 4
- FileX=[string] (where X is the slot number >= 1)
This item controls the file name of the slot number. File1 is the topmost slot
in the MRU list. When you reduce the FileCount setting manually you have to
purge the slot numbers above this value manually.
Default: -empty-
11.) Section [Disassembler]
- Mnemonics=[bool]
This item sets the disassembly mode.
0 = HP Mnemonics
1 = Class Mnemonics
Default: 0
- Symbolic:[bool]
This item enables the use of symbolic names in the debugger disassembly.
0 = disabled
1 = enabled
Default: 0
- SymbX=[string] (where X is the model character from the KML file)
This item contain the full path to the symbol file reference for the
corresponding calculator model.
Default: -not exist-
10/13/08 (c) by Christoph Gießelink