emu48plus-mirror/source/EMU48DLL.H

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/*
* Emu48Dll.h
*
* This file is part of Emu48
*
* Copyright (C) 2000 Christoph Gie<EFBFBD>elink
*
*/
#define DECLSPEC __declspec(dllexport)
//////////////////////////////////
//
// breakpoint type definitions
//
//////////////////////////////////
#define BP_EXEC 0x01 // code breakpoint
#define BP_READ 0x02 // read memory breakpoint
#define BP_WRITE 0x04 // write memory breakpoint
#define BP_RPL 0x08 // RPL breakpoint
#define BP_ACCESS (BP_READ|BP_WRITE) // read/write memory breakpoint
#define BP_ROM 0x8000 // absolute ROM adress breakpoint
//////////////////////////////////
//
// REGISTER ACCESS API
//
//////////////////////////////////
#define EMU_REGISTER_PC 0
#define EMU_REGISTER_D0 1
#define EMU_REGISTER_D1 2
#define EMU_REGISTER_DUMMY 3
#define EMU_REGISTER_AL 4
#define EMU_REGISTER_AH 5
#define EMU_REGISTER_BL 6
#define EMU_REGISTER_BH 7
#define EMU_REGISTER_CL 8
#define EMU_REGISTER_CH 9
#define EMU_REGISTER_DL 10
#define EMU_REGISTER_DH 11
#define EMU_REGISTER_R0L 12
#define EMU_REGISTER_R0H 13
#define EMU_REGISTER_R1L 14
#define EMU_REGISTER_R1H 15
#define EMU_REGISTER_R2L 16
#define EMU_REGISTER_R2H 17
#define EMU_REGISTER_R3L 18
#define EMU_REGISTER_R3H 19
#define EMU_REGISTER_R4L 20
#define EMU_REGISTER_R4H 21
#define EMU_REGISTER_R5L 22
#define EMU_REGISTER_R5H 23
#define EMU_REGISTER_R6L 24
#define EMU_REGISTER_R6H 25
#define EMU_REGISTER_R7L 26
#define EMU_REGISTER_R7H 27
#define EMU_REGISTER_FLAGS 28
#define EMU_REGISTER_OUT 29
#define EMU_REGISTER_IN 30
#define EMU_REGISTER_VIEW1 31
#define EMU_REGISTER_VIEW2 32
#define EMU_REGISTER_RSTKP 63
#define EMU_REGISTER_RSTK0 64
#define EMU_REGISTER_RSTK1 65
#define EMU_REGISTER_RSTK2 66
#define EMU_REGISTER_RSTK3 67
#define EMU_REGISTER_RSTK4 68
#define EMU_REGISTER_RSTK5 69
#define EMU_REGISTER_RSTK6 70
#define EMU_REGISTER_RSTK7 71
#define EMU_REGISTER_CLKL 72
#define EMU_REGISTER_CLKH 73
#define EMU_REGISTER_CRC 74
/**
* "FLAGS" register format :
*
* +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
* | ST |S|x|x|x|K|I|C|M| HST | P |
* +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
* M : Mode (0:Hex, 1:Dec)
* C : Carry
* I : Interrupt pending
* K : KDN Interrupts Enabled
* S : Shutdn Flag (read only)
* x : reserved
*/
/****************************************************************************
* EmuCreate
*****************************************************************************
*
* @func start Emu48 and load Ram file into emulator, if Ram file don't
* exist create a new one and save it under the given name
*
* @xref none
*
* @rdesc BOOL: FALSE = OK, TRUE = Error
*
****************************************************************************/
EXTERN_C DECLSPEC BOOL CALLBACK EmuCreate(
LPCTSTR lpszFilename); // @parm String with RAM filename
/****************************************************************************
* EmuCreateEx
*****************************************************************************
*
* @func start Emu48 and load Ram and Port2 file into emulator, if Ram file
* don't exist create a new one and save it under the given name
*
* @xref none
*
* @rdesc BOOL: FALSE = OK, TRUE = Error
*
****************************************************************************/
EXTERN_C DECLSPEC BOOL CALLBACK EmuCreateEx(
LPCTSTR lpszFilename, // @parm String with RAM filename
LPCTSTR lpszPort2Name); // @parm String with Port2 filename
// or NULL for using name inside INI file
/****************************************************************************
* EmuDestroy
*****************************************************************************
*
* @func close Emu48, free all memory
*
* @xref none
*
* @rdesc BOOL: FALSE = OK, TRUE = Error
*
****************************************************************************/
EXTERN_C DECLSPEC BOOL CALLBACK EmuDestroy(VOID);
/****************************************************************************
* EmuAcceleratorTable
*****************************************************************************
*
* @func load accelerator table of emulator
*
* @xref none
*
* @rdesc HACCEL: handle of the loaded accelerator table
*
****************************************************************************/
EXTERN_C DECLSPEC HACCEL CALLBACK EmuAcceleratorTable(
HWND *phEmuWnd); // @parm return of emulator window handle
/****************************************************************************
* EmuCallBackClose
*****************************************************************************
*
* @func init CallBack handler to notify caller when Emu48 window close
*
* @xref none
*
* @rdesc VOID
*
****************************************************************************/
EXTERN_C DECLSPEC VOID CALLBACK EmuCallBackClose(
VOID (CALLBACK *EmuClose)(VOID)); // @parm CallBack function notify caller Emu48 closed
/****************************************************************************
* EmuCallBackDocumentNotify
*****************************************************************************
*
* @func init CallBack handler to notify caller for actual document file
*
* @xref none
*
* @rdesc VOID
*
****************************************************************************/
EXTERN_C DECLSPEC VOID CALLBACK EmuCallBackDocumentNotify(
VOID (CALLBACK *EmuDocumentNotify)(LPCTSTR lpszFilename)); // @parm CallBack function notify document filename
/****************************************************************************
* EmuLoadRamFile
*****************************************************************************
*
* @func load Ram file into emulator
*
* @xref none
*
* @rdesc BOOL: FALSE = OK, TRUE = Error (old file reloaded)
*
****************************************************************************/
EXTERN_C DECLSPEC BOOL CALLBACK EmuLoadRamFile(
LPCTSTR lpszFilename); // @parm String with RAM filename
/****************************************************************************
* EmuSaveRamFile
*****************************************************************************
*
* @func save the current emulator Ram to file
*
* @xref none
*
* @rdesc BOOL: FALSE = OK, TRUE = Error (old file reloaded)
*
****************************************************************************/
EXTERN_C DECLSPEC BOOL CALLBACK EmuSaveRamFile(VOID);
/****************************************************************************
* EmuLoadObject
*****************************************************************************
*
* @func load object file to stack
*
* @xref none
*
* @rdesc BOOL: FALSE = OK, TRUE = Error
*
****************************************************************************/
EXTERN_C DECLSPEC BOOL CALLBACK EmuLoadObject(
LPCTSTR lpszObjectFilename); // @parm String with object filename
/****************************************************************************
* EmuSaveObject
*****************************************************************************
*
* @func save object on stack to file
*
* @xref none
*
* @rdesc BOOL: FALSE = OK, TRUE = Error
*
****************************************************************************/
EXTERN_C DECLSPEC BOOL CALLBACK EmuSaveObject(
LPCTSTR lpszObjectFilename); // @parm String with object filename
/****************************************************************************
* EmuCalculatorType
*****************************************************************************
*
* @func get ID of current calculator type
*
* @xref none
*
* @rdesc BYTE: '6' = HP38G with 64KB RAM
* 'A' = HP38G
* 'E' = HP39/40G
* 'S' = HP48SX
* 'G' = HP48GX
* 'X' = HP49G
* 'P' = HP39G+
* '2' = HP48GII
* 'Q' = HP49G+
*
****************************************************************************/
EXTERN_C DECLSPEC BYTE CALLBACK EmuCalculatorType(VOID);
/****************************************************************************
* EmuSimulateKey
*****************************************************************************
*
* @func simulate a key action
*
* @xref none
*
* @rdesc VOID
*
****************************************************************************/
EXTERN_C DECLSPEC VOID CALLBACK EmuSimulateKey(
BOOL bKeyState, // @parm TRUE = pressed, FALSE = released
UINT out, // @parm key out line
UINT in); // @parm key in line
/****************************************************************************
* EmuPressOn
*****************************************************************************
*
* @func press On key (emulation must run)
*
* @xref none
*
* @rdesc VOID
*
****************************************************************************/
EXTERN_C DECLSPEC VOID CALLBACK EmuPressOn(
BOOL bKeyState); // @parm TRUE = pressed, FALSE = released
/****************************************************************************
* EmuInitLastInstr
*****************************************************************************
*
* @func init a circular buffer area for saving the last instruction
* addresses
*
* @xref none
*
* @rdesc BOOL: FALSE = OK, TRUE = Error
*
****************************************************************************/
EXTERN_C DECLSPEC BOOL CALLBACK EmuInitLastInstr(
WORD wNoInstr, // @parm number of saved instructions,
// 0 = frees the memory buffer
DWORD *pdwArray); // @parm pointer to linear array
/****************************************************************************
* EmuGetLastInstr
*****************************************************************************
*
* @func return number of valid entries in the last instruction array,
* each entry contents a PC address, array[0] contents the oldest,
* array[*pwNoEntries-1] the last PC address
*
* @xref none
*
* @rdesc BOOL: FALSE = OK, TRUE = Error
*
****************************************************************************/
EXTERN_C DECLSPEC BOOL CALLBACK EmuGetLastInstr(
WORD *pwNoEntries); // @parm return number of valid entries in array
/****************************************************************************
* EmuRun
*****************************************************************************
*
* @func run emulation
*
* @xref none
*
* @rdesc BOOL: FALSE = OK
* TRUE = Error, Emu48 is running
*
****************************************************************************/
EXTERN_C DECLSPEC BOOL CALLBACK EmuRun(VOID);
/****************************************************************************
* EmuRunPC
*****************************************************************************
*
* @func run emulation until stop address
*
* @xref none
*
* @rdesc VOID
*
****************************************************************************/
EXTERN_C DECLSPEC VOID CALLBACK EmuRunPC(
DWORD dwAddressPC); // @parm breakpoint address
/****************************************************************************
* EmuStep
*****************************************************************************
*
* @func execute one ASM instruction and return to caller
*
* @xref none
*
* @rdesc VOID
*
****************************************************************************/
EXTERN_C DECLSPEC VOID CALLBACK EmuStep(VOID);
/****************************************************************************
* EmuStepOver
*****************************************************************************
*
* @func execute one ASM instruction but skip GOSUB, GOSUBL, GOSBVL
* subroutines
*
* @xref none
*
* @rdesc VOID
*
****************************************************************************/
EXTERN_C DECLSPEC VOID CALLBACK EmuStepOver(VOID);
/****************************************************************************
* EmuStepOut
*****************************************************************************
*
* @func run emulation until a RTI, RTN, RTNC, RTNCC, RTNNC, RTNSC, RTNSXN,
* RTNYES instruction is found above the current stack level
*
* @xref none
*
* @rdesc VOID
*
****************************************************************************/
EXTERN_C DECLSPEC VOID CALLBACK EmuStepOut(VOID);
/****************************************************************************
* EmuStop
*****************************************************************************
*
* @func break emulation
*
* @xref none
*
* @rdesc BOOL: FALSE = OK
* TRUE = Error, no debug notify handler
*
****************************************************************************/
EXTERN_C DECLSPEC BOOL CALLBACK EmuStop(VOID);
/****************************************************************************
* EmuCallBackDebugNotify
*****************************************************************************
*
* @func init CallBack handler to notify caller on debugger breakpoint
*
* @xref none
*
* @rdesc VOID
*
****************************************************************************/
EXTERN_C DECLSPEC VOID CALLBACK EmuCallBackDebugNotify(
VOID (CALLBACK *EmuDbgNotify)(INT nBreaktype)); // @parm CallBack function notify Debug breakpoint
/****************************************************************************
* EmuCallBackStackNotify
*****************************************************************************
*
* @func init CallBack handler to notify caller on hardware stack change;
* if the CallBack function return TRUE, emulation stops behind the
* opcode changed hardware stack content, otherwise, if the CallBack
* function return FALSE, no breakpoint is set
*
* @xref none
*
* @rdesc VOID
*
****************************************************************************/
EXTERN_C DECLSPEC VOID CALLBACK EmuCallBackStackNotify(
BOOL (CALLBACK *EmuStackNotify)(VOID)); // @parm CallBack function notify stack changed
/****************************************************************************
* EmuGetRegister
*****************************************************************************
*
* @func read a 32 bit register
*
* @xref none
*
* @rdesc DWORD: 32 bit value of register
*
****************************************************************************/
EXTERN_C DECLSPEC DWORD CALLBACK EmuGetRegister(
UINT uRegister); // @parm index of register
/****************************************************************************
* EmuSetRegister
*****************************************************************************
*
* @func write a 32 bit register
*
* @xref none
*
* @rdesc VOID
*
****************************************************************************/
EXTERN_C DECLSPEC VOID CALLBACK EmuSetRegister(
UINT uRegister, // @parm index of register
DWORD dwValue); // @parm new 32 bit value
/****************************************************************************
* EmuGetMem
*****************************************************************************
*
* @func read one nibble from the specified mapped address
*
* @xref none
*
* @rdesc VOID
*
****************************************************************************/
EXTERN_C DECLSPEC VOID CALLBACK EmuGetMem(
DWORD dwMapAddr, // @parm mapped address of Saturn CPU
BYTE *pbyValue); // @parm readed nibble
/****************************************************************************
* EmuSetMem
*****************************************************************************
*
* @func write one nibble to the specified mapped address
*
* @xref none
*
* @rdesc VOID
*
****************************************************************************/
EXTERN_C DECLSPEC VOID CALLBACK EmuSetMem(
DWORD dwMapAddr, // @parm mapped address of Saturn CPU
BYTE byValue); // @parm nibble to write
/****************************************************************************
* EmuGetRom
*****************************************************************************
*
* @func return size and base address of mapped ROM
*
* @xref none
*
* @rdesc LPBYTE: base address of ROM (pointer to original data)
*
****************************************************************************/
EXTERN_C DECLSPEC LPBYTE CALLBACK EmuGetRom(
DWORD *pdwRomSize); // @parm return size of ROM in nibbles
/****************************************************************************
* EmuSetBreakpoint
*****************************************************************************
*
* @func set ASM code/data breakpoint
*
* @xref none
*
* @rdesc BOOL: TRUE = Error, Breakpoint table full
* FALSE = OK, Breakpoint set
*
****************************************************************************/
EXTERN_C DECLSPEC BOOL CALLBACK EmuSetBreakpoint(
DWORD dwAddress, // @parm breakpoint address to set
UINT nBreakpointType); // @parm breakpoint type to set
/****************************************************************************
* EmuClearBreakpoint
*****************************************************************************
*
* @func clear ASM code/data breakpoint
*
* @xref none
*
* @rdesc BOOL: TRUE = Error, Breakpoint not found
* FALSE = OK, Breakpoint cleared
*
****************************************************************************/
EXTERN_C DECLSPEC BOOL CALLBACK EmuClearBreakpoint(
DWORD dwAddress, // @parm breakpoint address to clear
UINT nBreakpointType); // @parm breakpoint type to clear
/****************************************************************************
* EmuClearAllBreakpoints
*****************************************************************************
*
* @func clear all breakpoints
*
* @xref none
*
* @rdesc VOID
*
****************************************************************************/
EXTERN_C DECLSPEC VOID CALLBACK EmuClearAllBreakpoints(VOID);
/****************************************************************************
* EmuEnableNop3Breakpoint
*****************************************************************************
*
* @func enable/disable NOP3 breakpoint
* stop emulation at Opcode 420 for GOC + (next line)
*
* @xref none
*
* @rdesc VOID
*
****************************************************************************/
EXTERN_C DECLSPEC VOID CALLBACK EmuEnableNop3Breakpoint(
BOOL bEnable); // @parm stop on NOP3 opcode
/****************************************************************************
* EmuEnableDocodeBreakpoint
*****************************************************************************
*
* @func enable/disable DOCODE breakpoint
*
* @xref none
*
* @rdesc VOID
*
****************************************************************************/
EXTERN_C DECLSPEC VOID CALLBACK EmuEnableDoCodeBreakpoint(
BOOL bEnable); // @parm stop on DOCODE entry
/****************************************************************************
* EmuEnableRplBreakpoint
*****************************************************************************
*
* @func enable/disable RPL breakpoint
*
* @xref none
*
* @rdesc VOID
*
****************************************************************************/
EXTERN_C DECLSPEC VOID CALLBACK EmuEnableRplBreakpoint(
BOOL bEnable); // @parm stop on RPL exit
/****************************************************************************
* EmuEnableSkipInterruptCode
*****************************************************************************
*
* @func enable/disable skip single step execution inside the interrupt
* handler, this option has no effect on code and data breakpoints
*
* @xref none
*
* @rdesc VOID
*
****************************************************************************/
EXTERN_C DECLSPEC VOID CALLBACK EmuEnableSkipInterruptCode(
BOOL bEnable); // @parm TRUE = skip code instructions
// inside interrupt service routine