110 lines
No EOL
3.8 KiB
CMake
110 lines
No EOL
3.8 KiB
CMake
# For more information about using CMake with Android Studio, read the
|
|
# documentation: https://d.android.com/studio/projects/add-native-code.html
|
|
|
|
# Sets the minimum version of CMake required to build the native library.
|
|
|
|
cmake_minimum_required(VERSION 3.6.0)
|
|
|
|
#add_compile_options(-DDEBUG_DISPLAY)
|
|
#add_compile_options(-DDEBUG_SOUND)
|
|
#add_compile_options(-DDEBUG_DEBUGGER)
|
|
#add_compile_options(-DDEBUG_FLASH)
|
|
#add_compile_options(-DDEBUG_IO)
|
|
#add_compile_options(-DDEBUG_SERIAL)
|
|
|
|
#add_compile_options(-DDEBUG_ANDROID_WAVE_OUT)
|
|
#add_compile_options(-DDEBUG_ANDROID_TIMER)
|
|
#add_compile_options(-DDEBUG_ANDROID_PAINT)
|
|
#add_compile_options(-DDEBUG_ANDROID_THREAD)
|
|
#add_compile_options(-DDEBUG_ANDROID_FILE)
|
|
#add_compile_options(-DDEBUG_ANDROID_SERIAL)
|
|
|
|
#add_compile_options(-DNEW_WIN32_SOUND_ENGINE)
|
|
|
|
# For the library LodePNG
|
|
add_compile_options(-DLODEPNG_NO_COMPILE_ENCODER)
|
|
add_compile_options(-DLODEPNG_NO_COMPILE_DISK)
|
|
add_compile_options(-DLODEPNG_NO_COMPILE_ANCILLARY_CHUNKS)
|
|
add_compile_options(-DLODEPNG_NO_COMPILE_ERROR_TEXT)
|
|
add_compile_options(-DLODEPNG_NO_COMPILE_CPP)
|
|
# add_compile_options(-DLODEPNG_NO_COMPILE_CRC) # Disabled to use new CRC function from lodepng.
|
|
|
|
add_compile_options(-DEMUXX=48)
|
|
|
|
#add_compile_options(-Wno-error=implicit-function-declaration)
|
|
add_compile_options(-fpermissive)
|
|
add_compile_options(-Wno-error=incompatible-pointer-types)
|
|
|
|
if(CMAKE_BUILD_TYPE STREQUAL Release)
|
|
message("RELEASE BUILD")
|
|
add_compile_options(-Ofast)
|
|
endif()
|
|
|
|
include_directories(src/main/cpp/win32)
|
|
|
|
# Creates and names a library, sets it as either STATIC
|
|
# or SHARED, and provides the relative paths to its source code.
|
|
# You can define multiple libraries, and CMake builds them for you.
|
|
# Gradle automatically packages shared libraries with your APK.
|
|
|
|
add_library( # Sets the name of the library.
|
|
native-lib
|
|
|
|
# Sets the library as a shared library.
|
|
SHARED
|
|
|
|
# Provides a relative path to your source file(s).
|
|
|
|
src/main/cpp/core/apple.c
|
|
# src/main/cpp/core/cursor.c
|
|
# src/main/cpp/core/ddeserv.c
|
|
# src/main/cpp/core/debugger.c
|
|
src/main/cpp/core/disasm.c
|
|
src/main/cpp/core/dismem.c
|
|
src/main/cpp/core/display.c
|
|
src/main/cpp/core/disrpl.c
|
|
# src/main/cpp/core/Emu48.c #-> To rewrite
|
|
src/main/cpp/core/engine.c
|
|
src/main/cpp/core/external.c
|
|
src/main/cpp/core/fetch.c
|
|
src/main/cpp/core/files.c
|
|
src/main/cpp/core/i28f160.c
|
|
src/main/cpp/core/keyboard.c
|
|
src/main/cpp/core/keymacro.c
|
|
src/main/cpp/core/kml.c
|
|
src/main/cpp/core/lodepng.c
|
|
src/main/cpp/core/lowbat.c
|
|
src/main/cpp/core/mops.c
|
|
src/main/cpp/core/mru.c
|
|
src/main/cpp/core/opcodes.c
|
|
src/main/cpp/core/pch.c
|
|
# src/main/cpp/core/pngcrc.c # Disabled to use new CRC function from lodepng.
|
|
src/main/cpp/core/redeye.c
|
|
src/main/cpp/core/romcrc.c
|
|
src/main/cpp/core/rpl.c
|
|
src/main/cpp/core/serial.c
|
|
src/main/cpp/core/settings.c
|
|
# src/main/cpp/core/sndenum.c
|
|
src/main/cpp/core/sound.c
|
|
src/main/cpp/core/stack.c
|
|
src/main/cpp/core/symbfile.c
|
|
src/main/cpp/core/timer.c
|
|
# src/main/cpp/core/udp.c
|
|
|
|
|
|
src/main/cpp/win32-layer.c
|
|
src/main/cpp/android-layer.c
|
|
src/main/cpp/android-emu.c # Emu48.c rewrite
|
|
src/main/cpp/emu-jni.c
|
|
)
|
|
|
|
# Specifies libraries CMake should link to your target library. You
|
|
# can link multiple libraries, such as libraries you define in this
|
|
# build script, prebuilt third-party libraries, or system libraries.
|
|
|
|
target_link_libraries( # Specifies the target library.
|
|
native-lib
|
|
android
|
|
jnigraphics
|
|
OpenSLES
|
|
log) |