2018-11-12 23:31:04 +01:00
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# For more information about using CMake with Android Studio, read the
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# documentation: https://d.android.com/studio/projects/add-native-code.html
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# Sets the minimum version of CMake required to build the native library.
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cmake_minimum_required(VERSION 3.4.1)
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2019-03-26 23:43:18 +01:00
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#add_compile_options(-DDEBUG_DISPLAY)
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#add_compile_options(-DDEBUG_SOUND)
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#add_compile_options(-DDEBUG_DEBUGGER)
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#add_compile_options(-DDEBUG_FLASH)
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#add_compile_options(-DDEBUG_IO)
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#add_compile_options(-DDEBUG_SERIAL)
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#add_compile_options(-DDEBUG_ANDROID_WAVE_OUT)
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#add_compile_options(-DDEBUG_ANDROID_TIMER)
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#add_compile_options(-DDEBUG_ANDROID_PAINT)
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#add_compile_options(-DDEBUG_ANDROID_THREAD)
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#add_compile_options(-DDEBUG_ANDROID_FILE)
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2019-03-08 01:55:50 +01:00
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2019-01-15 22:37:02 +01:00
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include_directories(src/main/cpp/win32)
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2018-11-12 23:31:04 +01:00
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# Creates and names a library, sets it as either STATIC
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# or SHARED, and provides the relative paths to its source code.
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# You can define multiple libraries, and CMake builds them for you.
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# Gradle automatically packages shared libraries with your APK.
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add_library( # Sets the name of the library.
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native-lib
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# Sets the library as a shared library.
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SHARED
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# Provides a relative path to your source file(s).
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2018-11-19 23:34:47 +01:00
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2018-12-10 21:54:43 +01:00
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src/main/cpp/core/apple.c
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# src/main/cpp/core/cursor.c
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# src/main/cpp/core/ddeserv.c
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# src/main/cpp/core/debugger.c
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src/main/cpp/core/disasm.c
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src/main/cpp/core/dismem.c
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src/main/cpp/core/display.c
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src/main/cpp/core/disrpl.c
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# src/main/cpp/core/Emu48.c #-> To rewrite
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src/main/cpp/core/engine.c
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src/main/cpp/core/external.c
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src/main/cpp/core/fetch.c
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src/main/cpp/core/files.c
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src/main/cpp/core/i28f160.c
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src/main/cpp/core/keyboard.c
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src/main/cpp/core/keymacro.c
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src/main/cpp/core/kml.c
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src/main/cpp/core/lodepng.c
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src/main/cpp/core/lowbat.c
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src/main/cpp/core/mops.c
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src/main/cpp/core/mru.c
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src/main/cpp/core/opcodes.c
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src/main/cpp/core/pch.c
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# src/main/cpp/core/redeye.c
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src/main/cpp/core/rpl.c
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# src/main/cpp/core/serial.c
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src/main/cpp/core/settings.c
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# src/main/cpp/core/sndenum.c
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2019-01-02 00:08:17 +01:00
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src/main/cpp/core/sound.c
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2018-12-10 21:54:43 +01:00
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src/main/cpp/core/stack.c
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src/main/cpp/core/symbfile.c
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src/main/cpp/core/timer.c
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# src/main/cpp/core/udp.c
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2018-11-19 23:34:47 +01:00
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2018-11-22 22:58:35 +01:00
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src/main/cpp/win32-layer.c
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src/main/cpp/android-layer.c
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src/main/cpp/android-emu48.c # Emu48.c rewrite
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2018-11-12 23:31:04 +01:00
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src/main/cpp/emu48-jni.c
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)
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# Specifies libraries CMake should link to your target library. You
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# can link multiple libraries, such as libraries you define in this
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# build script, prebuilt third-party libraries, or system libraries.
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target_link_libraries( # Specifies the target library.
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native-lib
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2018-11-25 23:44:31 +01:00
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android
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2018-11-30 23:38:09 +01:00
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jnigraphics
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2019-01-02 00:08:17 +01:00
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OpenSLES
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2018-11-30 23:38:09 +01:00
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log)
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