emu48-mirror/Sources/Emu48/KML.H
Gwenhael Le Moine 8c29c1313b
2015-08-15: Updated to version 1.57
Signed-off-by: Gwenhael Le Moine <gwenhael.le.moine@gmail.com>
2024-03-19 23:35:30 +01:00

130 lines
2.5 KiB
C

/*
* kml.h
*
* This file is part of Emu48
*
* Copyright (C) 1995 Sebastien Carlier
*
*/
#define LEX_BLOCK 0
#define LEX_COMMAND 1
#define LEX_PARAM 2
typedef enum eTokenId
{
TOK_NONE, //0
TOK_ANNUNCIATOR, //1
TOK_BACKGROUND, //2
TOK_IFPRESSED, //3
TOK_RESETFLAG, //4
TOK_SCANCODE, //5
TOK_HARDWARE, //6
TOK_MENUITEM, //7
TOK_SYSITEM, //8
TOK_INTEGER, //9
TOK_SETFLAG, //10
TOK_RELEASE, //11
TOK_VIRTUAL, //12
TOK_INCLUDE, //13
TOK_NOTFLAG, //14
TOK_STRING, //15
TOK_GLOBAL, //16
TOK_AUTHOR, //17
TOK_BITMAP, //18
TOK_OFFSET, //19
TOK_BUTTON, //20
TOK_IFFLAG, //21
TOK_ONDOWN, //22
TOK_NOHOLD, //23
TOK_LOCALE, //24
TOK_TOPBAR, //25
TOK_MENUBAR, //26
TOK_TITLE, //27
TOK_OUTIN, //28
TOK_PATCH, //29
TOK_PRINT, //30
TOK_DEBUG, //31
TOK_COLOR, //32
TOK_MODEL, //33
TOK_CLASS, //34
TOK_PRESS, //35
TOK_IFMEM, //36
TOK_TYPE, //37
TOK_SIZE, //38
TOK_DOWN, //39
TOK_ZOOM, //40
TOK_ELSE, //41
TOK_ONUP, //42
TOK_EOL, //43
TOK_MAP, //44
TOK_ROM, //45
TOK_VGA, //46
TOK_LCD, //47
TOK_END //48
} TokenId;
#define TYPE_NONE 00
#define TYPE_INTEGER 01
#define TYPE_STRING 02
typedef struct KmlToken
{
TokenId eId;
DWORD nParams;
DWORD nLen;
LPCTSTR szName;
} KmlToken;
typedef struct KmlLine
{
struct KmlLine* pNext;
TokenId eCommand;
DWORD_PTR nParam[6];
} KmlLine;
typedef struct KmlBlock
{
TokenId eType;
DWORD nId;
struct KmlLine* pFirstLine;
struct KmlBlock* pNext;
} KmlBlock;
#define BUTTON_NOHOLD 0x0001
#define BUTTON_VIRTUAL 0x0002
typedef struct KmlButton
{
UINT nId;
BOOL bDown;
UINT nType;
DWORD dwFlags;
UINT nOx, nOy;
UINT nDx, nDy;
UINT nCx, nCy;
UINT nOut, nIn;
KmlLine* pOnDown;
KmlLine* pOnUp;
} KmlButton;
typedef struct KmlAnnunciator
{
UINT nOx, nOy;
UINT nDx, nDy;
UINT nCx, nCy;
} KmlAnnunciator;
extern KmlBlock* pKml;
extern BOOL DisplayChooseKml(CHAR cType);
extern VOID FreeBlocks(KmlBlock* pBlock);
extern VOID DrawAnnunciator(UINT nId, BOOL bOn);
extern VOID ReloadButtons(BYTE *Keyboard_Row, UINT nSize);
extern VOID RefreshButtons(RECT *rc);
extern BOOL MouseIsButton(DWORD x, DWORD y);
extern VOID MouseButtonDownAt(UINT nFlags, DWORD x, DWORD y);
extern VOID MouseButtonUpAt(UINT nFlags, DWORD x, DWORD y);
extern VOID MouseMovesTo(UINT nFlags, DWORD x, DWORD y);
extern VOID RunKey(BYTE nId, BOOL bPressed);
extern VOID PlayKey(UINT nOut, UINT nIn, BOOL bPressed);
extern BOOL InitKML(LPCTSTR szFilename, BOOL bNoLog);
extern VOID KillKML(VOID);