8f505d8844
Signed-off-by: Gwenhael Le Moine <gwenhael.le.moine@gmail.com>
549 lines
14 KiB
C
549 lines
14 KiB
C
/*
|
|
* sound.c
|
|
*
|
|
* This file is part of Emu48
|
|
*
|
|
* Copyright (C) 2013 Christoph Gießelink
|
|
*
|
|
*/
|
|
#include "pch.h"
|
|
#include "Emu48.h"
|
|
|
|
// #define DEBUG_SOUND // switch for sound debug purpose
|
|
// #define SINE_APPROX // sine signal approximation
|
|
|
|
#define SAMPLES_PER_SEC 44100 // sound sampling rate
|
|
#define MILLISEC_PER_BUFFER 20 // time period of each sound buffer
|
|
|
|
#define NO_OF_BUFFERS 3 // number of reserve buffers before playing
|
|
|
|
typedef struct _MSAMPLE
|
|
{
|
|
LPBYTE pbyData;
|
|
DWORD dwBufferLength;
|
|
DWORD dwPosition;
|
|
// buffer admin part
|
|
DWORD dwIndex; // index to count no. of sample buffers
|
|
struct _MSAMPLE* pNext; // pointer to next sample buffer
|
|
} MSAMPLE, *PMSAMPLE;
|
|
|
|
DWORD dwWaveVol = 64; // wave sound volume
|
|
DWORD dwWaveTime = MILLISEC_PER_BUFFER; // time period (in ms) of each sound buffer
|
|
|
|
static HWAVEOUT hWaveDevice = NULL; // handle to the waveform-audio output device
|
|
static HANDLE hThreadWave = NULL; // thread handle of sound message handler
|
|
static DWORD dwThreadWaveId = 0; // thread id of sound message handler
|
|
static UINT uHeaders = 0; // no. of sending wave headers
|
|
static PMSAMPLE psHead = NULL; // head of sound samples
|
|
static PMSAMPLE psTail = NULL; // tail of sound samples
|
|
|
|
static CRITICAL_SECTION csSoundLock; // critical section for sound emulation
|
|
static DWORD dwSoundBufferLength; // sound buffer length for the given time period
|
|
|
|
static VOID FlushSample(VOID);
|
|
|
|
//
|
|
// sound message handler thread
|
|
//
|
|
static DWORD WINAPI SoundWndProc(LPVOID pParam)
|
|
{
|
|
MSG msg;
|
|
|
|
while (GetMessage(&msg, NULL, 0, 0))
|
|
{
|
|
if (msg.message == MM_WOM_DONE)
|
|
{
|
|
HWAVEOUT hwo = (HWAVEOUT) msg.wParam;
|
|
PWAVEHDR pwh = (PWAVEHDR) msg.lParam;
|
|
|
|
VERIFY(waveOutUnprepareHeader(hwo,pwh,sizeof(*pwh)) == MMSYSERR_NOERROR);
|
|
free(pwh->lpData); // free waveform data
|
|
free(pwh); // free wavefom header
|
|
|
|
_ASSERT(uHeaders > 0);
|
|
--uHeaders; // finished header
|
|
|
|
FlushSample(); // check for new sample
|
|
|
|
if (uHeaders == 0) // no wave headers in transmission
|
|
{
|
|
bSoundSlow = FALSE; // no sound slow down
|
|
bEnableSlow = TRUE; // reenable CPU slow down possibility
|
|
}
|
|
}
|
|
}
|
|
return 0;
|
|
UNREFERENCED_PARAMETER(pParam);
|
|
}
|
|
|
|
//
|
|
// create sound message handler thread
|
|
//
|
|
static BOOL CreateWaveThread(VOID)
|
|
{
|
|
_ASSERT(hThreadWave == NULL);
|
|
|
|
// create sound message handler thread
|
|
hThreadWave = CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)&SoundWndProc,NULL,0,&dwThreadWaveId);
|
|
return hThreadWave != NULL;
|
|
}
|
|
|
|
//
|
|
// destroy sound message handler thread
|
|
//
|
|
static VOID DestroyWaveThread(VOID)
|
|
{
|
|
if (hThreadWave != NULL) // sound message handler thread running
|
|
{
|
|
// shut down thread
|
|
while (!PostThreadMessage(dwThreadWaveId,WM_QUIT,0,0))
|
|
Sleep(0);
|
|
WaitForSingleObject(hThreadWave,INFINITE);
|
|
CloseHandle(hThreadWave);
|
|
hThreadWave = NULL;
|
|
}
|
|
return;
|
|
}
|
|
|
|
//
|
|
// add sample buffer to tail of sample job list
|
|
//
|
|
static __inline VOID AddSoundBuf(PMSAMPLE psData)
|
|
{
|
|
_ASSERT(psData != NULL); // there must be a sample
|
|
psData->pNext = NULL; // last sample in job list
|
|
|
|
// add sample to list
|
|
EnterCriticalSection(&csSoundLock);
|
|
{
|
|
if (psTail == NULL) // root
|
|
{
|
|
psData->dwIndex = 0; // this is the root index
|
|
|
|
_ASSERT(psHead == NULL);
|
|
psHead = psTail = psData; // add sample at head
|
|
}
|
|
else // add at tail
|
|
{
|
|
// use next index
|
|
psData->dwIndex = psTail->dwIndex + 1;
|
|
|
|
psTail->pNext = psData; // add sample at tail
|
|
psTail = psData;
|
|
}
|
|
}
|
|
LeaveCriticalSection(&csSoundLock);
|
|
return;
|
|
}
|
|
|
|
//
|
|
// remove sample buffer from head of sample job list
|
|
//
|
|
static __inline BOOL GetSoundBuf(PMSAMPLE *ppsData)
|
|
{
|
|
BOOL bSucc;
|
|
|
|
EnterCriticalSection(&csSoundLock);
|
|
{
|
|
if ((bSucc = (psHead != NULL))) // data in head
|
|
{
|
|
*ppsData = psHead; // get sample
|
|
psHead = psHead->pNext; // and remove it from head
|
|
if (psHead == NULL) // was last one in head
|
|
{
|
|
psTail = NULL; // so tail is also the last one
|
|
}
|
|
}
|
|
}
|
|
LeaveCriticalSection(&csSoundLock);
|
|
return bSucc;
|
|
}
|
|
|
|
//
|
|
// number of sample buffers in sample job list
|
|
//
|
|
static DWORD GetSoundBufSize(VOID)
|
|
{
|
|
DWORD dwNoSamples;
|
|
|
|
EnterCriticalSection(&csSoundLock);
|
|
{
|
|
// no. of samples in buffer
|
|
dwNoSamples = (psTail == NULL)
|
|
? 0
|
|
: (psTail->dwIndex - psHead->dwIndex) + 1;
|
|
}
|
|
LeaveCriticalSection(&csSoundLock);
|
|
return dwNoSamples;
|
|
}
|
|
|
|
//
|
|
// allocate new sample buffer and add the
|
|
// buffer to the tail of the sample job list
|
|
//
|
|
static __inline BOOL AllocSample(PMSAMPLE *ppsData)
|
|
{
|
|
// alloc new sample buffer
|
|
*ppsData = (PMSAMPLE) malloc(sizeof(**ppsData));
|
|
|
|
if (*ppsData != NULL)
|
|
{
|
|
(*ppsData)->dwPosition = 0; // begin of buffer
|
|
(*ppsData)->dwBufferLength = dwSoundBufferLength;
|
|
(*ppsData)->pbyData = (LPBYTE) malloc((*ppsData)->dwBufferLength);
|
|
if ((*ppsData)->pbyData != NULL)
|
|
{
|
|
// buffers allocated
|
|
_ASSERT(*ppsData != NULL && (*ppsData)->pbyData != NULL);
|
|
|
|
AddSoundBuf(*ppsData); // add sample buffer to list
|
|
}
|
|
else
|
|
{
|
|
free(*ppsData); // data alloc failed, delete sample buffer
|
|
*ppsData = NULL;
|
|
}
|
|
}
|
|
return *ppsData != NULL;
|
|
}
|
|
|
|
//
|
|
// write samples to sample buffer
|
|
//
|
|
static BOOL AddSamples(DWORD dwSamples, BYTE byLevel)
|
|
{
|
|
PMSAMPLE psData;
|
|
DWORD dwBufSamples;
|
|
#if defined SINE_APPROX
|
|
INT w,s,ss,x,y;
|
|
#endif
|
|
|
|
BOOL bSucc = TRUE;
|
|
|
|
if (dwSamples == 0) return TRUE; // nothing to add
|
|
|
|
#if defined SINE_APPROX
|
|
// calculate constants
|
|
w = (INT) (byLevel - 0x80); // max. wave level
|
|
s = (INT) dwSamples; // interval length (pi)
|
|
ss = s * s; // interval length ^ 2
|
|
x = 1; // sample no.
|
|
#endif
|
|
|
|
EnterCriticalSection(&csSoundLock);
|
|
{
|
|
psData = psTail; // get last sample buffer
|
|
|
|
do
|
|
{
|
|
// number of free sound samples in current buffer
|
|
dwBufSamples = (psData != NULL)
|
|
? (psData->dwBufferLength - psData->dwPosition)
|
|
: 0;
|
|
|
|
if (dwBufSamples == 0) // sample buffer is full
|
|
{
|
|
// alloc new sample buffer
|
|
VERIFY(bSucc = AllocSample(&psData));
|
|
if (!bSucc) break;
|
|
|
|
_ASSERT( psData != NULL
|
|
&& psData->pbyData != NULL
|
|
&& psData->dwPosition == 0);
|
|
dwBufSamples = psData->dwBufferLength;
|
|
}
|
|
|
|
if (dwSamples < dwBufSamples) // free sample buffer is larger then needed
|
|
dwBufSamples = dwSamples; // fill only the necessary no. of samples
|
|
|
|
dwSamples -= dwBufSamples; // remaining samples after buffer fill
|
|
|
|
// fill buffer with level for beep
|
|
#if defined SINE_APPROX
|
|
for (; dwBufSamples > 0; --dwBufSamples)
|
|
{
|
|
// sine approximation function
|
|
y = w - w * (4 * x * (x - s) + ss ) / ss;
|
|
++x; // next sample
|
|
|
|
psData->pbyData[psData->dwPosition++] = (BYTE) (y + 0x80);
|
|
}
|
|
#else
|
|
FillMemory(&psData->pbyData[psData->dwPosition],dwBufSamples,byLevel);
|
|
psData->dwPosition += dwBufSamples;
|
|
#endif
|
|
}
|
|
while (dwSamples > 0);
|
|
}
|
|
LeaveCriticalSection(&csSoundLock);
|
|
return bSucc;
|
|
}
|
|
|
|
//
|
|
// write sample buffer from head of sample job list
|
|
// to waveform-audio output device and delete the
|
|
// sample buffer control from head of sample job list
|
|
//
|
|
static VOID FlushSample(VOID)
|
|
{
|
|
PMSAMPLE psData;
|
|
|
|
_ASSERT(hWaveDevice != NULL);
|
|
|
|
if (GetSoundBuf(&psData) == TRUE) // fetch sample buffer
|
|
{
|
|
PWAVEHDR pwh;
|
|
|
|
// allocate new wave header
|
|
if ((pwh = (PWAVEHDR) malloc(sizeof(*pwh))) != NULL)
|
|
{
|
|
pwh->lpData = (LPSTR) psData->pbyData;
|
|
pwh->dwBufferLength = psData->dwPosition;
|
|
pwh->dwBytesRecorded = 0;
|
|
pwh->dwUser = 0;
|
|
pwh->dwFlags = 0;
|
|
pwh->dwLoops = 0;
|
|
|
|
++uHeaders; // add header
|
|
|
|
// prepare sample
|
|
VERIFY(waveOutPrepareHeader(hWaveDevice,pwh,sizeof(*pwh)) == MMSYSERR_NOERROR);
|
|
|
|
// send sample
|
|
VERIFY(waveOutWrite(hWaveDevice,pwh,sizeof(*pwh)) == MMSYSERR_NOERROR);
|
|
}
|
|
free(psData); // delete sample buffer
|
|
}
|
|
return;
|
|
}
|
|
|
|
//
|
|
// 44.1 kHz, mono, 8-bit waveform-audio output device available
|
|
//
|
|
BOOL SoundAvailable(UINT uDeviceID)
|
|
{
|
|
WAVEOUTCAPS woc;
|
|
return waveOutGetDevCaps(uDeviceID,&woc,sizeof(woc)) == MMSYSERR_NOERROR
|
|
&& (woc.dwFormats & WAVE_FORMAT_4M08) != 0;
|
|
}
|
|
|
|
//
|
|
// get the device ID of the current waveform-audio output device
|
|
//
|
|
BOOL SoundGetDeviceID(UINT *puDeviceID)
|
|
{
|
|
BOOL bSucc = FALSE;
|
|
|
|
if (hWaveDevice) // have sound device
|
|
{
|
|
bSucc = (waveOutGetID(hWaveDevice,puDeviceID) == MMSYSERR_NOERROR);
|
|
}
|
|
return bSucc;
|
|
}
|
|
|
|
//
|
|
// open waveform-audio output device
|
|
//
|
|
BOOL SoundOpen(UINT uDeviceID)
|
|
{
|
|
// check if sound device is already open
|
|
if (hWaveDevice == NULL && SoundAvailable(uDeviceID))
|
|
{
|
|
WAVEFORMATEX wf;
|
|
BOOL bSucc;
|
|
|
|
wf.wFormatTag = WAVE_FORMAT_PCM;
|
|
wf.nChannels = 1;
|
|
wf.nSamplesPerSec = SAMPLES_PER_SEC;
|
|
wf.wBitsPerSample = 8;
|
|
wf.nBlockAlign = wf.nChannels * wf.wBitsPerSample / 8;
|
|
wf.nAvgBytesPerSec = wf.nBlockAlign * wf.nSamplesPerSec;
|
|
wf.cbSize = 0;
|
|
|
|
InitializeCriticalSection(&csSoundLock);
|
|
|
|
// sound buffer length for the given time period
|
|
dwSoundBufferLength = SAMPLES_PER_SEC * dwWaveTime / 1000;
|
|
|
|
if ((bSucc = CreateWaveThread())) // create sound message handler
|
|
{
|
|
// create a sound device, use the CALLBACK_THREAD flag because with the
|
|
// CALLBACK_FUNCTION flag unfortunately the called callback function
|
|
// can only call a specific set of Windows functions. Attempting to
|
|
// call other functions at the wrong time will result in a deadlock.
|
|
bSucc = (waveOutOpen(&hWaveDevice,uDeviceID,&wf,dwThreadWaveId,0,CALLBACK_THREAD) == MMSYSERR_NOERROR);
|
|
}
|
|
if (!bSucc)
|
|
{
|
|
DestroyWaveThread(); // shut down message thread
|
|
DeleteCriticalSection(&csSoundLock);
|
|
hWaveDevice = NULL;
|
|
}
|
|
}
|
|
return hWaveDevice != NULL;
|
|
}
|
|
|
|
//
|
|
// close waveform-audio output device
|
|
//
|
|
VOID SoundClose(VOID)
|
|
{
|
|
if (hWaveDevice != NULL)
|
|
{
|
|
EnterCriticalSection(&csSoundLock);
|
|
{
|
|
while (psHead != NULL) // cleanup remaining sample buffers
|
|
{
|
|
PMSAMPLE psNext = psHead->pNext;
|
|
|
|
free(psHead->pbyData);
|
|
free(psHead);
|
|
psHead = psNext;
|
|
}
|
|
psTail = NULL;
|
|
}
|
|
LeaveCriticalSection(&csSoundLock);
|
|
|
|
// abandon all pending wave headers
|
|
VERIFY(waveOutReset(hWaveDevice) == MMSYSERR_NOERROR);
|
|
|
|
DestroyWaveThread(); // shut down message thread
|
|
|
|
VERIFY(waveOutClose(hWaveDevice) == MMSYSERR_NOERROR);
|
|
DeleteCriticalSection(&csSoundLock);
|
|
hWaveDevice = NULL;
|
|
}
|
|
uHeaders = 0; // no wave headers in transmission
|
|
bSoundSlow = FALSE; // no sound slow down
|
|
bEnableSlow = TRUE; // reenable CPU slow down possibility
|
|
return;
|
|
}
|
|
|
|
//
|
|
// calculate the wave level from the beeper bit state
|
|
//
|
|
static BYTE WaveLevel(WORD wOut)
|
|
{
|
|
wOut >>= 11; // mask out beeper bit OR[11]
|
|
return (BYTE) (wOut & 0x01) + 1; // return 1 or 2
|
|
}
|
|
|
|
//
|
|
// decode change of beeper OUT bits
|
|
//
|
|
VOID SoundOut(CHIPSET* w, WORD wOut)
|
|
{
|
|
static DWORD dwLastCyc; // last timer value at beeper bit change
|
|
|
|
DWORD dwCycles,dwDiffSatCycles,dwDiffCycles,dwCpuFreq,dwSamples;
|
|
BYTE byWaveLevel;
|
|
|
|
// sound device not opened or waveform-audio output device not available
|
|
if (hWaveDevice == NULL)
|
|
return;
|
|
|
|
// actual timestamp
|
|
dwCycles = (DWORD) (w->cycles & 0xFFFFFFFF);
|
|
|
|
dwDiffSatCycles = dwCycles - dwLastCyc; // time difference from syncpoint in original Saturn cycles
|
|
|
|
// theoretical CPU frequency from given T2CYCLES
|
|
dwCpuFreq = T2CYCLES * 16384;
|
|
|
|
if (dwDiffSatCycles > dwCpuFreq / 2) // frequency < 1 Hz
|
|
{
|
|
dwLastCyc = dwCycles; // initial call for start beeping
|
|
return;
|
|
}
|
|
|
|
// estimated CPU cycles for Clarke/Yorke chip
|
|
dwDiffCycles = (cCurrentRomType == 'S')
|
|
? (dwDiffSatCycles * 26) / 25 // Clarke * 1.04
|
|
: (dwDiffSatCycles * 11) / 10; // Yorke * 1.10
|
|
|
|
// adjust original CPU cycles
|
|
w->cycles += (dwDiffCycles - dwDiffSatCycles);
|
|
dwLastCyc = (DWORD) (w->cycles & 0xFFFFFFFF); // new syncpoint
|
|
|
|
// calculate no. of sound samples from CPU cycles, !! intermediate result maybe > 32bit !!
|
|
dwSamples = (DWORD) ((2 * (QWORD) dwDiffCycles + 1) * SAMPLES_PER_SEC / 2 / dwCpuFreq);
|
|
|
|
if (dwSamples == 0) // frequency too high -> play nothing
|
|
return;
|
|
|
|
#if defined DEBUG_SOUND
|
|
{
|
|
TCHAR buffer[256];
|
|
|
|
// calculate rounded time in us
|
|
QWORD lDuration = 1000000 * (2 * (QWORD) dwDiffCycles + 1) / (2 * dwCpuFreq);
|
|
|
|
wsprintf(buffer,_T("State %u: Time = %I64u us f = %u Hz, Time = %I64u us f = %u Hz\n"),
|
|
wOut >> 11,lDuration,(DWORD) (1000000 / 2 / lDuration),
|
|
(QWORD) dwSamples * 1000000 / SAMPLES_PER_SEC,SAMPLES_PER_SEC / 2 / dwSamples);
|
|
OutputDebugString(buffer);
|
|
}
|
|
#endif
|
|
|
|
// begin of beep
|
|
if (uHeaders == 0 && GetSoundBufSize() == 0)
|
|
{
|
|
// use silence buffers to start output engine
|
|
AddSamples(dwSoundBufferLength * NO_OF_BUFFERS,0x80);
|
|
}
|
|
|
|
// offset for wave level
|
|
byWaveLevel = 0x80 + (BYTE) (dwWaveVol * (WaveLevel(wOut) - WaveLevel(w->out)) / 2);
|
|
|
|
AddSamples(dwSamples,byWaveLevel); // add samples to latest wave sample buffer
|
|
|
|
if (GetSoundBufSize() > NO_OF_BUFFERS) // have more than 3 wave sample buffers
|
|
{
|
|
FlushSample(); // send 2 of them
|
|
FlushSample();
|
|
}
|
|
|
|
// ran out of buffers -> disable CPU slow down
|
|
InitAdjustSpeed(); // init variables if necessary
|
|
bEnableSlow = (GetSoundBufSize() > 1);
|
|
|
|
if (bSoundSlow == FALSE)
|
|
{
|
|
InitAdjustSpeed(); // init variables if necessary
|
|
bSoundSlow = TRUE; // CPU slow down
|
|
}
|
|
return;
|
|
}
|
|
|
|
//
|
|
// beep with frequency (Hz) and duration (ms)
|
|
//
|
|
VOID SoundBeep(DWORD dwFrequency, DWORD dwDuration)
|
|
{
|
|
QWORD lPeriods;
|
|
DWORD dwSamples;
|
|
BYTE byLevel;
|
|
|
|
// waveform-audio output device opened and have frequency
|
|
if (hWaveDevice && dwFrequency > 0)
|
|
{
|
|
// samples for 1/2 of time period
|
|
dwSamples = SAMPLES_PER_SEC / 2 / dwFrequency;
|
|
|
|
// overall half periods
|
|
lPeriods = (QWORD) dwFrequency * dwDuration / 500;
|
|
|
|
while (lPeriods-- > 0) // create sample buffers
|
|
{
|
|
// signal level
|
|
byLevel = 0x80 + (BYTE) ((((DWORD) lPeriods & 1) * 2 - 1) * (dwWaveVol / 2));
|
|
|
|
AddSamples(dwSamples,byLevel); // add half period sample
|
|
}
|
|
|
|
while (GetSoundBufSize() > 0) // samples in job list
|
|
FlushSample(); // send sample buffer
|
|
}
|
|
Sleep(dwDuration);
|
|
return;
|
|
}
|