/* * debugger.h * * This file is part of Emu48 * * Copyright (C) 1999 Christoph Gießelink * */ // breakpoint type definitions #define BP_EXEC 0x01 // code breakpoint #define BP_READ 0x02 // read memory breakpoint #define BP_WRITE 0x04 // write memory breakpoint #define BP_RPL 0x08 // RPL breakpoint #define BP_ACCESS (BP_READ|BP_WRITE) // read/write memory breakpoint // breakpoint notify definitions #define BN_ASM 0 // ASM breakpoint #define BN_RPL 1 // RPL breakpoint #define BN_ASM_BT 2 // ASM and RPL breakpoint // debugger state definitions #define DBG_SUSPEND -1 #define DBG_OFF 0 #define DBG_RUN 1 #define DBG_STEPINTO 2 #define DBG_STEPOVER 3 #define DBG_STEPOUT 4 // debugger.c extern VOID UpdateDbgCycleCounter(VOID); extern BOOL CheckBreakpoint(DWORD dwAddr, DWORD wRange, UINT nType); extern VOID NotifyDebugger(INT nType); extern VOID DisableDebugger(VOID); extern LRESULT OnToolDebug(VOID); extern VOID LoadBreakpointList(HANDLE hFile); extern VOID SaveBreakpointList(HANDLE hFile);